Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.21 @ 14:27:51 Player: btmk16 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3035) 3035 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 7548 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 117 Entered Garrisons 400 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Authchip [R/Combat] Authchip [R/Combat] Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Cooling System Huge Storage Unit Compact Battery Weapon Cycler > --- WEAPON ----------- Cooled Pulse Rifle Autogun Enhanced Autogun Heavy Machine Gun > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Cooling System High-capacity Matter Pod Gravity Neutralizer Advanced Targeting Computer Light Armor Plating Light Armor Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Long-range Tractor Beam Rocket Launcher [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . Utility 2 | . . . . 1 . . 1 . . Weapon 2 | . . 2 . . . . . . . Parts Attached 99 | . 5 18 13 2 9 6 4 41 1 Power 6 | . . 2 1 . . . . 3 . Engine 3 | . . 2 1 . . . . . . Core 3 | . . . . . . . . 3 . Reactor . | . . . . . . . . . . Propulsion 35 | . 3 4 5 1 3 2 1 15 1 Treads 14 | . 1 2 . . . . 1 9 1 Leg 1 | . . . . . . . . 1 . Wheel 16 | . 2 2 5 1 3 2 . 1 . Hover 1 | . . . . . . . . 1 . Flight 3 | . . . . . . . . 3 . Utility 21 | . 2 3 . 1 3 1 2 9 . Device 9 | . . 3 . . 1 1 1 3 . Storage 3 | . 2 . . . . . . 1 . Processor . | . . . . . . . . . . Hackware 4 | . . . . . . . . 4 . Protection 5 | . . . . 1 2 . 1 1 . Artifact . | . . . . . . . . . . Weapon 37 | . . 9 7 . 3 3 1 14 . Energy Gun 9 | . . 1 1 . 1 2 1 3 . Energy Cannon 6 | . . 3 2 . 1 . . . . Ballistic Gun 15 | . . 5 3 . . 1 . 6 . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . 1 . 1 . . 5 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 3 . . . 1 2 . . Parts Lost 45 | . 2 4 1 . 5 1 . 27 5 Power 4 | . 1 . . . . . . 2 1 Propulsion 16 | . 1 2 . . 2 . . 11 . Utility 6 | . . . . . 2 . . 4 . Weapon 19 | . . 2 1 . 1 1 . 10 4 Highest Loss Streak 7 | . 1 1 1 . 2 1 . 7 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 94 89 99 98 99 98 98 84 95 Engine 7 | . 13 10 10 9 9 9 7 . . Core 1 | . . . . . . . . 5 6 Treads 7 | . 6 5 . . . . 7 17 29 Wheel 16 | . 19 15 21 26 26 27 23 2 . Device 7 | . . 3 11 9 9 9 7 9 6 Storage 10 | . 23 18 11 9 9 9 7 5 . Hackware 4 | . . . . . . . . 12 22 Protection 2 | . . . . 8 8 9 13 1 . Energy Gun 7 | . 14 6 3 . 3 15 15 10 13 Energy Cannon 3 | . . 9 4 9 4 . . . . Ballistic Gun 20 | . 14 19 35 27 22 13 15 11 14 Launcher 1 | . . . . . 5 5 . . . Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 106 | 14 90 102 102 101 102 104 106 106 32 Greatest Support 98 | 20 26 20 20 30 32 38 38 98 88 Greatest Overweight (x) 10 | . 8 10 10 4 3 3 2 3 . Average Overweight (x) 2 | . 4 6 4 3 3 2 2 . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 5 Average Capacity 20 | . 23 25 25 25 25 25 25 14 5 Most Carried 25 | . 17 25 25 25 25 25 25 25 5 Average Carried 19 | . 13 21 24 24 24 24 23 11 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 17 25 25 25 24 25 25 5 4 Class Distribution -------------------- 43% | Scavenger-Gunner 17% | Scavenger-Tank 14% | Scavenger-Mutant 13% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Matter Collected 2456 | 200 210 534 274 20 298 82 . 765 73 Remotely . | . . . . . . . . . . Salvage Created 3344 | . 264 623 256 . 808 290 . 937 166 Parts 165 | . 13 39 22 . 29 11 . 45 6 Haulers Intercepted 7 | . . 4 . . . 1 . . 2 Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 76 | . 8 11 14 . 12 4 . 26 1 Guns 44 | . 8 3 5 . 5 3 . 19 1 Cannons 10 | . . 8 1 . 1 . . . . AOE 22 | . . . 8 . 6 1 . 7 . Classes Destroyed 12 | . 2 4 2 . . 1 . 3 . Worker 1 | . . . 1 . . . . . . Builder 1 | . . 1 . . . . . . . Tunneler 3 | . . 1 2 . . . . . . Hauler 7 | . . 4 . . . 1 . . 2 Recycler 1 | . . . . . . 1 . . . Swarmer 34 | . 3 4 12 . 4 2 . 9 . Grunt 27 | . 5 3 . . 8 . . 10 1 Sentry 9 | . . 4 . . . 2 . 3 . Specialist 2 | . . . . . . . . 2 . Hunter 1 | . . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 . Assembled 2 | . . . 2 . . . . . . Best Kill Streak 8 | . 5 4 8 . 4 3 . 7 1 Combat Bots Only 8 | . 5 4 8 . 4 2 . 7 1 Max Kills in Single Turn 5 | . 1 2 5 . 3 2 . 2 1 Gunslinging 1 | . . . . . . 1 . 1 . Exploded 4 | . . . 4 . 3 1 . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Damage Taken 5910 | . 503 448 248 . 645 164 . 3092 810 Core 967 | . 91 113 14 . 20 22 . 552 155 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 63 . 68 . . 92 . . . Volleys Fired 286 | . 30 31 18 . 107 13 . 78 9 Largest 4 | . 2 4 4 . 4 4 . 4 4 Hottest 200 | . 70 179 159 . 131 151 . 200 200 Shots Fired 679 | . 60 94 65 . 215 34 . 174 37 Gun 563 | . 60 70 53 . 147 34 . 162 37 Cannon 93 | . . 24 11 . 58 . . . . Launcher 23 | . . . 1 . 10 . . 12 . Special . | . . . . . . . . . . Kinetic 351 | . 30 53 45 . 109 18 . 77 19 Thermal 267 | . 30 39 11 . 96 13 . 69 9 Explosive 23 | . . . 1 . 10 . . 12 . Electromagnetic 38 | . . 2 8 . . 3 . 16 9 Robot Hit Streak 54 | . 9 15 4 . 54 10 . 12 10 Robot Miss Streak 7 | . 2 4 4 . 2 2 . 7 7 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 . . . 1 1 . 4 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . Shots Hit Robots 431 | . 42 52 28 . 151 21 . 115 22 Core Hits 194 | . 14 23 16 . 58 8 . 63 12 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 2 1 . . 2 . . 2 . Burn 6 | . 2 1 . . 1 . . 2 . Destroy 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8461 | . 519 769 673 . 2685 410 . 2966 439 Guns 5228 | . 519 384 264 . 1326 340 . 1956 439 Cannons 1447 | . . 385 104 . 958 . . . . Explosions 1786 | . . . 305 . 401 70 . 1010 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2427 | . 216 235 178 . 659 110 . 810 219 Thermal 4113 | . 303 522 221 . 1625 267 . 1031 144 Explosive 1599 | . . . 188 . 401 . . 1010 . Electromagnetic 322 | . . 12 86 . . 33 . 115 76 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . . . 4 8 Message Errors 1 | . . . . . . . . . 1 Matter Fused 6 | . . . . . . . . 2 4 Heat Flow Errors 2 | . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 116 | . . 2 45 . 49 13 . 7 . Projectiles 2 | . . 2 . . . . . . . Explosions 114 | . . . 45 . 49 13 . 7 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 153 | . . . 36 . 51 . . 66 . Shots 6 | . . . 1 . 2 . . 3 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 390 | . 251 268 66 . 247 99 . 284 390 Average Temperature 75 | . 88 73 21 . 73 38 . 64 136 Received Heat Transfer 1543 | . 297 129 49 . 333 45 . 555 135 Effects 2 | . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . . 1 1 Siege Activations 1 | . . . . . . . . 1 . Total Turns 1 | . . . . . . . . 1 . Longest Duration 1 | . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . 3 2 . . 2 1 . 3 . Heat Transferred 7396 | . 1036 1147 385 . 2249 396 . 1998 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Peak Influence 700 | . 187 315 406 23 437 438 198 700 551 Initial 367 | . . 78 64 23 14 212 198 141 367 Average 251 | . 108 140 201 23 212 321 198 445 387 Maximum Alert Level 3 | . . 1 2 . 2 2 . 3 2 Low Security (%) 42 | . 100 88 27 100 51 . 100 9 . Level 1 36 | . . 11 61 . 31 84 . 24 68 Level 2 20 | . . . 11 . 16 15 . 61 31 Level 3 . | . . . . . . . . 4 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 1 . . . 1 . . 2 Investigation 2 | . 1 1 . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 2 | . . . . . . 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Distress Signals 5 | . . 3 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 12 25 17 . 12 9 . 32 11 Peak Tracking Total 8 | . 6 7 8 . 4 5 . 8 5 Tactical Retreats 6 | . . . 1 . . . . 4 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Traps Triggered 6 | . 1 1 . . 1 . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Machines Disabled 5 | . . . . . 2 2 . 1 . Max in Single Turn 1 | . . . . . 1 1 . 1 . Garrison Relay 3 | . . . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Machines Accessed 14 | . 2 2 . 1 1 2 1 2 3 Terminals 12 | . 2 2 . . 1 2 . 2 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 32 | . 6 4 . 2 2 6 2 5 5 Successful 13 | . 2 2 . 1 1 3 1 1 2 Failed 19 | . 4 2 . 1 1 3 1 4 3 Catastrophic 4 | . 1 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . 6 . . . . 5 . . 4 Terminals 28 | . 6 4 . . 2 6 . 5 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 2 . . 2 . . Terminal Hacks 9 | . 2 2 . . 1 2 . 1 1 Robot Analysis 3 | . 2 . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 Terminal Index 1 | . . 1 . . . . . . . Transport Status 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks 2 | . . . . . . 1 . . 1 Terminals 2 | . . . . . . 1 . . 1 Botnet 2 | . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 1 . . 1 2 . 2 3 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 14 | . . . . . 7 . . 7 . Machine Destruction 10 | . . . . . 7 . . 3 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 2 Highest-Rated Group 51 | . . . . . . . . 51 51 Highest-Rated Ally 31 | . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . 21 Total Damage 356 | . . . . . . . . . 356 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Robot Analysis Total 3 | . 2 . . . . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Turns Passed 4892 | . 334 831 1005 151 815 302 62 867 525 Spaces Moved 2651 | 1 132 364 576 116 409 210 45 481 317 Core 20 | . . . . . . . . 4 16 Treads 567 | . . 1 . . . . . 265 301 Legs 17 | 1 16 . . . . . . . . Wheels 1882 | . 116 363 576 116 409 210 45 47 . Hover . | . . . . . . . . . . Flight 165 | . . . . . . . . 165 . Fastest Speed 29 | 120 120 140 140 125 125 120 120 29 50 Average Speed 140 | 120 158 176 144 125 127 120 120 119 154 Slowest Speed 560 | 120 200 560 230 140 128 128 120 240 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 2 30 38 82 12 50 22 2 67 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 29 | . . . 17 . 12 . . . . Terrain Destroyed 122 | . . . 21 . 44 4 . 52 1 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . 1 . 2 1 AOE 118 | . . . 21 . 44 3 . 50 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Total 3370 | . 196 497 718 122 566 241 53 646 331 Wait 203 | . 18 54 86 . . 4 . 37 4 Move 2640 | . 131 363 575 116 406 209 45 478 317 Hop . | . . . . . . . . . . Pick Up 64 | . 11 16 8 3 18 2 2 4 . Fast Attach 39 | . 2 6 5 . 1 3 1 21 . Attach 26 | . 1 4 1 2 5 . 2 10 1 Detach 5 | . 1 1 1 . . 1 1 . . Swap 34 | . 2 8 7 . 3 3 1 10 . Drop 61 | . . 14 17 1 18 6 1 4 . Fire 286 | . 30 31 18 . 107 13 . 78 9 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . 8 . . 2 . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Weapon x2 855 | -9/Materials | Identified exit to Materials 1108 | -9/Materials | Discovered new exit (range 13) 1166 | -9/Materials | Entered Mines 1259 | -9/Mines | Destroyed 8 combat bots 1505 | -9/Mines | Build established: Scavenger-Gunner 1746 | -9/Mines | Assembled infested the area 1751 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1754 | -9/Mines | Learned location of Storage (-8) 2031 | -9/Mines | Learned 2 Materials zone layouts 2078 | -9/Mines | Discovered exit to Materials (range 6) 2171 | -9/Mines | Entered Materials 2171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2172 | -8/Materials | Identified exit to Factory 2322 | -8/Materials | Identified exit to Garrison 2322 | -8/Materials | Entered Garrison 2346 | -8/Garrison | Triggered checkpoint 2506 | -8/Garrison | Garrison Relay disabled 2707 | -8/Garrison | Triggered checkpoint 2819 | -8/Garrison | Discovered new exit (range 9) 2876 | -8/Garrison | Triggered checkpoint 2916 | -8/Garrison | Garrison Relay disabled 2950 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2986 | -8/Garrison | Triggered checkpoint 3031 | -8/Garrison | Spotted B-75 Beast 3122 | -8/Garrison | Discovered new exit (range 12) 3137 | -8/Garrison | Entered Materials 3228 | -8/Materials | Discovered new exit (range 9) 3413 | -8/Materials | Discovered exit to Factory (range 13) 3439 | -8/Materials | Entered Factory 3439 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3501 | -7/Factory | Identified exit to Garrison 3501 | -7/Factory | Entered Garrison 3580 | -7/Garrison | Triggered checkpoint 3605 | -7/Garrison | Destroyed 7 combat bots 3608 | -7/Garrison | Lost 7 parts (2n2u3w) 3687 | -7/Garrison | Lost 5 parts (1p2n2w) 3884 | -7/Garrison | Triggered checkpoint 3891 | -7/Garrison | Core integrity fell below 50% 3903 | -7/Garrison | Released all parts (4) 3916 | -7/Garrison | Discovered new exit (range 8) 3921 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3933 | -7/Garrison | Lost 6 parts (1p2n3w) 3955 | -7/Garrison | Discovered new exit (range 12) 3959 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3966 | -7/Garrison | Triggered checkpoint 4027 | -7/Garrison | Lost 4 parts (3n1u) 4075 | -7/Garrison | Garrison Relay disabled 4224 | -7/Garrison | Triggered checkpoint 4308 | -7/Garrison | Discovered new exit (range 13) 4368 | -7/Garrison | Entered Factory 4368 | -7/Factory | Accompanied by 2 allies 4687 | -7/Factory | Core integrity fell below 20% 4877 | -7/Factory | Released all parts (8) 4893 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04791_ Arc Projector destroyed. 04794_ ALERT: Cargo convoy en route, clear transfer corridor. 04798_ System corrupted: Matter fused (-6). 04815_ Penetrated by Slug. 04837_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04851_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 04853_ Slug penetrates Wall. 04859_ Penetrated by Slug. 04870_ Quantum Rifle destroyed. 04872_ Penetrated by Slug. 04872_ Flak Gun destroyed. 04876_ Neutrino Core destroyed. 04877_ Autogun destroyed. 04877_ Connecting with Terminal... 04877_ Released Med. Treads. 04877_ Released Lgt. Treads. 04877_ Released Hacking Suite. 04877_ Released Authchip [R/Combat]. 04877_ Released Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ??????????????## ##??????????????????????????? | | ??????????????# ! #??????????????????????????? | | ############### === #??????????????????????????? | | =T #??????????????????????????? | | "" ] #??????????????????????????? | | #??????????????????????????? | | #######+####### #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????### ###??????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #######+###??????????????????? | | ????????????????# s @ #??????????????????? | | ????????????????# ss #??????????????????? | | ????????????????# #??????????????????? | | ????????????????############k##??????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????k???????????????? | | ?????????????????????????????????# ??????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainWeldingScythe Manual? 0 Play Time 00:38:13 Cumulative 422.0 hours Start 2022.07.21 @ 13:51:15 End 2022.07.21 @ 14:27:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 479 Adventurer 0 Explorer 1 Win Type - Total 11 Types 7/0/2/2/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fce3cd56-8c87-4c7a-90a5-4dc0429145ec