Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 12:20:11 Player: Reflectatory Result: Destroyed by ZR-UJ0(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (38) 190 Value Destroyed (1296) 1296 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2182) 2182 TOTAL SCORE: 9408 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 1237 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -271 Cogmind --------- Core Integrity 0/850 Matter 2/550 Energy 82/100 System Corruption 0% Temperature Warning (346) Movement Core (200) Ox3 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Matter Compressor Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Matter Compressor Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Heart of Steel > --- WEAPON ----------- Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Armored Leg Gauss Cannon Gauss Cannon [Rating: 80] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Structural Scanner Storage Matter Compressor Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Backup Laser III Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 2 . . . . . . . . 2 . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . Utility 5 | . . . 2 1 . . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 62 | 5 . 1 2 3 4 1 10 8 2 . . 7 17 1 1 . . Power 12 | 1 . . . . . . 4 2 . . . 2 3 . . . . Engine 5 | 1 . . . . . . 1 . . . . . 3 . . . . Core 6 | . . . . . . . 3 2 . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 23 | 2 . . . . 4 . 5 5 . . . 2 5 . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg 14 | 2 . . . . 1 . 2 2 . . . 2 5 . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . 3 . 3 3 . . . . . . . . . Utility 15 | . . . 2 3 . 1 1 . . . . 1 5 1 1 . . Device 7 | . . . 2 1 . . . . . . . 1 2 1 . . . Storage 1 | . . . . . . . . . . . . . . . 1 . . Processor 5 | . . . . 2 . 1 1 . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 1 | . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 12 | 2 . 1 . . . . . 1 2 . . 2 4 . . . . Energy Gun 4 | 1 . . . . . . . 1 1 . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 4 . . . . Launcher 2 | . . 1 . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . 1 . . . 2 2 1 . . . Parts Lost 37 | . . 4 . . . 1 9 3 . . . 5 3 . . . 12 Power 9 | . . 1 . . . . 3 1 . . . . 2 . . . 2 Propulsion 18 | . . 2 . . . 1 3 2 . . . 4 1 . . . 5 Utility 3 | . . . . . . . 1 . . . . . . . . . 2 Weapon 7 | . . 1 . . . . 2 . . . . 1 . . . . 3 Highest Loss Streak 12 | . . 2 . . . 1 6 2 . . . 2 1 . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 3 4 5 5 5 5 5 5 5 5 4 4 5 5 5 4 Power 1 | . . . 1 1 1 1 1 1 2 2 2 1 1 1 1 1 1 Propulsion 1 | . . . . . . . . 1 3 3 3 1 2 2 2 2 2 Utility . | . . . . . . . . . . . . . . . . . . Weapon 1 | . 1 2 3 4 4 4 4 1 . . . . 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 71 58 16 18 66 93 90 87 92 92 92 87 99 91 86 86 80 Engine 8 | . 14 13 . . 10 15 5 . . . . . 5 12 13 13 12 Core 2 | . . . . . . . 5 8 7 7 7 6 1 . . . . Leg 19 | . 28 21 . . 4 . 3 14 7 7 7 16 25 26 26 26 22 Flight 5 | . . . . . 5 18 22 13 23 23 23 11 . . . . . Device 9 | . . . 15 15 15 15 12 7 7 7 7 7 11 9 13 13 12 Processor 19 | . . . . 3 15 20 24 30 30 30 30 30 23 20 18 13 13 Hackware 1 | . . . . . . . . . . . . . 4 5 . . . Protection 1 | . . . . . . . . . . . . . 5 2 . . . Energy Gun 3 | . 14 8 . . 9 15 12 10 6 7 7 3 1 . . . . Ballistic Gun 1 | . 14 14 . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . 9 13 13 13 12 Peak Build Rating 80 | 5 5 5 4 10 39 41 42 37 35 32 32 51 66 78 80 80 80 Average Rating 53 | 3 5 4 3 5 27 38 36 32 32 32 32 37 61 71 78 80 73 On Entrance 33 | . 5 5 2 4 10 38 38 31 32 32 32 32 49 63 78 80 80 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 8 8 8 3 3 10 10 13 16 11 11 11 35 52 53 58 58 58 Greatest Support 71 | 20 20 20 3 3 20 16 21 33 13 13 13 50 71 69 69 69 69 Greatest Overweight (x) 7 | 2 . 1 . . 1 . 1 . . . . 1 . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 4 4 5 5 5 5 4 5 5 5 4 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 4 5 5 5 5 5 5 5 5 5 4 5 5 5 5 2 Class Distribution -------------------- 41% | Skirmisher 34% | Mutant 16% | Scavenger-Mutant 3% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Waste Scout | -7/Factory Scavenger-Scout | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3119 | 145 . 48 93 . 43 . 126 75 100 . . 182 135 934 1161 68 9 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1177 | . 86 48 . . . 53 197 94 135 72 . 126 193 45 128 . . Parts 65 | . 7 3 . . . 1 3 5 8 7 . 4 15 2 10 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . 1 . . . . . . 11 12 . 7 . 3 15 . . Prevented 6 | . . . . . . . . . 3 . . . . . 3 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 33 | . 3 1 . . . 1 4 3 3 4 . 2 4 2 6 . . Guns 11 | . 3 1 . . . 1 4 2 . . . . . . . . . Cannons 13 | . . . . . . . . . . . . 1 4 2 6 . . AOE 8 | . . . . . . . . . 3 4 . 1 . . . . . Classes Destroyed 11 | . 2 1 . . . 1 1 1 1 . . 3 . 1 . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . Watcher 3 | . 1 . . . . . . . . . . . 2 . . . . Swarmer 16 | . 3 . . . . . . 2 . 4 . . . 1 6 . . Grunt 6 | . . . . . . 1 3 . 2 . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . Sentry 3 | . . . . . . . 1 . . . . . 2 . . . . Hunter 1 | . . . . . . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . 1 . . . . 2 . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . 2 1 . . . 1 3 2 3 4 . 1 2 1 3 . . Combat Bots Only 4 | . 2 1 . . . 1 3 2 3 4 . 1 1 1 3 . . Max Kills in Single Turn 3 | . 1 1 . . . 1 1 1 1 3 . 2 1 1 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 1 3 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 738 | . 33 30 7 . . 4 57 84 8 3 . 114 201 14 38 . 145 Missed 306 | . 10 15 3 . . 2 17 37 6 3 . 59 97 5 22 . 30 Hits 432 | . 23 15 4 . . 2 40 47 2 . . 55 104 9 16 . 115 Melee 1 | . . . . . . . . . . . . . . 1 . . . Projectile 431 | . 23 15 4 . . 2 40 47 2 . . 55 104 8 16 . 115 Critical Strikes 3 | . . . 1 . . . . . . . . 1 . 1 . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . Damage Taken 7364 | . 177 380 60 2 . 46 668 542 32 . . 815 752 163 182 . 3545 Core 1744 | . 67 139 60 . . . 173 136 . . . 298 97 . 10 . 764 Absorbed by Shields 8 | . . . . . . . 8 . . . . . . . . . . Ignored by Resistances 112 | . . . . . . . . . . . . . 112 . . . . Regen/Repaired (Parts) 196 | . . . . . . . 21 118 14 . . 43 . . . . . Core Remaining (%) 54 | 100 . 17 89 . . . . . . . . 13 . . . . . Volleys Fired 169 | . 12 7 . . 1 1 26 18 5 2 . 36 25 10 10 . 16 Largest 2 | . 2 2 . . 2 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 170 | . 60 60 . . 80 80 80 90 70 70 . 170 170 84 84 . 84 Shots Fired 290 | . 24 12 . . 2 2 52 33 9 4 . 41 43 22 20 . 26 Gun 148 | . 24 11 . . 2 2 52 33 5 2 . 13 4 . . . . Cannon 129 | . . . . . . . . . . . . 22 39 22 20 . 26 Launcher 13 | . . 1 . . . . . . 4 2 . 6 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 115 | . 12 7 . . . . . . . . . . 28 22 20 . 26 Thermal 146 | . . . . . 2 2 52 33 5 2 . 35 15 . . . . Explosive 13 | . . 1 . . . . . . 4 2 . 6 . . . . . Electromagnetic 16 | . 12 4 . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 3 6 . . 8 10 11 9 6 10 . 5 8 3 11 . 2 Robot Miss Streak 9 | . 5 1 . . . . 3 1 1 . . 9 3 3 2 . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 164 | . 9 8 . . 2 2 34 27 7 4 . 14 26 10 14 . 7 Core Hits 87 | . 5 4 . 1 . 1 15 7 10 5 . 14 11 3 8 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . . . 2 . . . . 3 1 2 . . Burn 2 | . . . . . . . . 2 . . . . . . . . . Blast 6 | . . . . . . . . . . . . . 3 1 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4090 | . 114 68 . 6 27 26 472 358 299 210 . 592 931 302 440 . 245 Guns 1352 | . 114 68 . . 27 26 472 358 38 27 . 118 104 . . . . Cannons 2017 | . . . . . . . . . . . . 226 804 302 440 . 245 Explosions 692 | . . . . . . . . . 261 183 . 248 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 29 | . . . . 6 . . . . . . . . 23 . . . . Kinetic 1496 | . 37 38 . . . . . . . . . . 434 302 440 . 245 Thermal 1766 | . . . . . 27 26 472 358 38 27 . 344 474 . . . . Explosive 692 | . . . . . . . . . 261 183 . 248 . . . . . Electromagnetic 107 | . 77 30 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 2 2 2 2 2 . Average Corruption 1 | . . . . . . . . . . . . 1 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 55 | . . . . . . . . . . . . 7 2 28 17 1 . Message Errors 13 | . . . . . . . . . . . . 1 . 8 4 . . Matter Fused 13 | . . . . . . . . . . . . 2 . 6 4 1 . Heat Flow Errors 11 | . . . . . . . . . . . . 1 . 7 3 . . Energy Discharges 5 | . . . . . . . . . . . . . . 2 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . . . . . . 1 1 2 . . Data Loss (major) 4 | . . . . . . . . . . . . 1 1 1 1 . . Misfires 3 | . . . . . . . . . . . . 1 . 2 . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 95 | . . . . . . . . . . . . 14 49 12 18 . 2 Projectiles 92 | . . . . . . . . . . . . 11 49 12 18 . 2 Explosions 3 | . . . . . . . . . . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . 3 2 2 . 4 Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 10 | . . . . . . . . . . . . . 2 2 2 . 4 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . 23 . 2 . . . . . . . 32 . . . . . Shots 2 | . . 1 . . . . . . . . . 1 . . . . . Rammed 4 | . . . . 4 . . . . . . . . . . . . . Targets Rammed 5 | . . . . 4 . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 530 | . 40 . . . 3 12 84 144 11 . . 306 530 281 285 . 480 Average Temperature 107 | . 14 . . . 2 11 31 44 5 . . 106 136 90 88 . 317 Received Heat Transfer 1764 | . . 111 45 . . 18 129 48 18 . . 69 228 . 63 . 1035 Effects 14 | . . . . . . . . . . . . 1 5 2 1 . 5 Shutdowns 8 | . . . . . . . . . . . . . 3 . . . 5 Energy Bleed 3 | . . . . . . . . . . . . 1 1 . 1 . . Interference 2 | . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Melted 9 | . . . . . . 1 3 5 . . . . . . . . . Heat Transferred 3268 | . . . . . 74 74 1217 1147 111 74 . 321 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 3 | . . . . . . . 3 2 . . . . 3 . . . . Low Security (%) 29 | 100 100 . 100 100 100 100 14 . . . . . . . . . . Level 1 5 | . . . . . . . 7 21 . . . . . . . . . Level 2 47 | . . . . . . . 52 78 . . . . 64 . . . . Level 3 16 | . . . . . . . 25 . . . . . 35 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 907 | . 50 . . 16 17 94 815 480 . . . . 907 . . . . Initial 900 | . . . . . . . 58 427 . . . . 900 . . . . Average 421 | . 2 . . 3 1 55 571 410 . . . . 683 . . . . Influence Increases 3882 | . 77 . . 26 17 114 1037 547 160 205 . 219 1150 130 200 . . Destroy 0b10 Robot/C 1480 | . 60 . . . . 40 580 220 100 140 . 100 80 40 120 . . Destroy 0b10 Robot/NC 20 | . 5 . . . . . . . . . . 5 10 . . . . Destroy Leader 226 | . 12 . . . . 10 40 70 10 20 . . 44 . 20 . . Allied During Kill 664 | . . . . . . 50 370 170 50 . . 24 . . . . . Successful Hack 67 | . . . . 11 . 14 . 42 . . . . . . . . . Disable Machine 30 | . . . . . . . . . . . . . 30 . . . . Destroy Structure 60 | . . . . . 17 . 32 . . . . . 11 . . . . Advance Influence 900 | . . . . . . . . . . . . . 900 . . . . Partial Spotted 45 | . . . . 15 . . . 30 . . . . . . . . . Lose Combat Pursuer 390 | . . . . . . . 15 15 . 45 . 90 75 90 60 . . Influence Decreases 3882 | . 27 50 . 26 17 30 306 922 303 197 305 219 590 690 200 . . Entered New Map 1172 | . . 25 . . . . 26 388 163 57 305 . . 208 . . . Time Decay 1931 | . 27 25 . 26 17 20 . 294 140 140 . 150 410 482 200 . . Search Patrol Dispatched 150 | . . . . . . . . . . . . . 150 . . . . Lost Part 194 | . . . . . . 10 90 30 . . . 34 30 . . . . Lost Ally 285 | . . . . . . . 190 60 . . . 35 . . . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . Squads Dispatched 11 | . . . 1 . . 1 . 5 . . . . 4 . . . . Investigation 1 | . . . . . . . . 1 . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . 2 . . . . Reinforcement 3 | . . . 1 . . 1 . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 3 | . . . 1 . . . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 138 | . 8 4 8 . 1 3 25 13 5 7 . 19 16 9 14 . 6 Peak Tracking Total 9 | . 4 2 7 . 1 2 9 6 3 4 . 3 5 7 4 . 7 Tactical Retreats 12 | . . . . . . . 1 1 . 1 . 2 3 3 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . . . . 1 . . 5 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 2 | . . . . . . . . . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 28 | . 1 . 1 4 . 1 2 8 1 2 4 . 2 2 . . . Terminals 12 | . 1 . 1 2 . . 2 5 . . . . 1 . . . . Fabricators 2 | . . . . 1 . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . Total Hacks 71 | . 1 . 1 7 . 1 3 12 1 8 32 . 3 2 . . . Successful 55 | . 1 . . 3 . 1 . 7 1 8 32 . . 2 . . . Failed 16 | . . . 1 4 . . 3 5 . . . . 3 . . . . Catastrophic 3 | . . . 1 . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 36 | . 2 . 1 7 . . 3 13 . . . . 3 . . 7 . Terminals 20 | . 1 . 1 5 . . 3 9 . . . . 1 . . . . Fabricators 3 | . . . . 1 . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . Terminal Hacks 46 | . . . . 1 . . . 2 1 8 32 . . 2 . . . Record 19 | . . . . . . . . . 1 7 11 . . . . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . 2 . . . Terminal Index 2 | . . . . 1 . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . 2 . . . 5 . . . . . . . . . Terminals 5 | . 1 . . 1 . . . 3 . . . . . . . . . Botnet 5 | . 1 . . 1 . . . 3 . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 3 . . 1 6 . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 5 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 13 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 28 | . . . . . 21 . . . . 2 . 1 . . . 4 . Largest Group 21 | . . . . . 21 19 19 9 6 8 8 6 . . . 4 3 Highest-Rated Group 511 | . . . . . 511 481 481 271 174 236 236 174 . . . 154 116 Highest-Rated Ally 96 | . . . . . 35 35 35 31 31 31 31 96 . . . 39 39 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 351 | . . . . . 24 12 191 64 5 23 . 32 . . . . . Total Damage 6246 | . . . . . 660 170 3375 917 63 399 . 662 . . . . . Kills 46 | . . . . . 3 1 25 8 2 3 . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 8536 | . . . 76 95 218 55 608 648 292 284 51 944 985 1627 1523 914 216 Optics 8398 | . . . . 33 218 55 608 648 292 284 51 944 985 1627 1523 914 216 Sensors 4416 | . . . . 36 193 55 386 . . . . . 453 659 1523 914 197 Structural 4843 | . . . 76 95 218 55 608 648 292 284 51 942 984 590 . . . Traps 78 | . . . 66 12 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 2 2 . 2 . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 9313 | 42 332 399 80 95 218 55 608 648 292 284 51 944 985 1627 1523 914 216 Spaces Moved 8250 | 34 167 322 146 166 191 32 710 810 294 360 90 1159 643 1318 933 736 139 Core 432 | 15 . 21 146 166 83 . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . Legs 4689 | 19 167 301 . . 9 . . 80 . . . 345 643 1318 933 736 138 Wheels . | . . . . . . . . . . . . . . . . . . Hover 80 | . . . . . 80 . . . . . . . . . . . . Flight 3049 | . . . . . 19 32 710 730 294 360 90 814 . . . . . Fastest Speed 26 | 50 120 50 50 50 29 29 26 39 39 39 39 39 113 115 115 115 115 Average Speed 85 | 100 120 117 50 50 78 29 34 58 39 39 39 68 116 115 115 115 123 Slowest Speed 400 | 150 120 120 50 50 170 32 105 120 39 39 39 140 127 115 115 115 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 2 7 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 31 21 19 6 85 3 63 26 52 63 74 98 21 97 73 92 37 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . . 1 . 1 . . . . 2 . Known Exits Taken 10 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . 2 3 . 5 . 2 1 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 106 | . . 7 . . . . . . 14 13 . 49 11 6 4 . 2 Melee . | . . . . . . . . . . . . . . . . . . Projectile 37 | . . . . . . . . . . . . 14 11 6 4 . 2 AOE 69 | . . 7 . . . . . . 14 13 . 35 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Total 10149 | 39 277 332 152 177 254 74 1013 945 458 498 105 1262 831 1409 1362 803 158 Wait 1546 | . 98 . . 3 56 41 203 103 157 137 16 51 123 71 419 68 . Move 8212 | 33 166 321 145 166 190 31 702 796 291 359 89 1158 642 1317 932 735 139 Hop 9 | . . . . . . . 2 6 1 . . . . . . . . Pick Up 20 | 1 1 3 . . . . . 3 . . . 4 8 . . . . Fast Attach 35 | 5 . . 3 3 3 1 9 5 . . . 2 2 2 . . . Attach 15 | . . 1 . . . . . 2 . . . 6 3 . . . 3 Detach 4 | . . . 2 . . . . 2 . . . . . . . . . Swap 30 | . . . . . 1 . 1 3 4 . . 3 16 1 1 . . Drop 31 | . . . 2 1 3 . 2 7 . . . 2 11 3 . . . Fire 169 | . 12 7 . . 1 1 26 18 5 2 . 36 25 10 10 . 16 Melee . | . . . . . . . . . . . . . . . . . . Ram 4 | . . . . 4 . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . 68 . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . 5 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Subcaves 379 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 407 | -10/Subcaves | Learned location of Zion (-6) 407 | -10/Subcaves | Met a Zionite searching for "candidates" 463 | -10/Subcaves | Discovered new exit (range 5) 464 | -10/Subcaves | Shifting Twisted Machinery released Flamer 704 | -10/Subcaves | Core integrity fell below 50% 765 | -10/Subcaves | Core integrity fell below 20% 774 | -10/Subcaves | Entered Materials 774 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 852 | -8/Materials | Discovered new exit (range 3) 854 | -8/Materials | Entered Factory 854 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 949 | -7/Factory | Sucked down chute 949 | -7/Factory | Entered Waste 950 | -7/Waste | Met a frightened Derelict 950 | -7/Waste | Joined by Warlord forces that had cleared the area 1050 | -7/Waste | Discovered new exit (range 13) 1074 | -7/Waste | Identified exit to Factory 1119 | -7/Waste | A Compactor rumbled back to life 1120 | -7/Waste | Spotted C-40 Crusher 1124 | -7/Waste | Allies destroyed C-40 Crusher 1155 | -7/Waste | Lost 3 allies 1167 | -7/Waste | Entered Factory 1167 | -7/Factory | Accompanied by 19 allies 1178 | -7/Factory | Identified exit to Garrison 1222 | -7/Factory | Entered Garrison 1222 | -7/Garrison | Accompanied by 19 allies 1246 | -7/Garrison | Triggered checkpoint 1276 | -7/Garrison | Triggered checkpoint 1300 | -7/Garrison | Triggered checkpoint 1338 | -7/Garrison | Lost 6 allies 1352 | -7/Garrison | Triggered checkpoint 1433 | -7/Garrison | Discovered new exit (range 12) 1436 | -7/Garrison | Identified exit to Factory 1518 | -7/Garrison | Triggered checkpoint 1555 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1644 | -7/Garrison | Discovered exit to Factory (range 12) 1655 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1658 | -7/Garrison | Lost 6 parts (2p2n1u1w) 1752 | -7/Garrison | Triggered checkpoint 1786 | -7/Garrison | Discovered exit to Factory (range 15) 1830 | -7/Garrison | Entered Factory 1830 | -7/Factory | Accompanied by 9 allies 1963 | -7/Factory | Build established: Scavenger-Mutant 2082 | -7/Factory | Garrison activated, responded to threat 2279 | -7/Factory | Discovered new exit (range 19) 2293 | -7/Factory | Identified exit to Lower Caves 2478 | -7/Factory | Entered Lower Caves 2478 | -7/Lower Caves | Accompanied by 6 allies 2549 | -7/Lower Caves | Build established: Mutant 2585 | -7/Lower Caves | Entered a destroyed Warlord outpost 2621 | -7/Lower Caves | Learned Factory terminal intel 2633 | -7/Lower Caves | Spotted B-75 Beast 2641 | -7/Lower Caves | Discovered new exit (range 13) 2648 | -7/Lower Caves | Identified exit to Lower Caves 2770 | -7/Lower Caves | Entered another Lower Caves area 2770 | -7/Lower Caves | Accompanied by 6 allies 2771 | -7/Lower Caves | Encountered a Warlord checkpoint 2773 | -7/Lower Caves | Discovered new exit (range 14) 2778 | -7/Lower Caves | Identified exit to Factory 2829 | -7/Lower Caves | Learned Factory garrison access intel 2831 | -7/Lower Caves | Entered an active Warlord outpost 2831 | -7/Lower Caves | A Commander dispatched an escort 2837 | -7/Lower Caves | Learned Factory emergency access door positions 2837 | -7/Lower Caves | Learned Armory security intel 2837 | -7/Lower Caves | Learned Research terminal intel 2837 | -7/Lower Caves | Learned Armory terminal intel 2846 | -7/Lower Caves | Learned 8 Factory zone layouts 2913 | -7/Lower Caves | Discovered new exit (range 7) 2915 | -7/Lower Caves | Identified exit to Data Miner 3054 | -7/Lower Caves | Entered Data Miner 3054 | -7/Data Miner | Accompanied by 8 allies 3054 | -7/Data Miner | Discovered new exit (range 6) 3055 | -7/Data Miner | Commander's escort returned to base 3055 | -7/Data Miner | Commander's escort returned to base 3056 | -7/Data Miner | Identified exit to Proximity Caves 3060 | -7/Data Miner | Met Data Miner 3071 | -7/Data Miner | Learned location of Section 7 (-2) 3071 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3078 | -7/Data Miner | Received God Mode back door access code from Data Miner 3105 | -7/Data Miner | Entered Proximity Caves 3105 | -6/Proximity Caves | Accompanied by 6 allies 3169 | -6/Proximity Caves | Spotter reported a threat 3259 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3295 | -6/Proximity Caves | Core integrity fell below 50% 3301 | -6/Proximity Caves | Spotter reported a threat 3349 | -6/Proximity Caves | Discovered exit to Factory (range 10) 3490 | -6/Proximity Caves | Learned location of 2 exits from Factory 3520 | -6/Proximity Caves | Ambushed by research squad 3539 | -6/Proximity Caves | Escorted by Enhanced Grunt 3564 | -6/Proximity Caves | Core integrity fell below 20% 3579 | -6/Proximity Caves | Found Prototype Device 3579 | -6/Proximity Caves | Identified Exp. Thermal Shield 3639 | -6/Proximity Caves | Spotter reported a threat 3700 | -6/Proximity Caves | Spotter reported a threat 3705 | -6/Proximity Caves | Learned 4 Factory zone layouts 3816 | -6/Proximity Caves | Spotter reported a threat 3849 | -6/Proximity Caves | Build established: Scavenger-Mutant 3869 | -6/Proximity Caves | Spotter reported a threat 3922 | -6/Proximity Caves | Spotter reported a threat 4049 | -6/Proximity Caves | Entered Factory 4049 | -6/Factory | Evolved 2 slots: Utility x2 4050 | -6/Factory | Identified exit to Factory 4050 | -6/Factory | Identified exit to Lower Caves 4053 | -6/Factory | Loaded intel: 26 terminal locations 4054 | -6/Factory | Loaded intel: 4 garrison access locations 4105 | -6/Factory | Garrison activated, responded to threat 4399 | -6/Factory | Search patrols dispatched 4742 | -6/Factory | Discovered exit to Lower Caves (range 2) 4876 | -6/Factory | Build established: Skirmisher 5034 | -6/Factory | Entered Lower Caves 5198 | -6/Lower Caves | Encountered a Warlord checkpoint 5567 | -6/Lower Caves | Learned Factory security intel 5624 | -6/Lower Caves | Found Prototype Device 5624 | -6/Lower Caves | Identified Heart of Steel 5761 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5931 | -6/Lower Caves | Build established: Mutant 6056 | -6/Lower Caves | Discovered new exit (range 19) 6078 | -6/Lower Caves | Identified exit to Lower Caves 6661 | -6/Lower Caves | Entered another Lower Caves area 6662 | -6/Lower Caves | Encountered a Warlord checkpoint 6663 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6679 | -6/Lower Caves | Discovered exit to Factory (range 6) 6681 | -6/Lower Caves | Learned Factory security intel 6841 | -6/Lower Caves | Build established: Skirmisher 7199 | -6/Lower Caves | Lost 3 allies 7721 | -6/Lower Caves | Discovered new exit (range 20) 7966 | -6/Lower Caves | Identified exit to Zion 8184 | -6/Lower Caves | Entered Zion 8237 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8258 | -6/Zion | Discovered new exit (range 19) 8289 | -6/Zion | System corruption cleaned by Quarantine Array 8416 | -6/Zion | Learned location of Armory (-4) 8546 | -6/Zion | Identified exit to Deep Caves 8653 | -6/Zion | Received a hallucinogenic algorithm 8792 | -6/Zion | Met Imprinter 8809 | -6/Zion | Imprinted 8812 | -6/Zion | Declared Zion's savior 9006 | -6/Zion | Given A8's code to call for help 9068 | -6/Zion | Opened final containment barrier to the Deep Caves 9085 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9098 | -6/Zion | Entered Deep Caves 9098 | -6/Deep Caves | Accompanied by 4 allies 9241 | -6/Deep Caves | Attacked by Z-Imprinter 9287 | -6/Deep Caves | Z-Facility disabled 9300 | -6/Deep Caves | Core integrity fell below 50% 9309 | -6/Deep Caves | Core integrity fell below 20% 9314 | -6/Deep Caves | Destroyed by ZR-UJ0(z) with Zionite Laser-S Last Messages --------------- Z-Facility disabled. Rnf. Deuterium Engine destroyed. I1-0NE(z) knocked back. Gauss Cannon destroyed. Adv. Sensor Array destroyed. Destroyed Prototype Hover Unit. I1-0NE(z) knocked back. Power failure, Rnf. Deuterium Engine shutdown. Z-Imprinter knocked back. Heart of Steel destroyed. Arm. Leg destroyed. Z-Imprinter knocked back. Imp. Carbon-fiber Leg destroyed. Power failure, Rnf. Deuterium Engine shutdown. Rnf. Deuterium Engine destroyed. Mni. Assault Cannon destroyed. Acquired 3 matter. Acquired 6 matter. Arm. Leg destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????""" | | ???????????????????????????????"" | | ?????????????????????????????????""" | | ????????????????? ??????????????"" | | ??????????????? ?????????????"" | | ???????????? ????????????"" | | ?????????? ??????????? " | | ????????? ??????????? | | ???????? ?????????? | | ???????? ?????????? | | ??????? ?????????? | | ??????? "????""""?" | | ??????? """"?""""??"" | | ?????? """""" | | ?????? """""" ??" | | ????? """""" ""?"" | | ????? """""" """"""" | | ????? """"" """"""" | | ???? """ """"""" | | ???? """ """"" % | | ??? """ """ % | | ??? " "" % | | ??? """"""""""o % | | ??? """ """ | | ??? z | | ??? I@z | | ??? | | ???? | | ???? z | | ????? z | | ????? z ##### | | ????? ###% ##; #;##???### | | ?????? #???# ? ## ##?#??????#### | | ?????? ?????###?#??### #####????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 30 Evasion (%) 64 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Power Amplifier | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Point Defense System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Drone Bay | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Signs Are For Wimps We Are Legion Challenges ------------ None Game ------ Seed SuspensionZhirovTearclaws Manual? 0 Play Time 01:27:35 Cumulative 22.2 hours Start 2025.08.29 @ 10:28:36 End 2025.08.29 @ 12:20:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8cefa3d-107d-41d9-bd52-8f6501a86047