Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 17:22:17 Player: BombSite_A Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (3882) 3882 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (562) 562 TOTAL SCORE: 9569 Bonus ------- High Alert Combat Kills 62 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 170/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Point Defense System Recalibrator Phase Gun Phase Gun Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- High-powered Shotgun Assault Cannon Assault Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Kinecellerator Improved Kinecellerator ECM Suite Reaction Control System Hardened Medium Armor Plating Point Defense System Recalibrator Flak Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Powered Hammer [Rating: 72] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 . 1 Utility 6 | . . . 2 2 . . 2 . Weapon 2 | . . 1 . . . 1 . . Parts Attached 95 | 6 2 3 25 2 4 26 22 5 Power 9 | 1 . . 2 . 1 3 1 1 Engine 3 | 1 . . . . . 2 . . Core 5 | . . . 2 . 1 1 1 . Reactor 1 | . . . . . . . . 1 Propulsion 30 | 2 . 1 8 . 2 7 10 . Treads . | . . . . . . . . . Leg 27 | 2 . 1 8 . 2 7 7 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . 3 . Utility 26 | 1 1 . 11 2 1 4 6 . Device 12 | . 1 . 3 1 . 3 4 . Storage 4 | 1 . . 3 . . . . . Processor 3 | . . . 1 1 . 1 . . Hackware 2 | . . . 2 . . . . . Protection 5 | . . . 2 . 1 . 2 . Artifact . | . . . . . . . . . Weapon 30 | 2 1 2 4 . . 12 5 4 Energy Gun 9 | . 1 1 1 . . 4 . 2 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 7 | 2 . 1 2 . . 2 . . Ballistic Cannon 10 | . . . 1 . . 4 4 1 Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . . 1 1 . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 64 | . . . 15 . 3 12 24 10 Power 6 | . . . 1 . 1 1 1 2 Propulsion 21 | . . . 5 . . 4 9 3 Utility 17 | . . . 5 . 1 2 7 2 Weapon 20 | . . . 4 . 1 5 7 3 Highest Loss Streak 12 | . . . 8 . 3 4 12 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 94 99 92 92 83 24 Engine 4 | . 14 11 1 . . 4 4 . Core 2 | . . . 7 7 6 1 . 1 Leg 22 | . 28 33 25 23 23 25 17 . Device 11 | . 9 11 5 14 11 10 16 4 Storage 6 | . 14 11 8 7 7 6 4 . Processor 7 | . . . 1 15 15 13 9 5 Hackware 3 | . . . 12 7 3 . . . Protection 3 | . . . 4 . 2 3 4 . Energy Gun 7 | . 9 22 14 7 7 9 . . Ballistic Gun 6 | . 18 11 9 7 3 4 2 . Ballistic Cannon 6 | . . . 2 7 7 6 11 . Special Weapon 1 | . . . . . . . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 75 | 14 16 19 39 43 56 66 75 11 Greatest Support 80 | 20 20 30 42 42 57 80 71 12 Greatest Overweight (x) 13 | . . . 6 1 1 1 13 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 Average Capacity 12 | 7 8 8 8 15 15 15 14 5 Most Carried 15 | 5 6 8 9 9 15 15 15 5 Average Carried 9 | 3 3 6 7 8 12 12 10 4 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 Final Carried 13 | 2 6 8 9 8 13 6 5 4 Class Distribution -------------------- 31% | Scavenger-Gunner 21% | Scavenger-Skirmisher 12% | Mutant 6% | Scavenger-Tank 6% | Gunner 5% | Skirmisher 4% | Hacker-Tank 4% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Matter Collected 2527 | 247 70 77 444 . 200 531 893 65 Remotely . | . . . . . . . . . Salvage Created 3426 | . 79 184 1004 . 306 600 860 393 Parts 184 | . 7 16 48 . 29 27 43 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 7 | . 1 1 . . . 3 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 84 | . 3 6 20 . 9 15 26 5 Guns 41 | . 3 6 16 . 4 7 2 3 Cannons 36 | . . . 2 . 5 7 21 1 AOE 4 | . . . . . . 1 3 . Classes Destroyed 12 | . 2 2 3 . 1 3 1 . Worker 4 | . . . 1 . . 2 1 . Builder 3 | . . . . . . . 3 . Recycler 3 | . . . 2 . . . 1 . Watcher 3 | . . 1 1 . . 1 . . Swarmer 26 | . 1 4 6 . 4 3 8 . Grunt 34 | . 2 . 11 . . 7 12 2 Brawler 2 | . . . . . . 1 1 . Duelist 1 | . . . . . . 1 . . Sentry 6 | . . 2 2 . . 1 . 1 Specialist 5 | . . . . . 5 . . . Hunter 5 | . . . 1 . . . 2 2 Programmer 5 | . . . . . . 2 3 . Best Kill Streak 8 | . 1 4 7 . 3 4 8 4 Combat Bots Only 6 | . 1 4 5 . 3 3 6 4 Max Kills in Single Turn 5 | . 1 1 2 . 1 2 5 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . . . . 1 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Hostile Shots Fired 810 | . 15 23 140 . 62 149 293 128 Missed 231 | . 4 5 45 . 25 41 78 33 Damage Taken 9617 | . 135 149 1388 . 742 1788 3600 1815 Core 2048 | . 22 35 196 . 93 235 276 1191 Absorbed by Shields 76 | . . . . . 76 . . . Regen/Repaired (Parts) 125 | . . . 125 . . . . . Core Remaining (%) 82 | 100 91 91 64 . 86 72 72 . Volleys Fired 251 | . 12 13 71 . 20 55 73 7 Largest 4 | . 2 3 3 . 3 4 3 3 Hottest 248 | . 85 138 138 . 123 248 159 192 Shots Fired 642 | . 24 39 184 . 49 163 169 14 Gun 413 | . 24 39 173 . 29 115 22 11 Cannon 229 | . . . 11 . 20 48 147 3 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 388 | . 15 13 79 . 29 80 169 3 Thermal 238 | . 9 26 105 . 20 71 . 7 Explosive . | . . . . . . . . . Electromagnetic 16 | . . . . . . 12 . 4 Robot Hit Streak 15 | . 4 5 14 . 11 10 15 7 Robot Miss Streak 11 | . 3 7 5 . 11 10 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 399 | . 10 18 120 . 31 98 104 18 Core Hits 232 | . 6 9 54 . 29 68 52 14 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 Critical Strikes 17 | . . 2 7 . . 2 5 1 Burn 9 | . . 2 6 . . 1 . . Destroy 1 | . . . 1 . . . . . Blast 6 | . . . . . . 1 5 . Smash 1 | . . . . . . . . 1 Melee Attacks 14 | . . . . . . . . 14 Impact 14 | . . . . . . . . 14 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8972 | . 123 267 1760 . 535 2197 3475 615 Guns 3666 | . 123 267 1582 . 203 1063 255 173 Cannons 3830 | . . . 178 . 332 683 2579 58 Explosions 1091 | . . . . . . 451 640 . Melee 384 | . . . . . . . . 384 Ramming 1 | . . . . . . . 1 . Kinetic 5155 | . 83 77 784 . 390 929 2834 58 Thermal 3152 | . 40 190 976 . 145 1055 640 106 Explosive . | . . . . . . . . . Electromagnetic 280 | . . . . . . 213 . 67 Impact 384 | . . . . . . . . 384 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 2 . Average Corruption 3 | . . . . . . 5 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . . . 13 9 . Message Errors 7 | . . . . . . 4 3 . Matter Fused 3 | . . . . . . 2 1 . Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 2 | . . . . . . 2 . . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 2 1 . Misfires 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 413 | . . . . . . 154 180 79 Projectiles 51 | . . . . . . 1 50 . Explosions 283 | . . . . . . 153 130 . Melee 79 | . . . . . . . . 79 Knockbacks 81 | . . . 11 . 12 20 36 2 Impact 2 | . . . . . . . . 2 Kinetic 68 | . . . 11 . 12 16 29 . Secondary 11 | . . . . . . 4 7 . Self-Inflicted Damage 302 | . . . . . . 156 146 . Shots 4 | . . . . . . 2 2 . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 498 | . 2 125 498 . . 228 102 314 Average Temperature 98 | . 2 50 137 . . 73 27 202 Received Heat Transfer 1930 | . 57 18 531 . . 501 621 202 Effects 16 | . . . 15 . . . . 1 Shutdowns 3 | . . . 3 . . . . . Energy Bleed 2 | . . . 2 . . . . . Short Circuit 2 | . . . 2 . . . . . Damage (minor) 2 | . . . 1 . . . . 1 Damage (major) 7 | . . . 7 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 4 | . . . . . . . 1 3 Robots Melted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Melted 13 | . . 4 8 . . 1 . . Heat Transferred 6509 | . 111 666 3034 . 370 1780 400 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Peak Influence 488 | . 145 263 317 95 291 358 488 346 Initial 191 | . . 61 110 95 66 152 150 191 Average 199 | . 58 144 212 95 166 222 228 236 Maximum Alert Level 2 | . . 1 1 . 1 1 2 1 Low Security (%) 48 | 100 100 78 44 100 54 30 48 11 Level 1 46 | . . 21 55 . 45 69 33 88 Level 2 5 | . . . . . . . 17 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . . 1 3 . 2 1 13 2 Investigation 3 | . . 1 1 . . . 1 . Extermination 3 | . . . . . . 1 2 . Reinforcement 8 | . . . 2 . 2 . 2 2 Assault . | . . . . . . . . . Garrison 8 | . . . . . . . 8 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Distress Signals 5 | . . . 3 . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 7 10 29 . 16 25 30 11 Peak Tracking Total 6 | . 3 5 6 . 5 4 5 6 Tactical Retreats 17 | . 2 1 3 . 3 5 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Traps Triggered 3 | . . 1 . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Machines Disabled 11 | . . . . . . 2 9 . Max in Single Turn 4 | . . . . . . 2 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Machines Accessed 6 | . . . 4 1 . . 1 . Terminals 4 | . . . 2 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . . . 12 2 . . 2 . Successful 11 | . . . 9 1 . . 1 . Failed 5 | . . . 3 1 . . 1 . Catastrophic 2 | . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . . . 6 2 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . 3 1 . . 1 . Record 4 | . . . 3 . . . 1 . Open DSF 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 4 1 . . 1 . Full Trace Events 3 | . . . 2 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 52 | . . . 52 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Turns Passed 4192 | 65 249 242 900 85 237 948 1252 214 Spaces Moved 2159 | 47 73 143 391 46 91 497 536 335 Core 109 | 6 . . 1 . . . 1 101 Treads . | . . . . . . . . . Legs 1766 | 41 73 143 390 46 91 497 485 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 284 | . . . . . . . 50 234 Fastest Speed 29 | 50 120 120 120 123 123 120 109 29 Average Speed 122 | 111 120 120 137 182 149 123 157 38 Slowest Speed 835 | 120 120 120 350 193 193 190 835 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 17 | 3 20 17 35 2 46 14 14 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 76 | . . . . . . 48 28 . Melee . | . . . . . . . . . Projectile 19 | . . . . . . 1 18 . AOE 57 | . . . . . . 47 10 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Total 3164 | 60 211 183 609 48 149 719 799 386 Wait 543 | . 119 21 86 . 27 121 148 21 Move 2151 | 46 72 142 390 45 90 496 535 335 Hop . | . . . . . . . . . Pick Up 79 | 8 5 4 27 1 6 12 14 2 Fast Attach 13 | . . . 2 . . 3 7 1 Attach 68 | 6 2 2 17 2 2 19 14 4 Detach 7 | . 1 . . . . 4 1 1 Swap 14 | . . 1 6 . 2 4 1 . Drop 23 | . . . 10 . 2 5 5 1 Fire 251 | . 12 13 71 . 20 55 73 7 Melee 14 | . . . . . . . . 14 Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 16) 146 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 541 | -9/Materials | Discovered new exit (range 14) 557 | -9/Materials | Entered another Materials area 557 | -8/Materials | Evolved 2 slots: Utility x2 831 | -8/Materials | Lost 3 parts (2n1u) 863 | -8/Materials | Repaired Aluminum Leg 893 | -8/Materials | Repaired Aluminum Leg 1259 | -8/Materials | Lost 8 parts (3n2u3w) 1452 | -8/Materials | Discovered new exit (range 5) 1457 | -8/Materials | Entered Factory 1457 | -7/Factory | Evolved 2 slots: Utility x2 1541 | -7/Factory | Identified exit to DSF 1542 | -7/Factory | Entered DSF 1566 | -7/DSF | Additional patrols routed to DSF 1659 | -7/DSF | Build established: Scavenger-Gunner 1710 | -7/DSF | Lost 3 parts (1p1u1w) 1756 | -7/DSF | Discovered new exit (range 15) 1779 | -7/DSF | Entered Factory 1779 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2611 | -6/Factory | Lost 4 parts (1p3w) 2671 | -6/Factory | Lost 3 parts (3n) 2713 | -6/Factory | Discovered new exit (range 8) 2727 | -6/Factory | Entered another Factory area 2727 | -5/Factory | Evolved 2 slots: Utility x2 2881 | -5/Factory | Build established: Scavenger-Skirmisher 3418 | -5/Factory | Garrison activated, responded to threat 3461 | -5/Factory | Lost 3 parts (2n1w) 3701 | -5/Factory | Lost 6 parts (3n1u2w) 3761 | -5/Factory | Garrison activated, responded to threat 3851 | -5/Factory | Garrison activated, responded to threat 3912 | -5/Factory | Lost 12 parts (1p3n4u4w) 3965 | -5/Factory | Discovered new exit (range 14) 3979 | -5/Factory | Entered another Factory area 3979 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4122 | -4/Factory | Core integrity fell below 50% 4148 | -4/Factory | Core integrity fell below 20% 4192 | -4/Factory | Lost 10 parts (2p3n2u3w) 4193 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04157_ K-01 Serf cleans the Neutrino Reactor. 04158_ Slug penetrates Neutrino Reactor. 04159_ Neutrino Reactor collapses. 04159_ Neutrino Reactor explodes. 04159_ K-01 Serf destroyed. 04159_ Door malfunctions. 04159_ Chain reaction triggered in Antimatter Reactor. 04159_ H-77 Assassin destroyed. 04161_ Penetrated by Slug. 04161_ Hpw. Shock Rifle destroyed. 04162_ G-73 Enforcer destroyed. 04164_ Penetrated by Slug. 04165_ U-05 Engineer repairs door. 04167_ U-05 Engineer lays Concrete. 04168_ Overheating: Phase Gun damaged (-12). 04168_ U-05 Engineer lays Concrete. 04169_ Slug penetrates Wall. 04173_ Acquired Phase Gun. 04178_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 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[ | | ???????????????????# ????##############??## [%= | | ???????????????????#??????????????????????# [ | | ??????????????????????????????????????????######/# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 5 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! It's Just You One Hack Too Far Part-time Mechanic Challenges ------------ None Game ------ Seed FissionWardroneEdition Manual? 0 Play Time 01:14:08 Cumulative 11.8 hours Start 2024.03.16 @ 17:31:47 End 2024.03.18 @ 17:22:17 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1e61be4-2c12-41d8-a474-c4f6901f0f33