Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 09:34:16 Player: Lazz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (101) 505 Value Destroyed (4306) 4306 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (2206) 2206 TOTAL SCORE: 14997 Bonus ------- Follower Combat Kills 266 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 642 Scanned by Researcher 500 Friendly Fire -202 Cogmind --------- Core Integrity 0/1450 Matter 18/300 Energy 89/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads High-density Centrium Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster > --- UTILITY ---------- Advanced Cooling System Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced System Shield > --- WEAPON ----------- Helical Railgun Hardcell Cannon Hardcell Cannon Hardcell Cannon Lance > --- INVENTORY -------- Advanced Medium Treads Hardcell Cannon [Rating: 104] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Makeshift Ablative Armor Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Slots Evolved 16 | . . . . . 4 2 2 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . 1 . . . . . . . . . 1 . Utility 7 | . . . . . 2 1 . 2 . . . . 2 . . . . . Weapon 3 | . . . . . . 1 . . . . . . . . . 2 . . Parts Attached 145 | 8 3 8 . . 17 10 2 3 5 2 16 3 22 4 1 21 6 14 Power 18 | 1 . 1 . . 2 3 2 . 1 . 1 . 3 . . 2 1 1 Engine 9 | 1 . 1 . . . 1 1 . 1 . 1 . 2 . . . . 1 Core 6 | . . . . . 2 2 1 . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 1 . Propulsion 47 | 2 . 3 . . 6 1 . . 1 1 6 1 8 1 . 13 2 2 Treads 16 | . . . . . 4 . . . . . 1 . 7 1 . 1 . 2 Leg 18 | 2 . 3 . . 2 1 . . . 1 5 1 1 . . 2 . . Wheel 2 | . . . . . . . . . 1 . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . . 9 2 . Utility 35 | 2 2 . . . 4 2 . 2 2 . 2 2 6 2 . 2 . 7 Device 18 | 2 1 . . . 1 2 . 1 . . . 1 3 2 . 1 . 4 Storage 1 | . 1 . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 2 . . 1 1 . 1 . 1 . . . . 3 Hackware 3 | . . . . . 1 . . . . . . . 1 . . 1 . . Protection 4 | . . . . . . . . . 1 . 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | 3 1 4 . . 5 4 . 1 1 1 7 . 5 1 1 4 3 4 Energy Gun 17 | 2 . 1 . . 4 3 . 1 1 . 3 . 1 . 1 . . . Energy Cannon 3 | . . 1 . . 1 . . . . . . . 1 . . . . . Ballistic Gun 9 | 1 . 1 . . . . . . . 1 1 . 1 1 . 2 . 1 Ballistic Cannon 6 | . . . . . . . . . . . 2 . . . . . 2 2 Launcher 5 | . 1 1 . . . 1 . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . 5 1 . . . 1 . 3 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . . . Parts Lost 99 | . 1 2 . . 10 . . 1 7 6 1 15 10 5 . 24 3 14 Power 13 | . . 1 . . 2 . . 1 . 1 . 2 2 . . 2 . 2 Propulsion 36 | . . . . . 5 . . . 3 1 . 5 3 2 . 11 2 4 Utility 29 | . 1 . . . 1 . . . 2 1 1 5 4 2 . 4 1 7 Weapon 21 | . . 1 . . 2 . . . 2 3 . 3 1 1 . 7 . 1 Highest Loss Streak 10 | . 1 1 . . 7 . . 1 7 3 1 9 4 4 . 10 2 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . Average Backups 12 | . 4 13 12 12 13 13 13 11 12 13 13 13 13 10 10 6 4 3 Power . | . . . . . . 2 1 . . 1 . . . . . . . . Propulsion . | . . 2 1 1 . . . . . . . 1 . 1 2 . . . Utility 4 | . 2 7 8 8 6 4 5 4 4 3 4 2 3 3 2 1 . . Weapon 6 | . 1 3 3 3 5 7 7 7 7 8 9 10 9 5 6 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . 1 . . 3 2 1 . . 1 4 . 2 . . 6 . 1 Power 3 | . . . . . 1 . . . . . 1 . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . 1 . 1 Utility 7 | . . . . . 2 . 1 . . . 2 . . . . 2 . . Weapon 9 | . . 1 . . . 2 . . . 1 1 . 2 . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 95 100 100 89 97 92 93 80 72 74 82 37 55 57 42 35 45 Engine 6 | . 14 9 14 14 1 . 12 9 11 10 11 5 2 . . . . 1 Core 1 | . . . . . 6 6 . 1 . . . . . 5 5 . . . Treads 7 | . . . . . 5 23 20 17 8 4 5 . 6 18 15 5 . 3 Leg 10 | . 28 28 28 28 23 5 6 5 1 4 6 25 3 . . 1 . . Device 10 | . 21 14 14 14 6 14 12 17 13 11 10 5 1 9 15 2 3 3 Storage 6 | . 5 14 14 14 9 7 6 5 5 5 5 5 5 5 5 2 . . Processor 10 | . . . . . 17 15 13 16 13 17 17 16 4 5 5 4 4 9 Protection 1 | . . . . . . . . . 3 1 1 5 1 1 . . . . Energy Gun 8 | . 27 9 . . 12 22 20 15 16 7 5 4 . . . . . . Energy Cannon 2 | . . 9 14 14 3 . . . . . . . . . . . . . Ballistic Gun 3 | . . 8 14 14 2 . . . . . 3 . . 9 10 1 . 1 Peak Build Rating 104 | 9 10 18 15 15 30 44 48 55 56 53 89 93 94 89 69 87 75 104 Average Rating 41 | 5 8 14 15 15 23 40 47 54 49 46 53 80 39 62 62 49 59 63 On Entrance 40 | . 9 10 16 15 15 30 44 48 55 49 47 87 28 82 62 69 57 51 Avg Prop Armor Cover (%) 9 | . . . . . 6 4 3 3 7 11 10 7 17 13 15 13 7 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 8 27 39 33 33 35 41 56 60 61 61 82 84 56 59 43 44 16 53 Greatest Support 150 | 20 20 20 20 20 60 60 60 60 60 20 101 111 150 90 28 56 28 60 Greatest Overweight (x) 10 | . 1 1 1 1 10 . . . 6 6 4 2 1 1 1 2 . 2 Average Overweight (x) 1 | . . 1 1 1 . . . . 4 2 2 . . . 1 . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 5 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 Most Carried 15 | 2 9 15 14 12 15 15 15 14 15 15 15 15 15 13 13 11 5 5 Average Carried 12 | . 5 13 12 12 13 14 14 12 13 14 14 14 14 10 11 6 4 3 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 9 15 12 12 15 15 15 13 15 15 15 15 13 11 13 5 4 . Class Distribution -------------------- 37% | Mutant 27% | Scavenger-Mutant 24% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Matter Collected 2693 | 283 95 294 . . 164 188 20 74 50 114 368 190 78 411 71 88 39 166 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4454 | 142 96 338 . . 849 429 26 74 375 231 227 304 442 490 101 242 64 24 Parts 178 | 14 6 22 . . 36 15 2 . 11 9 7 12 3 18 3 13 4 3 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 9 6 . 10 . 15 . . . . Prevented 4 | . . . . . . . . . 2 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 84 | . 5 7 . . 16 7 . 1 7 5 4 8 2 11 . 8 3 . Melee 3 | . . . . . . . . . . . . . 1 . . 2 . . Guns 46 | . 2 4 . . 13 6 . 1 7 2 . 3 . 4 . 4 . . Cannons 15 | . . 2 . . 1 . . . . . 4 5 . . . . 3 . AOE 14 | . 3 1 . . . . . . . 3 . . . 7 . . . . Classes Destroyed 18 | 2 2 2 . . 4 2 1 . 1 . 1 2 . . 1 . . . Worker 1 | . . . . . . 1 . . . . . . . . . . . . Builder 2 | . . 1 . . . . . . . . . . . . . . . 1 Tunneler 5 | 4 . 1 . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . Swarmer 24 | . 3 . . . 3 . . . 4 . . 2 . 1 . 8 3 . Grunt 33 | . 2 5 . . 11 4 . . 2 2 1 3 . 3 . . . . Brawler 3 | . . . . . . . . . 1 . 2 . . . . . . . Sentry 8 | . . 2 . . . 1 . 1 . 1 . 1 1 1 . . . . Hunter 8 | . . . . . 1 . . . . 2 . . 1 4 . . . . Programmer 4 | . . . . . . 2 . . . . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 4 3 2 . . 5 5 1 1 7 3 4 3 3 5 . 4 3 1 Combat Bots Only 7 | . 3 2 . . 4 5 . 1 7 3 4 3 1 5 . 4 3 . Max Kills in Single Turn 4 | 1 2 1 . . 1 2 1 1 2 1 1 2 1 4 1 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . 2 1 . . . . . . . 1 . . . 4 . . . . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Hostile Shots Fired 1086 | . 19 42 . . 71 64 . 6 51 61 32 132 127 82 . 180 25 194 Missed 343 | . 3 11 . . 19 22 . 2 11 16 13 43 39 33 . 63 6 62 Hits 743 | . 16 31 . . 52 42 . 4 40 45 19 89 88 49 . 117 19 132 Melee 2 | . . . . . . . . . 2 . . . . . . . . . Projectile 741 | . 16 31 . . 52 42 . 4 38 45 19 89 88 49 . 117 19 132 AOE 3 | . . . . . . 1 . . . . . . 2 . . . . . Critical Strikes 34 | . 1 . . . 3 3 . . . . 5 6 2 4 . 3 . 7 Part Disruptions 2 | . . . . . . . . . . . . . . 2 . . . . Damage Taken 15381 | . 165 455 . . 970 642 . 306 700 877 366 1997 2020 1271 . 2262 427 2923 Core 3229 | . 42 128 . . 140 197 . . 47 260 35 238 276 102 . 300 66 1398 Absorbed by Shields 77 | . . . . . . . . . . . 77 . . . . . . . Regen/Repaired (Parts) 257 | . . . . . . . 34 . . . 223 . . . . . . . Core Remaining (%) 70 | 100 . . . 32 74 71 100 . . . . 42 . . 67 76 . . Volleys Fired 253 | 14 9 26 . . 52 22 1 4 18 15 9 18 5 27 3 19 5 6 Largest 4 | 2 2 2 . . 2 3 3 3 3 3 3 3 2 2 2 3 2 4 Hottest 206 | 90 90 110 . . 126 189 181 206 206 204 171 177 110 123 58 135 110 203 Shots Fired 558 | 27 15 49 . . 104 62 3 10 50 41 23 52 8 43 6 33 10 22 Gun 422 | 27 12 26 . . 86 60 3 9 50 35 5 17 8 39 6 33 . 6 Cannon 118 | . . 20 . . 18 . . . . . 18 35 . 1 . . 10 16 Launcher 18 | . 3 3 . . . 2 . 1 . 6 . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 184 | 1 . 12 . . 11 . . . . 2 18 35 3 39 6 25 10 22 Thermal 320 | 26 12 34 . . 93 49 2 9 38 22 5 17 5 . . 8 . . Explosive 15 | . 3 3 . . . 2 . 1 . 6 . . . . . . . . Electromagnetic 36 | . . . . . . 11 1 . 12 11 . . . 1 . . . . Entropic 3 | . . . . . . . . . . . . . . 3 . . . . Robot Hit Streak 27 | 3 3 8 . . 21 23 26 27 26 10 7 10 3 4 7 14 5 2 Robot Miss Streak 5 | 4 3 2 . . 2 1 . 1 4 5 2 1 1 3 . 2 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . . . . . 2 . . 4 . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . . . . . . 1 . . Shots Hit Robots 419 | 13 7 33 . . 85 49 3 8 43 28 12 36 28 23 6 31 6 8 Core Hits 195 | 6 11 14 . . 34 15 2 5 25 16 6 16 4 19 4 12 2 4 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . . 1 . . Critical Strikes 31 | 1 1 3 . . 3 3 . . . . 6 5 4 . 1 1 1 2 Burn 11 | 1 1 3 . . 3 3 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . 1 . . . Blast 14 | . . . . . . . . . . . 6 5 . . . . 1 2 Smash 2 | . . . . . . . . . . . . . 1 . . 1 . . Sever 3 | . . . . . . . . . . . . . 3 . . . . . Melee Attacks 48 | . . . . . . . . . . . . . 26 . . 11 7 4 Impact 24 | . . . . . . . . . . . . . 18 . . 6 . . Slashing 13 | . . . . . . . . . . . . . 8 . . 5 . . Piercing 11 | . . . . . . . . . . . . . . . . . 7 4 Sneak Attacks 3 | . . . . . . . . . . . . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . 6 . . 2 . . Damage Inflicted 11972 | 206 267 647 . . 1568 868 44 186 849 800 543 1207 1103 1987 121 906 292 378 Guns 6027 | 206 71 293 . . 1223 868 44 186 849 448 77 307 165 443 121 612 . 114 Cannons 2452 | . . 274 . . 345 . . . . . 466 900 . . . . 292 175 Explosions 2170 | . 196 78 . . . . . . . 352 . . . 1544 . . . . Melee 1311 | . . . . . . . . . . . . . 938 . . 293 . 80 Ramming 12 | . . 2 . . . . . . . . . . . . . 1 . 9 Kinetic 3387 | . . 156 . . 154 . . . . 49 466 900 86 443 121 431 292 289 Thermal 4878 | 206 71 411 . . 1414 764 36 186 749 397 77 307 79 . . 181 . . Explosive 529 | . 196 78 . . . . . . . 255 . . . . . . . . Electromagnetic 311 | . . . . . . 104 8 . 100 99 . . . . . . . . Impact 849 | . . . . . . . . . . . . . 688 . . 161 . . Slashing 382 | . . . . . . . . . . . . . 250 . . 132 . . Piercing 80 | . . . . . . . . . . . . . . . . . . 80 Entropic 1544 | . . . . . . . . . . . . . . 1544 . . . . Highest Corruption 17 | . . . . . . 4 2 1 1 2 2 2 3 5 5 . . 17 Average Corruption 2 | . . . . . . 2 2 1 1 1 1 2 1 4 5 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . 4 1 . 3 15 1 3 1 25 3 . . 7 Message Errors 15 | . . . . . . 1 . . 3 2 . 1 1 6 . . . 1 Matter Fused 18 | . . . . . . . 1 . . 5 . 1 . 8 1 . . 2 Heat Flow Errors 6 | . . . . . . 1 . . . 1 1 . . 3 . . . . Energy Discharges 6 | . . . . . . . . . . 1 . 1 . 4 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 6 | . . . . . . . . . . 2 . . . 1 1 . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . Misfires 4 | . . . . . . 1 . . . 2 . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 447 | . . . . . . . . 27 . 3 . . 202 76 . 93 6 40 Projectiles 6 | . . . . . . . . . . . . . . . . . 6 . Explosions 106 | . . . . . . . . 27 . 3 . . . 76 . . . . Melee 335 | . . . . . . . . . . . . . 202 . . 93 . 40 Knockbacks 14 | . . . . . . . . . . . . 4 2 . . 2 2 4 Impact 4 | . . . . . . . . . . . . . 2 . . 2 . . Kinetic 8 | . . . . . . . . . . . . 3 . . . . 2 3 Secondary 2 | . . . . . . . . . . . . 1 . . . . . 1 Self-Inflicted Damage 559 | . . 28 . . . . . 208 . . . . . 319 . . . 4 Shots 6 | . . 1 . . . . . 3 . . . . . 2 . . . . Rammed 3 | . . . . . . . . . . . . . . . . 1 . 2 Targets Rammed 5 | . . 2 . . . . . . . . . . . . . 1 . 2 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | 256 255 81 . . 369 259 36 7 39 354 118 200 . 258 3 257 33 6 Average Temperature 96 | 131 140 29 . . 114 69 24 5 11 175 22 111 . 92 3 140 19 3 Received Heat Transfer 1701 | . 75 180 . . 333 216 . 9 90 171 19 443 81 21 . 9 9 45 Effects 1 | . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 2 . . 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . 2 . . Parts Fried 12 | . . . . . . . . . . 1 . . 7 . . 4 . . Impact Corruptions 8 | . . . . . . . . . . . . . 5 . . 3 . . Robots Melted 3 | . . . . . 2 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . . . . . . . . Parts Melted 31 | . 2 3 . . 14 6 . 1 3 1 1 . . . . . . . Heat Transferred 11008 | 631 260 1073 . . 3108 1776 74 410 1666 734 130 700 150 . . 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . . 1 . Low Security (%) 96 | 100 100 100 . 100 100 100 100 100 . . . . 69 . . 100 94 100 Level 1 3 | . . . . . . . . . . . . . 30 . . . 5 . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 300 | 10 86 42 . . 194 103 39 87 . . . . 300 . . 50 214 117 Initial 300 | . . 17 . . . 53 39 . . . . . 300 . . . 3 117 Average 35 | 1 39 6 . . 81 14 6 51 . . . . 140 . . 10 60 52 Influence Increases 3171 | 25 136 193 . . 459 228 14 117 250 110 198 225 377 250 . 211 289 89 Destroy 0b10 Robot/C 1740 | . 100 140 . . 320 140 . 20 140 100 160 140 40 220 . 160 60 . Destroy 0b10 Robot/NC 100 | 25 . 10 . . 20 5 5 . . . 5 5 10 . . . . 15 Destroy Leader 264 | . 20 20 . . 54 40 . 10 20 10 . 20 10 30 . 20 10 . Allied During Kill 33 | . . . . . . . . . . . 33 . . . . . . . Successful Hack 99 | . . . . . 2 29 9 16 . . . . . . . 29 . 14 Disable Machine 75 | . . . . . . . . 45 . . . . 15 . . . . 15 Destroy Structure 155 | . 16 23 . . 3 14 . 26 . . . . 2 . . 2 24 45 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . Lose Combat Pursuer 405 | . . . . . 60 . . . 90 . . 60 . . . . 195 . Influence Decreases 3171 | 25 90 239 . . 342 264 95 70 297 110 107 316 377 250 . 205 86 298 Entered New Map 340 | . . 29 . . . 64 42 . 19 . . 91 . . . . 3 92 Time Decay 2129 | 25 80 208 . . 252 200 53 60 218 100 27 125 287 200 . 135 53 106 Lost Part 612 | . 10 2 . . 90 . . 10 60 10 10 100 90 50 . 70 30 80 Lost Ally 90 | . . . . . . . . . . . 70 . . . . . . 20 Squads Dispatched 16 | . . 1 . . 4 3 2 1 . . . . 1 . . 2 . 2 Investigation 4 | . . 1 . . 1 . 1 1 . . . . . . . . . . Extermination 6 | . . . . . . 2 1 . . . . . 1 . . 1 . 1 Reinforcement 6 | . . . . . 3 1 . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Distress Signals 18 | . . . . . 6 1 . 1 . . 2 1 . . . 3 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 5 8 . . 26 10 . 2 12 5 29 20 11 11 . 18 20 13 Peak Tracking Total 15 | . 3 2 . . 6 5 . 2 9 3 15 8 6 5 . 8 8 8 Tactical Retreats 11 | . . . . . 3 . . . 2 . . 2 . . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Traps Triggered 4 | . 1 . . . . 2 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Machines Disabled 9 | . . 2 . . . . . 3 . . . 1 1 1 . . . 1 Max in Single Turn 3 | . . 1 . . . . . 3 . . . 1 1 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Machines Accessed 23 | . . 1 . . 2 4 3 1 2 1 2 1 . 1 . 3 . 2 Terminals 12 | . . . . . 1 4 2 1 . . . . . . . 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 42 | . . 1 . . 6 5 9 4 2 1 3 1 . 1 . 3 . 6 Successful 23 | . . 1 . . 3 2 3 1 2 1 3 1 . 1 . 2 . 3 Failed 19 | . . . . . 3 3 6 3 . . . . . . . 1 . 3 Catastrophic 8 | . . . . . 2 1 2 1 . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . 3 2 . . . . . . . . . . . . Terminals 24 | . . . . . 2 5 6 4 . . . . . . . 3 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 . . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . . 1 . . . 2 1 1 2 1 3 1 . 1 . 2 . 2 Record 5 | . . . . . . . . . 1 . 2 1 . . . . . 1 Open Door 5 | . . 1 . . . . . . 1 1 1 . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . . . . . . . 1 Retrieve Study 4 | . . . . . 3 . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 2 3 2 1 . . . . . . . 2 . 1 Full Trace Events 3 | . . . . . 1 . 1 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 3 . . . . . . . . . . . . 1 Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 5 . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Total Allies 6 | . . . . . . . . . . . 5 . . . . . . 1 Largest Group 5 | . . . . . . . . . . . 5 . . . . . . 1 Highest-Rated Group 257 | . . . . . . . . . . . 257 . . . . . . 69 Highest-Rated Ally 69 | . . . . . . . . . . . 68 . . . . . . 69 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . . . 23 . . . . . . 5 Total Damage 1604 | . . . . . . . . . . . 1277 . . . . . . 327 Kills 7 | . . . . . . . . . . . 5 . . . . . . 2 Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . Allies Melted 3 | . . . . . . . . . . . 2 . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Active Infowar (turns) 5665 | 37 188 . . . . 1097 . 151 685 1149 1766 397 94 . . . . 101 Sensors 1192 | . . . . . . 1097 . . . . . . 94 . . . . 1 Terrain 281 | 37 146 . . . . . . . . . . . . . . . . 98 Seismic 200 | 12 188 . . . . . . . . . . . . . . . . . Machine Analysis 4148 | . . . . . . . . 151 685 1149 1766 397 . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 3 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Turns Passed 11751 | 127 253 1641 435 157 630 1260 383 152 685 1149 1766 425 648 871 131 548 206 284 Spaces Moved 5590 | 61 149 752 229 83 252 561 198 77 337 427 585 239 304 382 50 367 313 224 Core 56 | 4 . . . . 1 . . . . . . . . . . . . 51 Treads 1665 | . . . . . 67 561 198 77 116 20 7 . 157 382 50 28 . 2 Legs 2811 | 57 149 752 229 83 184 . . . . 371 578 239 147 . . 22 . . Wheels 356 | . . . . . . . . . 221 36 . . . . . 30 . 69 Hover . | . . . . . . . . . . . . . . . . . . . Flight 702 | . . . . . . . . . . . . . . . . 287 313 102 Fastest Speed 34 | 50 120 190 190 190 105 170 170 170 170 170 115 110 120 145 240 34 36 39 Average Speed 175 | 115 137 190 190 190 153 170 170 170 181 255 274 131 162 207 240 109 38 67 Slowest Speed 550 | 120 190 190 190 190 550 170 170 170 410 330 400 260 225 240 240 240 42 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . 1 2 2 Potential Cave-ins 4 | . . . . . . 2 . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 26 92 61 22 20 12 5 2 55 59 77 44 10 56 8 16 9 28 Regions Visited 18 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . . . 1 1 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 . . Scrap Searched 9 | . . 2 . 1 . . . . 1 1 . 1 . 2 1 . . . Spaces Dug 84 | . . 15 . . . 32 . 28 . . . . 1 . . . 6 2 Terrain Destroyed 326 | . 19 25 . . 2 32 . 28 . 58 2 15 1 120 . . 8 16 Melee 9 | . . . . . . . . . . . . . 1 . . . 6 2 Projectile 40 | . . . . . 2 . . . . . 2 15 . 5 . . 2 14 AOE 277 | . 19 25 . . . 32 . 28 . 58 . . . 115 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Total 6960 | 87 180 916 231 83 393 823 243 89 366 454 726 311 406 419 55 466 376 336 Wait 646 | 2 10 112 . 1 52 212 38 3 2 . 1 48 46 . . 27 42 50 Move 5562 | 60 148 751 228 82 251 560 197 76 336 426 584 238 303 381 49 364 308 220 Hop 5 | . . . . . . . . . . . . . . . . 1 2 2 Pick Up 79 | 2 8 9 . . 11 8 2 1 4 4 5 2 6 1 2 10 2 2 Fast Attach 90 | 7 2 . . . 9 4 1 . 2 5 12 3 13 2 1 16 2 11 Attach 51 | . . 2 . . 6 3 1 3 3 2 2 1 6 5 . 9 4 4 Detach 9 | . . . . . 2 . . . . . 1 . . 1 . . 2 3 Swap 35 | 1 3 8 . . 4 6 1 2 1 . 4 . 4 1 . . . . Drop 70 | 1 . 6 3 . 6 7 2 . . 2 15 1 4 1 . 11 2 9 Fire 253 | 14 9 26 . . 52 22 1 4 18 15 9 18 5 27 3 19 5 6 Melee 38 | . . . . . . . . . . . . . 19 . . 8 7 4 Ram 3 | . . . . . . . . . . . . . . . . 1 . 2 Kick 2 | . . 2 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . 11 Rewire 106 | . . . . . . 1 . . . . 93 . . . . . . 12 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 381 | -10/Materials | Entered Mines 390 | -10/Mines | Met a Derelict bent on vengeance 504 | -10/Mines | Identified exit to Materials 577 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 739 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 833 | -10/Mines | Met a Derelict shopkeep closing up shop 926 | -10/Mines | Discovered new exit (range 11) 1213 | -10/Mines | Core integrity fell below 50% 1681 | -10/Mines | Discovered exit to Materials (range 13) 1857 | -10/Mines | Found a hidden stash of uninstalled traps 2011 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2013 | -10/Mines | Discovered new exit (range 5) 2022 | -10/Mines | Entered Exiles 2022 | -10/Exiles | Found Exiles lab abandoned 2423 | -10/Exiles | Discovered new exit (range 15) 2457 | -10/Exiles | Entered Mines 2571 | -9/Mines | Discovered new exit (range 10) 2601 | -9/Mines | Assembled infested the area 2606 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2614 | -9/Mines | Entered Materials 2614 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2925 | -8/Materials | Build established: Scavenger-Mutant 3113 | -8/Materials | Lost 7 parts (1p3n1u2w) 3229 | -8/Materials | Discovered new exit (range 10) 3244 | -8/Materials | Entered Factory 3244 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3562 | -7/Factory | Build established: Scavenger-Gunner 3894 | -7/Factory | Build established: Gunner 4458 | -7/Factory | Discovered new exit (range 6) 4504 | -7/Factory | Entered another Factory area 4504 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4583 | -6/Factory | Repaired Imp. Heat Sink 4661 | -6/Factory | Build established: Scavenger-Gunner 4745 | -6/Factory | Identified exit to Lower Caves 4745 | -6/Factory | Identified exit to Extension 4813 | -6/Factory | Discovered new exit (range 10) 4887 | -6/Factory | Entered another Factory area 4887 | -5/Factory | Evolved 2 slots: Utility x2 4917 | -5/Factory | Identified exit to Upper Caves 5039 | -5/Factory | Entered Upper Caves 5303 | -5/Upper Caves | Destroyed 7 combat bots 5305 | -5/Upper Caves | Lost 7 parts (3n2u2w) 5401 | -5/Upper Caves | Entered a destroyed Warlord outpost 5597 | -5/Upper Caves | Learned 12 Factory zone layouts 5709 | -5/Upper Caves | Discovered new exit (range 10) 5724 | -5/Upper Caves | Entered another Upper Caves area 5764 | -5/Upper Caves | Discovered new exit (range 5) 5843 | -5/Upper Caves | Lost 3 parts (1p1n1w) 5870 | -5/Upper Caves | Learned Factory stockpile data 6009 | -5/Upper Caves | Learned 8 Factory zone layouts 6068 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6122 | -5/Upper Caves | Lost 3 parts (1u2w) 6366 | -5/Upper Caves | Build established: Scavenger-Mutant 6479 | -5/Upper Caves | Learned location of 2 exits from Factory 6744 | -5/Upper Caves | Discovered new exit (range 14) 6873 | -5/Upper Caves | Entered Warlord 6963 | -5/Warlord | System corruption cleaned by Quarantine Array 7806 | -5/Warlord | Met Warlord 7831 | -5/Warlord | Warlord's base attacked by MAIN.C 8104 | -5/Warlord | Met EX-DEC 8122 | -5/Warlord | Found Prototype Launcher 8122 | -5/Warlord | Identified Vortex Catalyst Activator 8127 | -5/Warlord | Found Prototype Energy Gun 8127 | -5/Warlord | Identified Vortex Rail 8143 | -5/Warlord | Found Prototype Energy Gun 8143 | -5/Warlord | Identified Vortex Rifle 8181 | -5/Warlord | Warlord forces counterattacked 8420 | -5/Warlord | Build established: Scavenger-Gunner 8472 | -5/Warlord | Spotted Executioner 8486 | -5/Warlord | Destroyed Executioner 8506 | -5/Warlord | Warlord base infiltrated, sounded retreat 8525 | -5/Warlord | Lost 3 allies 8545 | -5/Warlord | Found Prototype Processor 8545 | -5/Warlord | Identified Exp. Core Analyzer 8561 | -5/Warlord | Spotted Striker 8577 | -5/Warlord | Spotted Striker 8578 | -5/Warlord | Spotted Executioner 8578 | -5/Warlord | Spotted Striker 8583 | -5/Warlord | Allies destroyed Striker 8626 | -5/Warlord | Discovered new exit (range 15) 8631 | -5/Warlord | Spotted Striker 8631 | -5/Warlord | Spotted Striker 8639 | -5/Warlord | Entered Proximity Caves 8665 | -4/Proximity Caves | Lost 3 allies 8691 | -4/Proximity Caves | Found Alien Artifact 8691 | -4/Proximity Caves | Identified Dimensional Node Initializer 8691 | -4/Proximity Caves | Initialized slip node 8717 | -4/Proximity Caves | Spotter reported a threat 8763 | -4/Proximity Caves | Spotted B-86 Titan 8784 | -4/Proximity Caves | Destroyed B-86 Titan 8869 | -4/Proximity Caves | Lost 3 parts (2p1u) 8919 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9043 | -4/Proximity Caves | Core integrity fell below 50% 9043 | -4/Proximity Caves | Spotter reported a threat 9052 | -4/Proximity Caves | Discovered new exit (range 14) 9064 | -4/Proximity Caves | Entered Factory 9064 | -4/Factory | Evolved 2 slots: Utility x2 9065 | -4/Factory | Identified exit to Upper Caves 9065 | -4/Factory | Identified exit to Research 9081 | -4/Factory | Lost 9 parts (3n3u3w) 9180 | -4/Factory | Lost 3 parts (2n1u) 9295 | -4/Factory | Discovered exit to Research (range 8) 9373 | -4/Factory | Build established: Mutant 9461 | -4/Factory | Lost 4 parts (2p1n1u) 9712 | -4/Factory | Entered Upper Caves 9765 | -4/Upper Caves | Lost 3 parts (1u2w) 9857 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9992 | -4/Upper Caves | Lost 4 parts (2n2u) 10163 | -4/Upper Caves | Learned Research stockpile data 10510 | -4/Upper Caves | Discovered new exit (range 11) 10534 | -4/Upper Caves | Identified exit to Upper Caves 10583 | -4/Upper Caves | Entered another Upper Caves area 10679 | -4/Upper Caves | Discovered exit to Research (range 5) 10714 | -4/Upper Caves | Entered Research 10714 | -3/Research | Evolved 2 slots: Weapon x2 10860 | -3/Research | Lost 10 parts (1p4n3u2w) 11033 | -3/Research | Lost 8 parts (1p3n1u3w) 11205 | -3/Research | Lost 5 parts (3n2w) 11259 | -3/Research | Discovered new exit (range 9) 11262 | -3/Research | Entered another Research area 11262 | -2/Research | Warlord forces began assault on 0b10 11262 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11372 | -2/Research | Research machine network offline 11466 | -2/Research | Discovered new exit (range 6) 11467 | -2/Research | Identified exit to Testing 11468 | -2/Research | Entered Testing 11540 | -2/Testing | Spotted PX-Q6YRQKRI6Z 11615 | -2/Testing | Lost 6 allies 11643 | -2/Testing | Found Exp. Core Analyzer 11667 | -2/Testing | Found Prototype Device 11667 | -2/Testing | Identified Exp. ECM Suite 11672 | -2/Testing | Lost 7 parts (2p2n3u) 11712 | -2/Testing | System corruption reached 10% 11724 | -2/Testing | Scanned by Researcher 11727 | -2/Testing | Core integrity fell below 50% 11744 | -2/Testing | Core integrity fell below 20% 11752 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11726_ Penetrated by Slug. 11726_ Broken Terrain Scan Processor destroyed. 11728_ Terminal disabled. 11728_ Held in stasis. 11728_ C-65 Expert is analyzing... 11729_ Penetrated by Slug. 11732_ Slug penetrates Terminal. 11732_ Held in stasis. 11735_ Penetrated by Slug. 11735_ P-80 Master resets C-65 Expert, system corruption cleaned. 11736_ Held in stasis. 11736_ C-65 Expert is analyzing... 11743_ System corrupted: Matter fused (-10). 11747_ Identified Hvy. Proton Missile Launcher. 11747_ Slug penetrates Wall. 11748_ Dropped Hvy. Proton Missile Launcher. 11750_ Slug penetrates Wall. 11751_ Held in stasis. 11751_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? c ???????????????????????? | | ?????????????????????#c ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????????????## +??????????????????????? | | ????????????????????? ########???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # ????????????????? | | ?????????????????????# # ??????????????????? | | ?????????????????????# g # "???????????????????? | | ?????????????????????# # "???????????????????? | | ?????????????????????# gg """ #???????????????? | | ?????????????????????# @#] #???????????????? | | ?????????????????????#A g " #???????????????? | | ?????????????????????# pc# """ #???????????????? | | ?????????????????????# p# """" #???????????????? | | ?????????????????????# # "" #???????????????? | | ######???????????????# # #???????????????? | | """ #???????????????+ # #???????????????? | | """ #???????????????# # #???????????????? | | """ #???????????????# ########???????????????? | | #???????????????# # #???????????????? | | #???????????????# #! """ ###?????????????? | | #???????????????# # """ ""#?????????????? | | #???????????????# # """ ""#?????????????? | | #???????????????# / ""#?????????????? | | +#####??????#####????#p # T#?????????????? | | #??????? =????# # !! ""#?????????????? | | #?????# # # !! ""#?????????????? | | #?????# # # !! "#?????????????? | | #?????# =!! """ # # ###?????????????? | | ###?????# =!! """ # # #???????????????? | | ????????# !!! """ # # #???????????????? | | ????????# """ + # #???????????????? | | ????????# """ # ###/####???????????????? | | ????????# """ # #?# #??????????????????? | | ????????? ## ##?# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: EM 15 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 7 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 15% | -6/Factory Studied --------- Field Laser | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Xenon Bombardment Thruster | -2/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicDynamicFalx Manual? 0 Play Time 01:25:50 Cumulative 198.2 hours Start 2026.06.15 @ 21:52:22 End 2026.06.16 @ 09:34:16 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f465a0c2-1dd3-43e5-9891-31711f55909d