Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 22:07:48 Player: Ghraemdal Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1186) 1186 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 4466 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Melee Analysis Suite > --- WEAPON (3) ------- Scythe > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Thermal Generator Improved Heat Sink High-capacity Storage Unit High-capacity Battery (250) Structural Scanner Insulated Plating Insulated Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Particle Gun Field Lobotomy Kit > --- INVENTORY -------- Ion Engine Nuclear Core Light Nuclear Core Fission Core Fission Core Improved Heat Sink High-capacity Storage Unit High-capacity Battery Structural Scanner Insulated Plating Insulated Plating Rocket Launcher Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 50 | 8 7 12 6 1 7 9 Power 6 | 1 . 1 1 . 2 1 Engine 5 | 1 . 1 1 . 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 2 3 2 . 2 3 Treads 2 | . . 2 . . . . Leg 5 | . . . . . 2 3 Wheel 7 | 2 2 1 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 2 2 1 . 2 3 Device 2 | 1 . . . . 1 . Storage 5 | 1 2 1 . . 1 . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 3 | . . 1 1 . . 1 Artifact . | . . . . . . . Weapon 18 | 3 3 6 2 1 1 2 Energy Gun 9 | . 2 4 1 . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon 2 | 1 . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 28 | . 1 3 2 . 9 13 Power 4 | . . . . . 2 2 Propulsion 13 | . 1 2 1 . 4 5 Utility 3 | . . . 1 . 1 1 Weapon 8 | . . 1 . . 2 5 Highest Loss Streak 7 | . 1 1 1 . 7 6 To Critical Strikes . | . . . . . . . Average Backups 11 | 5 8 12 11 15 13 11 Power 2 | . 1 1 1 4 4 3 Propulsion . | 3 3 . . . . . Utility 5 | . 1 6 6 6 6 6 Weapon 2 | 1 2 3 3 4 2 1 Tool/Special . | . . . . . . . Unused Backups 15 | 2 2 2 1 . . 8 Power 5 | . 1 . . . . 4 Propulsion 3 | 2 1 . . . . . Utility 4 | . . . . . . 4 Weapon 1 | . . . 1 . . . Tool/Special 2 | . . 2 . . . . Average Slot Usage (%) 80 | . 98 94 84 99 58 65 Engine 8 | . 14 11 11 11 5 3 Core 1 | . . . . . 3 4 Treads 8 | . . 20 19 11 . . Leg 4 | . . . . . 6 14 Wheel 12 | . 26 18 12 33 . . Device 6 | . 14 9 3 . 10 2 Storage 10 | . 14 11 11 11 11 9 Processor 2 | . . . . . . 11 Protection 2 | . . 1 4 11 . 1 Energy Gun 13 | . 18 16 11 11 15 6 Ballistic Gun 1 | . 6 5 . . . . Launcher 3 | . 2 . 10 6 . 3 Special Weapon 3 | . 1 . . 4 4 6 Peak Build Rating 26 | 7 7 16 14 23 22 26 Average Rating 13 | 5 6 13 12 18 14 19 On Entrance 12 | . 7 7 12 14 23 22 Avg Prop Armor Cover (%) 9 | . . 14 4 8 . . Naked Turns . | . . . . . . . Heaviest Build 63 | 14 30 54 55 59 57 63 Greatest Support 40 | 26 26 40 40 32 20 23 Greatest Overweight (x) 18 | . 1 4 2 1 18 16 Average Overweight (x) 1 | . . 1 1 1 7 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 18 | 7 10 19 20 20 20 20 Most Carried 17 | 8 9 16 13 17 17 15 Average Carried 11 | 5 8 12 11 15 13 11 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 17 | 8 9 11 12 17 13 9 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Mutant 15% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1030 | 217 182 315 74 . 136 106 Remotely . | . . . . . . . Salvage Created 1372 | 82 210 435 134 . 209 302 Parts 75 | 8 6 33 15 . 7 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 6 11 9 . 3 5 Guns 21 | . 2 11 2 . 3 3 AOE 12 | . 3 . 7 . . 2 Classes Destroyed 9 | 2 2 3 1 . . 1 Worker 2 | . . . 2 . . . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Recycler 3 | 1 . . . . 1 1 Watcher 1 | . . 1 . . . . Swarmer 11 | . . 4 7 . . . Grunt 18 | . 6 3 2 . 3 4 Duelist 1 | . . . . . . 1 Sentry 4 | . . 4 . . . . Best Kill Streak 4 | 1 3 4 4 . 3 3 Combat Bots Only 4 | . 2 4 4 . 3 3 Max Kills in Single Turn 3 | 1 2 2 3 . 1 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 1 . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 265 | . 27 64 23 . 54 97 Missed 60 | . 6 16 9 . 12 17 Hits 205 | . 21 48 14 . 42 80 Melee 2 | . . . . . 2 . Projectile 203 | . 21 48 14 . 40 80 Critical Strikes 9 | . 1 1 . . 2 5 Damage Taken 3247 | . 343 560 240 . 739 1365 Core 872 | . 85 78 25 . 124 560 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 66 . . . 43 . Volleys Fired 123 | 11 25 32 18 . 16 21 Largest 2 | 2 2 2 2 . 2 2 Hottest 130 | 40 100 100 89 . 110 130 Shots Fired 211 | 22 45 60 26 . 28 30 Gun 187 | 22 37 59 18 . 26 25 Cannon . | . . . . . . . Launcher 17 | . 8 . 8 . . 1 Special 7 | . . 1 . . 2 4 Kinetic 52 | 22 13 17 . . . . Thermal 101 | . 24 18 18 . 12 29 Explosive 17 | . 8 . 8 . . 1 Electromagnetic 39 | . . 25 . . 14 . Robot Hit Streak 30 | 7 22 30 6 . 11 10 Robot Miss Streak 7 | 4 3 7 5 . 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 145 | 13 31 42 13 . 23 23 Core Hits 75 | 4 16 18 13 . 13 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 4 1 1 . . 1 Burn 7 | . 4 1 1 . . 1 Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2875 | 120 655 660 693 . 272 475 Guns 1877 | 120 353 652 188 . 271 293 Cannons . | . . . . . . . Explosions 893 | . 302 . 505 . . 86 Melee 96 | . . . . . . 96 Ramming 9 | . . 8 . . 1 . Kinetic 444 | 120 79 245 . . . . Thermal 1075 | . 274 140 252 . 116 293 Explosive 829 | . 302 . 441 . . 86 Electromagnetic 422 | . . 267 . . 155 . Impact . | . . . . . . . Slashing 96 | . . . . . . 96 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . . . 38 . . . Projectiles . | . . . . . . . Explosions 38 | . . . 38 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 151 | . 40 4 107 . . . Shots 4 | . 1 . 3 . . . Rammed 2 | . . 1 . . 1 . Targets Rammed 2 | . . 1 . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 440 | . 330 183 104 . 440 378 Average Temperature 108 | . 139 56 45 . 233 113 Received Heat Transfer 1548 | . 180 228 33 . 396 711 Effects 6 | . . . . . 2 4 Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 3 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 7 | . 4 2 . . . 1 Heat Transferred 3319 | . 1110 481 655 . 296 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 149 | 5 89 110 149 . 34 38 Initial 24 | . . 15 24 . . . Average 29 | . 44 51 57 . 3 4 Influence Increases 1166 | 10 232 330 327 . 117 150 Destroy 0b10 Robot/C 720 | . 120 220 180 . 100 100 Destroy 0b10 Robot/NC 40 | 10 5 5 10 . 5 5 Destroy Leader 162 | . 40 62 30 . 10 20 Allied During Kill 3 | . . . . . 2 1 Successful Hack 27 | . 13 12 . . . 2 Disable Machine 60 | . . . 45 . . 15 Destroy Structure 94 | . 24 1 62 . . 7 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 45 | . 15 30 . . . . Influence Decreases 1166 | 10 195 305 278 111 117 150 Entered New Map 171 | . . 22 38 111 . . Time Decay 856 | 10 185 263 220 . 87 91 Lost Part 119 | . 10 20 20 . 30 39 Lost Ally 20 | . . . . . . 20 Squads Dispatched 3 | . 1 1 . . . 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . 2 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 11 18 9 . 6 7 Peak Tracking Total 5 | . 5 4 4 . 3 3 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 4 | . . . 3 . . 1 Max in Single Turn 2 | . . . 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 16 | . 5 3 . 5 . 3 Terminals 9 | . 5 2 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . . . 1 Garrison Access . | . . . . . . . Total Hacks 86 | . 18 8 . 50 . 10 Successful 66 | . 9 2 . 50 . 5 Failed 20 | . 9 6 . . . 5 Catastrophic 4 | . 1 2 . . . 1 Database Lockouts . | . . . . . . . Manual 11 | . 6 4 . 1 . . Terminals 31 | . 18 6 . . . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . 2 . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 64 | . 9 1 . 50 . 4 Record 58 | . 5 . . 49 . 4 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Recall Investigation 1 | . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 1 . . . 1 Retrieve Study 2 | . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 3 . . . 3 Full Trace Events 6 | . 3 . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 1 . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 2 Highest-Rated Group 45 | . . . . . 45 45 Highest-Rated Ally 27 | . . . . . 27 27 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . 5 7 Total Damage 280 | . . . . . 156 124 Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 2 | . . . . . 2 . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 2362 | 33 398 625 207 . 725 374 Optics 374 | . . . . . . 374 Sensors 888 | . . . . . 725 163 Seismic 1263 | 33 398 625 207 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3693 | 114 398 716 636 365 790 674 Spaces Moved 1717 | 68 278 403 271 370 143 184 Core 66 | 2 . . . . 54 10 Treads 294 | . . 82 212 . . . Legs 263 | . . . . . 89 174 Wheels 1094 | 66 278 321 59 370 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 95 95 260 245 Average Speed 178 | 88 93 136 213 95 500 297 Slowest Speed 950 | 90 115 240 320 95 950 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 6 57 31 50 73 28 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . 1 . . . 2 Terrain Destroyed 129 | . 22 1 100 . . 6 Melee . | . . . . . . . Projectile 4 | . . 1 . . . 3 AOE 125 | . 22 . 100 . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2109 | 98 373 509 301 383 180 265 Wait 131 | . 49 33 3 4 6 36 Move 1711 | 67 277 402 270 369 142 184 Hop . | . . . . . . . Pick Up 40 | 10 7 12 2 5 1 3 Fast Attach 22 | 7 . 3 3 1 3 5 Attach 19 | . 2 5 1 . 6 5 Detach 9 | . 1 4 1 1 2 . Swap 20 | 1 5 7 2 . 2 3 Drop 25 | 2 7 10 1 1 1 3 Fire 123 | 11 25 32 18 . 16 21 Melee 5 | . . . . . . 5 Ram 2 | . . 1 . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 473 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x2 951 | -9/Materials | Discovered new exit (range 6) 1203 | -9/Materials | Discovered new exit (range 10) 1229 | -9/Materials | Entered Mines 1236 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1349 | -9/Mines | Learned location of Recycling (-7) 1738 | -9/Mines | Discovered new exit (range 11) 1861 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1861 | -9/Mines | Discovered new exit (range 5) 1865 | -9/Mines | Entered Exiles 1893 | -9/Exiles | Met 8R-AWN 1908 | -9/Exiles | Met EX-HEX 1962 | -9/Exiles | Met EX-DEC 1988 | -9/Exiles | Learned location of Zion (-6) 2029 | -9/Exiles | Met EX-BIN 2044 | -9/Exiles | Aligned with FarCom system 2044 | -9/Exiles | Given EX-Vault access code 2085 | -9/Exiles | Opened EX-Vault 2087 | -9/Exiles | Build established: Scavenger-Mutant 2090 | -9/Exiles | Found Prototype Special Weapon 2090 | -9/Exiles | Identified Field Lobotomy Kit 2120 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2220 | -9/Exiles | Discovered new exit (range 12) 2230 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2230 | -9/Exiles | Entered Mines 2291 | -8/Mines | Lost 7 parts (1p4n1u1w) 2584 | -8/Mines | Build established: Skirmisher 2689 | -8/Mines | Core integrity fell below 50% 2694 | -8/Mines | Assimilated L-31 Rogue with FLK Orb 2736 | -8/Mines | Discovered new exit (range 15) 2899 | -8/Mines | Assimilated C-30 ARC with FLK Orb 3020 | -8/Mines | Entered Materials 3020 | -8/Materials | Accompanied by 2 allies 3020 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3079 | -8/Materials | Build established: Scavenger-Skirmisher 3380 | -8/Materials | Core integrity fell below 50% 3402 | -8/Materials | Core integrity fell below 20% 3412 | -8/Materials | Lost 6 parts (1p2n3w) 3694 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03397_ G-47 Trooper destroyed. 03402_ R-06 Scavenger collects Aluminum Leg+. 03407_ G-50 Soldier destroyed. 03407_ R-06 Scavenger destroyed. 03433_ Acquired 41 matter. 03457_ Acquired Aluminum Leg+. 03473_ R-06 Scavenger collects Imp. Ion Engine. 03475_ Acquired Lgt. Nuclear Core. 03476_ Acquired 30 matter. 03478_ R-06 Scavenger collects Com. Wheel. 03493_ Acquired Scythe. 03504_ K-01 Serf collects debris. 03506_ The unstable cave ceiling collapses. 03509_ K-01 Serf collects debris. 03653_ Rocket Launcher destroyed. 03659_ The unstable cave ceiling collapses. 03666_ Mining Laser destroyed. 03666_ Aluminum Leg+ destroyed. 03688_ Lgt. Nuclear Core destroyed. 03691_ Aluminum Leg+ destroyed. Map ----- +----------------------------------------------------+ | ????????# ### ###########?? | | ????????# ??# #??????###??? | | ????????# ??# ##### #??? | | ????????# ??# #??? | | ????????# ??# " #??? | | ???????? ??# ##### #??? | | ???????? ??# #??????###??? | | ???????# ??# #???????????? | | ???????# ???# ##??????????? | | ???????###???# +??????????? | | ?????????????## ##??????????? | | ??????????????# #???????????? | | ??????????????# #???????????? | | ???#########??# #???????????? | | ???# #### #???????????? | | ???#! + #???????????? | | ???# ####+#####???????? | | ???#########?# #???????? | | ???###;####### #???????? | | ???# # """ #???????? | | ???# = # """ #???????? | | ??## """ # """ #???????? | | ??# """ # #???????? | | ?#"# """ "" ########???????? | | ?### S"" #??????????????? | | ???#@ "" #??????????????? | | ???#Y = #??????????????? | | ???#########+#??????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????????????g??????????????? | | ?????????????g??????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 44 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning It's Just You Librarian Sixth Sense Challenges ------------ None Game ------ Seed VisualCountertargetingShell Manual? 0 Play Time 00:46:11 Cumulative 8.0 hours Start 2025.11.05 @ 21:23:36 End 2025.11.05 @ 22:07:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6afc70d-07ea-435c-8cf5-7b01c7e9df3b