Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 00:05:34 Player: Finestep Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (160) 800 Value Destroyed (5849) 5849 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 12935 Bonus ------- High Alert Combat Kills 817 Follower Combat Kills 192 Friendly Fire -103 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 34/100 System Corruption 6% Temperature Danger (438) Movement Core (450) Ox8 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Graphene Brace > --- WEAPON (3) ------- Tesla Rifle > --- INVENTORY (15) --- Long-range Terrain Scanner Advanced Transmission Jammer Advanced Shield Generator Hacking Suite Hacking Suite Matter Neutralizer Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Large Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Wave Gun Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Advanced Transmission Jammer Advanced Shield Generator Hacking Suite Hacking Suite Matter Neutralizer Matter Neutralizer Matter Neutralizer [Rating: 113] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Dispersion Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Mass Driver Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . 2 . 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 7 | . . 1 . 1 1 1 1 2 . Weapon 1 | . . . . . . . 1 . . Parts Attached 150 | 8 2 10 29 10 10 9 18 35 19 Power 18 | 1 . . 3 1 . 3 1 4 5 Engine 4 | 1 . . 3 . . . . . . Core 8 | . . . . 1 . 3 . 1 3 Reactor 6 | . . . . . . . 1 3 2 Propulsion 44 | 3 . 3 11 4 5 1 4 7 6 Treads 4 | 1 . 3 . . . . . . . Leg 40 | 2 . . 11 4 5 1 4 7 6 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 2 2 2 8 4 2 2 8 14 4 Device 25 | . . . 2 3 . 1 5 11 3 Storage 6 | 2 2 1 1 . . . . . . Processor 5 | . . . . 1 1 1 . 1 1 Hackware . | . . . . . . . . . . Protection 12 | . . 1 5 . 1 . 3 2 . Artifact . | . . . . . . . . . . Weapon 40 | 2 . 5 7 1 3 3 5 10 4 Energy Gun 8 | 2 . . . . . . . 4 2 Energy Cannon 14 | . . 2 3 1 . 2 3 1 2 Ballistic Gun 9 | . . 3 3 . 2 . 1 . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 6 | . . . . . 1 1 . 4 . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . 2 3 . 2 . 4 3 . Parts Lost 45 | . . . 3 1 . . 2 18 21 Power 7 | . . . . . . . . 4 3 Propulsion 13 | . . . . . . . . 5 8 Utility 14 | . . . 2 1 . . 1 5 5 Weapon 11 | . . . 1 . . . 1 4 5 Highest Loss Streak 14 | . . . 1 1 . . 1 7 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 100 96 98 100 100 100 96 87 88 Engine 4 | . 14 11 11 3 . . . . . Core 3 | . . . . 5 7 13 7 3 3 Reactor 1 | . . . . . . . 3 5 1 Treads 3 | . . 27 6 . . . . . . Leg 26 | . 28 5 26 36 38 33 29 24 21 Device 14 | . . . 9 9 7 13 12 20 30 Storage 9 | . 28 22 13 9 7 6 5 5 5 Processor 6 | . . . . 9 15 13 11 8 10 Protection 5 | . . 7 9 9 7 6 5 4 . Energy Gun 3 | . 28 13 . . . . . . 13 Energy Cannon 9 | . . 2 11 9 7 11 14 11 1 Ballistic Gun 4 | . . 5 10 9 7 1 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 19 19 39 40 40 42 56 81 99 79 Greatest Support 110 | 20 20 60 60 50 79 86 96 110 110 Greatest Overweight (x) 1 | 1 . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 Most Carried 15 | 4 8 15 15 15 15 15 15 15 8 Average Carried 12 | 2 7 10 14 14 14 14 14 13 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 15 15 15 15 15 15 4 6 Class Distribution -------------------- 26% | Scavenger-Mutant 21% | Mutant 16% | Scavenger-Gunner 11% | Scavenger-Skirmisher 11% | Commander-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Matter Collected 2919 | 280 . 117 808 179 184 108 249 556 438 Remotely . | . . . . . . . . . . Salvage Created 7145 | 108 . 117 1524 425 199 301 1021 2755 695 Parts 334 | 4 . 7 98 22 7 8 40 124 24 Haulers Intercepted 13 | . . 1 5 1 1 . 2 3 . Recyclers Shooed 10 | . . 1 4 . . 1 2 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 103 | . . 2 30 4 3 1 10 39 14 Guns 34 | . . 2 14 2 2 . 2 3 9 Cannons 54 | . . . 15 2 1 . 6 27 3 AOE 9 | . . . . . . 1 . 8 . Classes Destroyed 15 | 2 . 3 5 1 . . 1 2 1 Worker 12 | . . . 2 . . 1 3 6 . Builder 16 | . . . 2 . . 1 . 13 . Tunneler 2 | 2 . . . . . . . . . Hauler 13 | . . 1 5 1 1 . 2 3 . Recycler 8 | 1 . . . 3 . 2 1 1 . Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . Watcher 5 | . . . 2 . . . 1 2 . Swarmer 14 | . . 1 3 . . 1 . 4 5 Grunt 45 | . . . 21 1 2 . 5 12 4 Duelist 3 | . . . 1 . . . 1 . 1 Sentry 16 | . . 1 5 1 . . 1 7 1 Hunter 11 | . . . . 2 1 . . 8 . Programmer 13 | . . . . . . . 3 7 3 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 31 | 2 . 1 6 5 1 3 5 31 9 Combat Bots Only 17 | . . 1 6 2 1 1 3 17 9 Max Kills in Single Turn 5 | 1 . 1 2 1 1 1 2 5 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Hostile Shots Fired 728 | . . 12 98 33 37 3 45 355 145 Missed 202 | . . 3 21 4 13 . 8 128 25 Damage Taken 10234 | . . 117 1128 418 232 43 802 4415 3079 Core 1512 | . . . 140 14 52 . 123 479 704 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 350 | . . . . . . . . . 350 Core Remaining (%) 91 | 100 100 . 65 97 92 100 87 . . Volleys Fired 363 | 7 5 11 103 26 16 7 32 113 43 Largest 3 | 2 2 2 2 2 2 2 3 3 3 Hottest 291 | 100 100 100 136 83 96 136 226 257 291 Shots Fired 794 | 14 10 22 206 52 32 12 90 245 111 Gun 318 | 14 10 22 101 26 16 . 19 27 83 Cannon 457 | . . . 105 26 16 10 70 202 28 Launcher 18 | . . . . . . 2 . 16 . Special 1 | . . . . . . . 1 . . Kinetic 182 | . . . 101 26 16 . 19 20 . Thermal 592 | 14 10 22 105 26 16 10 70 209 110 Explosive 18 | . . . . . . 2 . 16 . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 35 | 3 4 4 15 18 9 16 35 20 12 Robot Miss Streak 4 | 1 1 2 3 3 3 . 2 3 4 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 514 | 7 6 13 126 40 24 7 56 165 70 Core Hits 258 | 4 1 5 47 13 9 8 26 114 31 Critical Kills 10 | . . . 2 . . . 2 2 4 Critical Parts Destroyed 4 | . . . 1 . . . . 1 2 Critical Strikes 21 | 1 . . 3 . . . 2 6 9 Burn 6 | 1 . . . . . . . 2 3 Meltdown 6 | . . . 1 . . . 2 2 1 Destroy 8 | . . . 2 . . . . 1 5 Blast 1 | . . . . . . . . 1 . Melee Attacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16004 | 87 74 160 2446 866 464 428 1428 7859 2192 Guns 4499 | 87 74 160 1274 419 238 . 329 572 1346 Cannons 8363 | . . . 1163 447 226 196 1087 4406 838 Explosions 3072 | . . . . . . 211 . 2861 . Melee . | . . . . . . . . . . Ramming 70 | . . . 9 . . 21 12 20 8 Kinetic 3283 | . . . 1274 419 238 . 329 1023 . Thermal 9560 | 87 74 160 1163 447 226 196 1087 3955 2165 Explosive 3072 | . . . . . . 211 . 2861 . Electromagnetic 19 | . . . . . . . . . 19 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 2 . . . . . 2 3 6 Average Corruption 2 | . 2 . . . . . 2 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . . . . . . . 8 3 22 Message Errors 12 | . . . . . . . 4 1 7 Matter Fused 7 | . . . . . . . . 1 6 Heat Flow Errors 5 | . . . . . . . 2 1 2 Energy Discharges 3 | . . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . 1 . 2 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 132 | . . . . . . 2 14 110 6 Projectiles 46 | . . . . . . 1 14 25 6 Explosions 86 | . . . . . . 1 . 85 . Melee . | . . . . . . . . . . Knockbacks 5 | . . . 1 . . . . 4 . Impact 1 | . . . 1 . . . . . . Kinetic 3 | . . . . . . . . 3 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 11 | . . . 4 . . 3 2 1 1 Kicked 11 | . . . 4 . . 3 2 1 1 Crushed . | . . . . . . . . . . Highest Temperature 705 | 117 157 183 190 44 3 9 249 169 705 Average Temperature 86 | 48 84 61 50 15 3 6 81 32 228 Received Heat Transfer 1345 | . . 36 384 36 75 . 189 505 120 Effects 10 | . . . . . . . 2 . 8 Shutdowns 1 | . . . . . . . . . 1 Interference 5 | . . . . . . . 2 . 3 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 9 | . . . 1 . . . 3 3 2 Combat Hostiles 6 | . . . 1 . . . 2 1 2 Parts Melted 37 | 1 . 3 5 . . 1 5 13 9 Heat Transferred 14590 | 333 222 481 2146 814 407 342 1702 5633 2510 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Peak Influence 1100 | 15 22 166 439 317 285 196 286 1100 592 Initial 524 | . 9 9 69 143 144 139 95 130 524 Average 268 | 5 12 121 236 241 205 155 193 365 481 Maximum Alert Level 4 | . . . 2 1 1 . 1 4 2 Low Security (%) 43 | 100 100 100 33 30 50 100 47 45 . Level 1 39 | . . . 61 69 50 . 52 26 28 Level 2 12 | . . . 4 . . . . 9 71 Level 3 3 | . . . . . . . . 17 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 32 | . . 1 7 1 2 1 5 12 3 Investigation 4 | . . 1 3 . . . . . . Extermination 8 | . . . . . 1 . 1 4 2 Reinforcement 12 | . . . 1 1 1 1 1 6 1 Assault 2 | . . . . . . . . 2 . Garrison 6 | . . . 3 . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 3 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Distress Signals 5 | . . . 1 1 . . . 3 . Communications Jammed 25 | . . . . . . . . 2 23 Distress Signals 25 | . . . . . . . . 2 23 Times Spotted 183 | . 1 4 38 12 15 7 21 63 22 Peak Tracking Total 7 | . 2 3 6 3 7 4 6 7 7 Tactical Retreats 10 | . . 1 1 . 1 . 2 4 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Traps Triggered 7 | . 1 . 1 . . 1 . 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Machines Disabled 8 | . . . 4 . . . 2 1 1 Max in Single Turn 1 | . . . 1 . . . 1 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Machines Accessed 27 | . 4 1 12 2 3 . 1 1 3 Terminals 22 | . 4 . 10 2 3 . . 1 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 3 | . . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 76 | . 12 1 33 8 6 . 2 1 13 Successful 31 | . 3 1 12 5 3 . 1 . 6 Failed 44 | . 8 . 21 3 3 . 1 1 7 Catastrophic 7 | . 1 . 4 . 1 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 32 | . 10 1 11 1 . . 1 . 8 Terminals 64 | . 12 . 28 8 6 . . 1 9 Fabricators 2 | . . . . . . . 2 . . Repair Stations 4 | . . . . . . . . . 4 Recycling Units 6 | . . 1 5 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 3 . 7 4 3 . . . 1 Part Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . Open Door 3 | . . . 3 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 4 | . . . . 2 2 . . . . Disarm Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 4 | . 1 . 1 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . 2 Repair 2 | . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . . 1 4 1 . . 1 . 1 Terminals 4 | . . . 2 1 . . . . 1 Track 1 | . . . 1 . . . . . . Botnet 2 | . . . 1 . . . . . 1 Operators 1 | . . . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . Fabnet 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 1 2 . . . . . . Tunnel 3 | . . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 23 | . 4 . 10 2 3 . 1 1 2 Full Trace Events 2 | . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 Time 178 | . . . . . . . . . 178 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 2 1 Non-combat . | . . . . . . . . . . Combat 4 | . . . . . . . 1 2 1 Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 Autooverrided 3 | . . . . . . . . 2 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Total Allies 13 | . . . 10 . . . . 2 1 Largest Group 10 | . . . 10 . . . . 1 1 Highest-Rated Group 137 | . . . 88 . . . . 137 1 Highest-Rated Ally 137 | . . . 16 . . . . 137 1 Total Orders 2 | . . . . . . 1 1 . . EXPLORE 2 | . . . . . . 1 1 . . Ally Attacks 64 | . . . 63 . . . . 1 . Total Damage 635 | . . . 589 . . . . 46 . Kills 6 | . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . 1 1 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Turns Passed 6314 | 92 215 338 1851 296 378 282 696 1341 825 Spaces Moved 3105 | 47 159 172 775 165 248 180 439 697 223 Core 5 | 5 . . . . . . . . . Treads 304 | 4 . 164 136 . . . . . . Legs 2796 | 38 159 8 639 165 248 180 439 697 223 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 120 120 120 114 112 120 Average Speed 137 | 117 120 158 184 120 120 120 118 116 120 Slowest Speed 190 | 190 120 160 190 120 120 120 120 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 3 26 18 93 20 10 11 18 18 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 44 | . . . . . . 11 . 33 . Terrain Destroyed 164 | . . . 1 1 . 21 . 136 5 Melee . | . . . . . . . . . . Projectile 33 | . . . 1 1 . . . 26 5 AOE 131 | . . . . . . 21 . 110 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Arm Total 4479 | 65 174 217 999 218 301 233 554 1023 695 Wait 665 | . . 2 39 8 15 27 34 140 400 Move 3096 | 46 158 171 774 164 247 179 438 696 223 Hop . | . . . . . . . . . . Pick Up 77 | 4 6 13 15 4 4 2 10 12 7 Fast Attach 70 | 7 1 6 12 1 2 2 10 16 13 Attach 41 | . 1 2 4 5 2 2 5 14 6 Detach 6 | . . . 1 . . . . 4 1 Swap 39 | 1 . 2 13 4 6 5 3 5 . Drop 108 | . 3 10 33 6 9 4 20 22 1 Fire 363 | 7 5 11 103 26 16 7 32 113 43 Melee 1 | . . . 1 . . . . . . Ram . | . . . . . . . . . . Kick 11 | . . . 4 . . 3 2 1 1 Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Central database locked down 247 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 639 | -9/Materials | Discovered new exit (range 4) 646 | -9/Materials | Entered Storage 1348 | -9/Storage | Garrison activated, responded to threat 1471 | -9/Storage | Build established: Scavenger-Mutant 1629 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1913 | -9/Storage | Build established: Commander-Mutant 2381 | -9/Storage | Lost 3 allies 2395 | -9/Storage | Discovered new exit (range 16) 2488 | -9/Storage | Lost 3 allies 2497 | -9/Storage | Entered Materials 2497 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2644 | -8/Materials | Build established: Scavenger-Mutant 2652 | -8/Materials | Met 7R-MNS 2750 | -8/Materials | Discovered new exit (range 16) 2793 | -8/Materials | Entered Factory 2793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2794 | -7/Factory | Caught up to 7R-MNS 3101 | -7/Factory | Discovered new exit (range 6) 3171 | -7/Factory | Entered another Factory area 3171 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3172 | -6/Factory | Caught up to 7R-MNS 3352 | -6/Factory | Discovered new exit (range 16) 3453 | -6/Factory | Entered another Factory area 3453 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3454 | -5/Factory | Caught up to 7R-MNS 3860 | -5/Factory | Garrison activated, responded to threat 4005 | -5/Factory | Build established: Gunner 4115 | -5/Factory | Discovered new exit (range 7) 4149 | -5/Factory | Entered another Factory area 4149 | -4/Factory | Evolved 2 slots: Utility x2 4150 | -4/Factory | Caught up to 7R-MNS 4370 | -4/Factory | Spotted B-86 Titan 4399 | -4/Factory | Destroyed B-86 Titan 4448 | -4/Factory | Found Prototype Launcher 4448 | -4/Factory | Identified Tesla Bomb Launcher 4513 | -4/Factory | Local machine network offline 4709 | -4/Factory | Build established: Scavenger-Gunner 4828 | -4/Factory | 7R-MNS successfully reached the Upper Caves 5115 | -4/Factory | Cargo convoy interrupted 5145 | -4/Factory | Discovered new exit (range 14) 5224 | -4/Factory | Lost 5 parts (1p3u1w) 5268 | -4/Factory | Lost 4 parts (1p1n1u1w) 5330 | -4/Factory | Destroyed 17 combat bots 5361 | -4/Factory | Lost 7 parts (1p4n1u1w) 5432 | -4/Factory | First assault squad dispatched 5490 | -4/Factory | Entered Armory 5717 | -4/Armory | Repaired Enh. Armored Leg 5795 | -4/Armory | Build established: Scavenger-Skirmisher 5808 | -4/Armory | Repaired Cld. Fission Core 6128 | -4/Armory | Core integrity fell below 50% 6201 | -4/Armory | Destroyed 9 combat bots 6210 | -4/Armory | Lost 5 parts (2n1u2w) 6253 | -4/Armory | Spotted B-86 Titan 6306 | -4/Armory | Core integrity fell below 20% 6315 | -4/Armory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 06289_ I-47 Archangel distress signal jammed. 06295_ Flexi-carbon Leg destroyed. 06296_ Adv. Heat Sink destroyed. 06297_ Exp. Heat Sink destroyed. 06301_ Flexi-carbon Leg destroyed. 06302_ L-61 Swordsman destroyed. 06303_ Matter Neutralizer destroyed. 06305_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 06307_ Lgt. Antimatter Reactor destroyed. 06309_ Power failure, Mic. Fission Core shutdown. 06309_ Adv. Thermal Shield broken. 06309_ Overheating: Short circuit. 06309_ Enh. Armored Leg destroyed. 06310_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 06311_ Mic. Fission Core destroyed. 06311_ P-70 Sage destroyed. 06312_ Matter Neutralizer destroyed. 06313_ Adv. Terrain Scan Processor broken. 06313_ Overheating: Short circuit. 06314_ Broken Adv. Thermal Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????#?#?#?##### ##### ############# | | ??????????####?#####? #?####################+##### | | ?????###??#??##?#### [[ """ ### | | ??????????#########? 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""" ### | | ????#?############## ## #### """ ### | | #?#??###?########### #; #### """ ### | | ??################## ## l #### """ ####### | | ??##??#?#?########## ##!@ #### ####### | | ????#?## ?? ####?### ##/l################+#### | | ?? ? ? ? ? p # | | ?? ???? ? ? ? # | | ??#??#?# ########/########+########### # " | | ?? ?#??+?##### # #########^ ^ " | | ??? ? # ?? ?# ?# ######### # " | | ???? ?#"?"? # !! # " " ######### # | | ????? #""? ? # !!? # "R" ######### #### | | ??? ??"?" ? ?# # """ ######### | | ???? ?? ???? # # ######### ###### | | ????? # ???? # ? ####################### | | ??????? ?? ? ?# ?? ? #################?##### | | ?????????? ? ?##????###########################"" | | ???????? ? ??##??#######?##################### | | ???????####??###?#?###?######################### | | ??????????#??##???#?##??######?################### | | ????????? ??????###?#?##?######################### | | ??????????#??#######?##???######################## | | ???????????#????##??#??####?###################### | | ?????????????##???##??###??#??#################### | | ??????????????###?#?##??###?###################### | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 41 Energy Capacity 490 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Core Shielding 20 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 13 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportMetafiberDevice Manual? 0 Play Time 01:01:14 Cumulative 670.2 hours Start 2024.02.28 @ 23:03:39 End 2024.02.29 @ 00:05:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 82 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78b0bda5-2893-4d99-8655-b4b0ce935fcd