Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 13:05:22 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (22) 110 Value Destroyed (640) 640 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (19427) 19427 TOTAL SCORE: 27637 Bonus ------- Pacifist 834 Entered DSFs 500 Win 3000 Win Speed 15093 Cogmind --------- Core Integrity 564/1600 Matter 179/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Heavy Treads Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Experimental Gyrokinetic Inverter Biomechanical Wings Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Improved Hacking Suite > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Advanced Heavy Treads Advanced Heavy Treads Enhanced Nova Cannon [Rating: 117] Favorites ----------- Power Mini Fusion Reactor Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Q-thruster Treads Light Treads Leg Carbon-fiber Leg Hover Unit Experimental Gyrokinetic Inverter Flight Unit Q-thruster Utility Advanced Visual Processing Unit Device Improved Sensor Array Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Axe Energy Cannon Enhanced Nova Cannon Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . 1 Propulsion 8 | . . 2 1 1 . . . . 1 . 1 2 . . Utility 8 | . . . 1 1 . . 2 1 1 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 62 | 2 . 1 2 9 8 . 3 6 1 6 3 1 1 19 Power 7 | . . . 1 . . . 1 . . . 2 . . 3 Engine . | . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . 2 . . 3 Propulsion 38 | 2 . 1 1 8 6 . 2 2 1 5 1 1 1 7 Treads 2 | 2 . . . . . . . . . . . . . . Leg 6 | . . . 1 5 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 10 | . . 1 . 1 . . . 1 . 2 1 1 . 3 Flight 20 | . . . . 2 6 . 2 1 1 3 . . 1 4 Utility 12 | . . . . . 1 . . 4 . . . . . 7 Device 5 | . . . . . . . . 2 . . . . . 3 Storage . | . . . . . . . . . . . . . . . Processor 3 | . . . . . 1 . . 1 . . . . . 1 Hackware 3 | . . . . . . . . . . . . . . 3 Protection 1 | . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 5 | . . . . 1 1 . . . . 1 . . . 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . . . 2 . . 1 1 1 1 Parts Lost 50 | . . . 3 1 4 . 2 7 . 4 1 2 1 25 Power 6 | . . . . . . . . 1 . 1 . 1 1 2 Propulsion 30 | . . . 3 1 4 . 2 3 . 1 1 1 . 14 Utility 11 | . . . . . . . . 2 . 2 . . . 7 Weapon 3 | . . . . . . . . 1 . . . . . 2 Highest Loss Streak 12 | . . . 3 1 2 . 3 6 . 4 1 2 3 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . . . 2 5 4 5 4 5 4 4 3 3 3 3 Power . | . . . . 1 1 1 1 1 1 . . . . . Propulsion 1 | . . . . 1 1 1 1 1 1 1 2 2 2 1 Utility . | . . . . . . . . . . . . . . . Weapon 1 | . . . 1 3 2 3 2 3 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . . 2 . . . 3 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 1 . . . 2 Utility . | . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 38 | . 28 25 26 36 51 46 41 54 33 44 48 44 37 35 Reactor 1 | . . . . . . . . . . . 7 8 3 1 Treads 3 | . 28 22 16 . . . . . . . . . . . Leg 5 | . . . 2 27 19 . . . . . . . . . Hover 5 | . . 3 7 2 6 7 2 2 5 7 3 5 8 8 Flight 12 | . . . . 1 12 23 21 20 11 17 26 21 17 14 Device 1 | . . . . . . . . 6 5 5 . . . 1 Processor 2 | . . . . . 2 7 6 9 10 10 4 4 4 2 Impact Weapon 1 | . . . . . . . . . . 1 4 4 4 1 Slashing Weapon 1 | . . . . 5 7 7 6 4 . . . . . . Peak Build Rating 117 | 2 2 4 9 27 26 18 20 41 41 66 78 86 64 117 Average Rating 42 | 1 2 2 5 18 22 18 16 30 32 55 76 78 63 70 On Entrance 27 | . 2 2 4 5 24 18 18 18 25 39 56 76 64 63 Avg Prop Armor Cover (%) 22 | 38 41 41 41 40 39 13 13 8 10 24 6 4 8 18 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 28 | . . . . 3 3 3 8 12 1 10 19 19 11 28 Greatest Support 49 | 3 3 3 3 3 16 12 16 18 25 41 49 45 36 36 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 3 4 4 5 4 5 4 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 45% | Mutant 37% | Sprinter 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Matter Collected 699 | 52 . . . 227 81 . 5 . . 9 206 . . 119 Remotely . | . . . . . . . . . . . . . . . Salvage Created 609 | . . . . 72 124 . 49 12 224 . 96 . . 32 Parts 36 | . . . . 4 18 . 5 1 8 . . . . . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 14 | . . . . . 10 . 4 . . . . . . . AOE 14 | . . . . . 10 . 4 . . . . . . . Classes Destroyed 6 | . . . . 1 1 . . 1 2 . . . . 1 Worker 2 | . . . . . . . . . 2 . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . Recycler 3 | . . . . 1 . . . . 1 . 1 . . . Operator 1 | . . . . . . . . . . . . . . 1 Swarmer 14 | . . . . . 10 . 4 . . . . . . . Best Kill Streak 4 | . . . . 1 4 . 4 1 4 . 1 . . 1 Combat Bots Only 4 | . . . . . 4 . 4 . . . . . . . Max Kills in Single Turn 4 | . . . . 1 3 . 3 1 4 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Hostile Shots Fired 520 | . 18 29 19 76 27 9 12 32 . 7 23 11 8 249 Missed 249 | . 6 9 7 40 12 5 6 16 . 5 12 7 2 122 Hits 271 | . 12 20 12 36 15 4 6 16 . 2 11 4 6 127 Melee 1 | . . . . . . . . . . . . 1 . . Projectile 270 | . 12 20 12 36 15 4 6 16 . 2 11 3 6 127 AOE 1 | . . . . 1 . . . . . . . . . . Critical Strikes 13 | . . . 2 . . . . . . 1 1 . . 9 Actively Blocked 2 | . . . . . . . . . . . . . . 2 Damage Taken 5757 | . 94 201 187 363 269 29 173 421 . 150 285 243 136 3206 Core 1693 | . 18 65 60 28 46 23 81 140 . 21 65 39 71 1036 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . 101 . . . . . . Core Remaining (%) 86 | 100 92 83 89 . . 86 90 86 . 98 95 . 92 35 Volleys Fired 18 | . . . . . 6 . 3 . 2 . . . . 7 Largest 1 | . . . . . 1 . 1 . 1 . . . . 1 Hottest 120 | . . . . . 30 . 30 . 30 . . . . 120 Shots Fired 18 | . . . . . 6 . 3 . 2 . . . . 7 Gun . | . . . . . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . . . . 5 Launcher 13 | . . . . . 6 . 3 . 2 . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 5 | . . . . . . . . . . . . . . 5 Explosive 13 | . . . . . 6 . 3 . 2 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . 1 . . . . . . . Robot Miss Streak 2 | . . . . . 1 . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 9 | . . . . 2 . . 1 2 . . 3 . . 1 Core Hits 26 | . . . . 1 14 . 5 . 5 . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 19 | . . . . 2 . . . 3 . . 5 3 . 6 Impact 14 | . . . . . . . . . . . 5 3 . 6 Slashing 5 | . . . . 2 . . . 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 2 . . . 1 . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1889 | . . . 2 158 617 . 213 120 460 . 232 . . 87 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1290 | . . . . . 617 . 213 . 460 . . . . . Melee 592 | . . . . 156 . . . 120 . . 232 . . 84 Ramming 7 | . . . 2 2 . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . Thermal 366 | . . . . . . . . . 366 . . . . . Explosive 924 | . . . . . 617 . 213 . 94 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 316 | . . . . . . . . . . . 232 . . 84 Slashing 276 | . . . . 156 . . . 120 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 1 . . 1 . 1 11 Average Corruption 4 | . . . . . . . . 1 . . 1 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . 1 . . 9 Message Errors 2 | . . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 331 | . . . . 46 11 . 45 62 108 . 20 . . 39 Projectiles . | . . . . . . . . . . . . . . . Explosions 164 | . . . . . 11 . 45 . 108 . . . . . Melee 167 | . . . . 46 . . . 62 . . 20 . . 39 Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . 39 . 82 . . . . . . 1 Shots 3 | . . . . . 1 . 2 . . . . . . . Rammed 3 | . . . 2 . . . . . . . . . . 1 Targets Rammed 4 | . . . 2 1 . . . . . . . . . 1 Kicked 1 | . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 374 | . . . . . . . . 5 . . 374 . . 239 Average Temperature 104 | . . . . . . . . 5 . . 155 . . 29 Received Heat Transfer 949 | . . 42 117 87 18 6 . 93 . . 379 . 9 198 Effects 2 | . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 3 . . 2 Impact Corruptions 5 | . . . . . . . . . . . 2 . . 3 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . Heat Transferred 300 | . . . . . . . . . 300 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Maximum Alert Level 3 | . . . . . . . . . 1 . . . . 3 Low Security (%) 84 | 100 100 100 100 100 . . 100 100 82 100 100 100 100 57 Level 1 2 | . . . . . . . . . 17 . . . . 6 Level 2 4 | . . . . . . . . . . . . . . 11 Level 3 8 | . . . . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1023 | . 30 12 35 125 . . 171 91 248 173 108 45 29 1023 Initial 173 | . . 12 . 15 . . 93 76 . 173 74 6 24 11 Average 144 | . . 5 2 37 . . 147 59 43 162 47 6 22 330 Influence Increases 2415 | . 30 . 50 185 230 . 103 20 248 . 91 76 15 1367 Destroy 0b10 Robot/C 280 | . . . . . 200 . 80 . . . . . . . Destroy 0b10 Robot/NC 40 | . . . . 5 . . . 5 20 . 5 . . 5 Destroy Leader 42 | . . . . . 30 . 10 . 2 . . . . . Successful Hack 65 | . . . 5 . . . 5 . . . 24 7 . 24 Disable Machine 270 | . . . . . . . . 15 210 . 15 . . 30 Destroy Structure 113 | . . . . . . . 8 . 16 . 2 9 . 78 Partial Spotted 75 | . . . . 30 . . . . . . . . 15 30 Lose Combat Pursuer 1530 | . 30 . 45 150 . . . . . . 45 60 . 1200 Influence Decreases 1440 | . . 30 15 115 150 36 96 176 . 115 212 43 41 411 Entered New Map 419 | . . 18 . 20 40 36 56 80 . 75 59 6 21 8 Time Decay 529 | . . 12 5 85 70 . 20 40 . . 50 30 10 207 Lost Part 394 | . . . 10 10 40 . 20 56 . 40 5 7 10 196 Purge Threat 98 | . . . . . . . . . . . 98 . . . Squads Dispatched 20 | . 2 1 . 3 . . . 1 . . 1 2 . 10 Investigation 7 | . . . . 1 . . . 1 . . 1 1 . 3 Extermination 5 | . . . . 1 . . . . . . . . . 4 Reinforcement 8 | . 2 1 . 1 . . . . . . . 1 . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Distress Signals 6 | . 1 1 . 2 . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 198 | . 7 10 15 14 14 1 4 16 1 2 11 12 5 86 Peak Tracking Total 30 | . 7 9 13 8 4 1 4 15 1 2 11 9 5 30 Tactical Retreats 24 | . 1 . 1 3 . . . . . . 3 1 . 15 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Traps Triggered 2 | . . . . 1 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Machines Disabled 18 | . . . . . . . . 1 14 . 1 . . 2 Max in Single Turn 14 | . . . . . . . . 1 14 . 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Machines Accessed 14 | . . . 2 1 . . 1 1 1 . 2 1 . 5 Terminals 13 | . . . 1 1 . . 1 1 1 . 2 1 . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 31 | . . . 5 2 . . 1 4 1 . 6 3 . 9 Successful 10 | . . . 2 1 . . 1 . 1 . 3 1 . 1 Failed 21 | . . . 3 1 . . . 4 . . 3 2 . 8 Catastrophic 7 | . . . . . . . . 1 . . . 1 . 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . . . 3 2 . . . 4 . . 2 1 . 3 Terminals 29 | . . . 3 2 . . 1 4 1 . 6 3 . 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . Terminal Hacks 5 | . . . . . . . 1 . 1 . 2 1 . . Open DSF 2 | . . . . . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 1 . . . . . . 1 . . 1 Terminals 4 | . . . 1 1 . . . . . . 1 . . 1 Botnet 4 | . . . 1 1 . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 12 | . . . 1 1 . . 1 1 . . 2 1 . 5 Full Trace Events 6 | . . . . . . . . 1 . . 1 1 . 3 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Active Infowar (turns) 661 | . . . . . 66 18 46 94 29 31 102 66 31 178 Optics 651 | . . . . . 66 18 46 94 29 31 102 66 31 168 Sensors 227 | . . . . . . . . 83 29 24 . . . 91 Terrain 47 | . . . . . . . . 37 . . . . . 10 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Turns Passed 1492 | 14 52 49 135 194 155 18 46 94 29 31 102 66 31 476 Spaces Moved 3643 | 22 103 94 247 341 256 62 128 274 65 52 303 198 96 1402 Core 1085 | 22 103 94 247 341 230 . . . . . . . . 48 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2558 | . . . . . 26 62 128 274 65 52 303 198 96 1354 Fastest Speed 20 | 50 50 50 50 50 26 29 26 26 32 27 24 28 27 20 Average Speed 34 | 50 50 50 50 50 48 29 26 28 33 33 27 28 30 28 Slowest Speed 65 | 50 50 50 50 50 65 29 32 34 34 37 37 31 31 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . 1 . . 1 . 1 1 4 2 32 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 28 16 36 18 46 16 8 14 4 83 15 8 20 46 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . . . Spaces Dug 12 | . . . . . . . . . . . 1 3 . 8 Terrain Destroyed 90 | . . . . . 44 . 7 . 7 . 1 3 . 28 Melee 8 | . . . . . . . . . . . 1 3 . 4 Projectile 5 | . . . . . . . . . . . . . . 5 AOE 77 | . . . . . 44 . 7 . 7 . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Res Tes Acc Total 3739 | 23 102 94 256 356 278 61 135 281 69 63 309 197 94 1421 Wait 9 | . . . . 2 . . . . . . . . . 7 Move 3554 | 21 102 93 246 340 253 61 127 271 64 49 300 189 91 1347 Hop 32 | . . . . . 1 . . 1 . 1 1 4 2 22 Pick Up 10 | . . . 5 1 . . . . . 2 . . . 2 Fast Attach 54 | 2 . 1 1 6 6 . 3 6 1 5 3 1 1 18 Attach 14 | . . . 1 1 3 . 1 . 1 2 . . . 5 Detach 11 | . . . 1 . 3 . 1 . 1 . . . . 5 Swap 5 | . . . . 2 3 . . . . . . . . . Drop 9 | . . . . 1 3 . . . . 4 . . . 1 Fire 18 | . . . . . 6 . 3 . 2 . . . . 7 Melee 19 | . . . . 2 . . . 3 . . 5 3 . 6 Ram 1 | . . . . . . . . . . . . . . 1 Kick 1 | . . . . 1 . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 14) 60 | -10/Materials | Discovered new exit (range 13) 67 | -10/Materials | Entered another Materials area 67 | -9/Materials | Evolved 2 slots: Propulsion x2 114 | -9/Materials | Discovered new exit (range 4) 116 | -9/Materials | Entered another Materials area 116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 248 | -8/Materials | Discovered new exit (range 6) 251 | -8/Materials | Entered Factory 251 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 277 | -7/Factory | Lost 3 parts (3n) 311 | -7/Factory | Build established: Mutant 440 | -7/Factory | Discovered new exit (range 10) 445 | -7/Factory | Entered Lower Caves 598 | -7/Lower Caves | Discovered new exit (range 15) 600 | -7/Lower Caves | Entered another Lower Caves area 616 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 616 | -7/Lower Caves | Discovered new exit (range 9) 618 | -7/Lower Caves | Entered Factory 618 | -6/Factory | Evolved 2 slots: Utility x2 658 | -6/Factory | Lost 3 parts (3n) 660 | -6/Factory | Discovered new exit (range 10) 664 | -6/Factory | Entered another Factory area 664 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 752 | -5/Factory | Discovered new exit (range 20) 758 | -5/Factory | Identified exit to Factory 758 | -5/Factory | Entered another Factory area 758 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 786 | -4/Factory | Identified exit to DSF 787 | -4/Factory | Entered DSF 789 | -4/DSF | Lost 6 parts (1p2n2u1w) 808 | -4/DSF | Additional patrols routed to DSF 813 | -4/DSF | Discovered new exit (range 14) 818 | -4/DSF | Entered Research 818 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 842 | -3/Research | Lost 4 parts (1p1n2u) 871 | -3/Research | Identified exit to Research 892 | -3/Research | Spotted B-86 Titan 920 | -3/Research | Entered another Research area 920 | -2/Research | Evolved 2 slots: Propulsion x2 934 | -2/Research | Identified exit to Testing 986 | -2/Research | Entered Testing 1007 | -2/Testing | Discovered new exit (range 14) 1017 | -2/Testing | Entered Access 1017 | -1/Access | Evolved 2 slots: Power x1, Utility x1 1025 | -1/Access | Energy Cycler disabled 1038 | -1/Access | Lost 3 parts (2p1n) 1244 | -1/Access | Lost 12 parts (5n5u2w) 1281 | -1/Access | Spotted B-99 Colossus 1348 | -1/Access | Lost 3 parts (1p2n) 1396 | -1/Access | Core integrity fell below 50% 1433 | -1/Access | Lost 5 parts (1p4n) 1437 | -1/Access | Spotted B-99 Colossus 1479 | -1/Access | System corruption reached 10% 1490 | -1/Access | Discovered new exit (range 5) 1493 | *** | Escaped! Last Messages --------------- 01436_ System corrupted: Heat flow error (+285). 01445_ Acquired Lrn. Terrain Scanner. 01451_ X9KCNQT0HUBVVGKEL=GJ5UFGXU KQXV 01475_ Lrn. Terrain Scanner destroyed. 01477_ System corrupted: Matter fused (-8). 01477_ Slammed into U-05 Engineer. 01477_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01477_ Imp. Diametric Drive destroyed. 01483_ C-30 ARC bursts open, deploying its payload. 01483_ H-88 Terminator unfolds itself. 01484_ Slug penetrates H-88 Terminator. 01484_ Penetrated by Slug. 01484_ Slug penetrates Wall. 01484_ Penetrated by Slug. 01484_ Cmb. Linear Gravjet destroyed. 01486_ Imp. Hacking Suite destroyed. 01490_ The Access Shell folds into the floor. 01490_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????? ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | #+########## ######################+????????????? | | ????????????? | | " ????????????? | | "%" #######p ""#?????????????????? | | ??########## #?????# ""#?????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????# #?????# T#?????????????????? | | ############ #?????# ""#?????????????????? | | #?????# ""#?????????????????? | | #????## ""##????????????????? | | #+#############????# #????????????????? | | #????????????## ##????????????????? | | ] #???#?????????# #?????????????????? | | " #?????????????# #?????????????????? | | """ #?????????????# #?????????????????? | | """ #?#???????????# @" #?????????????????? | | " ##????????????# "" #?????????????????? | | #?????????#???# #?????????????????? | | #?????????????# #?????????????????? | | #?????????????# #?????????????????? | | ##"####?????????????#""""""""""#?????????????????? | | ## #?????????????????????????????????????????????? | | #""##???#######??????????????????????????????????? | | ##### #?????????????"""#?????????????????? | | #####???????? #?????????????????? | | " #???????? #?????????????????? | | ### #??????? #?????????????????? | | ##### #?# #??????? #?????????????????? | | # ###???#######?# #?????? #??########???????? | | # #?????????????# #?????? #??# #???????? | | #/########??????# #????? #??# #???????? | | # #??????# ###### #?????# #???????? | | # #??????# #?????# #???????? | | # " ######## #?????# #???????? | | # """ # #?????# #???????? | | # """ # #?????# #???????? | | # " # #?????# ######### | | # # #?????# [ ## | | # # ###############?????# ## | | # # #????????????????????? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 400 Matter Stores 285 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronSuperchargedBarrier Manual? 0 Play Time 00:36:32 Cumulative 397.7 hours Start 2026.08.30 @ 12:38:22 End 2026.08.30 @ 13:05:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 235 Adventurer 4 Explorer 0 Win Type 0 Total 120 Types 90/0/15/3/2/1/3/0/0/6 Lore% 92 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85a223bd-db8d-459d-83b1-4e16500fee83