Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 22:39:24 Player: Lazz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (2347) 2347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 5260 Bonus ------- High Alert Combat Kills 148 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (4) ------- Particle Gun Heavy Mace > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Surge Thruster Improved Heat Sink Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (22) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun Heavy Mace > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Surge Thruster Improved Heat Sink Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Parts Attached 45 | 7 8 5 11 14 Power 6 | 1 1 . 2 2 Engine 3 | 1 . . 1 1 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 13 | 2 4 1 2 4 Treads 11 | . 4 1 2 4 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 2 4 2 Device 4 | 1 . 1 1 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 15 | 2 2 2 3 6 Energy Gun 9 | 1 2 . 1 5 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 2 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . 1 . 5 19 Power 3 | . . . 1 2 Propulsion 5 | . . . 1 4 Utility 6 | . 1 . 2 3 Weapon 11 | . . . 1 10 Highest Loss Streak 7 | . 1 . 4 7 To Critical Strikes . | . . . . . Average Backups 12 | 1 9 11 13 14 Power 1 | . 1 2 2 2 Propulsion 6 | . 6 7 6 6 Utility 3 | . 1 2 2 5 Weapon . | . . . 1 . Tool/Special . | . . . . . Unused Backups 16 | . 1 . 2 13 Power 4 | . . . 2 2 Propulsion 3 | . . . . 3 Utility 8 | . . . . 8 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 94 86 97 82 Engine 5 | . 13 . 1 5 Core 4 | . . 11 7 3 Treads 19 | . 24 22 17 17 Device 8 | . 8 9 9 8 Storage 10 | . 14 11 9 9 Processor 5 | . . . 4 9 Hackware 2 | . . . 8 2 Protection 3 | . . 6 4 3 Energy Gun 15 | . 14 22 18 13 Ballistic Gun 6 | . 13 3 16 2 Impact Weapon 3 | . . . . 7 Peak Build Rating 23 | 7 11 16 22 23 Average Rating 16 | 5 7 14 20 18 On Entrance 11 | . 7 11 16 21 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 41 | 11 31 36 38 41 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 9 | 3 . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 4 15 13 15 15 Average Carried 12 | 2 9 11 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 10 13 15 13 Class Distribution -------------------- 36% | Mutant 31% | Scavenger-Mutant 20% | Scavenger-Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 886 | 274 91 60 131 330 Remotely 254 | 177 77 . . . Salvage Created 1948 | 97 389 196 571 695 Parts 96 | 4 16 17 34 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 50 | . 9 8 14 19 Melee 5 | . . . . 5 Guns 42 | . 9 8 14 11 AOE 1 | . . . . 1 Classes Destroyed 8 | 1 2 2 2 1 Recycler 1 | 1 . . . . Watcher 2 | . 1 . 1 . Swarmer 8 | . . 3 2 3 Cutter 2 | . . . . 2 Grunt 31 | . 9 3 8 11 Brawler 1 | . . . 1 . Sentry 6 | . . 2 2 2 Hunter 2 | . . . 1 1 Best Kill Streak 6 | 1 6 3 4 4 Combat Bots Only 6 | . 6 3 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 351 | . 51 30 78 192 Missed 92 | . 13 12 21 46 Hits 259 | . 38 18 57 146 Melee 1 | . . . . 1 Projectile 258 | . 38 18 57 145 AOE 2 | . . . . 2 Critical Strikes 10 | . . . 2 8 Part Disruptions 1 | . . . . 1 Damage Taken 3636 | . 433 189 730 2284 Core 704 | . 91 51 71 491 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 63 87 . . Volleys Fired 139 | 4 41 17 30 47 Largest 4 | 2 2 3 4 4 Hottest 195 | 60 60 150 170 195 Shots Fired 360 | 8 82 35 115 120 Gun 360 | 8 82 35 115 120 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 144 | 4 41 1 56 42 Thermal 216 | 4 41 34 59 78 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 7 9 10 9 9 Robot Miss Streak 9 | . 3 9 6 5 Penetration Max . | . . . . . Secondary Targets 9 | . 2 1 4 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 264 | 7 47 28 79 103 Core Hits 186 | 2 23 37 78 46 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 12 | . . . . 12 Burn 5 | . . . . 5 Destroy 2 | . . . . 2 Smash 5 | . . . . 5 Melee Attacks 40 | . . . . 40 Impact 40 | . . . . 40 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3748 | 69 464 352 919 1944 Guns 2943 | 69 459 338 919 1158 Cannons . | . . . . . Explosions . | . . . . . Melee 786 | . . . . 786 Ramming 19 | . 5 14 . . Kinetic 886 | 25 237 . 277 347 Thermal 2057 | 44 222 338 642 811 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 786 | . . . . 786 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 206 | . . . . 206 Projectiles 32 | . . . . 32 Explosions . | . . . . . Melee 174 | . . . . 174 Knockbacks 4 | . . . . 4 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 2 1 . . Targets Rammed 3 | . 2 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 581 | 40 112 357 581 559 Average Temperature 138 | 22 43 98 226 162 Received Heat Transfer 1335 | . 240 42 324 729 Effects 17 | . . . 7 10 Shutdowns 2 | . . . 1 1 Energy Bleed 4 | . . . 2 2 Interference 2 | . . . . 2 Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . . 1 Damage (major) 7 | . . . 3 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 6 | . . . . 6 Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 3599 | 100 500 435 851 1713 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 3 | . . . 1 3 Low Security (%) 50 | 100 100 100 91 3 Level 1 14 | . . . 8 25 Level 2 24 | . . . . 47 Level 3 11 | . . . . 23 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 893 | 5 135 153 213 893 Initial 131 | . . 33 39 131 Average 294 | . 57 97 131 496 Influence Increases 1823 | 5 292 240 394 892 Destroy 0b10 Robot/C 1000 | . 180 160 280 380 Destroy 0b10 Robot/NC 25 | 5 5 . 5 10 Destroy Leader 184 | . 42 50 72 20 Trap Triggered on 0b10 10 | . . . . 10 Successful Hack 77 | . 5 . 22 50 Select Force Hacks 60 | . 30 30 . . Disable Machine 60 | . . . . 60 Anti-Garrison Action 250 | . . . . 250 Destroy Structure 22 | . . . . 22 Lose Combat Pursuer 135 | . 30 . 15 90 Influence Decreases 990 | 5 213 226 284 262 Entered New Map 172 | . . 46 54 72 Time Decay 551 | 5 186 180 180 . Lost Part 240 | . . . 50 190 Purge Threat 27 | . 27 . . . Squads Dispatched 8 | . 3 1 4 . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 17 8 21 27 Peak Tracking Total 6 | . 5 3 6 5 Tactical Retreats 7 | . 2 . 1 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered 1 | . . . . 1 Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . . . . 6 Max in Single Turn 1 | . . . . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 14 | . 3 3 4 4 Terminals 10 | . 2 2 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 31 | . 6 6 9 10 Successful 16 | . 4 1 6 5 Failed 15 | . 2 5 3 5 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 12 | . 6 1 4 1 Terminals 26 | . 5 5 6 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . 1 . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . 2 . 1 4 Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Garrison Registry 1 | . . . . 1 Patrol Navigation 1 | . . . . 1 Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks 6 | . 2 1 2 1 Terminals 4 | . 1 . 2 1 Track 1 | . 1 . . . Botnet 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Tunnel 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 1 2 4 4 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 10 | . . . . 10 Machine Destruction 10 | . . . . 10 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2496 | 72 420 372 369 1263 Spaces Moved 1114 | 38 159 190 147 580 Core 20 | 12 . . . 8 Treads 1033 | . 124 190 147 572 Legs 61 | 26 35 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 161 | 124 151 160 160 166 Slowest Speed 500 | 200 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 30 21 18 68 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 4 | . . . . 4 Melee 4 | . . . . 4 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1469 | 52 264 222 215 716 Wait 74 | . 38 6 19 11 Move 1111 | 37 158 189 147 580 Hop . | . . . . . Pick Up 28 | 4 8 3 3 10 Fast Attach 20 | 7 1 2 4 6 Attach 11 | . . 1 4 6 Detach 1 | . 1 . . . Swap 20 | . 7 2 5 6 Drop 21 | . 8 1 3 9 Fire 139 | 4 41 17 30 47 Melee 40 | . . . . 40 Ram . | . . . . . Kick . | . . . . . Crush 3 | . 2 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 859 | -9/Materials | Discovered new exit (range 3) 865 | -9/Materials | Entered another Materials area 865 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 930 | -8/Materials | Garrison activated, responded to threat 1030 | -8/Materials | Lost 4 parts (1p1n1u1w) 1234 | -8/Materials | Identified exit to Garrison 1234 | -8/Materials | Entered Garrison 1320 | -8/Garrison | Triggered checkpoint 1339 | -8/Garrison | Build established: Scavenger-Gunner 1359 | -8/Garrison | Learned Materials security intel 1384 | -8/Garrison | Triggered checkpoint 1391 | -8/Garrison | Triggered checkpoint 1452 | -8/Garrison | Lost 7 parts (1p1n5w) 1514 | -8/Garrison | Discovered new exit (range 10) 1554 | -8/Garrison | Triggered checkpoint 1589 | -8/Garrison | Garrison Relay disabled 1590 | -8/Garrison | Triggered checkpoint 1816 | -8/Garrison | Garrison Relay disabled 1923 | -8/Garrison | Build established: Scavenger-Mutant 2114 | -8/Garrison | Triggered checkpoint 2120 | -8/Garrison | Core integrity fell below 50% 2291 | -8/Garrison | Discovered new exit (range 64) 2291 | -8/Garrison | Discovered new exit (range 12) 2291 | -8/Garrison | Discovered new exit (range 40) 2401 | -8/Garrison | Installed Relay Interface Framework 2481 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2486 | -8/Garrison | Core integrity fell below 20% 2497 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Initiating installation procedure... 02401_ Relay Interface Framework installed. 02434_ ALERT: Garrison interior compromised. 02444_ P-60 Hacker springs to life. 02445_ Destroyed Target Analyzer. 02445_ P-60 Hacker system corrupted by crushing effect. 02446_ Lgt. Nuclear Core destroyed. 02447_ Particle Gun destroyed. 02448_ Imp. Heat Sink destroyed. 02449_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02450_ Lgt. Treads+ destroyed. 02453_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02475_ System corrupted: Substantial component data lost. 02488_ Lgt. Treads+ destroyed. 02491_ Particle Gun destroyed. 02497_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ####### #???# #?# #????????????????????????????? | | # ## #???# #?# #????????????????????????????? | | # ## ##??# #?# #????????????????????????????? | | ####+### #????????????????????????????? | | ! % #????????????????????????????? | | % #????????????????????????????? | | #^^ ^## ###########????????????????????????????? | | #^^^ ## ###????????????????????????????????????? | | #????????????????????????????????????? | | %=#????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | # ## ###???????#######??????????????????????? | | # ## ###########^""""#??????????????????????? | | "#??????????????????????? | | #^""""#??????????????????????? | | ###+#### #######??????????????????????? | | #""""###+##?# #??# #??????#######???????????????? | | # #?# #??# #??# #??????# !#!!#???????????????? | | ######?# #??# #??# #??????#!!+! #???????????????? | | ???????# #### #### #########/##+#???????????????? | | ???????# + " p; #???????????????? | | ???????###### #### ##### ###/##+#???????????????? | | ????????????# #??# #???# ##!!+! #???????????????? | | ????????????# #??# #???# ## !#!!#???????????????? | | ???######???# #??# #???#@########???????????????? | | ???# # #####+#### #???# #??????????????????????? | | ???# #???# #??????????????????????? | | ???# ## ####### #####p######?????????????????? | | ???## ## #?????# #?????????????????? | | ???####### ###???# #?????????????????? | | ?????????# " #####+######### < #?????????????????? | | ?????????# " + #???????# #?????????????????? | | ?????????# " #######???????#####?????????????????? | | ?????????# ###???????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ???????### #?????????????????????????????????????? | | ???????#"# #?????????????????????????????????????? | | ???????#" #?????????????????????????????????????? | | ???????#" #?????????????????????????????????????? | | ???????#" #?????????????????????????????????????? | | ???????#"# #?????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralProjectionMatter Manual? 0 Play Time 00:21:27 Cumulative 60.5 hours Start 2025.11.10 @ 22:18:11 End 2025.11.10 @ 22:39:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3341c42c-5f3d-4dac-9292-2f0dd3ed013c