Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 22:06:36 Player: IceNine Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (106) 530 Value Destroyed (2236) 2236 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 4717 Bonus ------- High Alert Combat Kills 211 Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 100/100 System Corruption 11% Temperature Warm (172) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cryofiber Web Small Storage Unit Structural Scanner > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Assault Cannon > --- INVENTORY -------- Nuclear Core Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Authchip [Power] Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 88 | 6 22 37 23 Power 7 | 1 2 3 1 Engine 5 | 1 2 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 35 | 2 8 13 12 Treads 6 | . . 1 5 Leg 7 | 2 3 1 1 Wheel 11 | . . 7 4 Hover 9 | . 3 4 2 Flight 2 | . 2 . . Utility 24 | 1 8 12 3 Device 15 | . 5 9 1 Storage 5 | 1 2 1 1 Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection 2 | . . 2 . Artifact . | . . . . Weapon 22 | 2 4 9 7 Energy Gun 5 | 1 1 2 1 Energy Cannon 7 | . 1 4 2 Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon 4 | . 1 1 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 2 . . Parts Lost 29 | . 4 5 20 Power 3 | . 1 . 2 Propulsion 9 | . 1 3 5 Utility 5 | . . . 5 Weapon 12 | . 2 2 8 Highest Loss Streak 12 | . 1 1 12 To Critical Strikes 2 | . 1 1 . Average Slot Usage (%) 92 | . 95 97 78 Engine 9 | . 13 10 . Core 1 | . . . 8 Treads 2 | . . 1 9 Leg 8 | . 21 . 2 Wheel 7 | . . 13 7 Hover 4 | . 5 5 1 Device 16 | . 11 21 12 Storage 11 | . 14 10 7 Energy Gun 7 | . 13 4 . Energy Cannon 12 | . 4 20 9 Ballistic Gun 5 | . 5 7 1 Ballistic Cannon 3 | . 3 . 10 Naked Turns 1 | . . . 1 Heaviest Build 62 | 14 32 30 62 Greatest Support 40 | 20 26 32 40 Greatest Overweight (x) 3 | . 2 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 8 20 Average Capacity 8 | 6 8 7 12 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 7 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 8 1 Class Distribution -------------------- 44% | Mutant 37% | Skirmisher 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1689 | 215 253 720 501 Remotely . | . . . . Salvage Created 3654 | . 695 2174 785 Parts 225 | . 39 135 51 Haulers Intercepted 6 | . 1 4 1 Recyclers Shooed 7 | . 2 2 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 64 | . 15 34 15 Guns 21 | . 11 9 1 Cannons 39 | . 4 25 10 AOE 4 | . . . 4 Classes Destroyed 12 | . 7 4 1 Worker 8 | . 1 4 3 Builder 4 | . 1 1 2 Tunneler 1 | . . 1 . Hauler 6 | . 1 4 1 Recycler 12 | . 2 6 4 Watcher 11 | . 3 5 3 Swarmer 22 | . 8 8 6 Grunt 30 | . 7 17 6 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 9 | . . 7 2 Hunter 1 | . . . 1 Best Kill Streak 7 | . 4 6 7 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4396 | . 887 1122 2387 Core 860 | . 150 150 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 50 | . . 50 . Core Remaining (%) 67 | 100 40 62 . Volleys Fired 243 | . 82 94 67 Largest 3 | . 2 3 3 Hottest 204 | . 103 204 180 Shots Fired 574 | . 151 277 146 Gun 227 | . 114 98 15 Cannon 338 | . 37 179 122 Launcher 9 | . . . 9 Special . | . . . . Kinetic 211 | . 63 63 85 Thermal 291 | . 74 165 52 Explosive 9 | . . . 9 Electromagnetic 63 | . 14 49 . Robot Hit Streak 14 | . 14 11 7 Robot Miss Streak 11 | . 11 4 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 264 | . 66 135 63 Core Hits 140 | . 31 69 40 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 4 . 1 Burn 4 | . 4 . . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5674 | . 1004 2616 2054 Guns 1679 | . 718 851 110 Cannons 3290 | . 255 1712 1323 Explosions 693 | . 27 45 621 Melee . | . . . . Ramming 12 | . 4 8 . Kinetic 1655 | . 303 461 891 Thermal 2795 | . 609 1644 542 Explosive 621 | . . . 621 Electromagnetic 591 | . 88 503 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 11 | . . . 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . . 21 Message Errors 6 | . . . 6 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 4 | . . . 4 Data Loss (minor) 3 | . . . 3 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 47 | . 22 3 22 Projectiles 25 | . 12 . 13 Explosions 22 | . 10 3 9 Melee . | . . . . Knockbacks 10 | . 2 . 8 Impact . | . . . . Kinetic 9 | . 2 . 7 Secondary 1 | . . . 1 Self-Inflicted Damage 133 | . 36 35 62 Shots 4 | . 1 1 2 Rammed 1 | . . 1 . Targets Rammed 2 | . 1 1 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 563 | . 563 414 563 Average Temperature 126 | . 107 111 174 Received Heat Transfer 1251 | . 96 480 675 Effects 23 | . 8 2 13 Shutdowns 3 | . 1 1 1 Energy Bleed 4 | . 2 1 1 Interference 3 | . 1 . 2 Matter Decay 1 | . . . 1 Short Circuit 5 | . 3 . 2 Damage (minor) 3 | . 1 . 2 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 2 3 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 11 | . 3 5 3 Heat Transferred 5848 | . 1863 2986 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 710 | . 197 710 610 Initial 263 | . . 55 263 Average 240 | . 54 313 455 Maximum Alert Level 3 | . . 3 2 Low Security (%) 54 | 100 100 37 . Level 1 14 | . . 22 26 Level 2 30 | . . 38 73 Level 3 . | . . 1 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 11 | . 4 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 25 41 25 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . 2 2 2 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 6 6 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 40 | . 15 25 . Successful 24 | . 6 18 . Failed 16 | . 9 7 . Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 22 | . 12 10 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 3 | . 3 . . Scanalyzers 9 | . . 9 . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Record 3 | . . 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 1 . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 5 . Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4031 | 66 1490 1689 786 Spaces Moved 2476 | 46 907 1161 362 Core 6 | 5 . . 1 Treads 226 | . . 85 141 Legs 627 | 41 586 . . Wheels 1023 | . . 811 212 Hover 594 | . 321 265 8 Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 111 | 112 106 103 147 Slowest Speed 400 | 120 190 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 41 | 3 66 78 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 100 | . 6 7 87 Melee . | . . . . Projectile 23 | . . . 23 AOE 77 | . 6 7 64 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3277 | 60 1280 1443 494 Wait 310 | . 217 69 24 Move 2473 | 45 906 1160 362 Hop . | . . . . Pick Up 93 | 9 32 43 9 Fast Attach 14 | . 4 4 6 Attach 41 | 6 9 13 13 Detach . | . . . . Swap 33 | . 9 20 4 Drop 68 | . 20 39 9 Fire 243 | . 82 94 67 Melee . | . . . . Ram 1 | . . 1 . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Discovered new exit (range 13) 1070 | -10/Materials | Discovered new exit (range 13) 1390 | -10/Materials | Core integrity fell below 50% 1557 | -10/Materials | Entered another Materials area 1557 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1972 | -9/Materials | Repaired Weight Redist. System 2001 | -9/Materials | Repaired Sml. Storage Unit 2038 | -9/Materials | Discovered new exit (range 12) 2166 | -9/Materials | Build established: Gunner 2401 | -9/Materials | Discovered new exit (range 7) 2408 | -9/Materials | Discovered new exit (range 7) 2823 | -9/Materials | Build established: Skirmisher 2829 | -9/Materials | Discovered new exit (range 14) 3087 | -9/Materials | Discovered new exit (range 5) 3246 | -9/Materials | Entered another Materials area 3246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3549 | -8/Materials | Crushed by falling debris 3549 | -8/Materials | System corruption reached 10% 3580 | -8/Materials | Lost 3 parts (3u) 4009 | -8/Materials | Core integrity fell below 50% 4017 | -8/Materials | Core integrity fell below 20% 4032 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04013_ Overheating: Short circuit. 04014_ Overheating: Authchip [Power] damaged (-4). 04014_ Overheating: Broken Particle Gun damaged (-6). 04014_ Overheating: Arm. Wheel damaged (-13). 04015_ Overheating: Core damaged (-71). 04015_ G-47 Trooper destroyed. 04015_ Broken Particle Gun destroyed. 04016_ Assault Cannon broken. 04016_ Overheating: Short circuit. 04016_ HGL6TUGGBIOLKLRL9