Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.27 @ 12:59:16 Player: Analote Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (850) 850 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 2930 Bonus ------- Follower Combat Kills 140 Cogmind --------- Core Integrity 523/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Light Armor Plating Light Armor Plating Reflective Plating > --- WEAPON (3) ------- EM Pulse Gun Small Laser Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Small Storage Unit Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Light Armor Plating Light Armor Plating Reflective Plating > --- WEAPON ----------- Assault Rifle Makeshift Shrapnel Gun Mining Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit EM Pulse Gun Small Laser Datajack Improved Datajack [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . 1 1 . 2 Weapon 1 | . . 1 . . Parts Attached 33 | 7 2 3 2 19 Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 1 1 . 12 Device 2 | . . 1 . 1 Storage 7 | 1 . . . 6 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 6 | 1 1 . . 4 Artifact . | . . . . . Weapon 11 | 2 . 2 2 5 Energy Gun 6 | 1 . 1 1 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 100 99 Engine 2 | . 10 . . . Core 6 | . 1 10 10 8 Leg 19 | . 25 20 20 16 Device 6 | . . 10 10 7 Storage 10 | . 12 10 10 9 Processor 3 | . . . . 8 Protection 22 | . 25 20 20 22 Energy Gun 10 | . 12 18 14 3 Ballistic Gun 13 | . 12 10 15 15 Special Weapon 2 | . . 1 . 4 Naked Turns . | . . . . . Heaviest Build 80 | 22 25 27 27 80 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 3 | 1 1 1 1 3 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 15 | 10 10 10 10 15 Average Capacity 10 | 8 10 10 10 11 Most Carried 11 | 2 4 6 7 11 Average Carried 4 | 1 2 3 6 5 Final Capacity 15 | 10 10 10 10 15 Final Carried 7 | 2 4 6 7 5 Class Distribution -------------------- 51% | Hacker-Mutant 48% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 852 | . 233 64 92 463 Remotely . | . . . . . Salvage Created 876 | . 223 102 19 532 Parts 60 | . 16 8 4 32 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 4 2 1 11 Guns 15 | . 2 1 1 11 AOE 2 | . 2 . . . Classes Destroyed 5 | . 2 2 . 1 Hauler 1 | . . . . 1 Watcher 5 | . 2 1 . 2 Swarmer 5 | . . 1 1 3 Grunt 9 | . 4 . . 5 Sentry 4 | . . 1 . 3 Best Kill Streak 4 | . 4 2 1 3 Combat Bots Only 4 | . 4 2 1 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 503 | . 35 164 46 258 Core 33 | . . 6 . 27 Absorbed by Shields . | . . . . . Core Remaining (%) 99 | 100 100 . 98 . Volleys Fired 66 | . 12 14 1 39 Largest 3 | . 2 3 3 3 Hottest 100 | . 60 100 84 100 Shots Fired 131 | . 24 30 3 74 Gun 129 | . 24 30 3 72 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 92 | . 12 14 2 64 Thermal 12 | . . 3 1 8 Explosive . | . . . . . Electromagnetic 27 | . 12 13 . 2 Robot Hit Streak 23 | . 9 23 1 14 Robot Miss Streak 5 | . 1 1 2 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 100 | . 19 22 1 58 Core Hits 50 | . 9 4 1 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1603 | . 393 265 13 932 Guns 1484 | . 274 265 13 932 Cannons . | . . . . . Explosions 119 | . 119 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1129 | . 101 135 13 880 Thermal 169 | . 119 20 . 30 Explosive . | . . . . . Electromagnetic 305 | . 173 110 . 22 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Message Errors 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 454 | . 90 30 . 454 Average Temperature 61 | . 34 11 . 158 Received Heat Transfer 333 | . 33 114 24 162 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | . 100 50 . 75 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 299 | . 109 175 201 299 Initial 48 | . . 32 48 . Average 76 | . 22 118 49 118 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 92 | 100 100 100 98 79 Level 1 7 | . . . 1 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 2 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 5 9 3 21 Peak Tracking Total 5 | . 2 5 3 3 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 12 | . 1 . 11 . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 8 | . 4 1 . 3 Terminals 8 | . 4 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 13 4 . 8 Successful 15 | . 6 3 . 6 Failed 10 | . 7 1 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 25 | . 13 5 . 7 Terminals 25 | . 13 4 . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 1 . 2 Terminal Index 3 | . 1 1 . 1 Locate Traps 3 | . 2 . . 1 Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 2 2 . 4 Terminals 8 | . 2 2 . 4 Assimilate 1 | . . . . 1 Botnet 5 | . 2 1 . 2 Operators 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 1 . 2 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 47 | . . . 47 25 Highest-Rated Ally 31 | . . . 31 25 Total Orders . | . . . . . Ally Attacks 33 | . . . 2 31 Total Damage 914 | . . . 503 411 Kills 10 | . . . 4 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 2114 | 64 557 311 409 773 Spaces Moved 959 | 33 272 133 206 315 Core 6 | 6 . . . . Treads . | . . . . . Legs 953 | 27 272 133 206 315 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 190 190 190 120 Average Speed 190 | 150 190 190 190 195 Slowest Speed 330 | 190 190 190 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 53 14 57 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 7 | . 5 . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1123 | 48 288 163 221 403 Wait 29 | . . 10 12 7 Move 955 | 32 271 132 205 315 Hop . | . . . . . Pick Up 30 | 9 3 4 1 13 Fast Attach . | . . . . . Attach 23 | 7 1 2 . 13 Detach . | . . . . . Swap 10 | . 1 1 2 6 Drop 10 | . . . . 10 Fire 66 | . 12 14 1 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 7 | -11/Junkyard | Identified exit to Materials 7 | -11/Junkyard | Discovered exit to Materials (range 15) 65 | -11/Junkyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Utility x1 314 | -10/Materials | Build established: Hacker-Mutant 364 | -10/Materials | Identified exit to Materials 364 | -10/Materials | Discovered exit to Materials (range 4) 603 | -10/Materials | Discovered exit to Materials (range 9) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 828 | -9/Materials | Identified exit to Mines 828 | -9/Materials | Discovered exit to Mines (range 16) 929 | -9/Materials | Build established: Hacker-Tank 933 | -9/Materials | Entered Mines 1102 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1215 | -9/Mines | Learned Materials terminal intel 1233 | -9/Mines | Learned location of Storage (-8) 1286 | -9/Mines | Identified exit to Materials 1286 | -9/Mines | Discovered exit to Materials (range 15) 1342 | -9/Mines | Entered Materials 1342 | -8/Materials | Accompanied by 1 ally 1342 | -8/Materials | Evolved 2 slots: Utility x2 1343 | -8/Materials | Loaded intel: 12 terminal locations 1347 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1796 | -8/Materials | Identified exit to Storage 1796 | -8/Materials | Discovered exit to Storage (range 18) 1830 | -8/Materials | Identified exit to Factory 1830 | -8/Materials | Discovered exit to Factory (range 7) 1927 | -8/Materials | Build established: Hacker-Mutant 2115 | -8/Materials | Self-destructed Last Messages --------------- 01977_ Dropped Lrg. Storage Unit. 01978_ Dropped Med. Storage Unit. 01980_ Dropped Sml. Storage Unit. 01980_ Acquired Lrg. Storage Unit. 01981_ Dropped Med. Storage Unit. 01983_ Acquired Lrg. Storage Unit. 01985_ Dropped Lrg. Storage Unit. 01992_ Acquired Carbon-fiber Leg. 01996_ W-25 Informer destroyed. 02005_ Acquired Carbon-fiber Leg. 02011_ Acquired 33 matter. 02023_ Y-45 Defender destroyed. 02049_ Acquired 50 matter. 02066_ Acquired 57 matter. 02071_ Mining Laser destroyed. 02074_ Mak. Shrapnel Gun destroyed. 02082_ Critical hit (Burn: +37). 02084_ Y-45 Defender destroyed. 02088_ K-01 Serf collects debris. 02102_ Acquired 42 matter. 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""" ? | | ???????????????????????????? ? | | ?????????????????????????????##### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastClaymoresInterpreter Manual? 0 Play Time 00:20:33 Cumulative 50.3 hours Start 2023.03.27 @ 12:39:39 End 2023.03.27 @ 12:59:16 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 76 Rogue 0 Adventurer 0 Explorer 76 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7b5b5d4-cd35-4928-ae31-d564adcf700d