Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 22:56:00

Player: Dhoby_ghaut

Result: Destroyed by 6B-5SC(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (16)      80
Value Destroyed (483)      483
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 963

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     175/300
Energy                     134/160
System Corruption          0%
Temperature                Cool (24)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>          --- POWER (1) --------
     Light Nuclear Core
>          --- PROPULSION (2) ---
     Light Treads
     Light Treads
>          --- UTILITY (2) ------
     Large Storage Unit
     Light Armor Plating
>          --- WEAPON (2) -------
           Beam Rifle
           Beam Rifle
>          --- INVENTORY (15) ---
     Light Ion Engine
  Improved Treads
  Improved Treads
  Improved Treads
  Improved Treads
           Wheel
  Improved Heat Sink
           Seismic Detector
     Light Armor Plating
     Light Armor Plating
           Beam Rifle
           Beam Rifle
           Assault Rifle
           Mining Laser

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
  Improved Heat Sink
     Large Storage Unit
>          --- WEAPON -----------
           Beam Rifle
           Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
  Improved Treads
  Improved Treads
  Improved Treads
  Improved Treads
           Wheel
           Seismic Detector
     Light Armor Plating
     Light Armor Plating
     Light Armor Plating
           Beam Rifle
           Beam Rifle
           Beam Rifle
           Grenade Launcher
           Mining Laser
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Energy Cannon            Particle Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             31   | 7   18  6   
  Power                    3    | 1   2   .   
    Engine                 2    | 1   1   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               2    | 2   .   .   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  9    | 2   4   3   
    Device                 3    | 1   1   1   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   1   2   
    Artifact               .    | .   .   .   
  Weapon                   17   | 2   12  3   
    Energy Gun             3    | 1   1   1   
    Energy Cannon          3    | .   3   .   
    Ballistic Gun          6    | 1   4   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   2   1   
    Special Weapon         2    | .   2   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 1    | .   .   1   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  100 
  Engine                   9    | .   10  .   
  Core                     4    | .   3   14  
  Treads                   28   | .   28  28  
  Device                   13   | .   13  3   
  Storage                  14   | .   14  14  
  Energy Gun               9    | .   8   15  
  Energy Cannon            4    | .   5   .   
  Ballistic Gun            10   | .   10  12  
  Special Weapon           2    | .   3   .   
Peak Build Rating          14   | 7   14  13  
  Average Rating           9    | 5   10  12  
  On Entrance              7    | .   7   14  
Naked Turns                .    | .   .   .   
Heaviest Build             33   | 12  32  33  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  3    | 3   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   12  15  
  Most Carried             15   | 5   15  15  
  Average Carried          11   | 2   11  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 4   15  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           520  | 270 250 .   
  Remotely                 .    | .   .   .   
Salvage Created            499  | 13  486 .   
  Parts                    34   | 2   32  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  14   | .   14  .   
  Guns                     3    | .   3   .   
  Cannons                  5    | .   5   .   
  AOE                      5    | .   5   .   
Classes Destroyed          4    | 1   3   .   
  Tunneler                 1    | 1   .   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    11   | .   11  .   
Best Kill Streak           5    | 1   5   .   
  Combat Bots Only         5    | .   5   .   
Max Kills in Single Turn   2    | 1   2   .   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        61   | .   49  12  
  Missed                   19   | .   15  4   
Damage Taken               821  | .   428 393 
  Core                     264  | .   151 113 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              84   | 4   74  6   
  Largest                  2    | 2   2   2   
  Hottest                  156  | 60  156 112 
Shots Fired                141  | 8   122 11  
  Gun                      82   | 8   63  11  
  Cannon                   26   | .   26  .   
  Launcher                 5    | .   5   .   
  Special                  28   | .   28  .   
  Kinetic                  30   | 4   26  .   
  Thermal                  106  | 4   91  11  
  Explosive                5    | .   5   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         13   | 7   9   13  
  Robot Miss Streak        3    | .   3   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           61   | 7   44  10  
  Core Hits                22   | 2   18  2   
  Critical Kills           1    | .   1   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         2    | .   1   1   
    Burn                   1    | .   .   1   
    Meltdown               1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1203 | 89  968 146 
  Guns                     517  | 89  282 146 
  Cannons                  420  | .   420 .   
  Explosions               266  | .   266 .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  235  | 55  180 .   
  Thermal                  702  | 34  522 146 
  Explosive                266  | .   266 .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        267  | .   267 24  
  Average Temperature      69   | .   74  13  
  Received Heat Transfer   183  | .   183 .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              1    | .   1   .   
  Combat Hostiles          1    | .   1   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         1446 | 75  927 444 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             286  | 5   286 .   
  Initial                  3    | .   3   .   
  Average                  96   | 1   103 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         86   | 100 85  .   
  Level 1                  13   | .   14  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              24   | .   22  2   
  Peak Tracking Total      5    | .   5   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            5    | .   5   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   6   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                20   | .   20  .   
  Successful               10   | .   10  .   
  Failed                   10   | .   10  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   15   | .   15  .   
  Terminals                20   | .   20  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Robot Analysis           2    | .   2   .   
  Terminal Index           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         7    | .   7   .   
  Terminals                7    | .   7   .   
    Botnet                 2    | .   2   .   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1608 | 90   1396 122  
Spaces Moved               709  | 41   607  61   
  Core                     9    | 9    .    .    
  Treads                   700  | 32   607  61   
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 155  160  160  
  Slowest Speed            200  | 200  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 4    96   11   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 13   | .    13   .    
Terrain Destroyed          48   | .    48   .    
  Melee                    .    | .    .    .    
  Projectile               15   | .    15   .    
  AOE                      33   | .    33   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      988  | 56  858 74  
  Wait                     129  | .   128 1   
  Move                     707  | 40  606 61  
  Hop                      .    | .   .   .   
  Pick Up                  21   | 5   16  .   
  Fast Attach              9    | 6   3   .   
  Attach                   3    | 1   1   1   
  Detach                   4    | .   4   .   
  Swap                     19   | .   14  5   
  Drop                     12   | .   12  .   
  Fire                     84   | 4   74  6   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 15)
   91 | -11/Scrapyard | Entered Materials
  146 | -10/Materials | Discovered new exit (range 15)
  301 | -10/Materials | Build established: Mutant
  403 | -10/Materials | Discovered new exit (range 7)
  509 | -10/Materials | Discovered new exit (range 15)
  731 | -10/Materials | Discovered new exit (range 10)
 1072 | -10/Materials | Core integrity fell below 50%
 1212 | -10/Materials | Discovered new exit (range 12)
 1472 | -10/Materials | Discovered new exit (range 2)
 1487 | -10/Materials | Entered Subcaves
 1581 | -10/Subcaves  | Discovered new exit (range 16)
 1589 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1600 | -10/Subcaves  | Core integrity fell below 20%
 1609 | -10/Subcaves  | Destroyed by 6B-5SC(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
01428_ U-05 Engineer builds a Wall. <x2>
01435_ U-05 Engineer lays Concrete. <x2>
01443_ U-05 Engineer builds a Wall.
01445_ T-07 Excavator is excavating.
01445_ U-05 Engineer lays Concrete.
01446_ U-05 Engineer builds a Wall.
01462_ U-05 Engineer lays Concrete.
01464_ U-05 Engineer builds a Wall.
01472_ EXIT=FOUND
01476_ U-05 Engineer lays Concrete.
01478_ U-05 Engineer builds a Wall.
LOCATION=UNKNOWN
AMBIENT_HEAT=-10
GOAL=ESCAPE
01512_ LB-E42(u) builds Twisted Machinery. <x6>
01581_ EXIT=FOUND
01589_ N0-948(R) emerges from the Twisted Machinery.
01592_ N0-948(R) suffers critical hit (Burn).
01595_ Grenade Launcher destroyed.
MI-78I(R) emerges from concealment.

 Map 
-----
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| ?????????                      #???????????????    |
| ?????????                  #####???????????????    |
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| ?????????         ###    ##????????????????????    |
| ??????????       ??##    #?????????????????????    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SlugTargetingObliterator
  Manual?         0
Play Time         00:16:14
  Cumulative      20.3 hours
  Start           2024.09.06 @ 22:41:08
  End             2024.09.06 @ 22:56:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           19
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             18
Gallery%          34
Achievement%      34
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a3fa877b-c9cf-436a-83c0-3e941c66ebb8