Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.21 @ 01:41:43 Player: heavypress Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (22) 110 Value Destroyed (377) 377 Prototype IDs (4) 80 Alien Tech Used (4) 800 Bonus (0) 0 TOTAL SCORE: 7967 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 172/425 Energy 99/350 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Section 7 Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- Enhanced Nova Cannon > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Improved Melee Analysis Suite Improved Force Field > --- WEAPON ----------- Heavy Gauss Cannon > --- INVENTORY -------- Enhanced Nova Cannon [Rating: 94] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Flight Unit Treads Heavy Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Force Field Storage Small Storage Unit Processor Improved Melee Analysis Suite Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Slots Evolved 16 | . . . 2 . 2 2 2 2 2 2 2 . . Power 3 | . . . . . 1 1 . 1 . . . . . Propulsion 5 | . . . 2 . . 1 . . . 1 1 . . Utility 5 | . . . . . 1 . . 1 1 1 1 . . Weapon 3 | . . . . . . . 2 . 1 . . . . Parts Attached 73 | 6 1 4 4 7 12 4 6 8 7 1 2 7 4 Power 14 | 1 . 2 1 . 2 . 2 1 1 1 1 2 . Engine 5 | 1 . 2 1 . 1 . . . . . . . . Core 6 | . . . . . 1 . 2 1 1 1 . . . Reactor 3 | . . . . . . . . . . . 1 2 . Propulsion 33 | 2 . 2 2 4 6 2 1 5 3 . 1 4 1 Treads 2 | . . . . . . . . 2 . . . . . Leg 4 | 2 . . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight 26 | . . 2 2 4 6 . . 3 3 . 1 4 1 Utility 5 | 1 . . . . 1 . . 1 1 . . 1 . Device 2 | . . . . . . . . 1 . . . 1 . Storage 1 | 1 . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 1 . 1 3 3 2 3 1 2 . . . 3 Energy Gun 5 | 2 . . . . . . 2 1 . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 3 Ballistic Gun 4 | . 1 . . 1 1 . . . 1 . . . . Ballistic Cannon 3 | . . . . . 1 . 1 . 1 . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . 1 1 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 2 . . . 1 5 Parts Lost 45 | . . . . 10 1 11 . 7 2 1 . 3 10 Power 9 | . . . . 1 1 1 . 2 . 1 . 1 2 Propulsion 23 | . . . . 6 . 6 . 2 1 . . 2 6 Utility 5 | . . . . . . 2 . 1 . . . . 2 Weapon 8 | . . . . 3 . 2 . 2 1 . . . . Highest Loss Streak 11 | . . . . 8 1 11 . 4 2 1 . 3 9 Average Slot Usage (%) 43 | . 85 85 78 77 67 46 19 19 27 33 37 43 11 Engine 3 | . 14 14 11 10 8 . . . . . . . . Core 2 | . . . . . 5 4 6 4 1 4 4 2 . Leg 2 | . 28 5 . . . 3 . . . . . . . Flight 15 | . . 22 39 40 30 18 . 2 20 19 20 23 8 Storage 4 | . 14 14 11 11 9 5 . . . . . . . Processor 1 | . . . . . 8 4 . . 1 4 4 4 1 Energy Gun 4 | . 23 14 . . . . 4 5 . . . . . Ballistic Gun 2 | . 4 14 9 4 1 . . . 3 . . . . Slashing Weapon 1 | . . . 7 10 3 5 . . . . . . . Naked Turns 92 | . . . . . . 35 . . . . . . 57 Heaviest Build 76 | 12 14 14 14 14 22 17 20 18 16 21 31 76 50 Greatest Support 98 | 20 20 20 16 16 18 40 11 98 32 41 55 62 59 Greatest Overweight (x) 4 | . . 1 1 1 1 1 3 1 . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 4 4 6 Average Capacity 4 | 4 6 6 6 6 6 5 4 4 4 4 4 4 4 Most Carried 6 | 4 6 6 6 5 4 6 4 4 4 2 4 4 3 Average Carried 3 | 1 4 5 4 4 2 3 3 3 3 1 2 2 1 Final Capacity 6 | 6 6 6 6 6 6 4 4 4 4 4 4 4 6 Final Carried 6 | 2 6 6 4 3 3 4 4 3 2 1 4 1 . Class Distribution -------------------- 78% | Mutant 11% | Sprinter 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Sprinter | -2/Testing Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Matter Collected 774 | 220 . 71 . 57 40 115 . 39 210 . . . 22 Remotely . | . . . . . . . . . . . . . . Salvage Created 357 | . . 82 . 57 40 76 . . 102 . . . . Parts 44 | . . 15 . 8 6 7 . . 8 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Combat Hostiles Destroyed 21 | . . 6 . 4 3 3 . . 5 . . . . Melee 3 | . . . . . . 3 . . . . . . . Guns 16 | . . 6 . 4 3 . . . 3 . . . . Cannons 2 | . . . . . . . . . 2 . . . . Classes Destroyed 2 | . . 2 . . . . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . Swarmer 21 | . . 6 . 4 3 3 . . 5 . . . . Best Kill Streak 5 | . . 4 . 4 3 3 . . 5 . . . . Combat Bots Only 5 | . . 3 . 4 3 3 . . 5 . . . . Max Kills in Single Turn 2 | . . 2 . 1 1 1 . . 1 . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Damage Taken 6696 | . . 139 144 566 261 955 . 1540 471 166 100 444 1910 Core 2602 | . . 7 50 130 85 298 . 451 51 87 27 117 1299 Absorbed by Shields 110 | . . . . . . . . . 37 . . 73 . Core Remaining (%) 81 | 100 . 97 . 55 84 57 100 54 95 93 . . . Volleys Fired 48 | . 1 9 . 9 7 . 1 10 11 . . . . Largest 2 | . 2 2 . 2 1 . 2 2 1 . . . . Hottest 110 | . 90 73 . 56 44 . 110 110 61 . . . . Shots Fired 62 | . 2 18 . 11 7 . 2 11 11 . . . . Gun 55 | . 2 18 . 9 5 . 2 11 8 . . . . Cannon 5 | . . . . . 2 . . . 3 . . . . Launcher 2 | . . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 36 | . . 9 . 9 7 . . . 11 . . . . Thermal 11 | . 2 9 . . . . . . . . . . . Explosive 2 | . . . . 2 . . . . . . . . . Electromagnetic 13 | . . . . . . . 2 11 . . . . . Robot Hit Streak 7 | . 2 4 . 6 4 . 1 4 7 . . . . Robot Miss Streak 4 | . . 2 . 2 4 . 4 1 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 55 | . 2 11 . 9 6 8 1 9 9 . . . . Core Hits 31 | . 1 7 . 5 5 3 . 5 5 . . . . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 15 | . . . . 1 3 11 . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . Slashing 13 | . . . . 1 3 9 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . Damage Inflicted 1033 | . 23 153 . 125 133 254 . 119 226 . . . . Guns 590 | . 23 153 . 84 74 . . 106 150 . . . . Cannons 105 | . . . . . 29 . . . 76 . . . . Explosions 41 | . . . . 41 . . . . . . . . . Melee 284 | . . . . . 30 254 . . . . . . . Ramming 13 | . . . . . . . . 13 . . . . . Kinetic 467 | . . 54 . 84 103 . . . 226 . . . . Thermal 122 | . 23 99 . . . . . . . . . . . Explosive 41 | . . . . 41 . . . . . . . . . Electromagnetic 106 | . . . . . . . . 106 . . . . . Impact 56 | . . . . . . 56 . . . . . . . Slashing 228 | . . . . . 30 198 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 . . . Average Corruption 1 | . . . . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 39 | . . . . . . 39 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 39 | . . . . . . 39 . . . . . . . Knockbacks 5 | . . . . . 4 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . 29 . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . Rammed 6 | . . . . . . . . 6 . . . . . Targets Rammed 6 | . . . . . . . . 6 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 224 | . 30 54 . . 28 . 24 15 . . 9 224 88 Average Temperature 48 | . 18 23 . . 6 . 16 6 . . 9 111 35 Received Heat Transfer 522 | . . . 9 . 45 66 . 297 6 18 18 9 54 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 358 | . 62 296 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Peak Influence 264 | . . 145 116 115 185 149 85 96 144 80 90 95 264 Average Influence 87 | . . 110 79 69 122 112 66 65 65 70 52 69 189 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 100 100 100 100 100 100 100 46 Level 1 6 | . . . . . . . . . . . . . 53 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 1 . 3 1 . . . . . . 5 Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 10 | . 2 . 1 . 2 1 . . . . . . 4 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Distress Signals 8 | . . . 2 . . 1 1 1 . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 188 | . 2 6 13 10 20 12 1 12 10 9 13 10 70 Peak Tracking Total 26 | . 1 3 8 4 8 8 2 4 7 7 14 9 26 Tactical Retreats 28 | . . . 2 . 3 2 . 3 2 2 1 3 10 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Traps Triggered 4 | . . . . . . 1 . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Machines Disabled 3 | . . . . 2 . . . . 1 . . . . Max in Single Turn 2 | . . . . 2 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Machines Accessed 4 | . . . . . . . . . . 1 . . 3 Terminals 4 | . . . . . . . . . . 1 . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 6 | . . . . . . . . . . 2 . . 4 Successful 5 | . . . . . . . . . . 2 . . 3 Failed 1 | . . . . . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 6 | . . . . . . . . . . 2 . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . . . . . . . 2 . . 3 Record 2 | . . . . . . . . . . 2 . . . Open Door 3 | . . . . . . . . . . . . . 3 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Turns Passed 2397 | 54 152 233 97 137 151 234 212 382 185 79 67 132 282 Spaces Moved 4349 | 43 119 159 162 284 300 465 198 282 398 244 238 563 894 Core 420 | 15 . . . 1 . 76 30 1 . . . . 297 Treads 56 | . . . . . . . . 56 . . . . . Legs 189 | 28 119 23 . . . 19 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 319 | . . . . . . . 168 151 . . . . . Flight 3365 | . . 136 162 283 300 370 . 74 398 244 238 563 597 Fastest Speed 18 | 50 120 117 31 31 31 34 60 35 32 30 25 19 18 Average Speed 47 | 95 120 117 54 33 34 42 99 118 35 31 25 21 29 Slowest Speed 250 | 120 120 120 117 100 117 130 200 160 40 34 34 101 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 58 | . . . . 1 1 2 . 1 2 3 5 11 32 Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 3 22 60 18 71 28 21 6 11 13 12 10 67 79 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 7 | . . . . 6 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . . . . AOE 6 | . . . . 6 . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Tes Sec Total 4550 | 56 126 188 170 312 333 484 213 315 430 241 239 562 881 Wait 14 | . . 5 . 6 1 . . . . . . . 2 Move 4227 | 42 118 158 161 281 297 460 197 279 393 237 229 540 835 Hop 51 | . . . . 1 1 2 . 1 2 3 3 11 27 Pick Up 75 | 8 5 6 2 5 9 7 6 8 7 . 5 2 5 Fast Attach . | . . . . . . . . . . . . . . Attach 63 | 6 . . 3 4 10 3 6 8 7 1 2 5 8 Detach 5 | . . . . . 2 . 1 . . . . . 2 Swap 14 | . 1 4 1 3 2 1 . . . . . 2 . Drop 23 | . 1 6 3 2 1 1 2 3 2 . . 2 . Fire 48 | . 1 9 . 9 7 . 1 10 11 . . . . Melee 14 | . . . . 1 3 10 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 6 | . . . . . . . . 6 . . . . . Escape Stasis 10 | . . . . . . . . . 8 . . . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Testing -2/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 6) 207 | -10/Materials | Entered Mines 326 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered new exit (range 10) 440 | -10/Mines | Entered Materials 440 | -9/Materials | Evolved 2 slots: Propulsion x2 441 | -9/Materials | Identified exit to Storage 532 | -9/Materials | Discovered new exit (range 16) 537 | -9/Materials | Entered Mines 544 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 599 | -9/Mines | Learned location of Recycling (-9) 652 | -9/Mines | Assembled infested the area 657 | -9/Mines | Assisted by a Guerilla fighting off Assembled 660 | -9/Mines | Discovered new exit (range 9) 674 | -9/Mines | Entered Materials 674 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 704 | -8/Materials | Lost 8 parts (1p4n3w) 813 | -8/Materials | Discovered new exit (range 16) 816 | -8/Materials | Garrison activated, responded to threat 825 | -8/Materials | Entered Factory 825 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1050 | -7/Factory | Discovered new exit (range 16) 1055 | -7/Factory | Lost 11 parts (1p6n2u2w) 1059 | -7/Factory | Entered another Factory area 1059 | -6/Factory | Evolved 2 slots: Weapon x2 1266 | -6/Factory | Discovered new exit (range 4) 1271 | -6/Factory | Entered another Factory area 1271 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1622 | -5/Factory | Discovered new exit (range 6) 1653 | -5/Factory | Entered another Factory area 1653 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 1676 | -4/Factory | Lost 4 parts (1p2n1u) 1705 | -4/Factory | Spotted B-86 Titan 1833 | -4/Factory | Discovered new exit (range 16) 1838 | -4/Factory | Entered Research 1838 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1890 | -3/Research | Spotted B-86 Titan 1916 | -3/Research | Discovered new exit (range 4) 1917 | -3/Research | Entered another Research area 1917 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -2/Research | Discovered new exit (range 8) 1984 | -2/Research | Entered Testing 2051 | -2/Testing | Spotted Striker 2053 | -2/Testing | Spotted Striker 2055 | -2/Testing | Spotted Alpha 7 2094 | -2/Testing | Lost 3 parts (1p2n) 2101 | -2/Testing | Spotted Fortress 2115 | -2/Testing | Discovered new exit (range 7) 2116 | -2/Testing | Entered Section 7 2123 | -2/Section 7 | Spotted B-90 Cyclops 2146 | -2/Section 7 | Spotted B-90 Cyclops 2161 | -2/Section 7 | Spotted S7 Guard 2243 | -2/Section 7 | Core integrity fell below 50% 2245 | -2/Section 7 | Spotted Alpha 7 2247 | -2/Section 7 | Spotted Alpha 7 2251 | -2/Section 7 | Lost 9 parts (2p5n2u) 2251 | -2/Section 7 | Spotted B-99 Colossus 2280 | -2/Section 7 | Spotted Executioner 2282 | -2/Section 7 | Spotted Executioner 2288 | -2/Section 7 | Spotted Striker 2289 | -2/Section 7 | Spotted Striker 2320 | -2/Section 7 | Found Alien Artifact 2321 | -2/Section 7 | Identified Transdimensional Reconstructor 2321 | -2/Section 7 | Warped through subspace 2325 | -2/Section 7 | Spotted Executioner 2326 | -2/Section 7 | Spotted Executioner 2332 | -2/Section 7 | Core integrity fell below 20% 2373 | -2/Section 7 | Found Alien Artifact 2374 | -2/Section 7 | Identified LRC Matter Compressor 2374 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 2377 | -2/Section 7 | Found Alien Artifact 2379 | -2/Section 7 | Found Alien Artifact 2380 | -2/Section 7 | Identified LRC Energy Well 2380 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 2381 | -2/Section 7 | Identified LRC Storage 2381 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 2398 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Slug penetrates S-43 Plague. Drone sends a signal. Penetrated by Slug. Slug penetrates Thrusters. Exp. Q-thruster destroyed. ALERT: Rogue bot located, Programmers report to Section 7 Zone 6N. Connecting with Terminal... >>Open Sealed Heavy Doors opened. Acquired Alien Artifact. Identified LRC Matter Compressor. LRC Matter Compressor installed, matter storage capacity increased (+125). Acquired Alien Artifact. Identified LRC Energy Well. LRC Energy Well installed, energy storage capacity increased (+250). Identified LRC Storage. LRC Storage installed, inventory capacity increased (+2). Penetrated by Slug. Slug penetrates Machine. Penetrated by Slug. 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"?????#"" """" #?# | | ???????????????????????# #?????#"" """" ### | | ???????????????????????# #?????#"" """" | | ???????????????????????# #?????# | | ???????????????????????# #?????# #### | | ???????????????????????# @####### """" ""#??? | | ???????????????????????# """" ""#??? | | ???????????????????????# """" ""#??? | | ???????????????????????##########" """" ""#??? | | ????????????????????????????????#"""T """"""""#??? | | ????????????????????????????????##### #########??? | | ????????????????????????????????????# #??????????? | | ???????????????????????????????????## #####??????? | | ???????????????????????????????????# "" #??????? | | ???????????????????????????????????#" #??????? | | ????????????????????????????????????#######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 45 Energy Capacity 590 Matter Stores 260 Matter Capacity 425 Sight Range 16 Terrain Scan Density 10 Point Defense Rating 80 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor LRC Matter Compressor LRC Energy Well LRC Storage Achievements -------------- Alien Tech Can't Catch Me Dangerous Findings Leap Before You Look Nope Subspace Traveler Challenges ------------ None Game ------ Seed ExplosiveLegWand Manual? 0 Play Time 01:06:01 Cumulative 13.6 hours Start 2020.04.21 @ 00:35:09 End 2020.04.21 @ 01:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a43e379-bbdf-45f7-8bf8-c6c207063192