Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 17:42:02 Player: SH-pl7 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (5071) 5071 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2492) 2492 TOTAL SCORE: 11393 Bonus ------- High Alert Combat Kills 467 Follower Combat Kills 425 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 3% Temperature Hot (275) Movement Core (600) Ox11 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Melee Analysis Suite Improved Medium Armor Plating Relay Coupler [Swarmer] (15) Relay Coupler [Brawler] (10) > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (23) Relay Coupler [Swarmer] (40) Relay Coupler [Brawler] (29) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (14) Remote Datajack Blade Saw Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Subdweller Optics Light Armor Plating Improved Light Armor Plating Gun Armor Tower Shield > --- WEAPON ----------- Subdweller Laser Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Armored Huge Wheel Armored Huge Wheel ECM Suite Improved EM Pulse Cannon Particle Cannon Particle Cannon Light Assault Rifle High-powered Shotgun Gauss Cannon Gauss Cannon Grenade Launcher Maul [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 4 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 3 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 151 | 5 12 27 13 32 7 34 8 13 Power 16 | . 3 2 2 3 . 4 1 1 Engine 10 | . 3 2 2 1 . 2 . . Core 6 | . . . . 2 . 2 1 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 5 5 3 4 1 5 1 . Treads 10 | . 4 2 1 2 . 1 . . Leg 5 | 2 1 . . . . 2 . . Wheel 11 | . . 3 2 2 1 2 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 61 | 1 3 5 4 14 4 18 5 7 Device 10 | . 2 1 1 3 1 2 . . Storage 3 | 1 1 1 . . . . . . Processor 8 | . . . . 4 1 1 . 2 Hackware 11 | . . . . . 2 6 1 2 Protection 29 | . . 3 3 7 . 9 4 3 Artifact . | . . . . . . . . . Weapon 48 | 2 1 15 4 11 2 7 1 5 Energy Gun 2 | . . 2 . . . . . . Energy Cannon 8 | . . 2 . 1 . 3 . 2 Ballistic Gun 21 | 2 . 8 4 5 . 1 . 1 Ballistic Cannon 6 | . . . . 4 1 1 . . Launcher 3 | . . 2 . 1 . . . . Special Weapon 2 | . . . . . . 1 1 . Impact Weapon 2 | . 1 1 . . . . . . Slashing Weapon 3 | . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 39 | . . 5 . 8 . 13 2 11 Power 7 | . . . . 2 . 3 1 1 Propulsion 5 | . . 1 . . . 2 . 2 Utility 18 | . . 2 . 5 . 6 . 5 Weapon 9 | . . 2 . 1 . 2 1 3 Highest Loss Streak 7 | . . 3 . 4 . 4 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 94 67 86 87 84 88 79 Engine 6 | . 13 12 8 5 7 1 . . Core 2 | . . . . 3 . 5 4 5 Treads 8 | . 18 14 2 8 . 2 7 3 Leg 1 | . 9 . . . . 1 . . Wheel 7 | . . 8 12 8 14 7 6 5 Device 7 | . 14 4 3 8 5 5 7 5 Storage 8 | . 14 9 5 8 7 7 7 7 Processor 7 | . . . . 8 16 17 9 8 Hackware 5 | . . . . . 4 12 24 16 Protection 8 | . . 7 14 16 14 5 2 10 Energy Gun 1 | . . 6 5 . . . . . Energy Cannon 3 | . . 9 . 1 . 3 . 1 Ballistic Gun 10 | . 27 18 14 10 . . . . Ballistic Cannon 2 | . . . . 5 11 3 . . Special Weapon 1 | . . . . . . 4 6 3 Slashing Weapon 1 | . . . . . . 3 7 6 Peak Build Rating 71 | 5 9 26 71 69 47 49 45 45 Average Rating 31 | 4 7 17 63 34 42 43 41 38 On Entrance 30 | . 5 9 26 69 39 40 45 43 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 8 30 45 96 93 55 63 39 46 Greatest Support 76 | 20 40 40 76 56 44 44 28 28 Greatest Overweight (x) 11 | 2 . 2 2 2 1 2 1 11 Average Overweight (x) . | . . . 1 . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 12 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 Average Carried 13 | 3 10 12 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 9 Class Distribution -------------------- 41% | Mutant 28% | Bothacker-Mutant 12% | Scavenger-Gunner 11% | Scavenger-Mutant 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Matter Collected 3728 | 243 351 297 358 1143 143 872 169 152 Remotely . | . . . . . . . . . Salvage Created 3345 | 23 502 306 412 797 82 585 318 320 Parts 203 | 2 25 27 24 62 4 38 16 5 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 93 | . 12 10 7 27 3 23 5 6 Melee 8 | . . . . . . . 5 3 Guns 41 | . 12 5 7 15 . 1 . 1 Cannons 37 | . . 4 . 8 3 22 . . AOE 5 | . . 1 . 4 . . . . Classes Destroyed 15 | 1 5 1 3 3 . 1 1 . Worker 1 | . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | . . . . . . . 1 . Operator 3 | . 2 . 1 . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 26 | . 3 2 . 10 2 9 . . Cutter 5 | . . . . 2 . 3 . . Grunt 31 | . 9 . 2 5 . 5 4 6 Brawler 4 | . . . . 3 . 1 . . Sentry 9 | . . . 4 4 1 . . . Specialist 1 | . . . . 1 . . . . Hunter 7 | . . . 1 2 . 4 . . Programmer 2 | . . . . . . 1 1 . Subdweller 8 | . . 8 . . . . . . Best Kill Streak 7 | 1 4 2 2 5 3 7 3 2 Combat Bots Only 7 | . 3 2 2 5 3 7 3 2 Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 1 1 Gunslinging 1 | . 1 . . 1 . . . . Exploded 2 | . . 1 . 2 . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Hostile Shots Fired 698 | . 39 91 26 179 19 204 29 111 Missed 166 | . 11 23 9 40 5 47 8 23 Damage Taken 8249 | . 308 1296 244 1971 146 2506 316 1462 Core 1077 | . 36 200 . 138 6 341 33 323 Absorbed by Shields 50 | . . . . . . 50 . . Regen/Repaired (Parts) 107 | . . . . . 1 . 106 . Core Remaining (%) 59 | 100 . 5 . 74 . . . . Volleys Fired 331 | 2 54 44 21 93 7 79 9 22 Largest 4 | 2 2 4 4 4 1 2 1 2 Hottest 188 | 40 40 188 180 116 48 160 7 108 Shots Fired 637 | 4 108 94 71 196 7 121 9 27 Gun 404 | 4 108 61 71 148 . 3 . 9 Cannon 195 | . . 25 . 46 7 105 . 12 Launcher 10 | . . 8 . 2 . . . . Special 28 | . . . . . . 13 9 6 Kinetic 500 | 4 108 51 51 187 7 83 . 9 Thermal 99 | . . 35 20 7 . 25 . 12 Explosive 10 | . . 8 . 2 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 3 16 10 7 10 4 14 5 5 Robot Miss Streak 5 | . 5 3 3 5 2 4 1 2 Penetration Max 1 | . . . . 1 . . . 1 Secondary Targets 5 | . 1 . . 4 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 395 | 3 73 49 39 107 6 73 18 27 Core Hits 158 | 1 32 17 15 44 3 32 5 9 Critical Kills 3 | . . 1 . . . . . 2 Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 14 | . 1 1 . 5 . 4 . 3 Meltdown 2 | . . . . . . . . 2 Destroy 2 | . 1 1 . . . . . . Blast 9 | . . . . 5 . 4 . . Sever 1 | . . . . . . . . 1 Melee Attacks 34 | . 1 1 . . 2 3 13 14 Impact 2 | . 1 1 . . . . . . Slashing 29 | . . . . . . 2 13 14 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7531 | 33 785 1112 689 2113 118 1671 381 629 Guns 3470 | 33 785 439 689 1383 . 46 . 95 Cannons 2819 | . . 306 . 510 118 1625 . 260 Explosions 587 | . . 367 . 220 . . . . Melee 655 | . . . . . . . 381 274 Ramming . | . . . . . . . . . Kinetic 4952 | 33 785 375 469 1809 118 1268 . 95 Thermal 1337 | . . 370 220 84 . 403 . 260 Explosive 587 | . . 367 . 220 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 655 | . . . . . . . 381 274 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 7 . 2 3 3 Average Corruption 3 | . . . . 6 . 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . . . . 37 . 8 8 7 Message Errors 8 | . . . . 5 . 2 . 1 Matter Fused 14 | . . . . 8 . 2 3 1 Heat Flow Errors 12 | . . . . 7 . 2 2 1 Energy Discharges 10 | . . . . 4 . 1 2 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . 4 . 1 . . Data Loss (major) 2 | . . . . 1 . . 1 . Misfires 4 | . . . . 4 . . . . Alerts 2 | . . . . 2 . . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 58 | . . 10 . 19 4 9 11 5 Projectiles 14 | . . . . 1 4 9 . . Explosions 28 | . . 10 . 18 . . . . Melee 16 | . . . . . . . 11 5 Knockbacks 6 | . . . . 1 . 5 . . Impact . | . . . . . . . . . Kinetic 6 | . . . . 1 . 5 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . . . 12 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 540 | . 4 132 540 447 . 296 121 291 Average Temperature 111 | . 1 44 174 99 . 106 62 92 Received Heat Transfer 2264 | . 156 210 90 333 6 521 111 837 Effects 16 | . . . 11 4 . 1 . . Shutdowns 4 | . . . 4 . . . . . Energy Bleed 3 | . . . 1 1 . 1 . . Matter Decay 4 | . . . 4 . . . . . Short Circuit 4 | . . . 2 2 . . . . Damage (major) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 11 | . . 1 1 . 2 3 . 4 Heat Transferred 2303 | . . 630 275 148 . 750 . 500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Peak Influence 1185 | 5 190 . 359 1185 719 1111 588 291 Initial 621 | . 3 . 67 103 621 378 583 208 Average 493 | . 64 . 161 568 627 857 336 257 Maximum Alert Level 4 | . . . 1 4 3 4 2 1 Low Security (%) 24 | 100 100 . 66 13 . . . . Level 1 23 | . . . 33 25 . 3 72 99 Level 2 21 | . . . . 23 99 17 27 . Level 3 27 | . . . . 36 . 68 . . Level 4 3 | . . . . 1 . 10 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . 1 . 1 . 1 . Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Distress Signals 5 | . 4 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | . 25 14 11 26 6 34 14 16 Peak Tracking Total 7 | . 5 6 5 5 4 5 3 7 Tactical Retreats 8 | . 3 2 . . . 1 . 2 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Traps Triggered 22 | . 3 . . 10 1 7 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Machines Disabled 11 | . . 1 1 3 . 4 . 2 Max in Single Turn 1 | . . 1 1 1 . 1 . 1 Garrison Relay 8 | . . . . 3 . 4 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Machines Accessed 13 | . . 1 2 2 2 1 5 . Terminals 6 | . . . 1 2 . 1 2 . Fabricators 2 | . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 27 | . . 9 3 4 2 1 8 . Successful 20 | . . 9 1 1 1 1 7 . Failed 7 | . . . 2 3 1 . 1 . Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 2 . . . 3 . Terminals 11 | . . . 2 4 . 1 4 . Fabricators 2 | . . . . . 1 . 1 . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Terminal Hacks 13 | . . 9 . 1 . 1 2 . Record 8 | . . 8 . . . . . . Unreport Threat 2 | . . . . . . . 2 . Garrison Registry 1 | . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 2 | . . . . . . . 2 . Terminals 1 | . . . . . . . 1 . Botnet 1 | . . . . . . . 1 . Fabricators 1 | . . . . . . . 1 . Download 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 1 2 . 1 2 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 22 | . . . . . . . 22 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . Signal Jammer 1 | . . . . . . 1 . . Robots Hacked 21 | . . . . . 2 8 7 4 Non-combat 4 | . . . . . 2 . 2 . Combat 17 | . . . . . . 8 5 4 Robot Hacks Applied 23 | . . . . . 2 10 7 4 parse_system 1 | . . . . . . 1 . . find_chute 1 | . . . . . 1 . . . scatter_targeting 1 | . . . . . . . 1 . overload_power 2 | . . . . . . 2 . . disable_weapons 1 | . . . . . . 1 . . overwrite_iff 5 | . . . . . . 3 2 . streamctrl_high 1 | . . . . . . . . 1 formatsys_low 3 | . . . . . 1 . 2 . formatsys_high 8 | . . . . . . 3 2 3 Relay Couplers Released 33 | . . . . 10 . 18 . 5 Machine Destruction 30 | . . . . 10 . 15 . 5 Programmers 3 | . . . . . . 3 . . Attached 9 | . . . . . 1 5 1 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Total Allies 20 | . . . . . 4 6 6 4 Largest Group 4 | . . . . . 3 2 4 3 Highest-Rated Group 93 | . . . . . 93 48 87 60 Highest-Rated Ally 32 | . . . . . 31 32 32 20 Total Orders 1 | . . . . . 1 . . . AID 1 | . . . . . 1 . . . Ally Attacks 73 | . . . . . 20 19 30 4 Total Damage 1296 | . . . . . 249 404 527 116 Kills 12 | . . . . . 2 4 5 1 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Turns Passed 8825 | 99 1057 1884 420 2138 475 1683 690 379 Spaces Moved 5285 | 64 536 1195 237 1414 376 852 473 138 Core 24 | 10 . . . . . . . 14 Treads 1172 | . 368 539 . 35 . 230 . . Legs 222 | 54 168 . . . . . . . Wheels 3867 | . . 656 237 1379 376 622 473 124 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 107 115 100 100 100 100 115 Average Speed 130 | 114 147 137 115 118 112 149 112 151 Slowest Speed 600 | 150 160 260 119 320 115 240 115 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 5 74 55 25 77 9 73 16 22 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 61 | . 1 48 4 5 1 . . 2 Melee 1 | . 1 . . . . . . . Projectile 10 | . . 1 4 2 1 . . 2 AOE 50 | . . 47 . 3 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Total 6607 | 83 706 1349 336 1703 418 1140 609 263 Wait 510 | 5 85 37 39 50 19 105 98 72 Move 5280 | 63 535 1194 237 1413 376 851 473 138 Hop . | . . . . . . . . . Pick Up 101 | 8 13 20 11 19 1 23 4 2 Fast Attach 63 | 5 3 7 8 17 5 14 2 2 Attach 45 | . 3 5 4 8 . 15 3 7 Detach . | . . . . . . . . . Swap 43 | . 6 15 1 7 2 5 3 4 Drop 93 | . 6 25 15 24 5 13 3 2 Fire 331 | 2 54 44 21 93 7 79 9 22 Melee 34 | . 1 1 . . 2 3 13 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 104 | . . . . 72 . 32 . . Rewire 2 | . . . . . 1 . 1 . Trap . | . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 8) 952 | -10/Materials | Discovered new exit (range 7) 1145 | -10/Materials | Discovered new exit (range 10) 1157 | -10/Materials | Entered Subcaves 1181 | -10/Subcaves | Learned location of Storage (-8) 1205 | -10/Subcaves | Discovered new exit (range 10) 1502 | -10/Subcaves | Ambushed by Subdweller buried in earth 1537 | -10/Subcaves | Core integrity fell below 50% 1570 | -10/Subcaves | Lost 3 parts (1n1u1w) 1662 | -10/Subcaves | Learned location of 1 exit from Materials 2007 | -10/Subcaves | A Subdweller sparked back to life 2007 | -10/Subcaves | A Subdweller sparked back to life 2007 | -10/Subcaves | A Subdweller sparked back to life 2036 | -10/Subcaves | Core integrity fell below 20% 2097 | -10/Subcaves | Found Prototype Protection 2097 | -10/Subcaves | Identified Gun Armor 2098 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2394 | -10/Subcaves | Build established: Scavenger-Gunner 2429 | -10/Subcaves | Learned location of Zion (-7) 2429 | -10/Subcaves | Met a Zionite searching for "candidates" 2722 | -10/Subcaves | Visited 4L-MR0's lab 2747 | -10/Subcaves | Found Tower Shield 2821 | -10/Subcaves | Discovered new exit (range 11) 2822 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3041 | -10/Subcaves | Entered Materials 3041 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3042 | -8/Materials | Identified exit to Factory 3042 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3184 | -8/Materials | Discovered exit to Factory (range 15) 3395 | -8/Materials | Garrison activated, responded to threat 3461 | -8/Materials | Identified exit to Garrison 3461 | -8/Materials | Entered Garrison 3737 | -8/Garrison | Triggered checkpoint 3831 | -8/Garrison | Triggered checkpoint 3851 | -8/Garrison | Discovered exit to Factory (range 13) 3867 | -8/Garrison | Build established: Scavenger-Mutant 3921 | -8/Garrison | Triggered checkpoint 4048 | -8/Garrison | Triggered checkpoint 4094 | -8/Garrison | Discovered exit to Factory (range 12) 4211 | -8/Garrison | Triggered checkpoint 4279 | -8/Garrison | Triggered checkpoint 4434 | -8/Garrison | Discovered exit to Factory (range 11) 4489 | -8/Garrison | Triggered checkpoint 4541 | -8/Garrison | Lost 4 parts (1p2u1w) 4701 | -8/Garrison | Triggered checkpoint 4892 | -8/Garrison | Build established: Mutant 5071 | -8/Garrison | Triggered checkpoint 5150 | -8/Garrison | Discovered exit to Factory (range 43) 5150 | -8/Garrison | Discovered exit to Factory (range 72) 5150 | -8/Garrison | Discovered exit to Factory (range 34) 5283 | -8/Garrison | Installed Relay Interface Framework 5337 | -8/Garrison | Garrison Relay disabled 5465 | -8/Garrison | Garrison Relay disabled 5599 | -8/Garrison | Entered Factory 5599 | -7/Factory | Evolved 2 slots: Utility x2 5741 | -7/Factory | Allied Derelicts emerged from ambush trap array 5988 | -7/Factory | Garrison activated, responded to threat 6074 | -7/Factory | Identified exit to Garrison 6074 | -7/Factory | Entered Garrison 6074 | -7/Garrison | Accompanied by 2 allies 6091 | -7/Garrison | Learned Factory security intel 6106 | -7/Garrison | Triggered checkpoint 6234 | -7/Garrison | Garrison Relay disabled 6330 | -7/Garrison | Triggered checkpoint 6424 | -7/Garrison | Triggered checkpoint 6462 | -7/Garrison | Destroyed 7 combat bots 6486 | -7/Garrison | Triggered checkpoint 6492 | -7/Garrison | Lost 3 parts (2u1w) 6565 | -7/Garrison | Lost 4 parts (1p1n2u) 6654 | -7/Garrison | Triggered checkpoint 6682 | -7/Garrison | Garrison Relay disabled 6813 | -7/Garrison | Discovered new exit (range 14) 6873 | -7/Garrison | Build established: Bothacker-Mutant 6984 | -7/Garrison | Triggered checkpoint 7043 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 7072 | -7/Garrison | Garrison Relay disabled 7141 | -7/Garrison | Discovered new exit (range 15) 7360 | -7/Garrison | Triggered checkpoint 7476 | -7/Garrison | Triggered checkpoint 7580 | -7/Garrison | Garrison Relay disabled 7646 | -7/Garrison | Triggered checkpoint 7724 | -7/Garrison | Discovered new exit (range 13) 7757 | -7/Garrison | Entered Factory 7757 | -7/Factory | Accompanied by 2 allies 8000 | -7/Factory | P-60 Hacker assimilated allied Trooper 4c 8003 | -7/Factory | Core integrity fell below 50% 8137 | -7/Factory | Lost 3 allies 8161 | -7/Factory | Repaired Arm. Huge Wheel 8447 | -7/Factory | Identified exit to Garrison 8447 | -7/Factory | Entered Garrison 8447 | -7/Garrison | Accompanied by 1 ally 8461 | -7/Garrison | Triggered checkpoint 8475 | -7/Garrison | Triggered checkpoint 8491 | -7/Garrison | Garrison Relay disabled 8633 | -7/Garrison | Triggered checkpoint 8647 | -7/Garrison | Triggered checkpoint 8681 | -7/Garrison | Lost 4 allies 8787 | -7/Garrison | Lost 7 parts (1n4u2w) 8798 | -7/Garrison | Core integrity fell below 20% 8826 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08719_ Destroyed Lgt. Nuclear Core. 08724_ Med. Insulated Plating destroyed. 08729_ Critical hit (Burn: +37). 08734_ Imp. Cooling System destroyed. 08734_ Critical hit (Burn: +37). 08736_ G-47 Trooper Aluminum Leg severed. 08738_ System corrupted: Matter fused (-6). 08739_ G-47 Trooper destroyed. 08739_ Arm. Huge Wheel destroyed. 08742_ Acquired Lgt. Nuclear Core. 08743_ Acquired 46 matter. 08743_ Imp. Light Armor Plating destroyed. 08756_ Blade Saw destroyed. 08761_ G-47 Trooper destroyed. 08799_ Adv. Melee Analysis Suite destroyed. 08809_ Acquired Imp. Medium Armor Plating. 08819_ G-50 Soldier suffers critical hit (Meltdown). 08819_ Carbon-fiber Leg melted. 08824_ Plasma Cannon destroyed. 08825_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# ??? ????????????????? | | ?????????????????????? ?? ????????????????? | | ??????????????????????=% ?? ???? ????????????? | | ??????????????????????# #? ?#? ????????????? | | ??????????????????????#[ ## ## #???????????? | | ??????????????????????"% "???????????? | | ??????????????????????"* ? ????????????? | | ??????????????????????" ? ?????????????? | | ??????????????????????" ?? ???????????????? | | ??????????????????????# #? #??? #???????????? | | ???????????############ ## ## ###?????????? | | ???????? * ????????? | | ???????? =%=% ????????? | | ???????????????######## %% ????????? | | ??????????????????????##[@## ####?????????????? | | ???????????????????????# #??? #????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# g#??????????????????????? | | ???????????????????????# #??????????????????????? | | ??######################% #??????????????????????? | | ??# = ==!% #??????????????????????? | | ??# =%! #??????????????????????? | | ??# ###################;;#??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????? #??????????????????????? | | ??# #?????????????????? #??????????????????????? | | ??# ###???????????????? #??????????????????????? | | ??# #???????????????? #??????????????????????? | | ??# #???????????????? ???????????????????????? | | ??# #???????????????? ???????????????????????? | | ??# ###???????????????? ???????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 2360 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 16 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 71 Authchip Count 3 Item Schematics ----------------- Arm. Leg | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Turtlemind Challenges ------------ None Game ------ Seed LightBeamMonowheel Manual? 0 Play Time 01:23:34 Cumulative 112.4 hours Start 2024.12.07 @ 16:16:10 End 2024.12.07 @ 17:42:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e85b0cc-53fd-42a8-be35-f6f1aa3333c4