Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 22:54:14 Player: Mathewnd Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (66) 330 Value Destroyed (1914) 1914 Prototype IDs (310) 6200 Alien Tech Used (6) 1200 Bonus (29513) 29513 TOTAL SCORE: 48657 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 91 Installed LC Capacitor 1000 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -16 Cogmind --------- Core Integrity 371/1600 Matter 300/300 Energy 96/100 System Corruption 19% Temperature Cool (8) Movement Hovering (61) Location 0b11 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Combat Linear Gravjet Q-thruster Q-thruster > --- UTILITY (13) ----- Advanced Signal Interpreter Deep Network Scanner Advanced System Shield Ghost Barrier > --- WEAPON (4) ------- Enhanced Force Lance (fused) > --- INVENTORY (5) ---- Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Experimental Powered Armor Improved Shield Generator Advanced Hacking Suite Deep Network Scanner Deep Network Scanner Ghost Barrier LC Capacitor > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Transdimensional Reconstructor Hypervelocity EM Gauss Rifle [Rating: 190] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Linear Gravjet Flight Unit Flying Fortress v7 Utility Deep Network Scanner Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Reactive Plating Artifact LC Capacitor Weapon Light Assault Rifle Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon L-Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . Utility 11 | . . . . . 2 1 2 . . . . 2 . . . . 1 . . 1 . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 94 | 6 2 . 1 . 15 11 1 1 . 3 . 4 . 1 1 4 4 2 11 2 3 1 . 6 15 Power 5 | 1 . . . . 1 2 . . . . . . . . . . 1 . . . . . . . . Engine 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 26 | 2 . . . . 5 1 . . . 1 . . . . . 1 . . . 1 1 . . 3 11 Treads 6 | 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Flight 12 | . . . . . 1 1 . . . 1 . . . . . 1 . . . 1 1 . . 1 5 Utility 41 | 1 2 . 1 . 6 6 1 1 . 2 . 4 . 1 1 . 3 2 6 . 1 1 . 1 1 Device 17 | . 1 . . . 4 3 . . . 1 . . . 1 1 . 1 2 2 . 1 . . . . Storage 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Hackware 10 | . . . . . . . 1 1 . . . 4 . . . . 1 . 1 . . . . 1 1 Protection 7 | . . . . . 1 3 . . . . . . . . . . . . 2 . . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 22 | 2 . . . . 3 2 . . . . . . . . . 3 . . 5 1 1 . . 2 3 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Ballistic Gun 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 2 . . . . . . . . . 2 . . 1 . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . . . . 2 . . 1 . . 1 6 . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Lost 24 | . . . . . 6 . . . . 1 . . . . . . . . . 2 . 3 . 1 11 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Propulsion 13 | . . . . . 3 . . . . 1 . . . . . . . . . 1 . 1 . . 7 Utility 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 Highest Loss Streak 6 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 95 100 100 100 65 75 72 74 80 80 80 82 82 82 76 81 76 84 82 61 64 56 32 41 35 Engine 4 | . 14 14 14 14 8 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 . . . Treads 9 | . 28 28 28 28 22 . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . 15 13 13 13 13 13 11 11 11 11 11 10 10 10 8 9 8 4 6 9 Device 8 | . 4 . . . . 22 20 20 20 19 20 17 17 17 16 17 15 15 13 4 7 9 4 4 . Storage 4 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . Processor 7 | . 5 14 14 14 4 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Hackware 9 | . . . . . . . 5 7 13 13 13 23 23 23 23 23 24 26 24 19 19 14 13 14 11 Protection 2 | . . . . . 2 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 . . . Ballistic Gun 9 | . 28 28 28 28 17 . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 6 6 6 6 6 6 5 5 5 . 5 5 5 3 . . . . 2 . Slashing Weapon 2 | . . . . . . 7 6 6 6 6 6 5 5 5 5 4 5 5 5 4 4 4 4 2 . Peak Build Rating 190 | 6 7 7 11 12 51 62 65 69 69 69 69 91 91 96 95 98 115 114 159 154 190 190 108 135 152 Average Rating 64 | 4 6 7 10 11 17 60 64 66 69 68 69 87 91 92 93 97 102 113 120 149 184 159 92 109 87 On Entrance 76 | . 6 7 7 11 12 47 62 65 69 69 69 69 91 91 95 94 98 115 114 152 151 190 108 90 111 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 13 12 47 47 61 53 31 31 31 31 31 31 31 33 33 33 45 45 61 53 58 58 31 23 71 Greatest Support 80 | 40 40 40 40 40 80 54 54 54 54 54 54 54 54 54 54 54 54 54 54 56 66 66 16 32 78 Greatest Overweight (x) 4 | . . . 1 1 1 . . . . . . . . . . . . . 1 . . 1 1 . 4 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 8 16 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 8 8 11 14 20 9 5 5 5 5 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 4 6 8 9 12 18 5 5 5 5 4 4 3 4 4 4 4 5 4 4 4 4 4 5 5 2 Final Capacity 20 | 8 8 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 6 8 8 11 14 10 5 5 5 5 4 4 4 4 4 5 5 5 5 5 5 4 5 5 5 1 Class Distribution -------------------- 40% | Mutant 31% | Wizard-Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -4/Lab Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Section 7 Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Matter Collected 1974 | 198 120 . . 24 385 . . 32 178 20 36 30 61 27 30 135 58 . . 33 . 100 . 2 505 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2570 | . 187 . . 38 534 114 . . 239 26 90 116 . 34 336 61 64 . . 33 . 94 . 74 530 Parts 171 | . 9 . . 3 54 8 . . 9 4 6 3 . 1 7 12 7 . . 4 . 2 . 6 36 Haulers Intercepted 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 3 . 4 . . 1 5 7 . . . . . . . . . Prevented 4 | . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Combat Hostiles Destroyed 51 | . 4 . . 3 13 . . . . . 5 3 . . . 11 . . . 1 . 1 . 5 5 Melee 7 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 4 Guns 20 | . 4 . . 3 13 . . . . . . . . . . . . . . . . . . . . AOE 23 | . . . . . . . . . . . 4 3 . . . 11 . . . . . . . 5 . Classes Destroyed 13 | . 1 . . 1 5 . . . 1 . . . . 1 . 1 1 . . . . . . . 2 Worker 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . Swarmer 32 | . . . . 2 7 . . . . . 5 3 . . . 9 . . . 1 . . . 5 . Grunt 9 | . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Samaritan 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 . . 2 7 2 . . . 1 5 5 . 1 . 5 1 . . 1 . 1 . 5 1 Combat Bots Only 5 | . 2 . . 2 5 . . . . . 5 3 . . . 5 . . . 1 . 1 . 5 1 Max Kills in Single Turn 4 | . 1 . . 1 2 1 . . 1 1 2 1 . 1 . 2 1 . . 1 . 1 . 4 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 2 1 . . . 2 . . . . . . . 4 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) Data Miner (-6/Data Miner) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Hostile Shots Fired 583 | . 25 . . 11 75 1 . . . 7 15 8 . . . 15 42 . . 74 5 52 20 63 170 Missed 238 | . 6 . . 4 17 . . . . 4 7 4 . . . 9 30 . . 35 4 21 7 40 50 Damage Taken 7535 | . 262 . . 124 658 98 . . . 106 84 36 . . . 77 183 . . 818 30 770 307 714 3268 Core 1574 | . 111 . . 12 88 . . . . . . . . . . 7 10 . . 83 . 78 18 161 1006 Absorbed by Shields 448 | . . . . . . 36 . . . 37 32 13 . . . 29 67 . . . 10 224 . . . Ignored by Resistances 80 | . . . . . . . . . . . 22 15 . . . 21 22 . . . . . . . . Regen/Repaired (Parts) 578 | . . . . . . . . . . . . . . . . . . . . . 30 212 296 40 . Core Remaining (%) 84 | 100 . . . 50 84 100 . . . . 100 . . . . 99 . . 100 . . 87 98 . 23 Volleys Fired 116 | . 19 . . 7 58 1 . . . . 2 5 . . . 8 . . 4 4 . . . 3 5 Largest 2 | . 2 . . 2 2 1 . . . . 1 1 . . . 1 . . 1 1 . . . 1 1 Hottest 900 | . 40 . . 40 48 36 . . . . 36 36 . . . 36 . . 100 40 . . . 52 900 Shots Fired 202 | . 38 . . 14 116 1 . . . . 2 5 . 1 . 9 . . 4 4 . . . 3 5 Gun 171 | . 38 . . 14 116 . . . . . . . . . . . . . . 3 . . . . . Cannon 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 Launcher 23 | . . . . . . 1 . . . . 2 5 . 1 . 9 . . . 1 . . . 3 1 Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 168 | . 38 . . 14 116 . . . . . . . . . . . . . . . . . . . . Thermal 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 Explosive 23 | . . . . . . 1 . . . . 2 5 . 1 . 9 . . . 1 . . . 3 1 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robot Hit Streak 11 | . 11 . . 5 8 2 . . . . . 2 . . . 5 . . . 2 . . . 1 2 Robot Miss Streak 12 | . 2 . . 1 12 . . . . . . 1 . . . 1 . . . 1 . . . 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 159 | . 26 . . 9 62 8 . . 10 1 1 3 . 2 5 3 3 . . 8 . 6 . 1 11 Core Hits 108 | . 13 . . 6 32 2 . . 3 1 4 9 . 1 3 13 2 . . 4 . 2 . 7 6 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Melee Attacks 188 | . . . . . . 9 . . 10 19 19 3 3 3 5 6 11 4 3 24 5 17 16 11 20 Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Slashing 164 | . . . . . . 9 . . 10 19 19 3 3 3 5 6 11 4 3 24 5 17 16 7 . Piercing 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Sneak Attacks 16 | . . . . . . 1 . . 10 1 . 1 . 1 . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7441 | . 220 . . 69 984 399 . . 752 74 286 545 . 136 521 983 177 . . 238 . 513 . 785 759 Guns 1277 | . 220 . . 69 984 . . . . . . . . . . . . . . 4 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2540 | . . . . . . 55 . . . . 235 446 . . . 983 . . . 36 . . . 785 . Melee 3613 | . . . . . . 344 . . 752 74 51 99 . 136 521 . 177 . . 198 . 513 . . 748 Ramming 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Kinetic 1273 | . 220 . . 69 984 . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2540 | . . . . . . 55 . . . . 235 446 . . . 983 . . . 36 . . . 785 . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2865 | . . . . . . 344 . . 752 74 51 99 . 136 521 . 177 . . 198 . 513 . . . Piercing 748 | . . . . . . . . . . . . . . . . . . . . . . . . . 748 Highest Corruption 19 | . . . . . . . . . . . . 1 1 1 1 1 . . 3 3 3 3 . . 19 Average Corruption 6 | . . . . . . . . . . . . 1 1 1 1 1 . . 3 1 3 3 . . 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . . . 1 . 2 . 5 . . . . 1 5 . . 36 Message Errors 18 | . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . 14 Matter Fused 15 | . . . . . . . . . . . . . . . . 3 . . . . 1 2 . . 9 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 686 | . . . . . . 32 . . 266 . 26 17 . 54 160 11 30 . . . . . . 28 62 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 82 | . . . . . . . . . . . 26 17 . . . 11 . . . . . . . 28 . Melee 604 | . . . . . . 32 . . 266 . . . . 54 160 . 30 . . . . . . . 62 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . . . . . 55 . . . . . . . . . 34 . . . 45 . . . 108 5 Shots 5 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . 2 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 528 | . 48 . . . 296 8 . . . . 4 . . 6 . . . . 216 21 . 8 . . 528 Average Temperature 140 | . 21 . . . 51 6 . . . . 2 . . 5 . . . . 113 9 . 8 . . 251 Received Heat Transfer 777 | . 189 . . . 225 6 . . . . 12 . . . . . 49 . . 94 6 97 45 36 18 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Peak Influence 1136 | . 115 44 . 118 297 273 38 . . . . 100 . . . . 182 122 . 290 200 340 503 619 1136 Initial 396 | . . 44 . . . 66 16 . . . . . . . . . 6 88 . . 162 112 191 213 396 Average 141 | . 81 44 . 49 139 155 21 . . . . 31 . . . . 70 102 . 123 186 241 336 359 461 Maximum Alert Level 5 | . . . . . 1 1 . . . . . . . . . . . . . 1 1 1 2 2 5 Low Security (%) 52 | 100 100 100 . 100 56 59 100 . . . . 100 . . . . 100 100 . 69 72 31 11 . . Level 1 22 | . . . . . 43 40 . . . . . . . . . . . . . 30 27 68 54 63 1 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . 34 36 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 5 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 85 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 2 3 . . . . . 1 . . . . . . . 3 . 2 1 2 . Investigation 5 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . . . . . . . . . . . . . . . . . 3 . 2 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Distress Signals 34 | . 1 . . . 5 2 . . . . . . . . . . . . . 1 . 1 . . 24 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 5 . . 6 26 5 1 3 3 4 12 4 . . . 11 17 . 1 19 1 14 10 19 40 Peak Tracking Total 14 | . 3 . . 3 8 3 1 4 2 4 6 4 . . . 5 10 . 1 10 1 7 6 13 14 Tactical Retreats 39 | . . . . 1 4 2 . 1 1 . 3 . . . . . 3 . . 4 . 6 4 2 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Traps Triggered 7 | . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 1 . 1 . 2 . . . . . . 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Machines Disabled 11 | . . . . . 1 . . . . . . . . . . . 1 2 2 . 1 1 . . 3 Max in Single Turn 2 | . . . . . 1 . . . . . . . . . . . 1 1 1 . 1 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Machines Accessed 34 | . . . 2 . 1 3 4 . . 4 . 1 . 1 4 . . . 3 2 . 3 2 4 . Terminals 17 | . . . . . 1 1 3 . . . . 1 . . . . . . . 2 . 3 2 4 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 132 | . . . 2 . 4 6 10 . . 34 . 10 . 1 13 . . . 24 11 . 9 3 5 . Successful 106 | . . . 2 . 1 2 1 . . 34 . 3 . 1 13 . . . 24 11 . 8 1 5 . Failed 26 | . . . . . 3 4 9 . . . . 7 . . . . . . . . . 1 2 . . Catastrophic 9 | . . . . . . 2 3 . . . . 2 . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . . . 1 . . 1 5 . . . . 7 . . . . . . 1 9 . 7 2 1 . Terminals 52 | . . . . . 4 2 8 . . . . 10 . . . . . . . 11 . 9 3 5 . Fabricators 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Terminal Hacks 102 | . . . 2 . 1 . 1 . . 34 . 2 . 1 13 . . . 24 11 . 7 1 5 . Record 41 | . . . 1 . . . . . . 11 . . . . 5 . . . 23 . . . . 1 . Part Schematic 17 | . . . . . . . . . . 13 . . . . 4 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . 3 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Zone Layout 5 | . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Terminals 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Botnet 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . 1 3 4 . . . . 1 . . . . . . . 1 . 1 2 2 . Full Trace Events 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 13 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Total Allies 7 | . . . 1 3 . 2 . . . . . . . . . . . . . 1 . . . . . Largest Group 3 | . . . 1 3 3 2 . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 64 | . . . 8 40 40 64 . . . . . . . . . . . . . 47 . . . . . Highest-Rated Ally 47 | . . . 8 16 16 32 . . . . . . . . . . . . . 47 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . 4 35 7 . . . . . . . . . . . . . 2 . . . . . Total Damage 573 | . . . . 24 268 258 . . . . . . . . . . . . . 23 . . . . . Kills 8 | . . . . 1 4 3 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Robot Analysis Total 145 | . . . . . . . . . . 145 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . 1 . 2 . 3 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Turns Passed 9140 | 91 347 15 1398 680 808 434 91 112 153 228 878 81 174 188 90 539 142 22 550 220 119 266 257 184 1073 Spaces Moved 8595 | 50 182 10 649 275 304 535 214 248 302 127 591 141 388 424 179 380 257 22 260 369 226 383 376 315 1388 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1450 | 47 182 10 649 275 287 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 521 | . . . . . . . . . . . . . . . . . . . . . . . . 5 516 Flight 6621 | . . . . . 17 535 214 248 302 127 591 141 388 424 179 380 257 22 260 369 226 383 376 310 872 Fastest Speed 29 | 50 160 160 160 240 50 42 42 42 42 42 42 42 42 42 42 39 39 39 39 39 42 44 45 42 29 Average Speed 71 | 153 160 160 209 240 202 42 42 42 42 42 42 42 42 42 42 41 39 39 51 39 43 53 50 43 42 Slowest Speed 365 | 160 160 160 240 240 240 42 42 42 42 50 42 42 42 42 42 42 39 39 129 42 44 150 125 60 365 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 2 . . . . . . . . . . 5 . . 4 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 40 | 6 38 6 91 80 33 26 7 46 48 81 76 7 57 57 62 44 9 1 99 17 29 43 13 12 57 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 36 | . . . 1 . . . . . . 30 1 . 1 . 3 . . . . . . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . 1 1 . 3 . 2 . . 2 . . . . . . . . . Spaces Dug 102 | . . . . . . 1 . . . . 18 2 3 . . 16 7 2 . 10 4 10 16 10 3 Terrain Destroyed 1222 | . . . . . . 7 . . . . 27 13 3 6 . 57 7 2 . 15 4 10 16 35 1020 Melee 92 | . . . . . . 1 . . . . 18 2 3 . . 6 7 2 . 10 4 10 16 10 3 Projectile 1013 | . . . . . . . . . . . . . . . . . . . . . . . . . 1013 AOE 117 | . . . . . . 6 . . . . 9 11 . 6 . 51 . . . 5 . . . 25 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Total 11141 | 62 207 9 688 285 405 736 214 254 317 281 1199 153 395 430 188 745 281 30 667 410 236 412 411 335 1791 Wait 2031 | . 3 . . 1 3 165 . 6 6 130 588 . 5 . . 348 12 . 373 14 1 4 17 1 354 Move 8546 | 49 181 9 648 274 303 530 213 247 301 126 590 140 387 423 178 379 246 21 259 360 225 382 375 314 1386 Hop 11 | . . . . . . 2 . . . . . . . . . . 5 . . 4 . . . . . Pick Up 48 | 7 2 . 4 3 8 6 . . . 2 . 1 . 1 1 . 1 1 6 . . 3 . . 2 Fast Attach 39 | 5 1 . . . 6 . 1 1 . . . . . . 1 . 2 . 4 1 2 1 . 6 8 Attach 30 | 1 . . . . 7 7 . . . 1 . 2 . . . 1 . 2 1 1 1 . . . 6 Detach 16 | . . . . . 6 3 . . . . . . . . 1 . . 1 1 1 . . . . 3 Swap 30 | . 1 . 1 . 2 4 . . . 2 . 2 . 1 1 3 2 1 8 . . . . . 2 Drop 52 | . . . 5 . 12 9 . . . 1 . . . 2 1 . 2 . 8 . 2 5 3 . 2 Fire 116 | . 19 . . 7 58 1 . . . . 2 5 . . . 8 . . 4 4 . . . 3 5 Melee 188 | . . . . . . 9 . . 10 19 19 3 3 3 5 6 11 4 3 24 5 17 16 11 20 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 31 | . . . 30 . . . . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 3) 329 | -10/Materials | Discovered new exit (range 15) 439 | -10/Materials | Entered Mines 446 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 447 | -10/Mines | Discovered new exit (range 5) 454 | -10/Mines | Entered Exiles 454 | -10/Exiles | Found Exiles lab destroyed 613 | -10/Exiles | Learned location of Zion (-7) 694 | -10/Exiles | Opened EX-Vault 704 | -10/Exiles | Found Flying Fortress v7 1511 | -10/Exiles | Discovered new exit (range 15) 1814 | -10/Exiles | Discovered new exit (range 14) 1852 | -10/Exiles | Entered Mines 1852 | -9/Mines | Accompanied by 1 ally 2169 | -9/Mines | Destroyed YI-UF0 2426 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2430 | -9/Mines | Found Prototype Device 2448 | -9/Mines | Learned Materials interactive machine intel 2489 | -9/Mines | Discovered new exit (range 10) 2520 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2532 | -9/Mines | Entered Materials 2532 | -8/Materials | Accompanied by 3 allies 2532 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2533 | -8/Materials | Loaded intel: 18 interactive machine locations 3291 | -8/Materials | Discovered new exit (range 9) 3316 | -8/Materials | Identified exit to Factory 3327 | -8/Materials | Identified Exp. Sensor Array 3340 | -8/Materials | Entered Factory 3340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3601 | -7/Factory | Discovered new exit (range 16) 3610 | -7/Factory | Identified exit to Factory 3626 | -7/Factory | Fabricated Y-54 Guardian? 3640 | -7/Factory | Garrison activated, responded to threat 3774 | -7/Factory | Entered another Factory area 3774 | -6/Factory | Evolved 2 slots: Utility x2 3863 | -6/Factory | Identified exit to Lower Caves 3865 | -6/Factory | Entered Lower Caves 3974 | -6/Lower Caves | Discovered new exit (range 7) 3976 | -6/Lower Caves | Identified exit to Lower Caves 3977 | -6/Lower Caves | Entered another Lower Caves area 4124 | -6/Lower Caves | Discovered new exit (range 9) 4128 | -6/Lower Caves | Identified exit to Data Miner 4130 | -6/Lower Caves | Entered Data Miner 4130 | -6/Data Miner | Discovered new exit (range 6) 4138 | -6/Data Miner | Met Data Miner 4149 | -6/Data Miner | Learned location of Section 7 (-3) 4149 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4153 | -6/Data Miner | Received God Mode back door access code from Data Miner 4163 | -6/Data Miner | Destroyed Data Miner 4166 | -6/Data Miner | Found Prototype Hackware 4168 | -6/Data Miner | Found Prototype Hackware 4169 | -6/Data Miner | Interfaced with the Data Conduit 4245 | -6/Data Miner | Build established: Hacker-Mutant 4357 | -6/Data Miner | Identified exit to Proximity Caves 4358 | -6/Data Miner | Entered Proximity Caves 4401 | -5/Proximity Caves | Identified exit to Factory 5236 | -5/Proximity Caves | Entered Factory 5236 | -5/Factory | Evolved 2 slots: Utility x2 5236 | -5/Factory | Identified Deep Network Scanner 5237 | -5/Factory | Identified exit to Extension 5237 | -5/Factory | Identified Ghost Barrier 5238 | -5/Factory | Loaded intel: 245 machine locations 5245 | -5/Factory | Identified exit to Upper Caves 5317 | -5/Factory | Entered Upper Caves 5408 | -5/Upper Caves | Learned Factory emergency access door positions 5417 | -5/Upper Caves | Learned Factory machine intel 5485 | -5/Upper Caves | Discovered new exit (range 10) 5491 | -5/Upper Caves | Identified exit to Upper Caves 5491 | -5/Upper Caves | Entered another Upper Caves area 5536 | -5/Upper Caves | Build established: Wizard-Mutant 5573 | -5/Upper Caves | Encountered a Warlord checkpoint 5673 | -5/Upper Caves | Discovered new exit (range 10) 5677 | -5/Upper Caves | Identified exit to Zhirov 5679 | -5/Upper Caves | Entered Zhirov 5679 | -5/Zhirov | Discovered new exit (range 3) 5688 | -5/Zhirov | Met Zhirov 5703 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5709 | -5/Zhirov | Found Alien Artifact 5709 | -5/Zhirov | Identified Integrated Reactor 5709 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5753 | -5/Zhirov | Found Alien Artifact 5769 | -5/Zhirov | Identified exit to Proximity Caves 5769 | -5/Zhirov | Entered Proximity Caves 5818 | -4/Proximity Caves | Learned Research emergency access door positions 5982 | -4/Proximity Caves | Identified exit to Factory 6172 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6308 | -4/Proximity Caves | Entered Factory 6308 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6310 | -4/Factory | Loaded intel: 237 machine locations 6444 | -4/Factory | Discovered new exit (range 12) 6449 | -4/Factory | Identified exit to Armory 6450 | -4/Factory | Entered Armory 6450 | -4/Armory | Identified Transdimensional Reconstructor 6450 | -4/Armory | Warped through subspace to slip node 6450 | -4/Armory | Discovered new exit (range 1) 6450 | -4/Armory | Identified exit to Lab 6451 | -4/Armory | Loaded intel: 88 machine locations 6472 | -4/Armory | Entered Lab 6472 | -4/Lab | Discovered new exit (range 9) 6475 | -4/Lab | Identified exit to Research 6477 | -4/Lab | Hidden lab's door opened automatically 6477 | -4/Lab | Sensor layout match revealed 6478 | -4/Lab | Gained access to the hidden lab's interior 6842 | -4/Lab | Found Prototype Special Weapon 6842 | -4/Lab | Identified Gui. Remote Datajack 6845 | -4/Lab | Detected by scanners 6858 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 6859 | -4/Lab | Confronted by A5 6867 | -4/Lab | Decrypted terminal 6877 | -4/Lab | Found Integrated Reactor 6877 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 6885 | -4/Lab | Found Transdimensional Reconstructor 6891 | -4/Lab | Found Alien Artifact 6891 | -4/Lab | Identified Core Regenerator 6891 | -4/Lab | Used Core Regenerator, restored core integrity (+123) 6901 | -4/Lab | Found Deep Network Scanner 6904 | -4/Lab | Found Prototype Protection 6904 | -4/Lab | Identified Exp. Powered Armor 6909 | -4/Lab | Found Prototype Energy Gun 6909 | -4/Lab | Identified Hyp. EM Gauss Rifle 6912 | -4/Lab | Found Prototype Energy Cannon 6912 | -4/Lab | Identified Warp Cannon 6929 | -4/Lab | Decrypted terminal 6929 | -4/Lab | Acquired modification code for an L2 power cell 6964 | -4/Lab | Decrypted terminal 6966 | -4/Lab | Decrypted terminal 6966 | -4/Lab | Found Alien Artifact 6966 | -4/Lab | Identified LC Capacitor 6992 | -4/Lab | Decrypted terminal 6992 | -4/Lab | Opened the door to a hidden lab 6993 | -4/Lab | Decrypted terminal 7022 | -4/Lab | Entered Research 7022 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7024 | -3/Research | Loaded intel: 109 machine locations 7078 | -3/Research | Identified exit to Quarantine 7242 | -3/Research | Entered Quarantine 7243 | -3/Quarantine | Loaded intel: 93 machine locations 7253 | -3/Quarantine | Found Alien Slashing Weapon 7253 | -3/Quarantine | Identified Sigix Broadsword 7327 | -3/Quarantine | Spotted Fortress 7358 | -3/Quarantine | Discovered new exit (range 6) 7360 | -3/Quarantine | Identified exit to Section 7 7361 | -3/Quarantine | Entered Section 7 7362 | -3/Section 7 | Loaded intel: 148 machine locations 7372 | -3/Section 7 | Identified exit to Research 7470 | -3/Section 7 | Spotted Executioner 7471 | -3/Section 7 | Spotted Executioner 7500 | -3/Section 7 | Found Alien Energy Cannon 7501 | -3/Section 7 | Installed L-Cannon capacitor 7534 | -3/Section 7 | Modified the L2 Power Cell with code from the hidden lab 7537 | -3/Section 7 | Spotted B-86 Titan 7627 | -3/Section 7 | Entered Research 7627 | -2/Research | Evolved 2 slots: Utility x2 7628 | -2/Research | Loaded intel: 98 machine locations 7706 | -2/Research | Spotted B-90 Cyclops 7770 | -2/Research | Identified exit to Access 7877 | -2/Research | Search patrols dispatched 7884 | -2/Research | Entered Access 7884 | -1/Access | Evolved 2 slots: Weapon x2 7885 | -1/Access | Loaded intel: 105 machine locations 7957 | -1/Access | Found Fusion Bomb Launcher 7982 | -1/Access | Spotted B-99 Colossus 8038 | -1/Access | Spotted B-99 Colossus 8062 | -1/Access | Intercept squad dispatched 8065 | -1/Access | Discovered new exit (range 8) 8067 | -1/Access | Identified exit to Command 8068 | -1/Access | Entered Command 8069 | -1/Command | Loaded intel: 52 machine locations 8089 | -1/Command | Fired L-Cannon 8089 | -1/Command | 0b10 Conduit disabled 8092 | -1/Command | MAIN.C activated Command garrisons 8144 | -1/Command | Fired L-Cannon 8144 | -1/Command | Destroyed MAIN.C 8173 | -1/Command | Discovered new exit (range 151) 8173 | -1/Command | Discovered new exit (range 85) 8173 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 8228 | -1/Command | Fired L-Cannon 8320 | -1/Command | Fired L-Cannon 8330 | -1/Command | Failed to warp due to unstable space 8335 | -1/Command | System corruption reached 10% 8342 | -1/Command | Core integrity fell below 50% 8373 | -1/Command | Lost 6 parts (3n2u1w) 8812 | -1/Command | Build established: Hacker-Mutant 8858 | -1/Command | Crushed by falling debris 8890 | -1/Command | Identified exit to Surface 9141 | *** | Establishing 0b11! Last Messages --------------- 08874_ M&V,TAN/FZA: FXZJ,&BSVQ 08879_ Acquired Adv. System Shield. 08890_ EXIT=IDENTIFIED: SURFACE 08892_ System corrupted: Component data lost. 08896_ Acquired 10 matter. 08951_ System corrupted: Matter fused (-5). 08954_ Wave Inhibitor disabled. 08970_ Acquired 5 matter. 08972_ Acquired 10 matter. 08975_ System corrupted: Energy discharge (-22). 08985_ Acquired 28 matter. 08986_ Acquired 11 matter. 08992_ System corrupted: Matter fused (-8). 08993_ Acquired 8 matter. 09010_ S#DQRZ GE8UG3VNZILX%RKDQA|G|AZG34B:QKG K 09047_ #NQXREVTED,H7HJ#E2F H>AZQZ0T|/1S/X2 09078_ KXKQDLF#V6AEXOQ|FQ5IBSTANHWS>XYXR 09133_ System corrupted: Enh. Force Lance fused. [Achievement: Commander 0b11] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ""# #???????????????????????????????????????????? | | + #???????????????????????????????????????????? | | + #???????????????????????????????????????????? | | + #???????????????????????????????????????????? | | ""# #?????????????????######????????????????????? | | ### #?????????????????# #????????????????????? | | ??# #?????????????????# @ #????????????????????? | | ### #?????????????????# #????????????????????? | | # #?????????????????### #????????????????????? | | # #????################ ##########?########### | | " # #????# # # * #?#?????????? | | ""# #????# # # = #?#?######### | | T"# #????# + # #?#?#""""""" | | ""# #????# # # #?#?#"" | | " # #????# # + #?#?#""""" | | # #????# ! # # #?#?#"""""""" | | # #????############+### # #?#?#" " | | +## #################^### # #?#?#"" """" | | ! # #?#?#"" "" | | *%= ######+###?#?# " "" | | +########## #####+#### #????#%#???#?# " !*! | | ####### #?# # #???##=##??#?# " =|=!! | | # # #?# # #???# #??#?#" ="[%!! | | ! # + #?# # ##### ###### !%!=!% | | # # #?# # [%* # " " *[|==!= | | # # #?# # "*#% [=%*%=%[* | | + # #?# # =!![=%*%%%%%*[!! | | #! # #?##+##### % %%!=%%[!*%==[!* | | # + #??# ##### %[[%* %==%= ! | | # # #?## ## " !== | | ##### # ###"%= " #### """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 51 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 20 Evasion (%) 74 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 64 Defensive Hacking 34 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator LC Capacitor Sigix Broadsword L-Cannon Achievements -------------- Big Bang Commander 0b11 Data Run Challenges ------------ None Game ------ Seed GammaSpliceMeganuke Manual? 0 Play Time 01:31:47 Cumulative 211.4 hours Start 2025.01.31 @ 20:59:19 End 2025.01.31 @ 22:54:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type 1 Total 7 Types 3/1/2/1/0/0/0/0/0 Lore% 78 Gallery% 67 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23c22b21-485b-4968-86b9-c53809a02005