Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 00:11:16 Player: thingimabob Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1204) 1204 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4279 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 236/550 Matter 180/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Aluminum Leg Aluminum Leg Medium Matter Pod (92) Improved Terrain Scanner Light Armor Plating Tractor Beam Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Aluminum Leg Aluminum Leg Medium Matter Pod Improved Terrain Scanner Light Armor Plating Tractor Beam Mini Grenade Launcher Heavy Flail [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 42 | 7 7 1 3 3 21 Power 6 | 1 1 . 1 . 3 Engine 4 | 1 1 . 1 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 3 . . 2 8 Treads 9 | 2 . . . . 7 Leg 6 | . 3 . . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 . 2 1 6 Device 3 | 1 . . 1 . 1 Storage 3 | 1 1 . 1 . . Processor 4 | . . . . 1 3 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 2 2 1 . . 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 . . . 4 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 2 . . 1 9 Power 2 | . 1 . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 5 | . 1 . . 1 3 Highest Loss Streak 4 | . 1 . . 1 4 To Critical Strikes . | . . . . . . Average Backups 8 | 2 7 10 9 9 11 Power 1 | . 1 1 1 1 1 Propulsion 2 | . 1 1 1 2 4 Utility 4 | 1 4 6 6 5 3 Weapon 1 | . . 2 1 1 2 Tool/Special . | . . . . . . Unused Backups 8 | . 1 . . 1 6 Power . | . . . . . . Propulsion 2 | . 1 . . . 1 Utility 4 | . . . . 1 3 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 100 96 90 83 Engine 11 | . 13 14 14 14 5 Treads 11 | . 15 . . . 15 Leg 14 | . 12 28 28 28 8 Device 8 | . 14 14 5 1 3 Storage 13 | . 14 14 19 14 9 Processor 5 | . . . . 11 14 Protection 1 | . . . . . 5 Ballistic Gun 21 | . 26 19 14 14 19 Launcher 3 | . 1 8 14 6 . Peak Build Rating 27 | 7 9 9 16 16 27 Average Rating 11 | 6 7 8 9 9 20 On Entrance 7 | . 7 8 9 10 8 Avg Prop Armor Cover (%) 11 | . 11 . . . . Naked Turns . | . . . . . . Heaviest Build 39 | 15 20 19 38 27 39 Greatest Support 66 | 40 40 20 20 20 66 Greatest Overweight (x) 2 | . 1 . 1 1 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 7 9 10 11 15 15 Most Carried 15 | 4 10 10 10 10 15 Average Carried 8 | 2 7 10 9 9 11 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 4 10 10 10 10 15 Class Distribution -------------------- 48% | Mutant 38% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1796 | 450 454 48 58 115 671 Remotely . | . . . . . . Salvage Created 1797 | 300 725 94 . 52 626 Parts 116 | 32 50 3 . 3 28 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 15 2 . 1 13 Guns 28 | . 15 2 . 1 10 AOE 3 | . . . . . 3 Classes Destroyed 13 | 3 6 . . . 4 Worker 5 | 2 3 . . . . Builder 1 | . 1 . . . . Tunneler 10 | 9 . . . . 1 Hauler 2 | . 2 . . . . Recycler 2 | 1 . . . . 1 Operator 2 | . 1 . . . 1 Watcher 2 | . 2 . . . . Swarmer 8 | . 5 . . . 3 Grunt 18 | . 10 2 . 1 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 4 | 3 4 2 . 1 3 Combat Bots Only 3 | . 3 2 . 1 3 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 251 | . 76 15 . 11 149 Missed 68 | . 21 3 . 2 42 Hits 183 | . 55 12 . 9 107 Melee 6 | . . . . . 6 Projectile 177 | . 55 12 . 9 101 Critical Strikes 5 | . . . . 2 3 Damage Taken 2525 | . 570 147 . 137 1671 Core 459 | . 74 44 . 27 314 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 93 | . . . . . 93 Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 193 | 30 77 7 . 11 68 Largest 3 | 2 2 2 . 1 3 Hottest 71 | 40 40 40 . 20 71 Shots Fired 399 | 60 152 14 . 11 162 Gun 393 | 60 150 14 . 11 158 Cannon . | . . . . . . Launcher 6 | . 2 . . . 4 Special . | . . . . . . Kinetic 393 | 60 150 14 . 11 158 Thermal . | . . . . . . Explosive 6 | . 2 . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 7 15 6 . 10 11 Robot Miss Streak 5 | 4 5 1 . 1 4 Penetration Max . | . . . . . . Secondary Targets 11 | . 6 1 . . 4 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 259 | 36 97 11 . 9 106 Core Hits 99 | 13 43 6 . 3 34 Critical Kills 2 | 1 . . . . 1 Critical Parts Destroyed 3 | . 1 . . 1 1 Critical Strikes 5 | 1 1 . . 1 2 Destroy 5 | 1 1 . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3512 | 460 1200 106 . 108 1638 Guns 3242 | 460 1143 106 . 108 1425 Cannons . | . . . . . . Explosions 268 | . 57 . . . 211 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 3242 | 460 1143 106 . 108 1425 Thermal . | . . . . . . Explosive 268 | . 57 . . . 211 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 2 2 4 Average Corruption 2 | . 2 2 2 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . 1 3 8 4 11 Message Errors 10 | . . 1 4 1 4 Matter Fused 6 | . 1 . 2 . 3 Heat Flow Errors 4 | . . . 1 1 2 Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . 1 1 . . Data Loss (major) 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . . . . 34 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 280 | . 9 19 280 270 155 Average Temperature 55 | . 5 8 150 101 46 Received Heat Transfer 930 | . 204 87 . 117 522 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 142 | 5 101 55 . 45 142 Initial 5 | . . 5 . . . Average 35 | 1 39 18 . 10 49 Influence Increases 1059 | 60 474 50 . 45 430 Destroy 0b10 Robot/C 620 | . 300 40 . 20 260 Destroy 0b10 Robot/NC 120 | 60 45 . . . 15 Destroy Leader 158 | . 68 10 . 10 70 Successful Hack 22 | . 14 . . . 8 Disable Machine 30 | . 15 . . . 15 Destroy Structure 49 | . 17 . . . 32 Lose Combat Pursuer 60 | . 15 . . 15 30 Influence Decreases 1038 | 60 460 64 . 45 409 Entered New Map 9 | . . 9 . . . Time Decay 919 | 60 440 55 . 45 319 Lost Part 110 | . 20 . . . 90 Squads Dispatched 8 | . 4 . . . 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 6 | . 4 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 36 2 . 2 33 Peak Tracking Total 4 | . 4 2 . 2 4 Tactical Retreats 3 | . 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 6 | . 2 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 6 . 1 . 5 Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 18 . 1 . 12 Successful 18 | . 12 . 1 . 5 Failed 13 | . 6 . . . 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 25 | . 14 . 1 . 10 Terminals 23 | . 15 . . . 8 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 5 | . 3 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 8 . . . 3 Terminals 11 | . 8 . . . 3 Botnet 6 | . 4 . . . 2 Skim 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . . . 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . 17 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 5 | . . . 2 2 1 EXPLORE 3 | . . . 1 1 1 RETURN 2 | . . . 1 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2559 | 167 1328 148 139 . 777 Optics 777 | . . . . . 777 Terrain 193 | . . . . . 193 Seismic 1782 | 167 1328 148 139 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 3 | . . . 1 1 1 Drone Recoveries 2 | . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3443 | 383 1328 148 414 174 996 Spaces Moved 1758 | 180 736 106 279 66 391 Core 8 | 8 . . . . . Treads 777 | 172 330 . . . 275 Legs 973 | . 406 106 279 66 116 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 Average Speed 145 | 155 138 120 139 190 157 Slowest Speed 260 | 160 190 120 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 6 96 27 90 88 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . 15 . . . 37 Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . 15 . . . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2279 | 220 902 113 305 104 635 Wait 240 | . 70 . 17 22 131 Move 1753 | 179 735 105 278 65 391 Hop . | . . . . . . Pick Up 20 | 4 8 . 2 . 6 Fast Attach 25 | 7 . . 1 . 17 Attach 9 | . 2 . 1 1 5 Detach 2 | . . . 1 . 1 Swap 23 | . 7 1 2 3 10 Drop 13 | . 3 . 3 2 5 Fire 193 | 30 77 7 . 11 68 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 384 | -11/Scrapyard | Entered Materials 385 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 13) 532 | -10/Materials | Discovered new exit (range 7) 847 | -10/Materials | Discovered new exit (range 11) 1283 | -10/Materials | Discovered new exit (range 4) 1424 | -10/Materials | Build established: Scavenger-Mutant 1498 | -10/Materials | Discovered new exit (range 7) 1712 | -10/Materials | Entered Mines 1759 | -10/Mines | Assembled infested the area 1764 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1854 | -10/Mines | Discovered new exit (range 5) 1860 | -10/Mines | Entered Exiles 1889 | -10/Exiles | Met 8R-AWN 1911 | -10/Exiles | Met EX-HEX 1942 | -10/Exiles | Met EX-BIN 1961 | -10/Exiles | Aligned with FarCom system 1962 | -10/Exiles | Given EX-Vault access code 1990 | -10/Exiles | Opened EX-Vault 1998 | -10/Exiles | Found Supersonic Drone Bay 2016 | -10/Exiles | Discovered new exit (range 57) 2046 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2078 | -10/Exiles | Met EX-DEC 2274 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2274 | -10/Exiles | Entered Mines 2282 | -9/Mines | Discovered new exit (range 37) 2285 | -9/Mines | Discovered new exit (range 56) 2336 | -9/Mines | Core integrity fell below 50% 2418 | -9/Mines | Learned location of Zion (-7) 2428 | -9/Mines | Identified exit to Materials 2437 | -9/Mines | Found a hidden stash of uninstalled traps 2448 | -9/Mines | Entered Materials 2448 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2471 | -8/Materials | Build established: Mutant 2834 | -8/Materials | Lost 4 parts (2n2u) 3062 | -8/Materials | Repaired Hvy. Assault Rifle 3423 | -8/Materials | Core integrity fell below 50% 3444 | -8/Materials | Self-destructed Last Messages --------------- Acquired Med. Armor Plating. Acquired Lgt. Nuclear Core. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+173). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Med. Armor Plating destroyed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Adv. Treads severed. Lgt. Assault Rifle severed. Lgt. Nuclear Core severed. U-05 Engineer lays Concrete. 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Assault Rifle | 19% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationHypervelocityLog Manual? 0 Play Time 00:33:32 Cumulative 59.5 hours Start 2026.07.25 @ 23:37:13 End 2026.07.26 @ 00:11:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2705eb52-dbd9-486e-a711-935b219169b5