Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.01 @ 00:35:16 Player: Deep Beef Result: Destroyed by FH-7LH(z) with Makeshift Hammer Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (3607) 3607 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 9472 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 151 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 65/100 System Corruption 36% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Bomb Factory No. 2 > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Improved Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Guided Plasma Cannon Chainsword Chainsword > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Gyrokinetic Inverter Gyrokinetic Inverter Improved Sensor Array Improved Light Armor Plating System Restoration Module Recalibrator Gauss Rifle Heavy Flak Cannon Stasis Trap Stasis Trap Stasis Trap [Rating: 75] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Enhanced Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 5 | . . . 2 . . . 1 1 1 . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 104 | 6 . 1 19 1 8 1 10 11 15 1 9 22 Power 10 | 1 . . 2 . 1 . 1 2 1 . 1 1 Engine 4 | 1 . . 1 . . . . . . . 1 1 Core 5 | . . . 1 . 1 . 1 2 . . . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 26 | 2 . 1 4 . 2 . . 4 1 . 3 9 Treads . | . . . . . . . . . . . . . Leg 26 | 2 . 1 4 . 2 . . 4 1 . 3 9 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 . . 6 . 1 . 4 4 7 1 1 8 Device 13 | . . . 2 . 1 . 1 2 2 . 1 4 Storage 2 | 1 . . 1 . . . . . . . . . Processor 10 | . . . 2 . . . 2 2 3 1 . . Hackware 2 | . . . . . . . 1 . . . . 1 Protection 6 | . . . 1 . . . . . 2 . . 3 Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 . . 7 1 4 1 5 1 6 . 4 4 Energy Gun 2 | . . . 1 . . . . . 1 . . . Energy Cannon 10 | . . . 1 . 4 1 3 . 1 . . . Ballistic Gun 16 | 2 . . 5 1 . . 2 1 2 . 2 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . . . 3 . . 2 Parts Lost 42 | . . . 4 1 . . 3 . 2 1 5 26 Power 4 | . . . . . . . 1 . . . 1 2 Propulsion 11 | . . . . . . . . . . . 3 8 Utility 17 | . . . 2 . . . 1 . . 1 1 12 Weapon 10 | . . . 2 1 . . 1 . 2 . . 4 Highest Loss Streak 15 | . . . 2 1 . . 2 . 1 1 4 15 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 85 81 100 91 88 89 97 98 99 93 92 Engine 2 | . 14 14 7 . . . . . . . 1 4 Core 6 | . . . 3 11 11 11 10 13 10 6 . . Reactor 2 | . . . . . . . . . 1 6 6 5 Leg 21 | . 28 28 22 22 22 22 18 23 20 20 19 18 Device 6 | . . . 2 11 11 11 9 10 6 6 5 5 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 5 Processor 18 | . . . 7 22 14 11 16 19 21 25 26 20 Hackware 4 | . . . . . . . 9 7 6 6 6 4 Protection 1 | . . . 5 . . . . . 4 . . 6 Energy Cannon 5 | . . . 3 11 16 22 10 7 4 6 . . Ballistic Gun 7 | . 28 28 14 11 5 . 7 7 5 . 6 6 Slashing Weapon 3 | . . . . . . . . . 3 13 6 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 13 13 13 35 33 42 42 50 45 74 74 54 56 Greatest Support 70 | 20 20 20 34 34 34 34 34 55 70 70 70 58 Greatest Overweight (x) 9 | . . . 1 . 1 1 1 . 1 1 2 9 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 2 8 15 15 15 11 15 15 15 15 15 15 Average Carried 13 | . 2 5 11 14 12 10 11 14 14 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 2 8 15 15 11 11 14 15 13 15 15 . Class Distribution -------------------- 42% | Hacker-Mutant 31% | Mutant 19% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 1777 | 103 89 150 216 122 . 100 161 278 154 55 138 211 Remotely . | . . . . . . . . . . . . . Salvage Created 4181 | . 136 152 798 245 . 216 316 768 237 445 269 599 Parts 237 | . 7 10 59 18 . 3 13 48 12 14 6 47 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 11 5 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 77 | . 2 4 21 7 . 4 5 14 4 7 5 4 Melee 16 | . . . . . . . . . . 7 5 4 Guns 34 | . 2 4 18 . . . . 9 1 . . . Cannons 19 | . . . . 6 . 2 5 4 2 . . . AOE 5 | . . . 3 1 . 1 . . . . . . Classes Destroyed 14 | . 2 1 4 1 . 1 . 2 . . . 3 Worker 3 | . . . 1 . . . 1 1 . . . . Recycler 1 | . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 6 | . . . 3 . . . 1 2 . . . . Swarmer 10 | . . 1 6 3 . . . . . . . . Grunt 34 | . 2 3 10 2 . 2 2 6 . 5 2 . Brawler 2 | . . . 1 . . 1 . . . . . . Duelist 4 | . . . . 2 . . 1 . . 1 . . Sentry 13 | . . . 4 . . . 2 4 1 1 1 . Hunter 3 | . . . . . . 1 . . 1 . 1 . Programmer 7 | . . . . . . . . 4 2 . 1 . Zionite 14 | . . . . . . . . . . . . 14 Tinkerer 3 | . . . . . . . . . . . . 3 Mutant 4 | . . . . . . . . . . . . 4 Best Kill Streak 7 | . 3 2 7 3 . 2 2 4 1 4 2 6 Combat Bots Only 7 | . 2 2 7 3 . 2 2 2 1 4 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 2 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 1 | . . . 1 1 . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Damage Taken 6872 | . 127 140 846 132 . 236 196 579 387 555 724 2950 Core 1134 | . 22 36 55 28 . 45 27 55 84 150 156 476 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 117 | . . . 52 . . . . . . . . 65 Core Remaining (%) 86 | 100 . 76 . . . 68 95 92 . . . . Volleys Fired 174 | . 5 13 49 12 . 17 20 30 16 . 6 6 Largest 3 | . 2 2 2 2 . 1 2 2 3 . 2 1 Hottest 158 | . 40 40 79 79 . 120 124 108 158 . 81 33 Shots Fired 306 | . 10 26 84 22 . 17 32 60 40 . 9 6 Gun 197 | . 10 26 77 10 . . 6 30 29 . 3 6 Cannon 106 | . . . 7 12 . 17 26 30 11 . 3 . Launcher . | . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . 3 . Kinetic 177 | . 10 26 67 10 . . 6 30 16 . 6 6 Thermal 70 | . . . . . . 9 20 30 11 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 56 | . . . 17 12 . 8 6 . 13 . . . Robot Hit Streak 44 | . 8 28 29 25 . 22 24 44 14 . 29 35 Robot Miss Streak 3 | . . 2 3 2 . . 2 2 3 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 352 | . 8 22 72 12 . 17 22 50 32 20 37 60 Core Hits 190 | . 9 9 35 9 . 5 11 57 9 13 12 21 Critical Kills 3 | . . . . . . . . 2 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 11 | . . . . 1 . . . 2 1 3 2 2 Meltdown 3 | . . . . . . . . 2 1 . . . Corrupt 1 | . . . . 1 . . . . . . . . Sever 7 | . . . . . . . . . . 3 2 2 Melee Attacks 104 | . . . . . . . . . . 20 28 56 Impact . | . . . . . . . . . . . . . Slashing 104 | . . . . . . . . . . 20 28 56 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 4 1 . Damage Inflicted 9498 | . 201 226 1270 294 . 545 495 1335 687 756 1245 2444 Guns 2349 | . 82 226 806 29 . . 91 565 363 . 55 132 Cannons 2461 | . . . 189 184 . 492 404 770 287 . 135 . Explosions 565 | . 119 . 275 81 . 53 . . 37 . . . Melee 4120 | . . . . . . . . . . 756 1055 2309 Ramming 3 | . . . . . . . . . . . . 3 Kinetic 2225 | . 82 226 672 29 . . 91 565 238 . 190 132 Thermal 1979 | . . . 116 81 . 364 324 770 324 . . . Explosive 159 | . . . 159 . . . . . . . . . Electromagnetic 1012 | . 119 . 323 184 . 181 80 . 125 . . . Impact . | . . . . . . . . . . . . . Slashing 4120 | . . . . . . . . . . 756 1055 2309 Piercing . | . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . . . . . 2 36 Average Corruption 5 | . . . . . . . . . . . 1 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . 3 . . . Effects 41 | . . . . . . . . . . . 14 27 Message Errors 8 | . . . . . . . . . . . 4 4 Matter Fused 8 | . . . . . . . . . . . . 8 Heat Flow Errors 5 | . . . . . . . . . . . 2 3 Energy Discharges 3 | . . . . . . . . . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . . . . 6 4 Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . 1 2 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 321 | . . . 34 . . . . 5 30 . 28 224 Projectiles 28 | . . . 6 . . . . 5 17 . . . Explosions 41 | . . . 28 . . . . . 13 . . . Melee 252 | . . . . . . . . . . . 28 224 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 198 | . 20 . 129 16 . . . . 33 . . . Shots 6 | . 1 . 3 1 . . . . 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 492 | . 22 33 69 80 . 432 162 219 492 4 131 120 Average Temperature 100 | . 10 14 19 35 . 235 90 70 164 4 63 53 Received Heat Transfer 2543 | . 102 102 306 30 . 117 117 294 54 312 252 857 Effects 9 | . . . . . . 4 . . 5 . . . Shutdowns 3 | . . . . . . 1 . . 2 . . . Interference 3 | . . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . 1 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . 2 1 . . . Combat Hostiles 3 | . . . . . . 1 . 1 1 . . . Parts Melted 16 | . . . 1 . . 4 1 3 5 . 1 1 Heat Transferred 3650 | . . . 150 100 . 770 630 1450 550 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 1 . 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 484 | . 67 125 484 203 . 104 135 171 196 . . . Initial 93 | . . 22 24 93 . . . 1 52 . . . Average 83 | . 20 64 170 110 . 66 46 38 100 . . . Maximum Alert Level 2 | . . . 2 1 . . . . . . . . Low Security (%) 88 | 100 100 100 67 58 . 100 100 100 100 . . . Level 1 10 | . . . 27 41 . . . . . . . . Level 2 . | . . . 4 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . . 4 . . . . 8 1 . . . Investigation 2 | . . . 2 . . . . . . . . . Extermination 3 | . . . . . . . . 2 1 . . . Reinforcement 4 | . . . 2 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 6 | . . 1 4 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 5 7 33 6 . 4 11 24 4 7 6 41 Peak Tracking Total 12 | . 3 3 7 2 . 3 4 3 1 4 3 12 Tactical Retreats 5 | . . . 1 . . . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 5 | . . . 3 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Most Traps Carried 3 | . . 3 3 3 3 3 3 3 3 3 3 . Exploded 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 4 | . 1 . 1 . . . . . . . . 2 Max in Single Turn 1 | . 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 20 | . . . 4 . . . 4 10 1 . 1 . Terminals 16 | . . . 3 . . . 4 8 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 60 | . . . 13 . . . 15 25 6 . 1 . Successful 39 | . . . 10 . . . 7 17 4 . 1 . Failed 21 | . . . 3 . . . 8 8 2 . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . . . 6 . 1 . 8 14 2 . . 3 Terminals 51 | . . . 9 . . . 15 21 6 . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 12 | . . . 2 . . . 2 5 2 . 1 . Record 1 | . . . . . . . . 1 . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . Locate Traps 3 | . . . 1 . . . . 1 1 . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 22 | . . . 4 . . . 5 11 2 . . . Terminals 21 | . . . 4 . . . 5 10 2 . . . Assimilate 9 | . . . 2 . . . 2 4 1 . . . Botnet 12 | . . . 2 . . . 3 6 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . . . 3 . . . 4 8 1 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 1 . . . 2 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 2 . . . . 1 . . . 16 Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 35 | . . . . . . . . 35 . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies 7 | . . 3 . . . . . 2 . . . 2 Largest Group 3 | . . 3 2 . . . . 2 . . . 2 Highest-Rated Group 192 | . . 40 32 . . . . 36 . . . 192 Highest-Rated Ally 96 | . . 16 16 . . . . 26 . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 61 | . . 13 21 . . . . . . . . 27 Total Damage 1881 | . . 144 212 . . . . . . . . 1525 Kills 18 | . . 4 4 . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 12100 | 63 88 530 1498 791 401 475 947 2151 617 1401 1547 1591 Spaces Moved 7182 | 46 61 397 721 546 243 208 428 1072 360 1084 1171 845 Core 6 | 4 . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . Legs 7176 | 42 61 397 721 546 243 208 428 1072 360 1084 1171 843 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 200 130 126 123 123 120 120 Average Speed 142 | 113 120 120 172 130 159 200 197 129 136 123 120 162 Slowest Speed 500 | 120 120 120 200 130 200 200 200 130 196 193 260 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 16 77 64 98 63 49 39 35 9 99 96 89 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 1 . 2 Known Exits Taken 5 | . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 13 | . . 1 . 2 . . . . . 4 2 4 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 45 | . . . 29 4 . 4 3 . 5 . . . Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . 3 . . . . . AOE 42 | . . . 29 4 . 4 . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Total 8633 | 53 67 427 894 607 260 251 497 1771 450 1126 1256 974 Wait 948 | . 2 9 67 48 . 24 26 646 49 19 32 26 Move 7170 | 45 60 396 720 545 242 207 427 1071 359 1083 1170 845 Hop . | . . . . . . . . . . . . . Pick Up 80 | 2 . 7 25 1 2 1 10 7 5 5 5 10 Fast Attach 23 | 6 . . 3 . . . . 2 4 . 4 4 Attach 40 | . . . 5 1 4 1 5 3 5 1 2 13 Detach 1 | . . . . . 1 . . . . . . . Swap 41 | . . 1 11 . 4 . 5 6 6 . 3 5 Drop 53 | . . 1 14 . 7 1 4 6 6 2 4 8 Fire 174 | . 5 13 49 12 . 17 20 30 16 . 6 6 Melee 99 | . . . . . . . . . . 16 27 56 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 8) 152 | -10/Materials | Entered Mines 230 | -10/Mines | Assembled infested the area 312 | -10/Mines | Build established: Mutant 331 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 366 | -10/Mines | Found a hidden stash of uninstalled traps 526 | -10/Mines | Discovered new exit (range 6) 682 | -10/Mines | Entered Materials 682 | -9/Materials | Accompanied by 2 allies 682 | -9/Materials | Evolved 2 slots: Utility x2 1546 | -9/Materials | Destroyed 7 combat bots 1793 | -9/Materials | Discovered new exit (range 16) 1914 | -9/Materials | Discovered new exit (range 4) 2132 | -9/Materials | Discovered new exit (range 15) 2178 | -9/Materials | Identified exit to Mines 2180 | -9/Materials | Entered Mines 2271 | -9/Mines | Learned Materials stockpile data 2412 | -9/Mines | Discovered new exit (range 7) 2527 | -9/Mines | Identified exit to Materials 2616 | -9/Mines | Learned Materials emergency access door positions 2772 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2775 | -9/Mines | Found Prototype Device 2812 | -9/Mines | Discovered exit to Materials (range 14) 2948 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2948 | -9/Mines | Discovered new exit (range 5) 2970 | -9/Mines | Identified exit to Exiles 2971 | -9/Mines | Entered Exiles 3005 | -9/Exiles | Discovered new exit (range 14) 3033 | -9/Exiles | Met 8R-AWN 3052 | -9/Exiles | Met EX-HEX 3090 | -9/Exiles | Met EX-BIN 3090 | -9/Exiles | Identified Exp. Sensor Array 3106 | -9/Exiles | Aligned with FarCom system 3107 | -9/Exiles | Given EX-Vault access code 3141 | -9/Exiles | Opened EX-Vault 3155 | -9/Exiles | Found Prototype Energy Cannon 3156 | -9/Exiles | Identified Gui. Plasma Cannon 3168 | -9/Exiles | Found Prototype Energy Cannon 3169 | -9/Exiles | Identified Firepult 3212 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3227 | -9/Exiles | Exiles lab attacked by MAIN.C 3346 | -9/Exiles | Discovered new exit (range 14) 3370 | -9/Exiles | Identified exit to Mines 3372 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3372 | -9/Exiles | Entered Mines 3801 | -8/Mines | Discovered exit to Materials (range 10) 3847 | -8/Mines | Entered Materials 3847 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4138 | -8/Materials | Build established: Hacker-Mutant 4760 | -8/Materials | Discovered new exit (range 3) 4792 | -8/Materials | Identified exit to Factory 4794 | -8/Materials | Entered Factory 4794 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5188 | -7/Factory | Build established: Hacker-Skirmisher 5356 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 6067 | -7/Factory | Identified exit to Lower Caves 6227 | -7/Factory | Garrison activated, responded to threat 6363 | -7/Factory | Garrison activated, responded to threat 6807 | -7/Factory | Garrison activated, responded to threat 6830 | -7/Factory | Discovered new exit (range 16) 6945 | -7/Factory | Entered another Factory area 6945 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6960 | -6/Factory | Found Prototype Processor 6961 | -6/Factory | Identified Exp. Targeting Computer 6965 | -6/Factory | Found Exp. Targeting Computer 7496 | -6/Factory | Discovered new exit (range 4) 7562 | -6/Factory | Entered Lower Caves 7627 | -6/Lower Caves | Build established: Hacker-Mutant 7676 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8344 | -6/Lower Caves | Discovered new exit (range 14) 8669 | -6/Lower Caves | Encountered a Warlord checkpoint 8963 | -6/Lower Caves | Entered another Lower Caves area 9013 | -6/Lower Caves | Lost 4 parts (1p2n1u) 9107 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9366 | -6/Lower Caves | Discovered new exit (range 5) 9648 | -6/Lower Caves | Encountered a Warlord checkpoint 9839 | -6/Lower Caves | Discovered new exit (range 16) 10187 | -6/Lower Caves | Build established: Scavenger-Mutant 10510 | -6/Lower Caves | Entered Zion 10535 | -6/Zion | Build established: Hacker-Mutant 10567 | -6/Zion | Discovered new exit (range 15) 10702 | -6/Zion | System corruption cleaned by Quarantine Array 10765 | -6/Zion | Loaded intel: 5 derelict terminal locations 10777 | -6/Zion | Found Prototype Device 10777 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10919 | -6/Zion | Learned Factory security intel 10972 | -6/Zion | Given A8's code to call for help 11262 | -6/Zion | Learned location of Armory (-3) 11536 | -6/Zion | Rebuked by Imprinter 11574 | -6/Zion | Attempted to imprint without authorization 11574 | -6/Zion | Attacked by Zionites 11603 | -6/Zion | Core integrity fell below 50% 11705 | -6/Zion | System corruption reached 10% 11739 | -6/Zion | Lost 3 parts (3u) 11815 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11820 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11839 | -6/Zion | Lost 4 parts (1p2n1w) 11901 | -6/Zion | Found Prototype Device 12001 | -6/Zion | Core integrity fell below 20% 12078 | -6/Zion | System corruption reached 30% 12089 | -6/Zion | Identified Bomb Factory No. 2 12101 | -6/Zion | Destroyed by FH-7LH(z) with Makeshift Hammer Last Messages --------------- System corrupted by crushing effect (+1). Transmission Jammer destroyed. Adv. Melee Analysis Suite destroyed. Lrg. Storage Unit destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+4). Knocked back. 8V-DXU(z) bursts out of the Twisted Machinery. 8V-DXU(z) shifts around the Twisted Machinery. 8V-DXU(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. System corrupted: IFF burst signal emitted. Exp. Targeting Computer destroyed. Connecting with Zion Terminal... Identified Bomb Factory No. 2. Kicked 9H-J03(z) out of the way. System Restoration Module destroyed. 9H-J03(z) destroyed. Mak. Leg destroyed. System corrupted by crushing effect (+2). Mak. System Shield destroyed. 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"""""" " z "" """ | | ""#" """ / """# | | " ""#"" """ """ "#"# | | ""#""" """ """""""" "" ""### | | " """""" "" """"""""" """"#### | | " % """"""" " " """"###"""" """"#"## | | "" """"" """" "#""#?##""" """"""""" | | """ """ """"""" ""#""####"" """"""""" | | """ "" """ """"" """""""""""" | | "" """ """ | | """ | | """ | | """" ##""""""""""#"""""""#""""""##" | | %"""" " #""""""""""""""""""""""""""""" | | " #?"""""""""##""##"""#""""""### | | "" " #????#"#????????#"##########?# | | " "" """##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 12 Corruption Block 8 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 8 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Transmission Jammer | -7/Factory | Hacked Mak. Hover Unit | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Wave Gun | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked A-15 Conveyor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Help From High Places Monster Slippery One Challenges ------------ None Game ------ Seed PrecisionRocketArmor Manual? 0 Play Time 01:49:24 Cumulative 105.5 hours Start 2022.03.31 @ 17:05:50 End 2022.04.01 @ 00:35:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 99 Rogue 72 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18aaaf41-98f2-432b-bbf6-ae2362794148