Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 21:50:48 Player: star Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (219) 1095 Value Destroyed (10055) 10055 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2746) 2746 TOTAL SCORE: 19056 Bonus ------- High Alert Combat Kills 1242 Follower Combat Kills 865 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Friendly Fire -561 Cogmind --------- Core Integrity 0/850 Matter 4/300 Energy 98/100 System Corruption 6% Temperature Critical (517) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Cooling System Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Encrypted Comm Array Improved Hacking Suite > --- WEAPON ----------- Particle Cannon Neutron Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Medium Treads Aluminum Leg Enhanced Flexi-carbon Leg Compact Wheel Advanced Heat Sink Improved Cooling System Large Battery Improved Signal Interpreter Active Sensor Suite Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Weapon Cycler Hardlight Generator Long-range Missile Launcher Long-range Missile Launcher Plasma Cutter [Rating: 84] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Reflective Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 4 | . . . 2 . . 1 . . . . . . 1 . Weapon 2 | . . . . . . 1 . . . . . . 1 . Parts Attached 123 | 7 8 17 5 11 9 9 19 3 4 2 . 4 14 11 Power 17 | 2 . 2 . 1 . 2 3 . . 2 . . 4 1 Engine 11 | 2 . 2 . . . 1 2 . . 1 . . 3 . Core 4 | . . . . 1 . 1 1 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 35 | 2 4 7 . 7 1 1 8 . . . . . 2 3 Treads 21 | . 2 6 . 6 1 1 3 . . . . . 2 . Leg 12 | 2 2 . . . . . 5 . . . . . . 3 Wheel 2 | . . 1 . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 31 | 1 1 2 2 2 4 5 2 2 3 . . 1 3 3 Device 10 | . . . 1 . 2 1 . . 2 . . . 3 1 Storage 2 | 1 . 1 . . . . . . . . . . . . Processor 7 | . 1 1 . . . 2 . 1 . . . . . 2 Hackware 2 | . . . . . . . . 1 . . . 1 . . Protection 10 | . . . 1 2 2 2 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 3 6 3 1 4 1 6 1 1 . . 3 5 4 Energy Gun 4 | 1 . 1 . . . . 1 . . . . . 1 . Energy Cannon 4 | . . 2 . . . . . . . . . 1 1 . Ballistic Gun 17 | 1 2 2 2 1 4 . 3 1 . . . 1 . . Ballistic Cannon 5 | . . . . . . . . . . . . 1 2 2 Launcher 8 | . 1 1 1 . . 1 . . 1 . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 . 1 1 . . . . . . 3 . Parts Lost 57 | . 7 3 . 4 2 1 11 1 . 2 . 9 5 12 Power 9 | . 1 . . . . 1 1 1 . 1 . 1 2 1 Propulsion 20 | . 3 1 . 2 . . 6 . . . . 2 . 6 Utility 11 | . . . . 2 2 . 1 . . . . 2 1 3 Weapon 17 | . 3 2 . . . . 3 . . 1 . 4 2 2 Highest Loss Streak 6 | . 4 1 . 3 1 1 6 1 . 2 . 6 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 1 3 15 18 19 19 19 19 17 18 17 18 17 16 15 Power 1 | . . . 1 1 1 . 1 . 1 1 2 2 1 . Propulsion 3 | . . 2 3 3 3 3 2 4 4 4 4 3 3 3 Utility 7 | . 1 7 7 6 6 7 7 7 8 8 8 7 8 9 Weapon 4 | . 1 5 6 8 7 7 5 4 3 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 25 | . . 3 3 . 2 3 4 . . . . . 2 8 Power 2 | . . . . . . . 1 . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . 2 Utility 15 | . . 3 1 . . 3 2 . . . . . 1 5 Weapon 5 | . . . 2 . 2 . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 75 95 97 96 99 99 96 83 84 83 84 74 83 82 Engine 3 | . 4 11 9 3 . 1 . 6 7 3 7 5 5 . Core 2 | . . . . 5 9 5 6 . . 3 . . . . Treads 18 | . 14 30 27 29 36 30 10 15 15 15 15 11 12 3 Leg 4 | . 12 . . . . . 17 . . . . . . 9 Wheel 1 | . . 8 9 4 . . . . . . . 1 . 3 Device 8 | . . . 7 9 8 7 7 6 9 7 7 7 16 19 Storage 7 | . 14 11 9 9 9 7 7 7 7 7 7 7 6 6 Processor 11 | . 5 11 9 9 9 8 15 15 15 15 15 15 9 6 Hackware 1 | . . . . . . . . . . . . . 6 5 Protection 5 | . . . 8 8 9 13 6 7 4 7 7 5 . . Energy Cannon 6 | . . 8 8 8 . 7 6 5 6 7 7 6 11 1 Ballistic Gun 10 | . 14 11 8 8 17 15 14 16 15 14 15 10 . . Ballistic Cannon 1 | . . . . . . . . . . . . . 7 13 Peak Build Rating 84 | 6 7 20 27 31 31 43 64 64 66 64 63 65 84 83 Average Rating 44 | 4 5 13 25 29 28 38 42 62 64 61 63 52 77 64 On Entrance 39 | . 6 7 20 27 31 30 42 63 64 64 63 63 31 83 Avg Prop Armor Cover (%) 11 | . . 21 15 9 . . 6 . . . . 11 13 11 Naked Turns 4 | . . . . . . . . . . . . . . 4 Heaviest Build 82 | 12 13 55 60 66 67 73 67 67 70 68 61 61 77 82 Greatest Support 150 | 20 40 60 60 80 80 88 150 150 150 150 150 150 150 150 Greatest Overweight (x) 5 | 1 . 4 4 4 1 . 5 . . . . 3 1 4 Average Overweight (x) . | . . 2 2 1 . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 18 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 7 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 3 15 18 19 19 19 19 19 19 19 20 19 17 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 7 20 19 20 20 20 18 20 20 20 20 19 20 3 Class Distribution -------------------- 27% | Scavenger-Tank 24% | Scavenger-Mutant 16% | Mutant 15% | Scavenger-Gunner 13% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Matter Collected 5259 | 242 177 444 70 456 477 241 1065 267 259 118 . 358 366 719 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8275 | . 366 599 352 663 678 610 1767 589 139 201 . 784 958 569 Parts 427 | . 29 43 29 55 27 25 58 37 8 13 . 22 45 36 Haulers Intercepted 9 | . . 3 . . 1 3 . 1 . . . . 1 . Recyclers Shooed 5 | . 2 2 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 11 12 . 17 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 198 | . 14 16 10 22 14 9 28 14 7 10 . 11 16 27 Guns 86 | . 12 2 2 8 14 5 19 13 1 3 . 6 1 . Cannons 52 | . . 6 5 10 . 4 3 1 1 3 . . 12 7 AOE 57 | . 2 8 3 3 . . 5 . 5 4 . 4 3 20 Classes Destroyed 14 | . 3 2 . 1 1 2 1 . . . . . 4 . Worker 6 | . 1 1 . . . 1 . 1 . . . . 2 . Builder 2 | . . . . . . 1 . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . 1 . Hauler 9 | . . 3 . . 1 3 . 1 . . . . 1 . Recycler 1 | . . . . . . . . . . . . . 1 . Swarmer 69 | . 6 6 4 12 . . 3 3 5 8 . 6 2 14 Cutter 6 | . . . . . . . 2 . . . . . . 4 Grunt 74 | . 8 4 3 1 10 5 17 8 1 2 . 3 5 7 Sentry 31 | . . 6 3 5 3 2 4 3 1 . . . 3 1 Demolisher 1 | . . . . . . . . . . . . . 1 . Specialist 4 | . . . . 4 . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . 3 . Programmer 8 | . . . . . . 2 2 . . . . 2 1 1 Behemoth 1 | . . . . . . . . . . . . . 1 . Infiltrator 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 9 | . 5 8 5 5 5 4 9 4 3 6 . 4 7 5 Combat Bots Only 9 | . 5 8 5 5 5 3 9 4 3 6 . 4 3 5 Max Kills in Single Turn 3 | . 2 2 3 2 1 1 2 1 3 3 . 2 2 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 3 | . 1 2 3 2 . . 2 . 3 3 . 2 2 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 1223 | . 100 99 33 155 60 78 201 56 21 34 . 138 103 145 Missed 368 | . 27 33 6 50 18 27 56 16 11 8 . 39 42 35 Hits 855 | . 73 66 27 105 42 51 145 40 10 26 . 99 61 110 Melee 2 | . . . . . . . . . . . . . 1 1 Projectile 853 | . 73 66 27 105 42 51 145 40 10 26 . 99 60 109 AOE 11 | . . . . . . . 1 . . . . . 8 2 Critical Strikes 22 | . 2 2 . 1 3 . 4 1 . 1 . . 2 6 Actively Blocked 1 | . . . . 1 . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . 1 . . Damage Taken 12184 | . 858 841 332 1268 637 449 2026 475 168 410 . 1130 1254 2336 Core 1999 | . 192 111 51 144 41 38 277 15 . 72 . 101 257 700 Absorbed by Shields 191 | . . . . 27 . . . . . . . . . 164 Reduced by Siege Mode 34 | . . . . . . . . . . . . . . 34 Redirected to Shielding 103 | . . . 43 60 . . . . . . . . . . Ignored by Resistances 97 | . . . . . 30 36 . . . 20 . 11 . . Regen/Repaired (Parts) 249 | . . . . . 249 . . . . . . . . . Core Remaining (%) 56 | 100 23 72 . . 57 . . . . . . 28 . . Volleys Fired 558 | . 57 55 15 92 41 34 90 25 7 10 . 32 47 53 Largest 4 | . 2 2 2 2 2 3 3 3 3 3 . 3 4 4 Hottest 271 | . 60 91 104 93 50 118 121 124 124 124 . 121 271 170 Shots Fired 1219 | . 109 99 30 154 83 102 204 75 15 23 . 62 157 106 Gun 658 | . 106 56 14 62 83 68 129 58 8 13 . 41 20 . Cannon 506 | . . 34 15 90 . 34 66 17 4 8 . 17 136 85 Launcher 55 | . 3 9 1 2 . . 9 . 3 2 . 4 1 21 Special . | . . . . . . . . . . . . . . . Kinetic 756 | . 96 49 14 62 83 68 126 58 8 13 . 41 62 76 Thermal 398 | . 10 34 15 90 . 34 66 17 4 8 . 17 94 9 Explosive 55 | . 3 9 1 2 . . 9 . 3 2 . 4 1 21 Electromagnetic 10 | . . 7 . . . . 3 . . . . . . . Robot Hit Streak 30 | . 13 6 12 12 16 10 25 24 7 11 . 30 11 10 Robot Miss Streak 8 | . 3 2 2 3 3 4 4 8 3 3 . 5 4 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . . . 1 . 4 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 . . . . . . Shots Hit Robots 790 | . 73 62 21 63 64 58 167 61 11 14 . 44 94 58 Core Hits 544 | . 35 35 14 30 35 30 101 79 16 19 . 56 41 53 Critical Kills 4 | . . 1 . 1 . . 1 . . . . 1 . . Critical Parts Destroyed 3 | . 1 1 . . . 1 . . . . . . . . Critical Strikes 28 | . 1 2 . 1 2 1 8 . . . . 1 9 3 Burn 2 | . . . . . . . . . . . . . 2 . Meltdown 3 | . . . . 1 . . 1 . . . . 1 . . Destroy 6 | . 1 2 . . 2 1 . . . . . . . . Blast 10 | . . . . . . . . . . . . . 7 3 Sever 7 | . . . . . . . 7 . . . . . . . Melee Attacks 40 | . . . . . . . 40 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . 40 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 7 . . . . . . . Damage Inflicted 22581 | . 780 1524 570 1416 1254 1268 4726 1283 492 559 . 1292 3331 4086 Guns 7949 | . 618 445 117 556 1254 799 1716 1018 147 189 . 791 299 . Cannons 7290 | . . 450 266 610 . 414 689 265 61 124 . 263 2660 1488 Explosions 5959 | . 146 629 187 250 . 38 975 . 284 246 . 238 368 2598 Melee 1346 | . . . . . . . 1346 . . . . . . . Ramming 37 | . 16 . . . . 17 . . . . . . 4 . Kinetic 10012 | . 519 445 117 556 1254 799 1683 1018 147 189 . 791 1192 1302 Thermal 5413 | . 99 450 266 610 . 452 689 265 61 124 . 263 1897 237 Explosive 5740 | . 146 629 187 250 . . 975 . 284 246 . 238 238 2547 Electromagnetic 33 | . . . . . . . 33 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1346 | . . . . . . . 1346 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 5 . . . . . . 2 . 6 Average Corruption 2 | . . . . . 5 . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 31 | . . . . . 12 . . . . . . 12 . 7 Message Errors 3 | . . . . . 2 . . . . . . . . 1 Matter Fused 6 | . . . . . 2 . . . . . . 3 . 1 Heat Flow Errors 7 | . . . . . 1 . . . . . . 4 . 2 Energy Discharges 7 | . . . . . 4 . . . . . . 2 . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misfires 3 | . . . . . 1 . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 277 | . . 5 15 9 . . 11 . . 43 . 27 68 99 Projectiles 78 | . . . 15 . . . . . . . . 27 15 21 Explosions 199 | . . 5 . 9 . . 11 . . 43 . . 53 78 Melee . | . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . . . . . 3 13 Impact . | . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . 3 12 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 481 | . . 74 6 42 . . . . 31 28 . 43 . 257 Shots 19 | . . 4 1 1 . . . . 1 2 . 1 . 9 Rammed 3 | . . . . . . 1 . . . . . . 2 . Targets Rammed 13 | . 10 . . . . 1 . . . . . . 2 . Kicked 10 | . 10 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 517 | . 108 195 162 15 186 184 61 7 . 102 . 209 369 517 Average Temperature 62 | . 36 60 61 6 29 38 19 7 . 62 . 105 124 223 Received Heat Transfer 4219 | . 465 300 117 165 306 162 945 171 27 90 . 222 267 982 Effects 2 | . . . . . . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 15 | . . . . . . . . . . . . . . 15 Longest Duration 15 | . . . . . . . . . . . . . . 15 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . 1 . . . . 1 . . Combat Hostiles 3 | . . . . 1 . . 1 . . . . 1 . . Parts Melted 13 | . 1 1 . 3 . 1 2 1 . 2 . 2 . . Heat Transferred 7651 | . 225 814 481 1110 . 753 1184 481 111 222 . 444 1802 24 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 1 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Maximum Alert Level 4 | . . 1 . 4 2 1 4 3 . . . . . 4 Low Security (%) 41 | 100 100 96 100 8 . 52 5 . . . . . 100 9 Level 1 12 | . . 3 . 31 . 47 7 . . . . . . 23 Level 2 19 | . . . . 31 100 . 27 . . . . . . 30 Level 3 15 | . . . . 15 . . 20 100 . . . . . 27 Level 4 10 | . . . . 12 . . 38 . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1521 | . 130 207 136 1316 667 281 1521 918 . . . . 158 1210 Initial 798 | . . . 51 70 641 281 163 798 . . . . . 67 Average 450 | . 52 130 62 576 603 190 861 848 . . . . 56 586 Influence Increases 7670 | . 409 510 281 1306 368 343 1488 389 175 235 . 322 601 1243 Destroy 0b10 Robot/C 4520 | . 280 320 200 620 280 180 620 280 140 200 . 260 400 740 Destroy 0b10 Robot/NC 135 | . 5 20 . . 5 25 35 10 . . . . 30 5 Destroy Leader 668 | . 40 96 50 20 62 56 40 72 20 20 . 50 102 40 Allied During Kill 190 | . . . . 31 . . 11 . . . . 12 34 102 Successful Hack 65 | . . . 6 14 6 4 23 12 . . . . . . Disable Machine 330 | . 30 30 15 15 . 60 60 . . . . . 15 105 Anti-Garrison Action 1050 | . . . . 400 . . 600 . . . . . . 50 Destroy Structure 532 | . 9 44 10 146 . 18 99 . . . . . 20 186 Lose Combat Pursuer 180 | . 45 . . 60 15 . . 15 15 15 . . . 15 Influence Decreases 6480 | . 409 388 295 98 1065 728 201 1067 614 376 263 322 505 149 Entered New Map 2598 | . . . 71 38 675 338 71 723 312 78 263 . . 29 Time Decay 3260 | . 339 358 224 . 350 380 . 334 302 278 . 260 435 . Lost Part 542 | . 70 30 . 40 20 10 110 10 . 20 . 62 50 120 Lost Ally 80 | . . . . 20 20 . 20 . . . . . 20 . Squads Dispatched 16 | . . . . . 2 3 . 5 . . . . 6 . Investigation 2 | . . . . . 1 1 . . . . . . . . Extermination 5 | . . . . . . 1 . 1 . . . . 3 . Reinforcement 7 | . . . . . . 1 . 3 . . . . 3 . Assault 1 | . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Distress Signals 10 | . 3 2 2 1 . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 294 | . 26 20 18 37 14 16 33 21 7 10 . 13 41 38 Peak Tracking Total 13 | . 7 13 7 4 4 4 9 3 3 6 . 4 5 6 Tactical Retreats 10 | . 3 . . 2 1 . . 1 1 1 . . . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Traps Triggered 26 | . 1 2 . 8 2 . 7 2 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Machines Disabled 34 | . 2 2 1 6 . 4 10 . . . . . 1 8 Max in Single Turn 4 | . 2 1 1 1 . 4 1 . . . . . 1 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . Garrison Relay 10 | . . . . 5 . . 4 . . . . . . 1 Phase Generator 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Machines Accessed 20 | . . . 3 4 2 2 3 2 . . 2 . 2 . Terminals 8 | . . . 1 4 . . 3 . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . 1 . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . . . . 1 . Total Hacks 64 | . . . 7 7 14 5 5 3 . . 20 . 3 . Successful 47 | . . . 6 3 10 2 2 2 . . 20 . 2 . Failed 17 | . . . 1 4 4 3 3 1 . . . . 1 . Catastrophic 2 | . . . . 1 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 14 | . . . 2 7 . . 5 . . . . . . . Fabricators 5 | . . . . . . 3 . . . . . . 2 . Repair Stations 10 | . . . . . 10 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 4 . 4 . . 1 . . . . . . Garrison Access 6 | . . . 1 . . 2 . 2 . . . . 1 . Terminal Hacks 26 | . . . 1 3 . . 2 . . . 20 . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . Open Door 2 | . . . . 1 . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . 1 . Network Status 2 | . . . . . . 1 . . . . . . 1 . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 4 . 4 . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 7 | . . . 2 . 4 . . 1 . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . 1 . . . . 1 . Unlock Access 3 | . . . 1 . . 1 . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 3 2 1 1 2 . . . . 2 . Full Trace Events 4 | . . . . 1 1 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . 4 . . 1 . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . Time 140 | . . . . . 140 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 46 | . . . . 20 . 4 17 . . . . . . 5 Machine Destruction 39 | . . . . 20 . . 14 . . . . . . 5 Programmers 7 | . . . . . . 4 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Total Allies 6 | . . . . 2 . . 1 . . . . 1 . 2 Largest Group 2 | . . . . 2 1 . 1 . . . . 1 1 2 Highest-Rated Group 124 | . . . . 50 25 . 39 . . . . 96 96 124 Highest-Rated Ally 96 | . . . . 25 25 . 39 . . . . 96 96 62 Initial Warlord ECA Mod 15 | . . . . . 9 8 8 15 15 15 15 14 14 10 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . 4 . Dakka 1 | . . . . . . . . . . . . . 1 . Muscle 1 | . . . . . . . . . . . . . 1 . Geek 1 | . . . . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . 16 1 . 20 . . . . 4 15 34 Total Damage 2449 | . . . . 500 40 . 106 . . . . 160 383 1260 Kills 29 | . . . . 9 . . 3 . . . . 2 5 10 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Active Infowar (turns) . | . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Turns Passed 13557 | 58 901 956 495 1509 797 889 2242 750 662 617 120 1142 1412 1007 Spaces Moved 6575 | 38 489 488 241 692 340 381 910 347 363 353 76 662 699 496 Core 8 | 3 . . . . . . . . . . . . . 5 Treads 4343 | . 290 161 91 501 340 381 149 347 363 353 76 473 699 119 Legs 1086 | 35 199 . . . . . 761 . . . . . . 91 Wheels 1138 | . . 327 150 191 . . . . . . . 189 . 281 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 135 150 145 160 160 160 160 160 160 160 130 160 50 Average Speed 162 | 124 143 151 153 161 160 160 187 160 160 160 160 153 169 164 Slowest Speed 470 | 190 160 320 160 400 240 160 470 160 160 160 160 160 240 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 74 43 25 78 29 12 81 14 57 50 68 87 26 49 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 11 | . 1 1 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . 2 3 . 2 . . Spaces Dug 48 | . . . . . . . 13 . . 11 . . 2 22 Terrain Destroyed 565 | . 10 54 8 19 . 18 106 . 31 24 . 36 17 242 Melee . | . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . 1 . . . . 1 10 6 AOE 547 | . 10 54 8 19 . 18 105 . 31 24 . 35 7 236 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Total 8354 | 45 592 600 337 931 523 600 1226 482 430 384 75 730 813 586 Wait 802 | . 21 15 62 98 106 160 108 96 49 15 . 22 28 22 Move 6564 | 37 488 487 241 691 339 381 909 346 362 352 75 661 699 496 Hop . | . . . . . . . . . . . . . . . Pick Up 73 | 1 7 15 5 3 9 6 5 4 2 1 . 2 12 1 Fast Attach 54 | 6 6 8 1 2 7 1 8 3 . . . 3 5 4 Attach 30 | . 2 . 2 2 . 2 5 1 . 2 . 3 5 6 Detach 2 | . . . 1 . . . . . . . . . 1 . Swap 103 | 1 1 14 4 14 10 8 19 6 7 3 . 6 7 3 Drop 63 | . . 6 6 7 11 7 15 1 2 . . . 7 1 Fire 558 | . 57 55 15 92 41 34 90 25 7 10 . 32 47 53 Melee 33 | . . . . . . . 33 . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 10 | . 10 . . . . . . . . . . . . . Crush 3 | . . . . . . 1 . . . . . . 2 . Escape Stasis 40 | . . . . 8 . . 32 . . . . . . . Rewire 19 | . . . . 14 . . 2 . 1 1 . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 438 | -10/Materials | Core integrity fell below 50% 488 | -10/Materials | Lost 4 parts (2n2w) 533 | -10/Materials | Discovered new exit (range 9) 783 | -10/Materials | Discovered new exit (range 6) 894 | -10/Materials | Identified exit to Materials 960 | -10/Materials | Entered another Materials area 960 | -9/Materials | Evolved 2 slots: Propulsion x2 1108 | -9/Materials | Destroyed 8 combat bots 1507 | -9/Materials | Discovered new exit (range 9) 1637 | -9/Materials | Discovered new exit (range 8) 1769 | -9/Materials | Discovered new exit (range 16) 1872 | -9/Materials | Identified exit to Materials 1916 | -9/Materials | Entered another Materials area 1916 | -8/Materials | Evolved 2 slots: Utility x2 2073 | -8/Materials | Build established: Scavenger-Mutant 2411 | -8/Materials | Identified exit to Garrison 2411 | -8/Materials | Entered Garrison 2456 | -8/Garrison | Triggered checkpoint 2538 | -8/Garrison | Garrison Relay disabled 2697 | -8/Garrison | Triggered checkpoint 2757 | -8/Garrison | Triggered checkpoint 2882 | -8/Garrison | Lost 3 parts (2n1u) 3015 | -8/Garrison | Triggered checkpoint 3171 | -8/Garrison | Garrison Relay disabled 3183 | -8/Garrison | Garrison Relay disabled 3487 | -8/Garrison | Triggered checkpoint 3593 | -8/Garrison | Discovered new exit (range 3) 3630 | -8/Garrison | Garrison Relay disabled 3701 | -8/Garrison | Triggered checkpoint 3797 | -8/Garrison | Discovered new exit (range 23) 3797 | -8/Garrison | Discovered new exit (range 47) 3797 | -8/Garrison | Discovered new exit (range 74) 3817 | -8/Garrison | Triggered checkpoint 3824 | -8/Garrison | Garrison Relay disabled 3916 | -8/Garrison | Identified exit to Materials 3920 | -8/Garrison | Entered Materials 3920 | -8/Materials | Accompanied by 1 ally 4320 | -8/Materials | First assault squad dispatched 4513 | -8/Materials | Repaired Adv. Beam Cannon 4551 | -8/Materials | Repaired Hpw. Shotgun+ 4602 | -8/Materials | Repaired Adv. Beam Cannon 4704 | -8/Materials | Discovered new exit (range 9) 4715 | -8/Materials | Identified exit to Factory 4717 | -8/Materials | Entered Factory 4717 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5024 | -7/Factory | Build established: Scavenger-Tank 5129 | -7/Factory | Discovered new exit (range 8) 5140 | -7/Factory | Identified exit to Factory 5606 | -7/Factory | Identified exit to Garrison 5606 | -7/Factory | Entered Garrison 5771 | -7/Garrison | Build established: Scavenger-Gunner 5856 | -7/Garrison | Triggered checkpoint 5860 | -7/Garrison | Triggered checkpoint 5861 | -7/Garrison | Triggered checkpoint 5917 | -7/Garrison | Lost 6 parts (3n1u2w) 5929 | -7/Garrison | Destroyed 9 combat bots 6134 | -7/Garrison | Discovered new exit (range 12) 6159 | -7/Garrison | Rescued a captive Derelict 6194 | -7/Garrison | Identified exit to Factory 6226 | -7/Garrison | Triggered checkpoint 6250 | -7/Garrison | Garrison Relay disabled 6511 | -7/Garrison | Phase Generator disabled 6632 | -7/Garrison | Triggered checkpoint 6680 | -7/Garrison | Garrison Relay disabled 6820 | -7/Garrison | Triggered checkpoint 6902 | -7/Garrison | Triggered checkpoint 6955 | -7/Garrison | Learned Factory security intel 6975 | -7/Garrison | Garrison Relay disabled 7137 | -7/Garrison | Discovered exit to Factory (range 15) 7182 | -7/Garrison | Garrison Relay disabled 7848 | -7/Garrison | Entered Factory 8110 | -7/Factory | Build established: Scavenger-Tank 8117 | -7/Factory | Discovered new exit (range 6) 8118 | -7/Factory | Garrison activated, responded to threat 8131 | -7/Factory | Identified exit to Storage 8591 | -7/Factory | Discovered new exit (range 3) 8595 | -7/Factory | Identified exit to Lower Caves 8598 | -7/Factory | Entered Lower Caves 8607 | -7/Lower Caves | Met a Warlord Commander 8608 | -7/Lower Caves | Learned location of Warlord (-4) 8609 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8624 | -7/Lower Caves | Found Encrypted Comm Array 8950 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9178 | -7/Lower Caves | Discovered new exit (range 13) 9207 | -7/Lower Caves | Identified exit to Lower Caves 9260 | -7/Lower Caves | Entered another Lower Caves area 9269 | -7/Lower Caves | Core integrity fell below 50% 9336 | -7/Lower Caves | Encountered a Warlord checkpoint 9437 | -7/Lower Caves | Learned 4 Factory zone layouts 9856 | -7/Lower Caves | Discovered new exit (range 10) 9870 | -7/Lower Caves | Build established: Tank 9870 | -7/Lower Caves | Identified exit to Data Miner 9877 | -7/Lower Caves | Entered Data Miner 9877 | -7/Data Miner | Discovered new exit (range 6) 9908 | -7/Data Miner | Met Data Miner 9961 | -7/Data Miner | Received God Mode back door access code from Data Miner 9996 | -7/Data Miner | Identified exit to Proximity Caves 9997 | -7/Data Miner | Entered Proximity Caves 10235 | -6/Proximity Caves | Learned 8 Factory zone layouts 10743 | -6/Proximity Caves | Lost 3 parts (1u2w) 10843 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10867 | -6/Proximity Caves | Escorted by Enhanced Grunt 10896 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 10952 | -6/Proximity Caves | Learned 4 Factory zone layouts 11139 | -6/Proximity Caves | Entered Factory 11139 | -6/Factory | Accompanied by 1 ally 11139 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11140 | -6/Factory | Identified exit to Factory 11163 | -6/Factory | Build established: Mutant 11298 | -6/Factory | Joined by Warlord Ghost squad 11331 | -6/Factory | Assembled infested ambush trap array 11496 | -6/Factory | Build established: Scavenger-Tank 11669 | -6/Factory | Joined by Warlord Muscle squad 11711 | -6/Factory | Allied Derelicts emerged from ambush trap array 11729 | -6/Factory | Discovered new exit (range 16) 11762 | -6/Factory | Found Prototype Device 12132 | -6/Factory | Lost 5 allies 12309 | -6/Factory | Joined by Warlord Geek squad 12377 | -6/Factory | Spotted B-75 Beast 12411 | -6/Factory | Destroyed B-75 Beast 12423 | -6/Factory | Lost 3 parts (2p1w) 12495 | -6/Factory | Joined by Warlord Dakka squad 12551 | -6/Factory | Identified exit to Garrison 12551 | -6/Factory | Entered Garrison 12569 | -6/Garrison | Triggered checkpoint 12643 | -6/Garrison | Garrison Relay disabled 12683 | -6/Garrison | Found embedded Infiltrators 12689 | -6/Garrison | Build established: Tank 12779 | -6/Garrison | Triggered checkpoint 12822 | -6/Garrison | Lost 3 parts (2n1w) 12870 | -6/Garrison | Discovered new exit (range 5) 13075 | -6/Garrison | Identified exit to Factory 13092 | -6/Garrison | Build established: Gunner 13140 | -6/Garrison | Core integrity fell below 50% 13184 | -6/Garrison | Triggered checkpoint 13188 | -6/Garrison | Triggered checkpoint 13223 | -6/Garrison | Triggered checkpoint 13401 | -6/Garrison | Discovered exit to Factory (range 10) 13447 | -6/Garrison | Triggered checkpoint 13481 | -6/Garrison | Build established: Tank 13509 | -6/Garrison | Spotted B-75 Beast 13553 | -6/Garrison | Core integrity fell below 20% 13555 | -6/Garrison | Released all parts (10) 13559 | -6/Garrison | Core destroyed Last Messages --------------- 13542_ The unstable cave ceiling collapses. 13542_ 10 Matter crushed. 13542_ Adv. Heat Sink destroyed. 13548_ System corrupted: Mni. Assault Cannon jammed. 13555_ Released Magnetic Acceleration Cannon. 13555_ Released Adv. Targeting Computer. 13555_ Released Encrypted Comm Array. 13555_ Released Imp. Signal Interpreter. 13555_ Released Hcp. Storage Unit. 13555_ Released Mni. Assault Cannon. 13555_ Released Hardlight Generator. 13555_ Released Cold Fusion Reactor. 13555_ Cold Fusion Reactor crushed and broken. 13555_ Released Mni. Assault Cannon. 13555_ Mni. Assault Cannon crushed and broken. 13555_ Dropped Prototype Device. 13556_ Acquired 3 matter. 13558_ Acquired Magnetic Acceleration Cannon. 13558_ Critical hit (Meltdown: +310). 13559_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ????????"""""""""????????????????????????????????? | | ????????"""!!!!"""#??????????????????????????????? | | ???????#"" ""#??????????????????????????????? | | ???????#"! !"#??????????????????????????????? | | ????????"! !"#??????????????????????????????? | | ????????"! !"#??#######?????????????????????? | | ?????????! !"#?## #!% #?##??????????????????? | | ?????????! !??## = #? ###????????????????? | | ###??????? ???# % %# ""#????????????????? | | # #??????? ????# =*/@%# "#????????????????? | | #???????# #?????# # =%]]+! "#????????????????? | | #########++######## %!!]] ! "#????????????????? | | !%BB%=# !"#????????????????? | | %]BB]## !"#????????????????? | | #### < ######### ##!%*]#?? !"#????????????????? | | ###??# #???????# ##%/!]#?? !"#????????????????? | | ?????#####???????# ####%%#???""#????????????????? | | ?????????????????# #?#!|!#???###????????????????? | | ?????????????????# #?##=##??????????????????????? | | ?????????????????# #??###???????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #???????????######???????????? | | ?????????????????# #???????????#%[%%#???????????? | | ?????????????????# #??????######*%= ######??????? | | ?????????????????# ######## #######? | | ?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hpw. Shotgun | 2% | -8/Materials Adv. Beam Cannon | 2% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Minigun | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking DIY Cooler Resistances Are Futile Challenges ------------ None Game ------ Seed DispersalEnhancedGutpuncher Manual? 0 Play Time 01:24:51 Cumulative 169.1 hours Start 2026.03.07 @ 20:24:42 End 2026.03.07 @ 21:50:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a45f9596-4d0b-4567-b9d6-856c573a77ba