Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 23:11:29 Player: Fusha Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (176) 880 Value Destroyed (6507) 6507 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2739) 2739 TOTAL SCORE: 15366 Bonus ------- High Alert Combat Kills 1039 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 187/240 System Corruption 21% Temperature Cool (0) Movement Core (500) Ox9 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ System Shield > --- WEAPON (5) ------- Phase Gun > --- INVENTORY (5) ---- Impulse Thruster Field Propulsion Array Advanced Heat Sink High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Titanium Leg Armored Leg Armored Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Improved Kinecellerator Advanced Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- High-capacity Matter Pod High-capacity Matter Pod Improved Kinecellerator Mass Driver Mini Grenade Launcher Katana [Rating: 87] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Phase Gun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . . 2 2 . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . 2 . . . Utility 4 | . . . . . . 2 . . 2 . . Weapon 3 | . . . . 2 . . . . . . 1 Parts Attached 147 | 6 1 2 26 17 4 . 16 5 . 10 60 Power 13 | 1 . . 2 1 1 . 1 . . . 7 Engine 6 | 1 . . 2 1 1 . . . . . 1 Core 4 | . . . . . . . 1 . . . 3 Reactor 3 | . . . . . . . . . . . 3 Propulsion 56 | 2 . . 18 8 2 . 5 1 . 9 11 Treads 2 | . . . 2 . . . . . . . . Leg 47 | 2 . . 16 8 2 . 5 1 . 9 4 Wheel 2 | . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . 1 Flight 4 | . . . . . . . . . . . 4 Utility 32 | 1 1 . 1 2 1 . 4 2 . 1 19 Device 20 | . . . . 1 1 . . 2 . . 16 Storage 2 | 1 . . . 1 . . . . . . . Processor 1 | . . . 1 . . . . . . . . Hackware 3 | . . . . . . . . . . . 3 Protection 6 | . 1 . . . . . 4 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 46 | 2 . 2 5 6 . . 6 2 . . 23 Energy Gun 3 | . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 2 . . 5 1 . . . . . . 6 Ballistic Cannon 15 | . . . . 4 . . 4 1 . . 6 Launcher 8 | . . 2 . 1 . . 2 . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . . 5 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 44 | . . . 2 . . . 3 1 . 1 37 Power 5 | . . . . . . . . . . . 5 Propulsion 13 | . . . 1 . . . 1 1 . . 10 Utility 13 | . . . 1 . . . . . . 1 11 Weapon 13 | . . . . . . . 2 . . . 11 Highest Loss Streak 10 | . . . 1 . . . 3 1 . 1 10 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 92 100 96 99 100 . 91 86 74 86 84 Engine 5 | . 14 14 11 9 9 . 3 . . . . Core 3 | . . . . . . . 3 6 5 5 8 Treads 2 | . . . 7 . . . . . . . . Leg 29 | . 28 28 33 36 36 . 28 26 21 33 22 Device 7 | . . . . 3 9 . 7 12 11 11 14 Storage 7 | . 14 14 11 9 9 . 7 6 5 5 4 Processor 1 | . . . 4 5 . . . . . . . Protection 4 | . 7 14 6 . . . 8 6 5 5 3 Ballistic Gun 7 | . 28 1 22 3 . . . . . . 3 Ballistic Cannon 17 | . . . . 30 36 . 23 25 23 23 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 75 | 13 18 17 21 44 44 44 54 52 52 52 75 Greatest Support 93 | 20 20 20 40 72 72 64 64 70 52 93 88 Greatest Overweight (x) 13 | 1 . . 1 1 . . 1 . 1 1 13 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | . 2 5 8 10 10 7 10 10 10 10 8 Average Carried 7 | . . 4 6 9 9 7 7 9 10 9 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | . 2 5 8 10 7 7 10 10 10 9 5 Class Distribution -------------------- 48% | Gunner 20% | Mutant 14% | Scavenger-Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Tank | -7/DSF Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/DSF Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Matter Collected 8093 | 284 . 100 1095 943 1345 . 379 602 . 800 2545 Remotely 325 | . . . . . . . . . . . 325 Salvage Created 6055 | 64 . 48 1745 535 464 . 172 294 . 103 2630 Parts 323 | . . 1 113 30 26 . 11 17 . 5 120 Haulers Intercepted 8 | . . . 6 1 . . . . . . 1 Recyclers Shooed 11 | . . . 1 3 . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 129 | . . 2 32 13 22 . 7 5 . 4 44 Melee 6 | . . . . . . . . . . . 6 Guns 40 | . . . 32 1 . . . . . . 7 Cannons 65 | . . . . 12 22 . 1 5 . 4 21 AOE 18 | . . 2 . . . . 6 . . . 10 Classes Destroyed 17 | 1 . 1 4 1 3 . 2 2 . . 3 Worker 9 | . . . . 3 . . . . . . 6 Builder 5 | . . . . . . . . . . . 5 Tunneler 1 | . . . . . . . . . . . 1 Hauler 8 | . . . 6 1 . . . . . . 1 Recycler 13 | 1 . . 2 2 . . . 1 . . 7 Operator 3 | . . . . . . . . 3 . . . Watcher 8 | . . . 4 1 . . . . . . 3 Swarmer 29 | . . . 7 3 7 . . 3 . . 9 Cutter 1 | . . . . . 1 . . . . . . Grunt 44 | . . 2 19 5 4 . 3 . . . 11 Brawler 2 | . . . . . . . . . . . 2 Duelist 5 | . . . . . 1 . . . . . 4 Sentry 21 | . . . 6 5 7 . . . . . 3 Specialist 5 | . . . . . . . 2 . . 3 . Hunter 6 | . . . . . 2 . 1 1 . . 2 Programmer 14 | . . . . . . . . 1 . . 13 Heavy 2 | . . . . . . . 1 . . 1 . Best Kill Streak 9 | 1 . 2 5 5 6 . 6 2 . 2 9 Combat Bots Only 6 | . . 2 5 3 6 . 6 2 . 2 6 Max Kills in Single Turn 4 | 1 . 1 2 2 2 . 2 1 . 1 4 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . 1 . . . . 2 . . . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Hostile Shots Fired 731 | . . 3 133 51 59 . 24 41 . 63 357 Missed 219 | . . 3 37 12 19 . 8 12 . 27 101 Damage Taken 9837 | . . . 1230 536 480 . 637 427 . 792 5735 Core 1563 | . . . 165 27 24 . 20 74 . 65 1188 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 100 58 . 90 . 97 91 . 93 . Volleys Fired 344 | 6 . 2 127 41 28 . 10 19 . 17 94 Largest 5 | 2 . 2 2 4 4 . 4 4 . 4 5 Hottest 249 | 40 . 60 46 176 176 . 176 192 . 192 249 Shots Fired 1056 | 12 . 4 254 156 109 . 38 73 . 69 341 Gun 349 | 12 . . 254 6 . . . . . . 77 Cannon 656 | . . . . 150 109 . 24 73 . 69 231 Launcher 51 | . . 4 . . . . 14 . . . 33 Special . | . . . . . . . . . . . . Kinetic 1003 | 12 . . 254 156 109 . 24 73 . 69 306 Thermal . | . . . . . . . . . . . . Explosive 51 | . . 4 . . . . 14 . . . 33 Electromagnetic 2 | . . . . . . . . . . . 2 Robot Hit Streak 18 | 6 . . 18 7 8 . 5 5 . 11 8 Robot Miss Streak 24 | 1 . 1 4 24 24 . 15 9 . 5 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . . . 3 . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 Shots Hit Robots 674 | 9 . . 179 118 73 . 22 22 . 42 209 Core Hits 413 | 2 . 3 62 66 88 . 35 11 . 9 137 Critical Kills 3 | . . . 2 . . . . . . . 1 Critical Parts Destroyed 4 | . . . 4 . . . . . . . . Critical Strikes 24 | . . . 7 . . . . 3 . 3 11 Destroy 8 | . . . 7 . . . . . . . 1 Blast 11 | . . . . . . . . 3 . 3 5 Sever 5 | . . . . . . . . . . . 5 Melee Attacks 49 | . . . . . . . . 1 . . 48 Impact . | . . . . . . . . . . . . Slashing 49 | . . . . . . . . 1 . . 48 Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 1 . . 10 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17748 | 87 . 107 2679 1259 1229 . 1139 764 . 1104 9380 Guns 3829 | 87 . . 2660 74 . . . . . . 1008 Cannons 8540 | . . . . 1185 1229 . 393 624 . 1104 4005 Explosions 3621 | . . 107 . . . . 746 74 . . 2694 Melee 1738 | . . . . . . . . 66 . . 1672 Ramming 20 | . . . 19 . . . . . . . 1 Kinetic 12327 | 87 . . 2660 1259 1229 . 393 624 . 1104 4971 Thermal 74 | . . . . . . . . 74 . . . Explosive 3547 | . . 107 . . . . 746 . . . 2694 Electromagnetic 42 | . . . . . . . . . . . 42 Impact . | . . . . . . . . . . . . Slashing 1738 | . . . . . . . . 66 . . 1672 Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . 1 . . . . . . 1 21 Average Corruption 6 | . . . 1 . . . . . . 1 7 Corruption Purged 4 | . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . . . . . . . . . . 2 52 Message Errors 13 | . . . . . . . . . . . 13 Matter Fused 9 | . . . . . . . . . . . 9 Heat Flow Errors 7 | . . . . . . . . . . . 7 Energy Discharges 4 | . . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . 6 Data Loss (major) 4 | . . . . . . . . . . 1 3 Misfires 2 | . . . . . . . . . . 1 1 Alerts 3 | . . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 384 | . . . . . . . 4 13 . 11 356 Projectiles 210 | . . . . . . . . 13 . 11 186 Explosions 24 | . . . . . . . 4 . . . 20 Melee 150 | . . . . . . . . . . . 150 Knockbacks 134 | . . . . 40 25 . 3 10 . 9 47 Impact . | . . . . . . . . . . . . Kinetic 121 | . . . . 36 20 . 3 10 . 9 43 Secondary 13 | . . . . 4 5 . . . . . 4 Self-Inflicted Damage 175 | . . . . . . . . . . . 175 Shots 6 | . . . . . . . . . . . 6 Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . . . 5 . . . . . . . 1 Kicked 6 | . . . 5 . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 549 | . . 15 49 549 327 . 30 264 . 110 186 Average Temperature 81 | . . 8 11 163 110 . 7 86 . 46 64 Received Heat Transfer 1589 | . . . 549 279 126 . 9 . . . 626 Effects 10 | . . . . 10 . . . . . . . Shutdowns 3 | . . . . 3 . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . Interference 1 | . . . . 1 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 50 | . . . . . . . . 50 . . . Parts Sabotaged 6 | . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Peak Influence 1174 | 5 3 71 572 378 726 380 472 422 129 260 1174 Initial 380 | . 3 . 27 135 161 380 269 247 115 90 136 Average 342 | 1 3 40 209 213 475 380 391 272 119 187 550 Maximum Alert Level 4 | . . . 2 1 3 1 2 2 . 1 4 Low Security (%) 32 | 100 100 100 52 40 18 . . 12 100 55 10 Level 1 41 | . . . 31 59 14 100 42 82 . 44 45 Level 2 15 | . . . 15 . 50 . 57 5 . . 13 Level 3 6 | . . . . . 16 . . . . . 15 Level 4 4 | . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 25 | . . . 4 4 . . 2 2 . 2 11 Investigation 3 | . . . 1 1 . . . 1 . . . Extermination 7 | . . . . . . . . 1 . . 6 Reinforcement 9 | . . . 2 1 . . 2 . . 2 2 Assault 4 | . . . 1 . . . . . . . 3 Garrison 2 | . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Distress Signals 8 | . . . 3 . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 190 | . . 2 52 14 24 . 7 13 . 11 67 Peak Tracking Total 7 | . . 2 5 3 6 . 3 4 . 3 7 Tactical Retreats 17 | . . . 5 . 2 . 1 5 . 1 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Traps Triggered 5 | . . . . 1 1 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Machines Disabled 18 | . . . 1 . . . . 6 . . 11 Max in Single Turn 5 | . . . 1 . . . . 3 . . 5 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Machines Accessed 26 | . . . 9 4 2 1 . 5 4 . 1 Terminals 21 | . . . 8 3 2 1 . 4 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . 1 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 65 | . . . 31 9 4 2 . 10 8 . 1 Successful 30 | . . . 16 3 2 1 . 5 3 . . Failed 34 | . . . 14 6 2 1 . 5 5 . 1 Catastrophic 6 | . . . . 2 . . . 2 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 36 | . . . 24 8 . . . 2 1 . 1 Terminals 57 | . . . 29 8 4 2 . 8 5 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units 3 | . . . . . . . . 2 1 . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 16 | . . . 7 . 2 1 . 4 2 . . Robot Analysis 2 | . . . 2 . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . Emergency Access Points 2 | . . . 1 . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . Unreport Threat 3 | . . . 2 . . . . 1 . . . Locate Traps 4 | . . . 1 . . . . 2 1 . . Security Stations 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 10 | . . . 7 2 . . . 1 . . . Terminals 9 | . . . 7 2 . . . . . . . Botnet 9 | . . . 7 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Reject 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . Used 2 | . . . . . . . . 2 . . . Hacking Detections 24 | . . . 9 3 2 1 . 5 3 . 1 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Turns Passed 8335 | 64 23 88 2245 883 906 7 217 866 244 338 2454 Spaces Moved 4436 | 35 17 42 1103 361 600 6 107 631 179 170 1185 Core 18 | 7 . . . . . . . . . . 11 Treads . | . . . . . . . . . . . . Legs 4094 | 28 17 42 1103 361 600 6 107 631 179 170 850 Wheels 198 | . . . . . . . . . . . 198 Hover . | . . . . . . . . . . . . Flight 126 | . . . . . . . . . . . 126 Fastest Speed 37 | 50 120 120 120 120 120 120 120 120 122 97 37 Average Speed 129 | 110 120 120 144 170 120 120 121 120 137 116 115 Slowest Speed 700 | 120 120 120 190 190 120 120 190 122 193 193 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 35 | 4 4 6 70 29 60 . 89 15 6 87 22 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 1 . . 1 Terrain Destroyed 585 | . . 39 . . . . 49 91 . . 406 Melee 1 | . . . . . . . . . . . 1 Projectile 136 | . . . . . . . . 31 . . 105 AOE 448 | . . 39 . . . . 49 60 . . 300 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Fac DSF Fac Total 6209 | 46 19 74 1530 533 722 5 169 689 179 268 1975 Wait 1109 | . . 26 249 94 75 . 19 28 . 54 564 Move 4425 | 34 16 41 1102 361 599 5 106 630 178 169 1184 Hop . | . . . . . . . . . . . . Pick Up 32 | . 2 3 3 3 5 . 6 2 . 4 4 Fast Attach 87 | 6 1 . 9 6 . . 12 2 . 9 42 Attach 20 | . . . . 3 3 . 2 . . 1 11 Detach 11 | . . . . 4 . . 2 . . . 5 Swap 40 | . . 2 17 8 1 . 2 3 . . 7 Drop 79 | . . . 18 13 9 . 10 4 1 10 14 Fire 344 | 6 . 2 127 41 28 . 10 19 . 17 94 Melee 49 | . . . . . . . . 1 . . 48 Ram . | . . . . . . . . . . . . Kick 6 | . . . 5 . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . 2 . . . . 2 1 Rewire 2 | . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 7) 88 | -10/Materials | Entered Mines 164 | -10/Mines | Learned location of Recycling (-9) 171 | -10/Mines | Discovered new exit (range 5) 176 | -10/Mines | Entered Materials 176 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 475 | -9/Materials | Discovered new exit (range 6) 798 | -9/Materials | Discovered new exit (range 4) 1803 | -9/Materials | Build established: Scavenger-Mutant 1975 | -9/Materials | Central database locked down 2176 | -9/Materials | First assault squad dispatched 2397 | -9/Materials | Discovered new exit (range 14) 2421 | -9/Materials | Entered another Materials area 2421 | -8/Materials | Evolved 2 slots: Weapon x2 2720 | -8/Materials | Build established: Scavenger-Gunner 3038 | -8/Materials | Garrison activated, responded to threat 3158 | -8/Materials | Garrison activated, responded to threat 3304 | -8/Materials | Identified exit to Garrison 3304 | -8/Materials | Entered Garrison 3425 | -8/Garrison | Learned Factory security intel 3572 | -8/Garrison | Build established: Gunner 3632 | -8/Garrison | Triggered checkpoint 3748 | -8/Garrison | Triggered checkpoint 3859 | -8/Garrison | Discovered new exit (range 10) 3888 | -8/Garrison | Triggered checkpoint 3998 | -8/Garrison | Triggered checkpoint 4054 | -8/Garrison | Triggered checkpoint 4090 | -8/Garrison | Discovered new exit (range 13) 4185 | -8/Garrison | Installed Relay Interface Framework 4210 | -8/Garrison | Entered Factory 4210 | -7/Factory | Evolved 2 slots: Utility x2 4217 | -7/Factory | Identified exit to DSF 4217 | -7/Factory | Entered DSF 4241 | -7/DSF | Additional patrols routed to DSF 4307 | -7/DSF | Lost 3 parts (1n2w) 4418 | -7/DSF | Discovered new exit (range 14) 4434 | -7/DSF | Entered Factory 4434 | -6/Factory | Evolved 2 slots: Propulsion x2 4522 | -6/Factory | Discovered new exit (range 11) 5300 | -6/Factory | Entered another Factory area 5300 | -5/Factory | Evolved 2 slots: Utility x2 5544 | -5/Factory | Identified exit to DSF 5544 | -5/Factory | Entered DSF 5592 | -5/DSF | Additional patrols routed to DSF 5630 | -5/DSF | Wild Derelicts raided the area 5780 | -5/DSF | Sterilization system engaged 5800 | -5/DSF | Ambient heat levels rising (+10) 5815 | -5/DSF | Ambient heat levels rising (+10) 5830 | -5/DSF | Ambient heat levels rising (+10) 5845 | -5/DSF | Ambient heat levels rising (+10) 5860 | -5/DSF | Ambient heat levels rising (+10) 5860 | -5/DSF | Discovered new exit (range 15) 5875 | -5/DSF | Ambient heat levels rising (+10) 5882 | -5/DSF | Entered Factory 5882 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7409 | -4/Factory | First assault squad dispatched 7593 | -4/Factory | Lost 10 parts (2p3n2u3w) 7785 | -4/Factory | Lost 5 parts (1p1n1u2w) 7801 | -4/Factory | Crushed by falling debris 7802 | -4/Factory | System corruption reached 10% 7956 | -4/Factory | Spotted B-86 Titan 8282 | -4/Factory | Core integrity fell below 50% 8303 | -4/Factory | Lost 9 parts (1p3n3u2w) 8313 | -4/Factory | Core integrity fell below 20% 8336 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 08269_ Hvy. Machine Gun destroyed. 08272_ Mic. Fission Core destroyed. 08272_ P-70 Sage Tesla Rifle severed. 08290_ Imp. Target Analyzer melted. 08290_ P-70 Sage destroyed. 08294_ BZAZ6TMQ6VY,JEE>P ED=#D| 08300_ G-73 Enforcer Adv. Heat Sink severed. 08305_ G-73 Enforcer destroyed. 08312_ L-61 Swordsman Lgt. Antimatter Reactor severed. 08314_ Katana destroyed. 08314_ System Shield destroyed. 08315_ System corrupted: Component data lost. 08315_ Acquired Hpw. Shock Rifle. 08320_ Hpw. Shock Rifle destroyed. 08321_ Acquired Tesla Rifle. 08324_ Acquired Phase Gun. 08325_ Tesla Rifle severed. 08327_ Acquired Lgt. Antimatter Reactor. 08329_ Acquired 56 matter. 08335_ Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????#" """" """" + | | ?????????????????????????????#T """" """" ######## | | ?????????????????????????????#" """" """" #??????? | | ?????????????????????????????# #??????? | | ?????????????????? #################+############# | | ????????????????? *** | | ????????????????? *** | | ???????????????? *** | | ???????????????? | | ???????????????????"""" | | ???????????????????"""" ####%### T############# | | ???????????????? """" ####/###########??????# | | ??????????????? 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostRocketFalx Manual? 0 Play Time 01:20:56 Cumulative 125.5 hours Start 2024.05.12 @ 21:51:13 End 2024.05.12 @ 23:11:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a95bdec-3d74-4a21-bfd4-92cc97f85f21