Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 00:46:26 // AFD2019/Pay2Buy Player: obl-vn Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (5412) 5412 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (13987) 13987 TOTAL SCORE: 26824 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 284 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5650 Win 3000 Cogmind --------- Core Integrity 1397/1430 Matter 47/900 Energy 1378/1750 System Corruption 10% Temperature Cool (0) Movement Rolling (100) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Fission Core Graviton Reactor > --- PROPULSION (6) --- Overtuned Scrapsphere Overtuned Scrapsphere (fused) Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY (13) ----- Long-range Sensor Array Advanced Signal Interpreter Microactuators Actuator Array Advanced Phase Shifter Advanced Cloaking Device Experimental Core Shielding Hardened Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Improved Shield Generator > --- WEAPON (5) ------- Helical Railgun Helical Railgun Scimitar of Distortion Heavy Scimitar of Distortion > --- INVENTORY (11) --- F-cell Engine Improved Sensor Array Advanced Sensor Array Tactical Coordination Suite Tactical Coordination Suite Advanced Particle Accelerator Heavy Missile Launcher Experimental Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Graviton Reactor > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Microactuators Actuator Array Advanced Phase Shifter Experimental Core Shielding Hardened Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Improved Shield Generator > --- WEAPON ----------- Helical Railgun Helical Railgun Experimental Remote Datajack Scimitar of Distortion Heavy Scimitar of Distortion > --- INVENTORY -------- F-cell Engine Improved Sensor Array Advanced Sensor Array Tactical Coordination Suite Tactical Coordination Suite Advanced Particle Accelerator Heavy Missile Launcher Ragnarok Missile Launcher Lance [Rating: 149] Favorites ----------- Power Micro Nuclear Core Engine F-cell Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Overtuned Scrapsphere Treads Light Treads Wheel Overtuned Scrapsphere Utility Hardened Heavy Armor Plating Device Microactuators Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Hammer Ballistic Gun Bolt Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Experimental Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 5 | . . . 2 1 . 1 . 1 . . Utility 11 | . . 1 . 1 2 1 2 . 2 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 45 | . 3 8 2 6 2 8 2 . 1 13 Power 5 | . . . . . 1 . 1 . 1 2 Engine 3 | . . . . . 1 . 1 . 1 . Core 1 | . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 7 | . 1 3 1 1 . 1 . . . . Treads 2 | . 1 1 . . . . . . . . Leg . | . . . . . . . . . . . Wheel 5 | . . 2 1 1 . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | . 1 1 1 3 1 5 1 . . 7 Device 14 | . 1 1 1 1 . 4 1 . . 5 Storage . | . . . . . . . . . . . Processor 3 | . . . . 1 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . 1 . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 13 | . 1 4 . 2 . 2 . . . 4 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 4 | . . 4 . . . . . . . . Slashing Weapon 4 | . . . . 2 . 1 . . . 1 Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . 1 . 4 . . . 7 Parts Lost 24 | . 5 3 . 1 . 2 . . 11 2 Power 3 | . 1 . . . . . . . 2 . Propulsion 6 | . 1 1 . . . . . . 4 . Utility 10 | . 2 1 . 1 . 1 . . 4 1 Weapon 5 | . 1 1 . . . 1 . . 1 1 Highest Loss Streak 5 | . 2 2 . 1 . 2 . . 5 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | . . 7 8 8 9 9 9 8 7 5 Power 1 | . . 2 1 1 1 2 3 2 1 . Propulsion . | . . . 1 . . . . . . . Utility 3 | . . 1 4 3 4 4 5 5 5 3 Weapon 1 | . . 2 1 3 3 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . 1 . 3 3 . . . . . 2 Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 4 | . . . 1 1 . . . . . 2 Weapon 1 | . . . 1 . . . . . . . Tool/Special 1 | . 1 . . . . . . . . . Average Slot Usage (%) 85 | . 96 86 83 86 86 86 88 89 67 77 Engine 4 | . 12 4 . . . 5 5 8 6 1 Core 2 | . . . 7 7 5 . . . . 2 Treads 6 | . 26 12 . . . . . . . . Wheel 16 | . . 1 22 26 25 27 25 26 24 22 Device 14 | . 4 19 8 6 11 14 18 21 14 22 Processor 6 | . 12 4 . 6 12 11 10 9 7 3 Hackware 2 | . . . 6 7 6 5 5 . . . Protection 6 | . 7 5 7 7 6 4 5 4 3 8 Ballistic Gun 5 | . 29 4 . . . . . . . 2 Ballistic Cannon 2 | . . 10 . . . . . . . . Impact Weapon 13 | . . 24 30 21 12 8 5 4 1 . Slashing Weapon 2 | . . . . 3 6 4 9 8 4 4 Piercing Weapon 1 | . . . . . . 1 5 4 4 2 Peak Build Rating 149 | . 22 35 47 50 61 90 90 97 97 149 Average Rating 55 | . 13 30 39 46 60 71 87 96 80 115 On Entrance 46 | . . 22 28 40 50 60 71 90 85 68 Avg Prop Armor Cover (%) 3 | . . . 3 3 2 3 3 3 4 2 Naked Turns 2 | . 2 . . . . . . . . . Heaviest Build 119 | . 12 36 44 40 45 48 60 70 70 119 Greatest Support 48 | 3 40 40 24 32 32 32 40 48 48 48 Greatest Overweight (x) 16 | . . 4 5 4 5 5 6 4 16 12 Average Overweight (x) 2 | . . . 3 2 2 1 2 2 2 3 Largest Inventory Capacity 11 | 10 10 10 11 11 11 11 11 11 11 11 Average Capacity 10 | 10 10 10 10 11 11 11 11 11 11 11 Most Carried 11 | . 2 10 11 11 11 11 11 11 11 9 Average Carried 7 | . . 7 8 9 10 10 10 9 8 5 Final Capacity 11 | 10 10 10 11 11 11 11 11 11 11 11 Final Carried 11 | . 1 9 11 11 11 11 11 11 9 8 Class Distribution -------------------- 72% | Gladiator 14% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gladiator | -9/Materials Gladiator | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Gladiator | -2/Research Gladiator | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2131 | . 728 731 40 88 34 51 45 . 273 141 Remotely . | . . . . . . . . . . . Salvage Created 4674 | . 832 1352 788 161 64 102 87 22 923 343 Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 89 | . 22 29 18 3 1 . 1 . 10 5 Melee 29 | . . 6 9 3 1 . 1 . 8 1 Guns 27 | . 22 2 . . . . . . . 3 Cannons 14 | . . 14 . . . . . . . . AOE 1 | . . . . . . . . . 1 . Classes Destroyed 11 | . 4 3 1 2 . . 1 . . . Worker 4 | . 1 . 2 . . . . . . 1 Builder 1 | . . 1 . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . Recycler 6 | . . 3 1 . . 1 . . 1 . Operator 2 | . . . . 1 . . . 1 . . Watcher 6 | . 1 3 2 . . . . . . . Swarmer 12 | . 4 3 5 . . . . . . . Grunt 51 | . 18 20 8 2 . . . . 3 . Brawler 2 | . . . 1 . . . . . 1 . Sentry 15 | . . 6 4 . 1 . 1 . 2 1 Programmer 9 | . . . . 1 . . . . 4 4 Best Kill Streak 6 | . 4 6 3 2 1 1 1 1 4 3 Combat Bots Only 4 | . 4 3 3 2 1 . 1 . 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . Melee 1 | . . 1 1 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 687 | . 91 109 76 82 35 8 4 31 140 111 Missed 220 | . 15 34 25 31 10 2 1 12 40 50 Hits 467 | . 76 75 51 51 25 6 3 19 100 61 Melee 2 | . . . . . . . . . 2 . Projectile 465 | . 76 75 51 51 25 6 3 19 98 61 AOE 1 | . . . . . . . . . 1 . Critical Strikes 13 | . . . 2 2 . . . 1 5 3 Actively Blocked 9 | . . . . . . . . 1 5 3 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 7344 | . 797 870 667 612 251 120 52 283 2583 1109 Core 827 | . 137 128 90 38 29 . 16 33 323 33 Absorbed by Shields 507 | . . . . . 96 . 19 105 13 274 Redirected to Shielding 19 | . . . . . . . . . . 19 Core Remaining (%) 87 | 100 45 73 95 92 95 100 98 97 74 97 Volleys Fired 142 | . 84 33 . . . . . . . 25 Largest 4 | . 3 4 . . . . . . . 2 Hottest 119 | . 73 119 . . . . . . . 76 Shots Fired 356 | . 198 113 . . . . . . . 45 Gun 267 | . 193 30 . . . . . . . 44 Cannon 88 | . 5 83 . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 355 | . 198 113 . . . . . . . 44 Thermal . | . . . . . . . . . . . Explosive 1 | . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 13 11 . . . . . . . 4 Robot Miss Streak 8 | . 8 3 . . . . . . . 3 Penetration Max 1 | . 1 1 . . . . . . . 1 Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 422 | . 130 96 77 20 7 7 9 1 52 23 Core Hits 149 | . 60 38 9 5 2 1 3 1 20 10 Critical Kills 5 | . 1 . 2 . . . . . . 2 Critical Parts Destroyed 16 | . 1 4 9 2 . . . . . . Critical Strikes 23 | . 2 4 12 2 . . 1 . . 2 Destroy 4 | . 2 . . . . . . . . 2 Smash 18 | . . 4 12 2 . . . . . . Impale 1 | . . . . . . . 1 . . . Melee Attacks 536 | . . 51 139 49 24 77 31 26 96 43 Impact 283 | . . 51 139 38 6 44 3 . 2 . Slashing 235 | . . . . 11 18 30 27 26 80 43 Piercing 18 | . . . . . . 3 1 . 14 . Sneak Attacks 20 | . . 4 5 1 . 5 3 . 1 1 Combat Hostiles 4 | . . 2 1 . . . 1 . . . Follow-up Attacks 63 | . . 11 28 6 . 1 3 . 13 1 Damage Inflicted 11631 | . 1151 2597 2882 734 266 516 485 47 2111 842 Guns 1960 | . 1085 209 . . . . . . . 666 Cannons 928 | . 66 862 . . . . . . . . Explosions 158 | . . . . . . . . . 158 . Melee 8585 | . . 1526 2882 734 266 516 485 47 1953 176 Ramming . | . . . . . . . . . . . Kinetic 2888 | . 1151 1071 . . . . . . . 666 Thermal . | . . . . . . . . . . . Explosive 158 | . . . . . . . . . 158 . Electromagnetic . | . . . . . . . . . . . Impact 5228 | . . 1526 2882 537 115 52 42 . 74 . Slashing 2778 | . . . . 197 151 298 413 47 1496 176 Piercing 579 | . . . . . . 166 30 . 383 . Highest Corruption 20 | . . . . 1 . 2 . 3 20 10 Average Corruption 6 | . . . . 1 . 1 . 2 10 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . 1 . 2 . 4 15 4 Message Errors 5 | . . . . . . . . 2 2 1 Matter Fused 6 | . . . . 1 . . . . 5 . Heat Flow Errors 4 | . . . . . . . . 1 3 . Energy Discharges 2 | . . . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 1 . 1 1 . Data Loss (major) 2 | . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1482 | . . 407 761 105 . 26 97 . 86 . Projectiles 4 | . . 4 . . . . . . . . Explosions 25 | . . . . . . . . . 25 . Melee 1453 | . . 403 761 105 . 26 97 . 61 . Knockbacks 40 | . 2 21 14 1 1 . . . 1 . Impact 23 | . . 8 12 1 1 . . . 1 . Kinetic 15 | . 2 13 . . . . . . . . Secondary 2 | . . . 2 . . . . . . . Self-Inflicted Damage 105 | . . . . . . . . . 105 . Shots 2 | . . . . . . . . . 2 . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 398 | . 355 310 15 26 . . . 237 186 398 Average Temperature 112 | . 39 157 5 12 . . . 225 79 160 Received Heat Transfer 1639 | . 348 336 270 309 94 . 6 . 270 6 Effects 10 | . 1 2 . . . . . . . 7 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 4 | . 1 2 . . . . . . . 1 Interference 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 20 | . . 9 11 . . . . . . . Combat Hostiles 16 | . . 7 9 . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 63 | . . 17 40 5 . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped 11 | . . . . . . . . . 11 . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . 1 2 2 1 1 1 . 1 1 Low Security (%) 58 | 100 100 65 20 . 2 46 98 100 85 55 Level 1 34 | . . 34 52 53 97 53 1 . 14 44 Level 2 7 | . . . 27 46 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 697 | . 197 380 697 436 292 255 227 52 324 234 Initial 317 | . . 80 158 317 197 128 109 25 . 184 Average 187 | . 70 186 327 388 252 199 87 19 91 190 Influence Increases 5610 | . 691 1170 1183 295 186 519 334 159 676 397 Destroy 0b10 Robot/C 1880 | . 440 580 360 60 20 . 20 . 280 120 Destroy 0b10 Robot/NC 100 | . 10 35 25 5 . 5 5 5 5 5 Destroy Leader 492 | . 102 156 94 10 10 . 10 . 70 40 Allied During Kill 94 | . . . . . . . . . 87 7 Successful Hack 15 | . 7 . . . . . 8 . . . Select Force Hacks 200 | . 100 100 . . . . . . . . Disable Machine 1815 | . . 165 375 210 150 450 120 120 135 90 Destroy Structure 381 | . 2 29 10 10 6 64 22 34 99 105 Partial Spotted 60 | . . 15 . . . . 30 . . 15 Lose Combat Pursuer 315 | . 30 90 165 . . . 15 . . 15 Miscellaneous 258 | . . . 154 . . . 104 . . . Influence Decreases 5437 | . 500 985 862 588 327 559 508 206 370 532 Entered New Map 1315 | . . 111 218 380 207 135 114 24 2 124 Time Decay 3017 | . 316 530 494 198 120 404 167 182 238 368 Lost Part 240 | . 50 30 . 10 . 20 . . 110 20 Lost Ally 40 | . . . . . . . . . 20 20 Purge Threat 825 | . 134 314 150 . . . 227 . . . Squads Dispatched 36 | . 8 6 2 3 . 2 2 2 7 4 Investigation 17 | . 8 6 2 . . . 1 . . . Extermination 10 | . . . . 1 . 2 1 2 1 3 Reinforcement 5 | . . . . 1 . . . . 3 1 Assault 1 | . . . . 1 . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . . . 3 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 172 | . 33 39 34 8 7 1 4 8 24 14 Peak Tracking Total 8 | . 5 8 5 5 4 1 2 7 8 3 Tactical Retreats 16 | . 2 6 6 . . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 11 | . 3 1 1 1 . . 1 1 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 121 | . . 11 25 14 10 30 8 8 9 6 Max in Single Turn 1 | . . 1 1 1 1 1 1 1 1 1 Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 4 | . 2 2 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 26 | . 5 9 4 . 1 2 2 1 2 . Terminals 20 | . 5 8 4 . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . 1 . 1 . Garrison Access 3 | . . . . . 1 1 . 1 . . Total Hacks 60 | . 16 25 7 . 1 2 3 2 4 . Successful 27 | . 8 12 1 . . . 3 . 3 . Failed 33 | . 8 13 6 . 1 2 . 2 1 . Catastrophic 12 | . 2 3 2 . 1 2 . 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 11 14 5 . . 1 2 . 2 . Terminals 50 | . 16 22 7 . . 1 2 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . 3 . . . . 1 . 2 . Garrison Access 4 | . . . . . 1 1 . 2 . . Terminal Hacks 14 | . 4 6 1 . . . 2 . 1 . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Unreport Threat 9 | . 2 3 1 . . . 2 . 1 . Locate Traps 2 | . 1 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . 2 . . . . 1 . 2 . Retrieve Study 5 | . . 2 . . . . 1 . 2 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 4 4 . . . . . . . . Terminals 8 | . 4 4 . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . Sabotage 7 | . 4 3 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 2 8 4 . 1 2 2 1 1 . Full Trace Events 3 | . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . 2 . . . . 1 . 2 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 1 Highest-Rated Group 220 | . . . . . . . . . 220 110 Highest-Rated Ally 110 | . . . . . . . . . 110 110 Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . 26 7 Total Damage 960 | . . . . . . . . . 741 219 Kills 5 | . . . . . . . . . 4 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 125 | . 10 30 . 10 . . 2 . 41 32 Good Acts 56 | . 6 5 4 7 2 12 1 1 5 13 Bad Acts 34 | . 5 11 8 2 1 1 3 2 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 2668 | . . . . 303 162 629 311 489 257 517 Sensors 2668 | . . . . 303 162 629 311 489 257 517 A.S.S. 2 | . . . . . . 2 . . . . Cloaking 50 | . . . . . . . . . . 50 Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7825 | 9 1072 1589 1317 413 242 964 353 511 502 853 Spaces Moved 4621 | 18 486 622 790 277 164 768 263 384 301 548 Core 23 | 18 3 . . . . . . . 2 . Treads 1030 | . 483 545 2 . . . . . . . Legs . | . . . . . . . . . . . Wheels 3568 | . . 77 788 277 164 768 263 384 299 548 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 110 80 80 80 80 80 80 70 90 Average Speed 114 | 50 159 178 106 93 93 87 94 93 95 106 Slowest Speed 850 | 50 160 250 250 110 120 120 130 110 850 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 76 65 62 8 9 23 10 16 12 15 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 118 | . . . 9 10 6 31 11 17 8 26 Terrain Destroyed 177 | . 1 26 9 10 6 31 11 17 27 39 Melee 117 | . . . 9 10 6 31 11 17 8 25 Projectile 9 | . . 4 . . . . . . . 5 AOE 50 | . . 22 . . . . . . 19 9 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 6287 | 17 648 962 1121 371 211 949 336 510 433 729 Wait 901 | . 72 254 214 23 16 76 41 88 44 73 Move 4610 | 17 485 621 789 276 163 767 262 383 300 547 Hop . | . . . . . . . . . . . Pick Up 18 | . 2 3 2 4 1 3 . . . 3 Fast Attach 15 | . . . . 1 . 8 . . . 6 Attach 37 | . 3 2 . 9 1 5 2 2 5 8 Detach 21 | . 1 1 . 8 . . . 3 3 5 Swap 30 | . . 7 4 2 5 5 5 . . 2 Drop 33 | . 1 4 9 6 2 9 . . . 2 Fire 142 | . 84 33 . . . . . . . 25 Melee 453 | . . 36 103 41 23 76 26 26 80 42 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis 24 | . . . . . . . . 8 . 16 Rewire 1 | . . . . . . . . . 1 . Trap 1 | . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -3/Research -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 14) 535 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Prayed at D.C.S.S. Altar Unit 677 | -10/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 709 | -10/Materials | Discovered new exit (range 5) 932 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 966 | -10/Materials | Discovered new exit (range 15) 1059 | -10/Materials | Core integrity fell below 50% 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1215 | -9/Materials | X0-1V1 sent you into danger 1261 | -9/Materials | X0-1V1 foreshadows a heat wave 1300 | -9/Materials | Build established: Gunner 1352 | -9/Materials | Discovered new exit (range 16) 1438 | -9/Materials | Ambient heat levels rising (+10) 1590 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 1638 | -9/Materials | Discovered new exit (range 13) 1684 | -9/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 1706 | -9/Materials | Ambient heat levels rising (+10) 1940 | -9/Materials | Ambient heat levels falling (-10) 2003 | -9/Materials | Build established: Gladiator 2059 | -9/Materials | Discovered new exit (range 3) 2114 | -9/Materials | Ambient heat levels falling (-10) 2309 | -9/Materials | Identified exit to Materials 2309 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2671 | -9/Materials | Entered another Materials area 2671 | -8/Materials | Evolved 2 slots: Propulsion x2 3126 | -8/Materials | Discovered new exit (range 9) 3308 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 3446 | -8/Materials | Discovered new exit (range 8) 3605 | -8/Materials | X0-1V1 upgraded hostiles (x1) 3648 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 3920 | -8/Materials | X0-1V1 announced a LAN party 3947 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 3988 | -8/Materials | Entered Factory 3988 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4084 | -7/Factory | X0-1V1 sent you into danger 4235 | -7/Factory | X0-1V1 sent you to a vault 4238 | -7/Factory | Found Prototype Slashing Weapon 4238 | -7/Factory | Identified Scimitar of Distortion 4355 | -7/Factory | Discovered new exit (range 15) 4368 | -7/Factory | Identified exit to Factory 4379 | -7/Factory | Discovered exit to Factory (range 4) 4388 | -7/Factory | First assault squad dispatched 4401 | -7/Factory | Entered another Factory area 4401 | -6/Factory | Evolved 2 slots: Utility x2 4479 | -6/Factory | Build established: Mutant 4533 | -6/Factory | Identified exit to Lower Caves 4533 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 4537 | -6/Factory | X0-1V1 sent you into danger 4564 | -6/Factory | X0-1V1 whisked you away to safety 4594 | -6/Factory | Discovered new exit (range 15) 4625 | -6/Factory | Identified exit to Factory 4643 | -6/Factory | Entered another Factory area 4643 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4845 | -5/Factory | Build established: Gladiator 4945 | -5/Factory | X0-1V1 activates XOMVISION 5165 | -5/Factory | Discovered new exit (range 14) 5266 | -5/Factory | X0-1V1 sent you to a vault 5274 | -5/Factory | Found Prototype Processor 5275 | -5/Factory | Identified Exp. Melee Analysis Suite 5276 | -5/Factory | Identified exit to Factory 5276 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 5307 | -5/Factory | Found Prototype Device 5307 | -5/Factory | Identified Active Sensor Suite 5356 | -5/Factory | X0-1V1 mutated your Utility slot to Weapon slot 5375 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 5531 | -5/Factory | X0-1V1 whisked you away to safety 5607 | -5/Factory | Entered another Factory area 5607 | -4/Factory | Evolved 2 slots: Utility x2 5668 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 5800 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5860 | -4/Factory | Discovered new exit (range 10) 5959 | -4/Factory | Identified exit to Research 5960 | -4/Factory | Entered Research 5960 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6111 | -3/Research | Identified exit to Research 6111 | -3/Research | X0-1V1 revealed exit location to -2/Research 6453 | -3/Research | X0-1V1 sent hostile H-77 Assassin (x2) 6471 | -3/Research | Entered another Research area 6471 | -2/Research | Evolved 2 slots: Utility x2 6572 | -2/Research | X0-1V1 whisked you away to safety 6588 | -2/Research | Lost 3 parts (2u1w) 6662 | -2/Research | Garrison activated, responded to threat 6722 | -2/Research | Discovered new exit (range 15) 6793 | -2/Research | System corruption reached 10% 6850 | -2/Research | X0-1V1 sent allied Lightning (x2) 6935 | -2/Research | Lost 5 parts (3n2u) 6967 | -2/Research | Identified exit to Access 6973 | -2/Research | Entered Access 6973 | -1/Access | Accompanied by 1 ally 6973 | -1/Access | Evolved 2 slots: Utility x2 7060 | -1/Access | Energy Cycler disabled 7107 | -1/Access | X0-1V1 activates XOMVISION 7407 | -1/Access | X0-1V1 sent you to a vault 7408 | -1/Access | Found Prototype Device 7408 | -1/Access | Identified Exp. EM Shield 7412 | -1/Access | Found Prototype Slashing Weapon 7412 | -1/Access | Identified Hvy. Scimitar of Distortion 7417 | -1/Access | Found Prototype Device 7417 | -1/Access | Identified Adv. Particle Accelerator 7435 | -1/Access | Found Prototype Launcher 7437 | -1/Access | Found Prototype Special Weapon 7508 | -1/Access | X0-1V1 activates XOMVISION 7650 | -1/Access | Discovered new exit (range 6) 7654 | -1/Access | Identified exit to Surface 7662 | -1/Access | Identified exit to Command 7662 | -1/Access | X0-1V1 revealed exit location to -1/Command 7666 | -1/Access | Identified Exp. Remote Datajack 7667 | -1/Access | Identified Ragnarok Missile Launcher 7739 | -1/Access | X0-1V1 whisked you away to safety 7808 | -1/Access | System corruption reached 10% 7826 | *** | Escaped! Last Messages --------------- 07787_ Ovr. Scrapsphere recovered from malfunction. 07787_ Slug penetrates Wall. 07787_ Lyr. Heavy Armor Plating destroyed. 07787_ Slug penetrates Wall. 07788_ X0-1V1: "I sense action potential over that way (Garrison Access located)." 07789_ Ovr. Scrapsphere suddenly begins malfunctioning. 07790_ Slug penetrates Wall. [Purchased: Lyr. Heavy Armor Plating] 07804_ Ovr. Scrapsphere recovered from malfunction. 07814_ Ovr. Scrapsphere suddenly begins malfunctioning. 07816_ System corrupted: Substantial component data lost. 07822_ Ovr. Scrapsphere recovered from malfunction. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ???????????????# # # #???????? | | ???????????????# ] =[ # # ##??????? | | ???????????????# # # "#??????? | | ?????????????### + + ##??????? | | ????????????# # # # #???????? | | ??????????##"= =# # #???????? | | ????#####"" = ![= + # #???????? | | #### ## ##### ##########"#??????? | | #########"##???# #?????????##??????? | | #???????###????# #?????????????????? | | ######+### #?????#####????# #?????????????????? | | ?????????## ##????## ###### #?????????????????? | | ??????????# #?????#" #?????????????????? | | ??????????# #?????##! #######"#????????????????? | | ??????????# #??????##"##??????##????????????????? | | ??????????# #???????###?????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T "" "??????????????????? | | ??????????# " "????BB????????????? | | ??????????# % "????BB????????????? | | ??????????# ]"??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??? ??????# "????BB????????????? | | ??? ??????# p "??????????????????? | | " ??????# ####### ##########??????????????????? | | "" ???????# #?????###???????????????????????????? | | " ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | +########## #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #######+######???????????????????????????????????? | | "#???? ????????????????????????????????????????? | | "#???? ????????????????????????????????????????? | | "#??? "???????????????????????????????????????? | | G#??? ""???????????????????????????????????????? | | "#?? ""??????????????????????????????????????? | | "#?? "??????????????????????????????????????? | | "#?# ??????????????????????????????????????? | | ##?# ??????????????????????????????????????? | | ???# ??????????????????????????????????????? | | ???########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 1910 Matter Stores 900 Matter Capacity 900 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 1200 Core Shielding 40 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Lance | -2/Research | Hacked Rnf. Fission Core | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Cogshop Purchases (56) ------------------------ Lgt. Ion Engine (599) Lgt. Treads (749) Lgt. Treads (749) Bolt Gun (599) Bolt Gun (599) Med. Armor Plating (699) Imp. Targeting Computer (699) Lgt. Ion Engine (763) Bolt Gun (969) Welding Torch (Loot Box) Imp. Targeting Computer (678) Lgt. Treads (916) Imp. Light Cannon (609) Hvy. Ion Engine (466) Hvy. Ion Engine (466) Imp. Light Cannon (649) Cooling System (552) Arm. Treads (1185) Imp. Light Cannon (676) Imp. Light Cannon (732) Hvy. Hammer (461) Hvy. Hammer (461) Hvy. Hammer (461) Actuator Array (709) Hvy. Armor Plating (723) Ovr. Scrapsphere (527) Ovr. Scrapsphere (527) Ovr. Scrapsphere (721) Ovr. Scrapsphere (721) Mic. Nuclear Core (729) Hrd. Heavy Armor Plating (1014) Mak. Hacking Suite (859) Microactuators (681) Hrd. Heavy Armor Plating (1005) Greatsword (1390) Hvy. Missile Launcher (1086) Ovr. Scrapsphere (962) Imp. Shield Generator (876) Hrd. Heavy Armor Plating (793) Core Analyzer (628) Adv. Shield Generator (1153) F-cell Engine (1006) F-cell Engine (1105) Ovr. Scrapsphere (942) Lrn. Sensor Array (1570) Nanoactuators (1542) Adv. Signal Interpreter (714) Graphene Brace (1778) Ovr. Scrapsphere (982) Lyr. Heavy Armor Plating (1328) Ovr. Scrapsphere (995) Lyr. Heavy Armor Plating (1498) Ovr. Scrapsphere (1178) Ovr. Scrapsphere (1178) Ovr. Scrapsphere (1335) Lyr. Heavy Armor Plating (1567) Game ------ Seed NeutronScimitarInitializer Manual? 0 Play Time 02:19:42 Cumulative 150.9 hours Start 2026.07.19 @ 22:09:29 End 2026.07.20 @ 00:46:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e41e01f1-707c-42f8-a431-eb7cc5f10f67