Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 03:43:23 Player: Back to the Scrapyard Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (207) 1035 Value Destroyed (12249) 12249 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (7900) 7900 TOTAL SCORE: 29324 Bonus ------- High Alert Combat Kills 2413 Follower Combat Kills 1707 Registered with UFD 300 Met Optimus in HQ 500 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1450 Matter 238/300 Energy 7/100 System Corruption 50% Temperature Cool (0) Movement Walking (140) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Heavy Shield Leg Heavy Shield Leg > --- UTILITY (11) ----- Experimental Armor Integrity Analyzer System Mapper > --- WEAPON (6) ------- Phasing Sabre > --- INVENTORY (5) ---- Light Ion Engine High-capacity Storage Unit Quantum Shading Machine Point Defense System Point Defense System Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Experimental Targeting Computer Experimental Weapon Cycler Improved Focal Shield Experimental Thermal Shield Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Quantum Rifle Perforator Phasing Sabre > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Advanced Heavy Siege Treads Advanced Heat Sink High-capacity Storage Unit Large Matter Pod Large Matter Pod Matter Compressor Quantum Shading Machine Improved Medium Armor Plating Advanced Force Field Point Defense System Point Defense System System Mapper Component Analysis Suite Dynamic Insulation System Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Hellfire Missile Launcher [Rating: 188] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Makeshift Transmission Jammer Storage Huge Storage Unit Processor Rainbow Chip Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Minigun Energy Gun Advanced Variable Charge Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Hellfire Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Axe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Slots Evolved 16 | . . . . . . 10 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . . . 4 . . . . 2 . . 1 . 2 . Weapon 4 | . . . . . . 4 . . . . . . . . . . . Parts Attached 156 | 9 . 4 7 3 5 8 1 3 . 7 3 33 12 2 19 28 12 Power 22 | 1 . . 2 1 . . 1 . . 1 1 4 2 1 5 2 1 Engine 6 | 1 . . 1 1 . . 1 . . 1 . 1 . . . . . Core 5 | . . . 1 . . . . . . . . 3 1 . . . . Reactor 11 | . . . . . . . . . . . 1 . 1 1 5 2 1 Propulsion 37 | 4 . 1 1 . 3 2 . 1 . 3 . 11 2 . 2 2 5 Treads 25 | 1 . 1 1 . 3 2 . 1 . 1 . 7 2 . 2 2 2 Leg 11 | 2 . . . . . . . . . 2 . 4 . . . . 3 Wheel 1 | 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 44 | 2 . . 1 1 2 4 . 1 . 2 2 8 3 . 6 11 1 Device 23 | 1 . . . . 1 1 . . . 1 1 3 2 . 4 9 . Storage 6 | 1 . . . 1 1 1 . 1 . . . . . . 1 . . Processor 5 | . . . 1 . . . . . . . . 1 . . 1 2 . Hackware 4 | . . . . . . 1 . . . . . 2 . . . . 1 Protection 6 | . . . . . . 1 . . . 1 1 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 53 | 2 . 3 3 1 . 2 . 1 . 1 . 10 5 1 6 13 5 Energy Gun 12 | . . . . 1 . . . . . 1 . 1 1 . 4 3 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Gun 27 | 2 . 3 . . . . . . . . . 5 3 1 2 8 3 Ballistic Cannon 8 | . . . 2 . . . . . . . . 4 1 . . 1 . Launcher 1 | . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . . . . . . 4 . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . System Corruption 16 | . . . . . . . . . . . . . 16 . . . . Parts Lost 109 | . . . 1 6 . 1 3 2 . 4 2 19 . 1 14 29 27 Power 16 | . . . 1 2 . . 1 . . 1 . 2 . . 3 2 4 Propulsion 23 | . . . . 2 . . 1 2 . 2 . 7 . . 2 2 5 Utility 33 | . . . . . . 1 1 . . . 2 5 . 1 2 14 7 Weapon 37 | . . . . 2 . . . . . 1 . 5 . . 7 11 11 Highest Loss Streak 16 | . . . 1 5 . 1 2 2 . 4 1 16 . 1 4 5 12 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . 1 . Average Backups 18 | 5 6 7 6 8 18 17 19 21 25 24 24 23 24 21 20 20 14 Power 1 | 1 1 2 1 . . 1 1 1 2 1 1 2 3 2 1 2 2 Propulsion . | 3 4 2 . . . . . . . . 1 2 2 2 2 . . Utility 10 | . . . 1 5 10 8 8 10 14 14 17 14 11 9 11 13 7 Weapon 4 | 1 1 2 2 1 5 6 7 8 8 6 3 2 6 7 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 1 2 2 5 . 1 . . 2 1 6 6 . 11 . 5 Power 5 | . . . 1 . . . . . . . . . 3 . . . 1 Propulsion 8 | . . 1 . 1 . . . . . . . 2 1 . 3 . . Utility 14 | . . . . 1 3 . . . . . . 2 . . 4 . 4 Weapon 14 | . . . 1 . 2 . . . . 2 1 2 2 . 4 . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 77 | . 88 95 91 80 81 73 67 61 55 63 63 65 97 89 87 82 66 Engine 6 | . 14 14 7 12 12 5 4 5 5 4 . . . . . . . Reactor 1 | . . . . . . . . . . . 4 . 4 9 8 7 6 Treads 13 | . . 19 27 17 15 21 19 17 11 4 5 7 18 9 8 7 5 Leg 1 | . 22 4 . . . . . . . 8 10 6 . . . . . Device 8 | . 14 14 7 . 3 15 8 5 5 9 8 5 10 13 17 22 20 Storage 7 | . 14 14 11 10 12 5 5 5 5 5 5 5 5 4 4 4 5 Processor 7 | . . . 3 10 12 5 5 5 5 5 5 3 5 4 7 7 7 Hackware 4 | . . . . . . 2 5 5 5 5 5 12 15 14 10 6 . Protection 2 | . . . . . . 4 5 5 5 8 10 5 5 4 1 . . Energy Gun 2 | . . . . . . . . . . 3 5 2 4 4 11 11 2 Energy Cannon 4 | . . . 4 10 12 . . . . . . . . . . . . Ballistic Gun 9 | . 22 28 9 6 12 4 . 4 5 . . 6 14 19 12 9 14 Ballistic Cannon 2 | . . . 13 7 . . . . . . . 1 11 4 1 1 . Special Melee Weapon 1 | . . . . . . 4 5 5 5 5 5 2 . . . . . Peak Build Rating 188 | 7 7 12 36 37 46 123 124 122 117 142 149 151 138 155 165 188 153 Average Rating 85 | 4 6 7 23 33 37 118 120 119 117 132 141 92 112 152 148 162 113 On Entrance 88 | . 7 5 12 36 32 46 122 117 117 117 142 137 92 138 153 164 152 Avg Prop Armor Cover (%) 5 | 10 . . . . . . . . . 5 5 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 12 12 15 29 66 106 165 161 159 156 167 170 169 155 174 170 176 168 Greatest Support 160 | 20 20 40 62 62 45 88 88 96 52 52 50 97 160 160 160 160 150 Greatest Overweight (x) 51 | 1 . 1 . 3 5 1 2 2 2 51 3 34 1 1 1 2 35 Average Overweight (x) 1 | . . . . 1 3 1 1 1 2 4 3 2 . 1 . . 2 Largest Inventory Capacity 25 | 8 8 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 8 19 25 25 25 25 25 25 25 25 25 25 25 24 24 Most Carried 25 | 8 8 8 8 15 25 24 20 25 25 25 25 25 25 25 25 25 20 Average Carried 19 | 5 6 7 7 12 22 17 19 21 25 24 24 23 24 23 21 21 15 Final Capacity 25 | 8 8 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 8 14 25 18 20 25 25 24 24 25 25 25 25 18 5 Class Distribution -------------------- 30% | Commander-Mutant 23% | Mutant 20% | Scavenger-Executioner 12% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Executioner | -4/Cetus Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Matter Collected 10390 | 223 . 140 300 314 10 830 117 489 . 288 209 986 371 411 1299 4137 266 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12292 | 87 . 115 210 455 . . . 25 . . . 407 482 738 2477 5822 1474 Parts 520 | 15 . 9 11 17 . . . 3 . . . 17 24 23 109 256 36 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 7 | . . . . 1 . . . . . . . . . . 2 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . 12 . . . 3 34 . 5 . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Combat Hostiles Destroyed 159 | . . 4 5 6 . . . 1 . . . 8 7 9 33 65 21 Guns 111 | . . 4 1 2 . . . 1 . . . 7 2 7 32 43 12 Cannons 39 | . . . 4 4 . . . . . . . 1 5 2 1 22 . AOE 9 | . . . . . . . . . . . . . . . . . 9 Classes Destroyed 19 | 2 . 2 2 3 . . . . . . . 2 1 . 4 1 2 Worker 16 | 1 . . . . . . . . . . . . . . . 14 1 Builder 8 | . . . . . . . . . . . . 1 . . 1 6 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . 1 Recycler 9 | . . . . 1 . . . . . . . . . 1 . 7 . Turret 2 | . . . 2 . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . 1 2 . Swarmer 23 | . . 2 . . . . . 1 . . . 2 . 1 . 16 1 Grunt 66 | . . 2 1 1 . . . . . . . 4 . 7 20 18 13 Brawler 2 | . . . . . . . . . . . . . . . . . 2 Duelist 1 | . . . . 1 . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . 3 . 2 Sentry 9 | . . . . 4 . . . . . . . 1 . 1 . 2 1 Specialist 3 | . . . . . . . . . . . . . . . 3 . . Hunter 17 | . . . . . . . . . . . . . . . . 13 4 Programmer 22 | . . . . . . . . . . . . . . . 8 14 . Q-Series 1 | . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . 1 . . . 1 . Cetus Guard 7 | . . . . . . . . . . . . . 7 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . 1 . . Protovariant H 1 | . . . . . . . . . . . . . . . 1 . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 14 | 3 . 2 2 2 . . . 1 . . . 4 4 5 4 14 8 Combat Bots Only 11 | . . 2 2 2 . . . 1 . . . 3 4 4 4 11 8 Max Kills in Single Turn 3 | 1 . 1 1 1 . . . 1 . . . 2 2 2 2 3 2 Gunslinging 2 | . . . . . . . . . . . . . . . 1 2 . Exploded 2 | . . . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Hostile Shots Fired 1686 | . . 14 53 132 . 26 35 42 . 79 36 251 10 36 250 477 245 Missed 469 | . . 5 21 48 . 6 6 15 . 32 10 76 3 13 62 126 46 Hits 1217 | . . 9 32 84 . 20 29 27 . 47 26 175 7 23 188 351 199 Melee 18 | . . . . . . 3 . . . . . . . . . . 15 Projectile 1199 | . . 9 32 84 . 17 29 27 . 47 26 175 7 23 188 351 184 AOE 17 | . . . . . . . . . . . . 1 . . . 16 . Critical Strikes 62 | . . . . . . . 2 2 . 1 . 6 4 . 19 21 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 23249 | . . 92 490 731 . 412 555 533 . 786 613 3904 292 577 3919 5699 4646 Core 3333 | . . 19 69 125 . 102 59 63 . 69 67 1022 . 34 219 550 935 Absorbed by Shields 1902 | . . . . . . 127 84 . . . . 28 . . . 1348 315 Reduced by Siege Mode 1530 | . . . . . . . . . . . . . . 216 337 405 572 Ignored by Resistances 1554 | . . . . . . . . . . . . . . . 482 1072 . Regen/Repaired (Parts) 1958 | . . . . . . 28 112 92 298 134 101 658 . . 47 488 . Core Remaining (%) 53 | 100 . . . . 14 . . . . 70 . . 5 . 80 . . Volleys Fired 419 | 13 . 9 19 17 . 5 . 10 . 7 . 36 7 17 77 161 41 Largest 6 | 2 . 2 3 3 . 1 . 1 . 1 . 4 6 6 6 6 6 Hottest 396 | 40 . 40 146 160 . 25 . 25 . 25 . 122 242 263 396 396 236 Shots Fired 1456 | 26 . 18 41 38 . 5 . 10 . 7 1 78 38 99 384 559 152 Gun 1274 | 26 . 18 6 6 . 5 . 8 . 7 1 70 22 82 365 515 143 Cannon 171 | . . . 35 32 . . . . . . . 8 16 17 19 44 . Launcher 9 | . . . . . . . . . . . . . . . . . 9 Special 2 | . . . . . . . . 2 . . . . . . . . . Kinetic 967 | 26 . 18 28 27 . 5 . 8 . 7 . 66 37 84 208 335 118 Thermal 478 | . . . 13 11 . . . . . . 1 12 1 15 176 224 25 Explosive 9 | . . . . . . . . . . . . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 3 . 9 13 9 . 5 . 7 . 1 . 8 8 8 31 29 24 Robot Miss Streak 12 | 5 . 1 2 3 . . . 5 . 3 . 7 4 4 4 12 5 Penetration Max 3 | . . . . . . . . . . . . 1 1 1 1 3 1 Secondary Targets 35 | . . . . . . . . . . . . 3 . . 8 18 6 Max Gunslinging Chain 2 | . . . . . . . . . . . . 1 . . 2 2 1 Shots Hit Robots 969 | 10 . 15 24 24 . 5 . 5 . 2 . 48 19 59 251 380 127 Core Hits 522 | 5 . 6 10 12 . 1 . 2 . . . 22 14 23 98 258 71 Critical Kills 48 | . . 1 . . . . . . . . . 1 5 2 2 34 3 Critical Parts Destroyed 64 | . . . . . . . . . . . . . 1 1 13 47 2 Critical Strikes 138 | . . 1 1 1 . . . . . . . 3 6 6 15 100 5 Destroy 132 | . . 1 . . . . . . . . . 1 6 4 15 100 5 Blast 6 | . . . 1 1 . . . . . . . 2 . 2 . . . Melee Attacks 15 | . . . . . . 1 . . . . . . . . . 11 3 Impact . | . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . 1 . . . . . . . . . 11 3 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28536 | 110 . 146 585 564 . 56 . 47 . 35 . 1295 719 1775 8101 10279 4824 Guns 23153 | 110 . 146 147 67 . 52 . 47 . 35 . 977 379 1461 7711 9227 2794 Cannons 3109 | . . . 438 486 . . . . . . . 308 340 314 378 845 . Explosions 2037 | . . . . . . . . . . . . . . . . 104 1933 Melee 173 | . . . . . . . . . . . . . . . . 76 97 Ramming 64 | . . . . 11 . 4 . . . . . 10 . . 12 27 . Kinetic 17335 | 110 . 146 392 356 . 52 . 47 . 35 . 1155 719 1580 4417 6135 2191 Thermal 8927 | . . . 193 197 . . . . . . . 130 . 195 3672 3937 603 Explosive 2020 | . . . . . . . . . . . . . . . . 87 1933 Electromagnetic 17 | . . . . . . . . . . . . . . . . 17 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 173 | . . . . . . . . . . . . . . . . 76 97 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . . . . . 2 2 2 2 . 10 10 26 1 17 46 50 Average Corruption 10 | . . . . . . 1 2 2 2 . 8 10 10 1 8 14 47 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 286 | . . . . . . . 2 14 . . 9 80 23 2 52 63 41 Message Errors 63 | . . . . . . . . 2 . . 3 20 7 1 10 14 6 Matter Fused 53 | . . . . . . . 2 2 . . 2 15 5 . 12 14 1 Heat Flow Errors 24 | . . . . . . . . 5 . . . 5 3 . 1 2 8 Energy Discharges 29 | . . . . . . . . 1 . . 1 10 3 . 7 4 3 Parts Rejected 8 | . . . . . . . . . . . . 4 . . 1 2 1 Parts Fused 2 | . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 32 | . . . . . . . . 3 . . 1 12 1 . 7 5 3 Data Loss (major) 15 | . . . . . . . . 1 . . 1 4 . . 3 3 3 Misfires 11 | . . . . . . . . . . . 1 3 1 . 5 1 . Alerts 7 | . . . . . . . . . . . . 5 1 . . . 1 Misdirections 2 | . . . . . . . . . . . . 1 . . . . 1 Weapon Failures 40 | . . . . . . . . . . . . 1 2 1 6 16 14 Overload Shots 10 | . . . . . . . . . . . . . . . 3 7 . Effects 1 | . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . Overflow Damage 74 | . . . . 5 . . . . . . . . . 8 . . 61 Projectiles 13 | . . . . 5 . . . . . . . . . 8 . . . Explosions 61 | . . . . . . . . . . . . . . . . . 61 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 35 | . . . 2 . . . . . . . . . . 2 6 25 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . 2 . . . . . . . . . . 2 5 24 . Secondary 2 | . . . . . . . . . . . . . . . 1 1 . Self-Inflicted Damage 360 | . . . . . . . . . . . . . . . . . 360 Shots 5 | . . . . . . . . . . . . . . . . . 5 Rammed 9 | . . . . 4 . 1 . . . . . . . . 2 2 . Targets Rammed 11 | . . . . 4 . 1 . . . . . 1 . . 2 3 . Kicked 1 | . . . . . . . . . . . . 1 . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . Highest Temperature 508 | . . 6 213 480 . . 1 216 . 6 24 260 416 508 306 419 216 Average Temperature 118 | . . 6 65 166 . . 1 87 . 6 19 92 192 195 83 121 67 Received Heat Transfer 3265 | . . 30 192 303 . 102 147 225 . 9 . 594 . 84 792 355 432 Effects 20 | . . . . 6 . . . . . . . . . 8 . 6 . Shutdowns 6 | . . . . 2 . . . . . . . . . 3 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Interference 7 | . . . . 2 . . . . . . . . . . . 5 . Damage (major) 6 | . . . . 2 . . . . . . . . . 4 . . . Siege Activations 43 | . . . . . . . . . . . . . . 3 16 18 6 Total Turns 655 | . . . . . . . . . . . . . . 57 314 210 74 Longest Duration 59 | . . . . . . . . . . . . . . 37 59 21 27 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . . . . . . . . . . . . . 15 12 . Heat Transferred 11244 | . . . 259 297 . . . . . . . 272 . 259 4551 4884 722 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Maximum Alert Level 4 | . . . . . . 1 . . . . 1 . . . 1 4 4 Low Security (%) 80 | 100 100 100 . 100 . 81 . . . . 70 100 100 100 78 35 . Level 1 8 | . . . . . . 18 . . . . 29 . . . 21 19 . Level 2 1 | . . . . . . . . . . . . . . . . 6 . Level 3 5 | . . . . . . . . . . . . . . . . 16 84 Level 4 3 | . . . . . . . . . . . . . . . . 22 15 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1467 | 10 . 50 . 31 . 300 . . . . 300 123 68 123 302 1467 1189 Initial 803 | . . . . 29 . . . . . . 300 28 . . 49 168 803 Average 163 | . . 7 . 2 . 95 . . . . 154 26 22 34 130 581 845 Influence Increases 6885 | 20 . 100 90 181 . 505 32 495 . 98 453 475 252 264 948 2143 829 Destroy 0b10 Robot/C 4120 | . . 80 60 140 . 220 20 380 . 60 20 320 160 180 720 1300 460 Destroy 0b10 Robot/NC 255 | 20 . . . 10 . 10 . . . 10 15 10 10 5 10 145 10 Destroy Leader 604 | . . 20 . . . 44 10 30 . 20 12 40 . 40 82 244 62 Allied During Kill 317 | . . . . 6 . 79 2 85 . 8 8 68 58 3 . . . Successful Hack 82 | . . . . 18 . . . . . . . 5 4 18 22 15 . Disable Machine 195 | . . . . . . . . . . . 60 . . . 45 60 30 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . Destroy Structure 712 | . . . . 7 . 2 . . . . 38 2 20 18 54 364 207 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 135 | . . . 30 . . . . . . . . 30 . . 15 15 45 Influence Decreases 5745 | 20 . 100 28 243 . 505 32 401 94 98 394 534 252 175 738 1013 1118 Entered New Map 955 | . . . . 33 . . . . 94 . . 31 . . 40 131 626 Time Decay 3430 | 20 . 100 28 175 . 208 30 381 . 78 334 395 162 147 558 592 222 Lost Part 835 | . . . . 35 . 2 2 . . . 20 68 . 8 140 290 270 Lost Ally 390 | . . . . . . 160 . 20 . 20 40 40 90 20 . . . Purge Threat 135 | . . . . . . 135 . . . . . . . . . . . Squads Dispatched 46 | . 1 1 . . . 5 . 1 . . 1 4 . 8 7 10 8 Investigation 7 | . 1 1 . . . 2 . 1 . . . . . 1 1 . . Extermination 8 | . . . . . . 1 . . . . 1 . . . 3 3 . Reinforcement 21 | . . . . . . . . . . . . 4 . 7 3 5 2 Assault 5 | . . . . . . 2 . . . . . . . . . 1 2 Garrison 5 | . . . . . . . . . . . . . . . . 1 4 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 2 . . . 3 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Distress Signals 13 | . . . . . . . . . . . 1 2 2 2 . 4 2 Communications Jammed 133 | . . . . . . 21 . . . 1 36 9 . 58 5 3 . Distress Signals 128 | . . . . . . 19 . . . . 36 9 . 58 3 3 . Times Spotted 281 | . . 5 7 7 . 19 4 19 . 7 5 36 8 15 37 78 34 Peak Tracking Total 9 | . . 3 2 3 . 5 2 5 . 2 3 9 5 4 4 8 9 Tactical Retreats 7 | . . . 1 . . . . . . . . 2 . . 1 1 2 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Traps Triggered 11 | . 2 . 2 . . 2 . . . . 1 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Machines Disabled 22 | . . . 3 . . 1 . . . . 4 1 . . 6 5 2 Max in Single Turn 1 | . . . 1 . . . . . . . . 1 . . 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . 1 1 . Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Machines Accessed 38 | . 2 2 1 6 3 3 . 1 . . 2 5 2 2 5 3 1 Terminals 23 | . 2 1 . 6 . 2 . 1 . . 1 4 2 1 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 1 . . 2 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . 1 1 1 Total Hacks 89 | . 2 3 1 11 25 6 . 3 . . 3 8 4 3 12 6 2 Successful 54 | . . 1 1 5 25 3 . 3 . . 1 4 1 2 4 4 . Failed 34 | . 2 2 . 6 . 3 . . . . 2 4 3 . 8 2 2 Catastrophic 9 | . 2 . . . . 1 . . . . 1 . 1 . 3 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . Manual 32 | . 2 2 . 11 . 6 . . . . 1 3 . 1 4 2 . Terminals 41 | . 2 2 . 11 . 5 . 3 . . 1 6 4 1 4 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . . . . 2 . . 6 3 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . 2 1 2 Terminal Hacks 37 | . . 1 1 . 25 1 . 3 . . . 2 1 1 1 1 . Record 29 | . . . . . 25 . . 3 . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . 1 1 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 2 . . 2 2 . Scan Component 3 | . . . . . . . . . . . . 1 . . 1 1 . Repair 3 | . . . . . . . . . . . . 1 . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . 1 1 . Seal Access 3 | . . . . . . . . . . . 1 . . . 1 1 . Unauthorized Hacks 7 | . . . . 5 . 2 . . . . . . . . . . . Terminals 6 | . . . . 5 . 1 . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . Skim 5 | . . . . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 1 . 3 . 2 . 1 . . 2 1 1 2 5 1 1 Full Trace Events 4 | . . . . 1 . 1 . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Repaired 3 | . . . . . . . . . . . . 1 . . 1 1 . Time 64 | . . . . . . . . . . . . 26 . . 25 13 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 2 . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . parse_system 2 | . . . . . . . . 2 . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . 6 . . . . . . . 8 . . . . . Allies Hacked 4 | . . . . . . 2 . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Total Allies 17 | . . . . 6 . . . . . . . 11 . . . . . Largest Group 8 | . . . . 6 5 5 . . . . . 8 8 1 . . . Highest-Rated Group 314 | . . . . 108 96 96 . . . . . 314 314 29 . . . Highest-Rated Ally 51 | . . . . 30 30 30 . . . . . 51 51 29 . . . Initial UFD Resources 56 | . . . . . . 37 47 47 47 51 51 51 51 53 53 56 56 Total Orders 2 | . . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 267 | . . . . 11 . 76 10 51 . 32 14 44 27 2 . . . Total Damage 8038 | . . . . 196 . 2204 458 1623 . 802 604 1327 717 107 . . . Kills 55 | . . . . 1 . 14 1 18 . 5 4 9 3 . . . . Allies Corrupted 3 | . . . . . . 1 . . . 1 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . Borg Created 17 | . . . . . . 7 3 1 . 3 1 2 . . . . . Largest Collective 4 | . . . . . . 4 2 3 . 2 1 2 . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Active Infowar (turns) 13903 | 11 119 684 794 . 1478 695 507 1240 819 1788 748 1687 111 640 1725 857 . Sensors 1248 | . . . . . . . . . . . . 766 111 371 . . . Seismic 2291 | 11 119 684 794 . . 683 . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . 1 . . . . . . Jamming 11418 | . . . . . 1478 695 507 1240 819 1788 748 921 . 640 1725 857 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 1 . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Turns Passed 23936 | 152 119 684 1417 2306 5869 695 536 1240 819 1796 748 2254 591 641 1725 1868 476 Spaces Moved 7530 | 85 98 362 840 713 1257 280 190 457 256 422 217 648 245 205 550 608 97 Core 77 | 18 . . . . . . . . . 14 . 33 . . . . 12 Treads 6303 | 3 . 271 840 713 1257 280 190 457 256 85 . 259 245 205 550 608 84 Legs 1145 | 59 98 91 . . . . . . . 323 217 356 . . . . 1 Wheels 5 | 5 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 152 155 305 225 225 228 312 260 330 190 160 240 160 160 100 Average Speed 277 | 110 120 167 153 298 464 225 248 257 312 405 330 287 210 240 179 188 309 Slowest Speed 2600 | 160 120 190 155 400 560 225 305 312 312 2600 330 1750 240 240 240 340 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . 9 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 45 | 6 27 89 49 91 82 10 32 63 45 62 7 81 68 10 54 22 12 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 3 | . . . 1 1 . . . 1 . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 14 | . . 1 4 . 2 . 1 4 . 2 . . . . . . . Spaces Dug 18 | . . . . . . 1 . . . . . . . . . 17 . Terrain Destroyed 365 | . . . 1 8 . 1 . . . . . 5 7 20 28 173 122 Melee 11 | . . . . . . 1 . . . . . . . . . 10 . Projectile 125 | . . . 1 8 . . . . . . . 5 7 20 28 51 5 AOE 184 | . . . . . . . . . . . . . . . . 67 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Ext Cet Res Tes Res Qua Total 9799 | 117 99 424 935 853 1288 326 250 514 278 496 247 982 309 303 1080 1089 209 Wait 1167 | . . 37 54 28 . 13 49 31 23 49 22 158 6 74 372 211 40 Move 7513 | 84 97 361 839 712 1256 279 189 456 255 421 216 647 244 204 549 607 97 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 205 | 11 2 6 5 12 18 3 4 7 . 5 2 32 14 3 31 45 5 Fast Attach 24 | 2 . . 3 1 . . . . . 5 . 8 . . . 3 2 Attach 121 | 5 . 2 1 2 2 8 1 2 . 2 2 24 2 3 16 32 17 Detach 10 | . . . . . . 2 . 1 . . 1 . 4 . . 2 . Swap 71 | 2 . 4 6 1 4 1 . 3 . . 1 7 11 2 19 10 . Drop 86 | . . 5 8 5 8 . 1 1 . 4 1 10 21 . 14 4 4 Fire 419 | 13 . 9 19 17 . 5 . 10 . 7 . 36 7 17 77 161 41 Melee 15 | . . . . . . 1 . . . . . . . . . 11 3 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . . . Crush 10 | . . . . 4 . 1 . . . . . . . . 2 3 . Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . . Rewire 134 | . . . . 71 . 6 3 2 . . . 52 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . 7 3 1 . 3 2 2 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / [*Upp] / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 444 | -10/Mines | Met a Derelict shopkeep closing up shop 609 | -10/Mines | Learned location of 1 exit from Materials 673 | -10/Mines | Discovered new exit (range 15) 935 | -10/Mines | Discovered new exit (range 5) 956 | -10/Mines | Entered Subcaves 985 | -10/Subcaves | Learned location of Storage (-7) 1720 | -10/Subcaves | Visited 4L-MR0's lab 1738 | -10/Subcaves | Found Prototype Special Melee Weapon 1744 | -10/Subcaves | Found Rainbow Chip 1751 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2013 | -10/Subcaves | Build established: Gunner 2329 | -10/Subcaves | Discovered new exit (range 12) 2373 | -10/Subcaves | Entered Recycling 2613 | -7/Recycling | Scanned before Scraplab entrance 3220 | -7/Recycling | Discovered new exit (range 15) 3247 | -7/Recycling | Learned location of 2 exits from Archives 3282 | -7/Recycling | Learned Extension emergency access door positions 3292 | -7/Recycling | Core integrity fell below 50% 3338 | -7/Recycling | Learned location of 3 exits from Factory 3349 | -7/Recycling | Lost 5 parts (1p2n2w) 3355 | -7/Recycling | Learned location of 3 exits from Factory 3747 | -7/Recycling | Build established: Commander-Mutant 3793 | -7/Recycling | Core integrity fell below 20% 4626 | -7/Recycling | Entered Scraplab 4658 | -7/Recycling | Discovered new exit (range 3) 4679 | -7/Recycling | Entered Scraptown 4679 | -7/Scraptown | Accompanied by 5 allies 4680 | -7/Scraptown | Identified exit to Factory 6235 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6251 | -7/Scraptown | Learned 12 Research zone layouts 7535 | -7/Scraptown | Visited Awakened 7781 | -7/Scraptown | Visited The Evicted 7966 | -7/Scraptown | Visited Fellowship of the Rings 8117 | -7/Scraptown | Visited UFD Registry 8117 | -7/Scraptown | Registered with UFD as "Pulsewarp" 8324 | -7/Scraptown | Visited Junk Repository 8636 | -7/Scraptown | Visited Chapter 10 8893 | -7/Scraptown | Visited Curators Association 8955 | -7/Scraptown | Visited Research Penetration Think Tank 9045 | -7/Scraptown | Visited Supply Room 9152 | -7/Scraptown | Visited LU-1G1's Boring Crew 9478 | -7/Scraptown | Visited Supply Room 9578 | -7/Scraptown | Visited Derelict Rescue Squad 9627 | -7/Scraptown | Visited Abandonware Association 10347 | -7/Scraptown | Met Optimus 10347 | -7/Scraptown | Accepted into 0bPrime 10543 | -7/Scraptown | Civil war broke out across Scraptown 10548 | -7/Scraptown | Entered Factory 10548 | -5/Factory | Accompanied by 5 allies 10548 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x4, Weapon x4 10549 | -5/Factory | Identified exit to Upper Caves 10550 | -5/Factory | Identified exit to Factory 10551 | -5/Factory | Identified 1B-0RG's Assimilator 10710 | -5/Factory | Assimilating Soldier 6a into Collective. 10721 | -5/Factory | Assimilating Machinist 6a into Collective. 10729 | -5/Factory | Assimilating Soldier 6b into Collective. 10751 | -5/Factory | Lost 3 allies 10795 | -5/Factory | Assimilating Soldier 6c into Collective. 10897 | -5/Factory | Loaded intel: 8 recycling unit locations 10962 | -5/Factory | Assimilating Engineer 6a into Collective. 10990 | -5/Factory | Assimilating Sage 6a into Collective. 10999 | -5/Factory | Build established: Mutant 11000 | -5/Factory | Assimilating Sage 6b into Collective. 11072 | -5/Factory | Lost 6 allies 11243 | -5/Factory | Entered Upper Caves 11421 | -5/Upper Caves | Learned 8 Factory zone layouts 11466 | -5/Upper Caves | Assimilating Soldier 6d into Collective. 11485 | -5/Upper Caves | Assimilating Soldier 6e into Collective. 11546 | -5/Upper Caves | Spotted B-75 Beast 11568 | -5/Upper Caves | Assimilating Beast 6a into Collective. 11740 | -5/Upper Caves | Discovered new exit (range 7) 11779 | -5/Upper Caves | Entered another Upper Caves area 11779 | -5/Upper Caves | Accompanied by 2 allies 11871 | -5/Upper Caves | Attracted the attention of an 0b10 base 11879 | -5/Upper Caves | Assimilating Soldier 6f into Collective. 11936 | -5/Upper Caves | Learned Research security intel 12935 | -5/Upper Caves | Discovered new exit (range 12) 13019 | -5/Upper Caves | Entered Warlord 13019 | -5/Warlord | Accompanied by 2 allies 13129 | -5/Warlord | System corruption cleaned by Quarantine Array 13794 | -5/Warlord | Discovered new exit (range 13) 13838 | -5/Warlord | Entered Proximity Caves 13838 | -4/Proximity Caves | Accompanied by 2 allies 13895 | -4/Proximity Caves | Spotter reported a threat 13998 | -4/Proximity Caves | Spotter reported a threat 14084 | -4/Proximity Caves | Assimilating Assassin 7a into Collective. 14116 | -4/Proximity Caves | Lost 4 parts (1p2n1w) 14531 | -4/Proximity Caves | Build established: Scavenger-Mutant 14569 | -4/Proximity Caves | Assimilating Assassin 7b into Collective. 14572 | -4/Proximity Caves | Assimilating Assassin 7c into Collective. 15598 | -4/Proximity Caves | Discovered exit to Factory (range 8) 15634 | -4/Proximity Caves | Entered Factory 15634 | -4/Factory | Accompanied by 2 allies 15634 | -4/Factory | Evolved 2 slots: Utility x2 15635 | -4/Factory | Identified exit to Extension 15636 | -4/Factory | Identified exit to Research 15978 | -4/Factory | Discovered new exit (range 15) 16209 | -4/Factory | System corruption reached 10% 16212 | -4/Factory | Assimilating Sage 7a into Collective. 16382 | -4/Factory | Entered Extension 16382 | -4/Extension | Accompanied by 1 ally 16462 | -4/Extension | Assimilating Veteran 7a into Collective. 16483 | -4/Extension | Assimilating Veteran 7b into Collective. 16683 | -4/Extension | Energy Cycler disabled 16683 | -4/Extension | Rescued a captive Derelict 16683 | -4/Extension | Rescued a captive Derelict 16684 | -4/Extension | Rescued a captive Derelict 16684 | -4/Extension | Rescued a captive Derelict 16684 | -4/Extension | Rescued a captive Derelict 16684 | -4/Extension | Rescued a captive Derelict 16686 | -4/Extension | Rescued a captive Derelict 16686 | -4/Extension | Rescued a captive Derelict 16695 | -4/Extension | Rescued a captive Derelict 16702 | -4/Extension | Rescued a captive Derelict 17237 | -4/Extension | Warlord forces began an assault 17289 | -4/Extension | Spotted B-86 Titan 17312 | -4/Extension | Spotted B-86 Titan 17320 | -4/Extension | Discovered exit to Research (range 13) 17333 | -4/Extension | Destroyed B-86 Titan 17343 | -4/Extension | Core integrity fell below 50% 17358 | -4/Extension | Core integrity fell below 20% 17377 | -4/Extension | Lost 6 allies 17388 | -4/Extension | Lost 16 parts (2p6n4u4w) 17589 | -4/Extension | Build established: Hacker-Mutant 18156 | -4/Extension | Repaired Hcp. Storage Unit 18201 | -4/Extension | Build established: Scavenger-Skirmisher 18402 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18589 | -4/Extension | Discovered exit to Research (range 10) 18593 | -4/Extension | Discovered new exit (range 6) 18605 | -4/Extension | Identified exit to Cetus 18636 | -4/Extension | Entered Cetus 18636 | -4/Cetus | Accompanied by 8 allies 18665 | -4/Cetus | Spotted Cetus Guard 18678 | -4/Cetus | Spotted Cetus Guard 18680 | -4/Cetus | Spotted Cetus Guard 18680 | -4/Cetus | Spotted Cetus Guard 18687 | -4/Cetus | Destroyed Cetus Guard 18691 | -4/Cetus | Destroyed Cetus Guard 18695 | -4/Cetus | Destroyed Cetus Guard 18726 | -4/Cetus | Lost 6 allies 18736 | -4/Cetus | Build established: Scavenger-Executioner 18956 | -4/Cetus | Discovered new exit (range 15) 18997 | -4/Cetus | Spotted Cetus Guard 18999 | -4/Cetus | Destroyed Cetus Guard 18999 | -4/Cetus | Destroyed Cetus Guard 19011 | -4/Cetus | Spotted Cetus Guard 19013 | -4/Cetus | Destroyed Cetus Guard 19017 | -4/Cetus | Spotted Cetus Guard 19019 | -4/Cetus | Destroyed Cetus Guard 19041 | -4/Cetus | Discovered exit to Research (range 15) 19053 | -4/Cetus | Met Revision 17 19227 | -4/Cetus | Entered Research 19227 | -3/Research | Accompanied by 1 ally 19227 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19228 | -3/Research | Identified exit to Armory 19427 | -3/Research | Revision forces began assault on 0b10 19448 | -3/Research | Central database locked down 19460 | -3/Research | Met up with Revision 17++ 19577 | -3/Research | Identified exit to Testing 19868 | -3/Research | Entered Testing 20120 | -3/Testing | Spotted PG-SGTA5KGO2X 20131 | -3/Testing | Scanned by Researcher 20154 | -3/Testing | Destroyed PG-SGTA5KGO2X 20180 | -3/Testing | Found Prototype Processor 20196 | -3/Testing | Identified Exp. Targeting Computer 20352 | -3/Testing | Found Prototype Launcher 20381 | -3/Testing | Identified Hellfire Missile Launcher 20408 | -3/Testing | Found Prototype Processor 20453 | -3/Testing | Lost 4 parts (1p1u2w) 20510 | -3/Testing | Identified Exp. Signal Interpreter 20535 | -3/Testing | System corruption reached 10% 20845 | -3/Testing | Found Prototype Device 20865 | -3/Testing | Identified Exp. Thermal Shield 20983 | -3/Testing | Repaired Adv. Heat Sink 21067 | -3/Testing | Found Prototype Hackware 21115 | -3/Testing | Identified System Mapper 21183 | -3/Testing | Lost 4 parts (2p2w) 21351 | -3/Testing | Discovered new exit (range 10) 21427 | -3/Testing | Destroyed PH-1W94RG52RK 21433 | -3/Testing | Build established: Scavenger-Tank 21454 | -3/Testing | Found Prototype Reactor 21457 | -3/Testing | Found Prototype Reactor 21461 | -3/Testing | Identified Zero-point Reactor (x2) 21472 | -3/Testing | Found Prototype Device 21519 | -3/Testing | Identified exit to Research 21578 | -3/Testing | Found Prototype Ballistic Cannon 21593 | -3/Testing | Entered Research 21593 | -2/Research | Evolved 2 slots: Utility x2 21621 | -2/Research | Identified Perforator 21653 | -2/Research | Identified Exp. Weapon Cycler 21694 | -2/Research | Repaired Huge Storage Unit 21753 | -2/Research | Build established: Scavenger-Executioner 21773 | -2/Research | Identified exit to Quarantine 21821 | -2/Research | Garrison activated, responded to threat 22152 | -2/Research | Destroyed 7 combat bots 22154 | -2/Research | Lost 3 parts (1u2w) 22294 | -2/Research | Spotted B-90 Cyclops 22493 | -2/Research | Lost 5 parts (1p2u2w) 22562 | -2/Research | Destroyed 7 combat bots 22599 | -2/Research | Found Prototype Processor 22611 | -2/Research | Spotted B-90 Cyclops 22661 | -2/Research | Lost 4 parts (2n2u) 22683 | -2/Research | Destroyed B-90 Cyclops 22713 | -2/Research | Lost 3 parts (2u1w) 22734 | -2/Research | System corruption reached 10% 23027 | -2/Research | Lost 3 parts (1u2w) 23068 | -2/Research | Destroyed 7 combat bots 23124 | -2/Research | Identified Exp. Armor Integrity Analyzer 23159 | -2/Research | Crushed by falling debris 23161 | -2/Research | System corruption reached 30% 23163 | -2/Research | Destroyed 11 combat bots 23343 | -2/Research | First assault squad dispatched 23423 | -2/Research | Crushed by falling debris 23454 | -2/Research | Lost 3 parts (2u1w) 23461 | -2/Research | Entered Quarantine 23550 | -2/Quarantine | Garrison activated, responded to threat 23711 | -2/Quarantine | First assault squad dispatched 23793 | -2/Quarantine | Lost 9 parts (2p2n3u2w) 23799 | -2/Quarantine | Destroyed 8 combat bots 23826 | -2/Quarantine | Core integrity fell below 50% 23856 | -2/Quarantine | Lost 12 parts (1p2n3u6w) 23916 | -2/Quarantine | Garrison activated, responded to threat 23923 | -2/Quarantine | Core integrity fell below 20% 23937 | -2/Quarantine | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 23925_ R-10 Processor collects Powered Hammer. 23925_ Dropped Lrg. Matter Pod. 23926_ Discarded Adv. Targeting Computer. 23927_ The unstable cave ceiling collapses. 23927_ U-05 Engineer builds a Wall. 23928_ R-10 Processor collects Faulty Exp. Cooling System. 23929_ Extracted 2 matter. 23929_ U-05 Engineer builds a Wall. 23931_ U-05 Engineer lays Concrete. 23931_ R-10 Processor collects Faulty Exp. Cooling System. 23932_ U-05 Engineer lays Concrete. 23933_ U-05 Engineer builds a Wall. 23935_ Acquired Hvy. Shield Leg. 23936_ System corrupted: Component data lost. 23936_ R-10 Processor collects Exp. Cooling System. 23937_ U-05 Engineer lays Concrete. 23937_ Acquired Hvy. Shield Leg. Map ----- +----------------------------------------------------+ | ???????????"""""" + # " #????????????????????? | | ???????????"""""" # # "" #????????????????????? | | ???????????"""""" # + G #????????????????????? | | ??????????? # # "" #????????????????????? | | ?????????? ## " #????????????????????? | | ????????? # #????????????????????? | | ????????##""" ### % #####??????????????????? | | ??????????"""S""??? %# = ????????????????? | | ???????????"""""??? ???????????????? | | ???????????#####???## # #??????????????? | | ???????????????????# # #??????????????? | | ??????????????????## # """"""" #??????????????? | | ?????????????????## """"" #??????????????? | | ????????????????## ## # """" #??????????????? | | ????????????????# # ## ???????????????? | | ????????????????# ## ###### ###????????????????? | | ????????????????# ##u u #????????????????? | | ????????????????# ## %%s #????????????????? | | ????????????????### # %! #????????????????? | | ?????????????????# # !! %%R####???????????????? | | ?????????????????## is ! ! #???????????????? | | ????????????? #= = #???????????????? | | ??????????# # ! ########??????????? | | ??????????# "" ?# [*= #??????????? | | ??????????# """ ??+ [=l +??????????? | | ??????????# ? " "???# *@ #??????????? | | ????????????? """???# ##### ####### #??????????? | | ????????????? ""????# #???? #??????????????????? | | ????????????????????# #???? #??????????????????? | | ????????????????????# #????+#??????????????????? | | ????????????????????#^^^#???? ???????????????????? | | ????????????????????# #????"???????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ +????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Energy Generation 61 Energy Capacity 600 Matter Stores 465 Matter Capacity 700 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 EM Shielding 5 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 20 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 23 Defensive Hacking 11 Item Schematics ----------------- Gravity Neutralizer | -3/Testing | Archive Hvy. Antimatter Reactor | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Robot Schematics ------------------ C-55 Analyst | -3/Testing | Archive Y-72 Warden | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 21% | -4/Extension Adv. Heat Sink | 6% | -3/Testing Huge Storage Unit | 18% | -2/Research Studied --------- KE Penetrator | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Like A Rock Rockin' Loadout Tailor-made Challenges ------------ None Game ------ Seed WarpShockStrikerail Manual? 0 Play Time 02:29:44 Cumulative 323.5 hours Start 2026.05.20 @ 00:44:10 End 2026.05.20 @ 03:43:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 424 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f1afbff-41c2-465c-a946-d1f7e7dd90a0