Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 21:16:40 Player: jumpy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (88) 440 Value Destroyed (2292) 2292 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2445) 2445 TOTAL SCORE: 13957 Bonus ------- Follower Combat Kills 566 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 17/300 Energy 68/100 System Corruption 15% Temperature Cool (10) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy Gauss Cannon Fusion Bomb Launcher CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Micro-nuke Launcher [Rating: 89] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Airjet Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Makeshift Sword Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . Utility 8 | . . . . . 2 1 . . . . . . 1 . . . . 1 . . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 97 | 7 . 2 . 3 16 8 1 . 1 . . 2 3 2 2 . 5 4 1 5 13 22 Power 11 | 1 . 1 . 1 1 . . . . . . 1 . 1 . . . . . . 2 3 Engine 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . Core 4 | . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Propulsion 45 | 2 . . . . 9 5 . . . . . 1 1 1 1 . 1 3 1 2 6 12 Treads 8 | 2 . . . . 4 . . . . . . . . . . . 1 1 . . . . Leg 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . 1 5 . . . . . 1 1 1 1 . . 2 1 2 . 5 Flight 13 | . . . . . . . . . . . . . . . . . . . . . 6 7 Utility 23 | 2 . 1 . . 3 2 1 . 1 . . . 1 . 1 . 1 1 . 2 4 3 Device 8 | 1 . . . . 1 1 1 . . . . . . . . . . . . 1 2 1 Storage 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Processor 5 | . . . . . 1 . . . 1 . . . . . . . . 1 . . 2 . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Protection 6 | . . . . . 1 1 . . . . . . . . 1 . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 . . . 2 3 1 . . . . . . 1 . . . 3 . . 1 1 4 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Launcher 6 | . . . . 1 1 . . . . . . . 1 . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Parts Lost 56 | . . . . 1 3 . . . . . . . . . 2 . 9 . 2 7 15 17 Power 7 | . . . . 1 . . . . . . . . . . . . 1 . . 1 2 2 Propulsion 27 | . . . . . 1 . . . . . . . . . 1 . 6 . 1 4 6 8 Utility 15 | . . . . . 1 . . . . . . . . . 1 . 1 . 1 2 4 5 Weapon 7 | . . . . . 1 . . . . . . . . . . . 1 . . . 3 2 Highest Loss Streak 9 | . . . . 1 1 . . . . . . . . . 2 . 9 . 2 4 9 9 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 8 | 4 7 7 8 9 9 6 6 8 9 9 10 10 9 10 9 9 9 8 7 9 4 3 Power . | . 1 1 1 . . . . . . . . . . . 1 1 . . . . . . Propulsion 1 | 1 2 2 3 3 3 1 . 2 2 2 2 1 1 1 1 1 . 1 1 2 . . Utility 3 | 1 2 2 2 3 3 3 4 5 5 5 6 6 6 6 5 5 6 5 5 5 1 1 Weapon 1 | . 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . 1 . . 5 . 1 . . . . 3 1 3 . 1 . . . 4 1 3 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 8 | . . 1 . . 1 . . . . . . 1 1 . . . . . . 4 . . Utility 8 | . . . . . . . . . . . . 2 . 2 . 1 . . . . . 3 Weapon 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 99 95 94 100 100 99 100 100 100 99 100 96 100 69 61 79 83 57 35 Engine 3 | . 14 5 . 4 9 7 7 7 7 7 7 . . . . . . . . . . . Core 4 | . . 8 14 9 . . . . . . . 6 6 6 6 6 5 5 5 4 1 . Treads 10 | . 28 28 28 28 21 8 . . . . . . . . . . 4 5 6 . . . Leg 1 | . . . . . 12 . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 27 38 38 38 38 38 38 40 40 40 40 9 4 17 27 . 4 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 14 4 Device 9 | . 14 14 14 14 13 17 15 15 8 7 7 7 6 6 6 6 6 5 5 4 5 . Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 . . Processor 9 | . . . . . 8 7 7 7 13 15 15 15 13 13 13 13 13 14 17 17 22 13 Hackware 2 | . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 2 Protection 3 | . . . . . 3 2 7 7 7 7 7 7 6 6 3 6 5 5 1 3 . . Energy Gun 6 | . 28 28 28 6 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 3 7 7 7 7 7 7 6 6 5 6 . . . . . . Launcher 1 | . . . . 9 2 . . . . . . . . . . . . . 5 . . . Slashing Weapon 5 | . . . . 11 9 7 7 7 7 7 7 7 6 6 6 6 4 5 5 5 4 . Peak Build Rating 89 | 7 8 10 10 14 38 39 46 43 43 40 40 43 55 56 59 56 59 58 63 70 63 89 Average Rating 35 | 5 7 9 10 12 35 37 39 42 39 39 40 41 51 53 54 55 43 45 55 63 54 55 On Entrance 34 | . 7 8 10 10 12 38 39 41 43 39 40 40 43 52 56 55 56 39 58 55 35 28 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 36 | 14 14 19 19 22 35 32 32 32 32 30 30 30 27 31 31 31 36 28 36 32 22 34 Greatest Support 112 | 40 40 40 40 40 112 112 36 36 36 36 36 39 42 50 50 50 50 57 57 61 19 65 Greatest Overweight (x) 3 | . . . . . 1 . . . . . . . . . . . 2 1 1 1 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Most Carried 10 | 7 8 8 9 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 8 10 9 5 Average Carried 8 | 4 7 7 8 9 9 5 6 9 9 9 10 9 9 9 9 9 9 8 7 9 3 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 7 8 8 9 9 10 5 8 9 9 10 10 10 10 10 8 10 9 8 7 10 2 3 Class Distribution -------------------- 66% | Mutant 11% | Derelict-Mutant 6% | Assassin 3% | Scout 3% | Scavenger-Gladiator 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Assassin | -5/Factory Scavenger-Assassin | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Gladiator | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Matter Collected 2074 | 270 . 20 . 87 292 . 141 . . 31 . 10 70 13 112 70 108 22 598 63 81 86 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3556 | 241 110 131 . 66 734 . 196 . . . . . . 45 95 . 123 . 1246 135 183 251 Parts 154 | 11 8 4 . 19 61 . . . . . . . . 2 9 . 8 . . 4 8 20 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . 4 . 3 . 20 1 . 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Combat Hostiles Destroyed 65 | . 2 6 . 11 17 . . . . . . . . 1 7 . 3 . 6 2 3 7 Melee 20 | . . . . . 11 . . . . . . . . . . . 3 . 1 1 3 1 Guns 8 | . 2 6 . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . AOE 34 | . . . . 11 6 . . . . . . . . . 7 . . . 5 . . 5 Classes Destroyed 15 | 3 2 2 . . 4 . . . . . . . . . . . 1 . 1 . 1 1 Worker 8 | 2 . . . . 3 . . . . . . . . . . . . . . . 1 2 Builder 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . Tunneler 9 | 6 1 . . 1 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 34 | . . 1 . 11 7 . . . . . . . . . 7 . 2 . . . 2 4 Grunt 11 | . 2 2 . . 5 . . . . . . . . 1 . . . . . 1 . . Sentry 8 | . . . . . 5 . . . . . . . . . . . . . . 1 1 1 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 3 1 . 6 7 . . . . . . . . 1 4 . 2 . 4 1 2 5 Combat Bots Only 5 | . 2 1 . 5 5 . . . . . . . . 1 4 . 2 . 4 1 2 3 Max Kills in Single Turn 5 | 1 1 1 . 3 3 . . . . . . . . 1 3 . 1 . 2 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 . . . . . . . . . 3 . . . 2 . . 3 Melee 1 | . . . . . 1 . . . . . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Hostile Shots Fired 648 | . 25 18 . 14 118 . . . . . . . . 21 23 . 47 . . 52 108 222 Missed 226 | . 7 6 . 4 34 . . . . . . . . 10 10 . 14 . . 24 42 75 Hits 422 | . 18 12 . 10 84 . . . . . . . . 11 13 . 33 . . 28 66 147 Projectile 422 | . 18 12 . 10 84 . . . . . . . . 11 13 . 33 . . 28 66 147 AOE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Critical Strikes 23 | . . . . . 7 . . . . . . . . . 1 . 1 . . . 3 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 8769 | . 171 198 . 193 980 . . . . . . . . 223 272 . 763 . 328 634 1484 3523 Core 2526 | . 8 71 . 57 144 . . . . . . . . 38 53 . 190 . 10 103 545 1307 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . . . . . . 6 15 Redirected to Shielding 322 | . . . . . . . . . . . . . . 54 56 . 100 . . 112 . . Core Remaining (%) 74 | 100 . . . 45 73 . . . . . . 100 . . . . 66 . . 88 52 . Volleys Fired 106 | 22 10 17 . 11 9 . . . . . . . . 8 3 . 2 . 11 4 1 8 Largest 2 | 2 2 2 . 2 1 . . . . . . . . 1 1 . 1 . 1 1 1 1 Hottest 90 | 90 90 90 . 90 36 . . . . . . . . 37 50 . 90 . 50 90 50 80 Shots Fired 157 | 43 20 34 . 13 9 . . . . . . . . 8 3 . 2 . 11 5 1 8 Gun 101 | 43 20 34 . 4 . . . . . . . . . . . . . . . . . . Cannon 16 | . . . . . . . . . . . . . . 8 . . 2 . . 5 . 1 Launcher 40 | . . . . 9 9 . . . . . . . . . 3 . . . 11 . 1 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . 8 . . . . . . . 1 Thermal 108 | 43 20 34 . 4 . . . . . . . . . . . . 2 . . 5 . . Explosive 39 | . . . . 9 9 . . . . . . . . . 3 . . . 11 . 1 6 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 10 | 10 3 3 . 9 2 . . . . . . . . 3 1 . 2 . 5 3 1 1 Robot Miss Streak 9 | 3 4 4 . 2 3 . . . . . . . . 8 6 . . . 9 . 9 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 179 | 27 11 14 . 6 28 . 30 1 . . . . . 7 2 . 9 . 12 10 14 8 Core Hits 153 | 10 6 8 . 17 30 . 2 . . . . . . 11 12 . 4 . 22 5 11 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 3 . . 2 . 1 . . . . . . . . . . . . 1 3 . Burn 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . 2 . 1 . . . . . . . . . . . . 1 3 . Melee Attacks 137 | . . . . . 36 . 30 2 . . . . . . 2 . 11 2 1 12 20 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . 36 . 30 2 . . . . . . 2 . 2 2 1 12 15 . Piercing 35 | . . . . . . . . . . . . . . . . . 9 . . . 5 21 Sneak Attacks 8 | . . . . . 6 . . 1 . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 11714 | 320 145 166 . 831 2015 . 1111 79 . . . . . 176 358 . 335 . 3542 370 925 1341 Guns 667 | 320 145 166 . 36 . . . . . . . . . . . . . . . . . . Cannons 402 | . . . . . . . . . . . . . . 176 . . 73 . . 105 . 48 Explosions 6821 | . . . . 795 791 . . . . . . . . . 358 . . . 3524 . 289 1064 Melee 3824 | . . . . . 1224 . 1111 79 . . . . . . . . 262 . 18 265 636 229 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 224 | . . . . . . . . . . . . . . 176 . . . . . . . 48 Thermal 845 | 320 145 166 . 36 . . . . . . . . . . . . 73 . . 105 . . Explosive 6785 | . . . . 795 791 . . . . . . . . . 358 . . . 3524 . 289 1028 Electromagnetic 36 | . . . . . . . . . . . . . . . . . . . . . . 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3339 | . . . . . 1224 . 1111 79 . . . . . . . . 73 . 18 265 569 . Piercing 485 | . . . . . . . . . . . . . . . . . 189 . . . 67 229 Highest Corruption 25 | . . . . . . 1 1 1 1 1 1 1 . . . . . . 25 25 3 15 Average Corruption 5 | . . . . . . 1 1 1 1 1 1 1 . . . . . . 7 23 2 9 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . 1 2 2 1 5 . . . . . . 6 19 1 3 Message Errors 8 | . . . . . . . . . 1 . . . . . . . . . 2 5 . . Matter Fused 7 | . . . . . . . . . 1 1 . . . . . . . . 3 1 . 1 Heat Flow Errors 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . . Energy Discharges 10 | . . . . . . . . . . . . 2 . . . . . . 1 6 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 1 . 1 1 . . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 325 | . . . . 87 114 . . 49 . . . . . . . . . . 6 1 44 24 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 133 | . . . . 87 16 . . . . . . . . . . . . . 6 . . 24 Melee 192 | . . . . . 98 . . 49 . . . . . . . . . . . 1 44 . Knockbacks 6 | . . . . . . . . . . . . . . 5 . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . 5 . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 586 | . . . . 112 25 . . . . . . . . . 47 . . . 336 . 44 22 Shots 27 | . . . . 3 1 . . . . . . . . . 2 . . . 18 . 2 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | 120 312 110 . 72 19 . . . . . . 289 . 21 4 . 300 . . 248 . 15 Average Temperature 72 | 43 147 44 . 37 6 . . . . . . 131 . 6 4 . 117 . . 87 . 8 Received Heat Transfer 1567 | . 42 62 . . 306 . . . . . . . . 81 72 . 413 . . 99 81 411 Effects 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2277 | 855 446 692 . 99 . . . . . . . . . . . . 74 . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 Low Security (%) 81 | 100 100 100 . 66 25 100 100 100 . . . . 100 . . . . 100 100 100 100 84 Level 1 18 | . . . . 33 74 . . . . . . . . . . . . . . . . 15 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 382 | 5 45 56 . 262 382 81 12 35 . . . . 109 . . . . 7 122 43 52 287 Initial 81 | . . 13 . . 67 81 12 . . . . . 56 . . . . 2 . 43 . . Average 72 | 1 6 7 . 130 243 60 1 13 . . . . 46 . . . . 1 86 12 5 58 Influence Increases 3400 | 45 60 152 . 401 558 5 11 45 84 . . 209 139 304 325 . 149 12 182 73 166 480 Destroy 0b10 Robot/C 1620 | . 40 120 . 220 340 . . . 60 . . 80 60 220 140 . 100 . . 40 60 140 Destroy 0b10 Robot/NC 135 | 45 10 . . 10 45 . . . . . . . . . . . . 5 . . 10 10 Destroy Leader 286 | . 10 20 . 30 82 . . . 10 . . 30 10 . 20 . 20 2 . 10 12 30 Allied During Kill 296 | . . 12 . . . . . . 14 . . 99 58 84 . . 29 . . . . . Successful Hack 38 | . . . . . . 5 . 30 . . . . . . . . . 3 . . . . Disable Machine 105 | . . . . 60 15 . . 15 . . . . . . . . . . . . . 15 Destroy Structure 515 | . . . . 66 61 . 11 . . . . . 11 . . . . 2 182 8 54 120 Lose Combat Pursuer 405 | . . . . 15 15 . . . . . . . . . 165 . . . . 15 30 165 Influence Decreases 3186 | 45 25 187 . 227 553 148 47 30 95 4 . 120 139 364 126 228 144 17 120 135 166 266 Entered New Map 582 | . . 22 . . 107 98 24 . 6 2 . . 33 34 6 228 . 3 . 19 . . Time Decay 2132 | 45 25 165 . 217 416 50 12 30 89 2 . 110 86 170 100 . 144 14 100 114 97 146 Lost Part 271 | . . . . 10 30 . . . . . . . . . 20 . . . 20 2 69 120 Lost Ally 201 | . . . . . . . 11 . . . . 10 20 160 . . . . . . . . Squads Dispatched 10 | . 1 . . . 1 . . . . . . . 1 . . . . 1 . 3 1 2 Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Reinforcement 5 | . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Distress Signals 8 | . . 2 . 1 2 . . . . . . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 154 | . 8 11 . 10 25 . 1 . . . . 1 1 7 15 . 5 1 6 9 16 38 Peak Tracking Total 18 | . 7 2 . 4 5 . 1 . . . . 1 2 4 5 . 4 1 2 5 5 18 Tactical Retreats 15 | . . . . 1 1 . . . . . . . . . 5 . . . . 1 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Traps Triggered 7 | . 1 1 . . . 2 . . . . . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Machines Disabled 7 | . . . . 4 1 . . 1 . . . . . . . . . . . . . 1 Max in Single Turn 2 | . . . . 2 1 . . 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Machines Accessed 16 | . . 1 1 . 2 1 . 3 . . 4 . . . . 1 . 1 . 2 . . Terminals 6 | . . . . . 2 1 . 1 . . . . . . . . . 1 . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 56 | . . 1 1 . 3 3 . 6 . . 32 . . . . 6 . 1 . 3 . . Successful 46 | . . 1 1 . . 2 . 3 . . 32 . . . . 6 . 1 . . . . Failed 10 | . . . . . 3 1 . 3 . . . . . . . . . . . 3 . . Catastrophic 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 10 | . . . 1 . 3 1 . 2 . . . . . . . . . 1 . 2 . . Terminals 10 | . . . . . 3 3 . 2 . . . . . . . . . 1 . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . . 1 1 . . 1 . 1 . . 32 . . . . 6 . . . . . . Record 11 | . . . . . . . . . . . 11 . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . 11 . . . . 6 . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . 1 . . 3 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Terminals 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Botnet 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 . . 3 . . . . . . . . . 1 . 2 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 1 . . 11 . . . . 6 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Total Allies 26 | . . 3 . . . . 20 . . . . . . . . 3 . . . . . . Largest Group 20 | . . 3 . . . . 20 17 17 15 15 15 13 11 . 3 3 2 . . . . Highest-Rated Group 526 | . . 40 . . . . 526 473 473 417 417 417 389 327 . 81 81 56 . . . . Highest-Rated Ally 35 | . . 16 . . . . 35 35 35 35 35 35 35 35 . 31 31 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 246 | . . 26 . . . . 40 . 7 . . 27 24 64 . . 42 16 . . . . Total Damage 5339 | . . 208 . . . . 954 . 609 . . 773 465 1228 . . 974 128 . . . . Kills 34 | . . 4 . . . . 3 . 5 . . 5 3 10 . . 3 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Active Infowar (turns) 8261 | 77 210 978 416 660 1005 108 288 110 222 302 110 239 194 354 202 583 436 135 216 357 638 421 Optics 1726 | . . . . . . . . . . . . . . . . . . 94 216 357 638 421 Terrain 3832 | . . . . . 463 65 . 65 222 302 110 239 194 354 202 583 436 135 216 246 . . Seismic 3787 | 77 210 978 416 660 1005 108 288 45 . . . . . . . . . . . . . . Decoding 572 | . . . . . . . . . . . . . . . . . . . . . 572 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 3 . 1 . 1 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . . . . . 9 . Traps 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Turns Passed 8538 | 312 232 994 416 660 1005 108 291 111 222 302 110 239 194 354 202 583 436 135 216 357 638 421 Spaces Moved 7929 | 146 126 586 260 386 597 175 370 141 153 318 79 301 210 305 421 1077 324 75 74 467 769 569 Core 267 | 3 . . . . . . . . . . . . . . . . . . . . 119 145 Treads 2189 | 143 126 586 260 386 358 12 . . . . . . . . . . 185 60 73 . . . Legs 239 | . . . . . 239 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4377 | . . . . . . 163 370 141 153 318 79 301 210 305 421 1077 139 15 1 467 53 164 Flight 857 | . . . . . . . . . . . . . . . . . . . . . 597 260 Fastest Speed 27 | 50 160 160 160 160 120 44 44 44 44 44 44 44 44 40 40 40 40 112 53 47 27 28 Average Speed 80 | 157 160 160 160 160 144 51 44 44 44 44 44 44 44 40 40 40 112 151 230 52 59 43 Slowest Speed 250 | 160 160 160 160 160 190 160 44 44 44 44 44 44 44 44 44 40 240 165 250 118 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 8 21 95 69 59 44 5 88 3 35 54 68 43 4 50 67 86 44 4 79 19 15 22 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . 1 . 1 1 . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . 1 1 1 1 . 1 . 1 1 1 . . 1 . . Scrap Searched 15 | . . 1 . 1 . . . . . 2 . 2 . 4 2 2 1 . . . . . Spaces Dug 23 | . . . . . 9 . . . . . . . . . 2 . . 1 . 4 1 6 Terrain Destroyed 644 | . . . . 103 79 . . . . . . . . . 112 . . 1 212 4 49 84 Melee 13 | . . . . . . . . . . . . . . . 2 . . 1 . 3 1 6 Projectile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . AOE 630 | . . . . 103 79 . . . . . . . . . 110 . . . 212 . 48 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Res Total 9734 | 182 137 610 260 415 697 195 468 187 307 479 153 408 311 529 442 1229 375 97 90 560 907 696 Wait 1273 | . 1 2 . 15 12 4 46 41 153 161 75 99 91 204 11 149 27 8 1 56 78 39 Move 7909 | 145 125 585 259 385 596 175 369 140 152 317 78 300 209 304 420 1076 323 75 73 466 768 569 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 70 | 8 1 1 1 1 10 1 4 2 . 1 . 3 3 5 . 3 . 4 1 9 2 10 Fast Attach 48 | 6 . . . . 12 . 2 . . . . . . . . . 2 2 . 3 6 15 Attach 51 | 1 . . . 1 2 8 . 1 1 . . . 2 . 2 . 4 4 2 2 11 10 Detach 11 | . . . . . . 2 . . 1 . . . . . . . 3 . . 1 2 2 Swap 25 | . . 2 . 2 5 1 . . . . . 2 4 2 4 . 3 . . . . . Drop 62 | . . 3 . . 15 4 3 1 . . . 4 2 6 . 1 1 2 1 7 4 8 Fire 106 | 22 10 17 . 11 9 . . . . . . . . 8 3 . 2 . 11 4 1 8 Melee 136 | . . . . . 36 . 30 2 . . . . . . 2 . 10 2 1 12 20 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . . . . 14 14 Rewire 14 | . . . . . . . 14 . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 313 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 5) 525 | -10/Materials | Discovered new exit (range 7) 545 | -10/Materials | Entered Mines 551 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 567 | -10/Mines | Learned Materials security intel 587 | -10/Mines | Assembled infested the area 640 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 942 | -10/Mines | Discovered new exit (range 12) 1531 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1533 | -10/Mines | Discovered new exit (range 5) 1539 | -10/Mines | Entered Exiles 1578 | -10/Exiles | Met 8R-AWN 1605 | -10/Exiles | Met EX-HEX 1664 | -10/Exiles | Met EX-DEC 1701 | -10/Exiles | Met EX-BIN 1744 | -10/Exiles | Aligned with FarCom system 1746 | -10/Exiles | Given EX-Vault access code 1784 | -10/Exiles | Opened EX-Vault 1795 | -10/Exiles | Found PSU Rigger 1830 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1942 | -10/Exiles | Discovered new exit (range 10) 1955 | -10/Exiles | Left Exiles lab with PSU Rigger 1955 | -10/Exiles | Entered Mines 2024 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2025 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2284 | -9/Mines | Core integrity fell below 50% 2529 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2550 | -9/Mines | Learned Materials terminal intel 2599 | -9/Mines | Discovered new exit (range 11) 2615 | -9/Mines | Entered Materials 2615 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2617 | -8/Materials | Loaded intel: 12 terminal locations 2688 | -8/Materials | Discovered new exit (range 15) 3320 | -8/Materials | Discovered new exit (range 15) 3457 | -8/Materials | Build established: Assassin 3620 | -8/Materials | Entered Factory 3620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3728 | -7/Factory | Sucked down chute 3728 | -7/Factory | Entered Waste 3729 | -7/Waste | Joined by Warlord forces that had cleared the area 3778 | -7/Waste | A Compactor rumbled back to life 3781 | -7/Waste | Spotted C-40 Crusher 3794 | -7/Waste | Allies destroyed C-40 Crusher 3804 | -7/Waste | Discovered new exit (range 16) 3819 | -7/Waste | Lost 3 allies 3862 | -7/Waste | Found Heavy Servo Lattice 3980 | -7/Waste | Build established: Mutant 4019 | -7/Waste | Entered Factory 4019 | -7/Factory | Accompanied by 17 allies 4086 | -7/Factory | Discovered new exit (range 2) 4130 | -7/Factory | Entered Lower Caves 4130 | -7/Lower Caves | Accompanied by 17 allies 4152 | -7/Lower Caves | Learned location of Zion (-6) 4233 | -7/Lower Caves | Discovered new exit (range 5) 4352 | -7/Lower Caves | Entered another Lower Caves area 4352 | -7/Lower Caves | Accompanied by 15 allies 4528 | -7/Lower Caves | Learned Factory security intel 4529 | -7/Lower Caves | Encountered a Warlord checkpoint 4531 | -7/Lower Caves | Learned Factory stockpile data 4535 | -7/Lower Caves | Identified exit to Factory 4552 | -7/Lower Caves | Discovered new exit (range 14) 4654 | -7/Lower Caves | Entered Data Miner 4654 | -7/Data Miner | Accompanied by 15 allies 4654 | -7/Data Miner | Discovered new exit (range 6) 4663 | -7/Data Miner | Met Data Miner 4701 | -7/Data Miner | Learned location of Section 7 (-2) 4701 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4707 | -7/Data Miner | Received God Mode back door access code from Data Miner 4764 | -7/Data Miner | Entered Proximity Caves 4764 | -6/Proximity Caves | Accompanied by 15 allies 4906 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5003 | -6/Proximity Caves | Entered Factory 5003 | -6/Factory | Accompanied by 13 allies 5003 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5090 | -6/Factory | Found Prototype Launcher 5090 | -6/Factory | Identified Scatter Rocket Array 5157 | -6/Factory | Discovered new exit (range 15) 5197 | -6/Factory | Entered Lower Caves 5197 | -6/Lower Caves | Accompanied by 11 allies 5199 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5278 | -6/Lower Caves | Identified exit to Lower Caves 5551 | -6/Lower Caves | Entered another Lower Caves area 5562 | -6/Lower Caves | Learned 4 Factory zone layouts 5709 | -6/Lower Caves | Encountered a Warlord checkpoint 5733 | -6/Lower Caves | Discovered new exit (range 9) 5745 | -6/Lower Caves | Learned Factory terminal intel 5753 | -6/Lower Caves | Entered Zion 5821 | -6/Zion | Learned location of Warlord (-4) 5833 | -6/Zion | Build established: Derelict-Mutant 5879 | -6/Zion | Learned Factory terminal intel 5885 | -6/Zion | Found CR-A16's Pointy Stick 5899 | -6/Zion | Gained Derelict followers 6074 | -6/Zion | Rebuked by Imprinter 6221 | -6/Zion | Discovered new exit (range 11) 6336 | -6/Zion | Entered Proximity Caves 6336 | -5/Proximity Caves | Accompanied by 3 allies 6400 | -5/Proximity Caves | Spotted B-75 Beast 6447 | -5/Proximity Caves | Destroyed B-75 Beast 6472 | -5/Proximity Caves | Lost 9 parts (1p6n1u1w) 6746 | -5/Proximity Caves | Discovered new exit (range 14) 6772 | -5/Proximity Caves | Entered Factory 6772 | -5/Factory | Accompanied by 2 allies 6772 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6773 | -5/Factory | Identified exit to Upper Caves 6774 | -5/Factory | Loaded intel: 26 terminal locations 6907 | -5/Factory | Sucked down chute 6907 | -5/Factory | Entered Waste 6912 | -5/Waste | Spotted C-40 Crusher 6915 | -5/Waste | Spotted C-40 Crusher 6922 | -5/Waste | EMP discharged 6923 | -5/Waste | Spotted C-40 Crusher 6924 | -5/Waste | Destroyed C-40 Crusher 6924 | -5/Waste | Spotted C-40 Crusher 6924 | -5/Waste | Destroyed C-40 Crusher 6937 | -5/Waste | Destroyed C-40 Crusher 6942 | -5/Waste | Spotted C-40 Crusher 6954 | -5/Waste | Destroyed C-40 Crusher 6968 | -5/Waste | Spotted C-40 Crusher 6976 | -5/Waste | Destroyed C-40 Crusher 6992 | -5/Waste | Destroyed C-40 Crusher 7022 | -5/Waste | EMP discharged 7022 | -5/Waste | System corruption reached 10% 7099 | -5/Waste | Discovered new exit (range 10) 7122 | -5/Waste | EMP discharged 7123 | -5/Waste | Entered Factory 7124 | -5/Factory | Loaded intel: 26 terminal locations 7411 | -5/Factory | Lost 3 parts (2n1u) 7471 | -5/Factory | Discovered new exit (range 11) 7480 | -5/Factory | Entered another Factory area 7480 | -4/Factory | Evolved 2 slots: Utility x2 7509 | -4/Factory | Lost 4 parts (1p2n1u) 7698 | -4/Factory | Lost 5 parts (1p2n1u1w) 7740 | -4/Factory | Discovered new exit (range 13) 7899 | -4/Factory | Identified exit to Extension 8083 | -4/Factory | Lost 9 parts (1p4n2u2w) 8110 | -4/Factory | Discovered new exit (range 16) 8118 | -4/Factory | Identified exit to Research 8118 | -4/Factory | Entered Research 8118 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8274 | -3/Research | Spotted B-86 Titan 8302 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 8311 | -3/Research | Destroyed B-86 Titan 8340 | -3/Research | Lost 4 parts (3n1u) 8415 | -3/Research | Found Gamma Bomb Array 8431 | -3/Research | Found Fusion Bomb Launcher 8446 | -3/Research | Lost 3 parts (2n1u) 8473 | -3/Research | Core integrity fell below 50% 8492 | -3/Research | System corruption reached 10% 8521 | -3/Research | Core integrity fell below 20% 8539 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08495_ K-01 Serf collects debris. 08499_ System corrupted: Component data lost. 08502_ Cld. Antigrav System destroyed. 08505_ Adv. Terrain Scan Processor destroyed. 08505_ Antigrav Array destroyed. 08512_ Mic. Antimatter Reactor destroyed. 08518_ K-01 Serf collects debris. 08519_ Slug penetrates Wall. 08520_ Acquired Impulse Thruster Array. 08521_ System corrupted: Impulse Thruster Array rejected. 08523_ Acquired Impulse Thruster Array. 08524_ Adv. Signal Interpreter destroyed. 08524_ Repair Station disabled. 08524_ Backup Laser VII tumbles out of repair station. 08526_ Slug penetrates P-80 Master. 08529_ U-05 Engineer lays Concrete. 08529_ Slug penetrates Wall. 08529_ U-05 Engineer lays Concrete. 08530_ U-05 Engineer builds a Wall. 08530_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # ################### """"" #??????# ! | | # #?????????????????# """"" #??????# ! | | ### ########??????????# """"" ! #??????# ! | | #??????????# #??????# | | #????????### ######## | | #????????+ | | #????????### ######## | | ########## #??????????# #### #??????# | | # # #??????????# ####??# #??????# # | | # #? #??????????# #?????## ###?????## # | | # """ +?? +??????????# #??????#+#???????# + | | + """ #?? #??????????# #????????????????# # | | # """ #??? #??????????# #????????????????# # | | # #????#??????????# #????????????????+ + | | # #???????????????#w#????????????????# # | | # #???????????????# #????????????????# # | | # #???????????##### #####????????????# # | | ##########???????????? ??????????? # | | #????????????????????? ???????????#### # | | #?????????????????????? ??????????????# # | | #?????????????????????? 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R" | | ??????????????????????????????????????#"" """ | | ??????????????????????????????????????#"" [ " | | ??????????????????????????????????????#### | | ?????????????????????????????????????????# = | | ?????????????????????????????????????????#####" ## | | ?????????????????????????????????????????????#"### | | ????????????????????????????????????????????# # ## | | ????????????????????????????????????????????### ## | | ?????????????????????????????????????????????#""## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 73 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverDecoderBox Manual? 0 Play Time 01:02:38 Cumulative 153.9 hours Start 2025.07.13 @ 01:34:55 End 2025.07.13 @ 21:16:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 388 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 465157af-fe47-4866-a932-a087d221c91b