Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.14 @ 13:50:30 Player: biznut Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (287) 287 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2377 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 366/550 Matter 300/300 Energy 141/250 System Corruption 0% Temperature Cool (9) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Axe Ripper > --- INVENTORY (5) ---- Signal Interpreter Hardened Light Armor Plating Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Visual Processing Unit Sensor Array Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Axe Ripper > --- INVENTORY -------- Signal Interpreter Hardened Light Armor Plating Light Cannon Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Targeting Computer Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Backup Plating I Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 22 | 6 1 6 1 8 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 . 3 Treads . | . . . . . Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover 2 | . . 2 . . Flight . | . . . . . Utility 7 | 1 . 3 . 3 Device 2 | . . 1 . 1 Storage 1 | 1 . . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 6 | 2 1 1 1 1 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . . 9 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 4 | . 2 5 5 4 Power . | . 1 1 1 . Propulsion . | . . . . . Utility 1 | . . 1 2 1 Weapon 1 | . . 2 2 . Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 86 | . 93 86 88 81 Engine 10 | . 14 11 11 7 Leg 13 | . 28 11 . 13 Hover 9 | . . 10 22 7 Device 9 | . . 10 11 13 Storage 3 | . 14 1 . . Processor 8 | . . 8 11 11 Protection 9 | . 7 11 11 9 Energy Gun 3 | . 12 1 7 . Ballistic Gun 9 | . 14 11 11 5 Ballistic Cannon 5 | . 1 9 . 3 Slashing Weapon 2 | . . . 4 9 Peak Build Rating 25 | 6 7 11 14 25 Average Rating 11 | 4 6 10 12 18 On Entrance 7 | . 6 7 11 14 Naked Turns . | . . . . . Heaviest Build 18 | 14 16 18 17 18 Greatest Support 36 | 20 20 20 12 36 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 6 8 5 5 5 Most Carried 6 | 1 6 6 5 5 Average Carried 4 | . 2 5 5 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 6 | 1 6 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 517 | 183 . 232 . 102 Remotely . | . . . . . Salvage Created 328 | . . 181 . 147 Parts 21 | . . 13 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 9 | . . 6 . 3 Melee 3 | . . . . 3 Guns 2 | . . 2 . . Cannons 4 | . . 4 . . Classes Destroyed 4 | . . 3 . 1 Watcher 1 | . . 1 . . Swarmer 3 | . . 3 . . Grunt 5 | . . 3 . 2 Sentry 1 | . . . . 1 Best Kill Streak 3 | . . 3 . 2 Combat Bots Only 3 | . . 3 . 2 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 142 | . . 27 . 115 Missed 37 | . . 8 . 29 Damage Taken 1102 | . . 129 . 973 Core 184 | . . . . 184 Absorbed by Shields 128 | . . 53 . 75 Core Remaining (%) 100 | 100 100 . 100 . Volleys Fired 22 | . . 15 . 7 Largest 2 | . . 2 . 1 Hottest 60 | . . 60 . 30 Shots Fired 37 | . . 30 . 7 Gun 20 | . . 16 . 4 Cannon 17 | . . 14 . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 36 | . . 29 . 7 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 1 | . . 1 . . Robot Hit Streak 7 | . . 6 . 7 Robot Miss Streak 3 | . . 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 30 | . . 17 . 13 Core Hits 13 | . . 10 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 604 | . . 254 . 350 Guns 178 | . . 121 . 57 Cannons 170 | . . 121 . 49 Explosions . | . . . . . Melee 244 | . . . . 244 Ramming 12 | . . 12 . . Kinetic 328 | . . 222 . 106 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 20 | . . 20 . . Impact . | . . . . . Slashing 244 | . . . . 244 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions . | . . . . . Melee 17 | . . . . 17 Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 1 | . . 1 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 2 | . . 2 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 12 | . . 12 . 9 Average Temperature 5 | . . 5 . 6 Received Heat Transfer 415 | . . 28 . 387 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 85 | . . 80 23 85 Initial 23 | . . . 23 . Average 19 | . . 32 7 23 Influence Increases 369 | . . 219 . 150 Destroy 0b10 Robot/C 180 | . . 120 . 60 Destroy 0b10 Robot/NC 5 | . . 5 . . Destroy Leader 42 | . . 32 . 10 Successful Hack 5 | . . . . 5 Destroy Structure 2 | . . 2 . . Partial Spotted 30 | . . 15 . 15 Lose Combat Pursuer 105 | . . 45 . 60 Influence Decreases 306 | . . 158 23 125 Time Decay 256 | . . 158 23 75 Lost Part 50 | . . . . 50 Squads Dispatched 4 | . . 4 . . Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 1 15 . 14 Peak Tracking Total 10 | . 1 3 . 10 Tactical Retreats 5 | . . 3 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 1 3 . 1 Terminals 4 | . . 3 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 1 6 . 5 Successful 5 | . 1 2 . 2 Failed 7 | . . 4 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . . 6 . 5 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 2 . 2 Prototype ID Bank 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 3 . 1 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 234 | . . . . 234 Optics 73 | . . . . 73 Sensors 199 | . . . . 199 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 948 | 69 144 396 105 234 Spaces Moved 666 | 53 116 284 82 131 Core 5 | 5 . . . . Treads . | . . . . . Legs 366 | 48 116 143 . 59 Wheels . | . . . . . Hover 295 | . . 141 82 72 Flight . | . . . . . Fastest Speed 50 | 50 120 116 116 90 Average Speed 117 | 113 120 118 116 118 Slowest Speed 180 | 120 120 120 116 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 21 32 21 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 768 | 59 121 314 92 182 Wait 29 | . . 1 9 19 Move 662 | 52 115 283 81 131 Hop . | . . . . . Pick Up 8 | 1 4 2 . 1 Fast Attach 18 | 6 1 4 1 6 Attach 4 | . . 1 . 3 Detach 3 | . 1 . . 2 Swap 1 | . . 1 . . Drop 7 | . . 5 1 1 Fire 22 | . . 15 . 7 Melee 12 | . . . . 12 Ram 1 | . . 1 . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 10) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 597 | -9/Materials | Discovered new exit (range 12) 610 | -9/Materials | Entered Mines 611 | -9/Mines | Learned location of Storage (-7) 673 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 681 | -9/Mines | Discovered new exit (range 9) 711 | -9/Mines | Assembled infested the area 715 | -9/Mines | Entered Materials 715 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -8/Materials | Lost 4 parts (1p1n1u1w) 949 | -8/Materials | Self-destructed Last Messages --------------- 00877_ K-01 Serf collects debris. 00889_ Critical hit (Burn: +37). 00890_ K-01 Serf collects debris. 00891_ G-47 Trooper destroyed. 00892_ R-06 Scavenger collects Lgt. Nuclear Core. 00894_ K-01 Serf collects debris. 00894_ Acquired 20 matter. 00895_ K-01 Serf collects debris. 00897_ K-01 Serf cleans the Scanalyzer. 00899_ W-25 Informer sends out distress signal. 00921_ S-10 Pest destroyed. 00930_ Acquired Axe. 00938_ Axe follow-up attack on S-10 Pest. 00940_ S-10 Pest destroyed. 00942_ Imp. Light Armor Plating destroyed. 00942_ VSS Leg destroyed. 00944_ Sensor Array destroyed. 00948_ VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# # #???????? | | ????????????????????????????# # "S ! #???????? | | ????????????????????????????# # """ #???????? | | ???????????????????###+###??# # "" #???????? | | ???????????????##### #### # ##??????? | | ??????????????? "" # #??????? | | ??????????????? 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