Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 20:20:13 Player: Lazz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2869) 2869 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6084 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced ECM Suite Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Large Storage Unit Compact Matter Pod (150) Reaction Control System Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Gatling Laser Light Assault Rifle Heavy Flail > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Micro Nuclear Core Medium Treads Medium Treads Medium Treads Medium Treads Advanced Medium Treads Large Storage Unit Medium Matter Pod High-capacity Matter Pod Compact Matter Pod Advanced Targeting Computer Kinecellerator Heavy Servo Lattice Hardened Medium Armor Plating System Restoration Module System Restoration Module High-powered Tractor Beam Lightning Gun Lightning Gun Gauss Rifle Advanced Assault Cannon Missile Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Advanced ECM Suite Storage Huge Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Shotgun Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . . . 2 . . Weapon 2 | . . 1 1 . . . Parts Attached 72 | 6 8 12 26 9 4 7 Power 7 | 1 1 1 2 1 . 1 Engine 5 | 1 1 1 2 . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 25 | 2 2 5 9 4 3 . Treads 10 | . . 3 . 4 3 . Leg 15 | 2 2 2 9 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 2 2 3 . 6 Device 7 | . . . . 1 . 6 Storage 5 | 1 1 2 1 . . . Processor 3 | . 1 . 1 1 . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 24 | 2 3 4 13 1 1 . Energy Gun 7 | 1 2 1 3 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 13 | 1 . 3 7 1 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 7 | . . . . . 7 . Parts Lost 36 | . 5 1 18 3 7 2 Power 5 | . 1 1 1 1 1 . Propulsion 11 | . 2 . 6 . 3 . Utility 4 | . . . . 1 1 2 Weapon 16 | . 2 . 11 1 2 . Highest Loss Streak 10 | . 3 1 10 1 6 2 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 9 15 17 22 12 3 Power 2 | . 1 2 2 3 2 1 Propulsion 3 | . 2 3 5 5 1 . Utility 5 | . 3 4 6 8 5 2 Weapon 3 | . 2 5 3 4 1 . Tool/Special . | . . . . . . . Unused Backups 21 | . . . 2 . 16 3 Power 3 | . . . . . 2 1 Propulsion 3 | . . . . . 3 . Utility 9 | . . . 2 . 5 2 Weapon 6 | . . . . . 6 . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 89 94 92 98 38 32 Engine 6 | . 10 8 7 5 . . Core 1 | . . . . 1 2 6 Treads 11 | . . 17 2 29 13 . Leg 14 | . 22 14 29 . . . Device 4 | . . . . 6 2 25 Storage 10 | . 14 11 15 7 2 . Processor 7 | . 12 11 2 8 5 . Protection 1 | . . . . 5 . . Energy Gun 9 | . 16 4 7 19 4 . Ballistic Gun 14 | . 7 27 21 6 2 . Impact Weapon 1 | . . . 5 2 2 . Peak Build Rating 42 | 6 8 14 32 41 42 20 Average Rating 19 | 5 6 12 24 35 16 16 On Entrance 14 | . 6 8 13 31 41 1 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 84 | . . . . . 81 3 Heaviest Build 103 | 13 29 94 103 100 99 14 Greatest Support 80 | 20 20 60 70 80 80 3 Greatest Overweight (x) 9 | 2 2 1 9 1 4 4 Average Overweight (x) 1 | . . . 1 1 . 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 5 Average Capacity 18 | 7 13 20 25 25 11 5 Most Carried 25 | 4 13 20 25 25 25 5 Average Carried 14 | 1 9 15 17 22 11 3 Final Capacity 25 | 8 15 25 25 25 5 5 Final Carried 25 | 4 11 20 25 25 5 4 Class Distribution -------------------- 40% | Mutant 30% | Gunner 15% | Scavenger-Tank 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2624 | 206 190 812 1246 170 . . Remotely . | . . . . . . . Salvage Created 2997 | . 539 896 1276 286 . . Parts 172 | . 33 65 55 19 . . Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 4 | . 1 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 72 | . 13 26 28 5 . . Guns 66 | . 10 26 25 5 . . AOE 6 | . 3 . 3 . . . Classes Destroyed 16 | . 8 1 5 2 . . Worker 4 | . 1 1 2 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . 1 . . . . . Hauler 3 | . 1 2 . . . . Recycler 3 | . 1 1 1 . . . Mechanic 1 | . 1 . . . . . Operator 1 | . . . 1 . . . Watcher 5 | . 3 . . 2 . . Swarmer 14 | . 3 8 3 . . . Grunt 43 | . 10 17 14 2 . . Brawler 1 | . . . 1 . . . Sentry 8 | . . 1 7 . . . Specialist 2 | . . . 2 . . . Hunter 2 | . . . . 2 . . Programmer 1 | . . . . 1 . . Heavy 1 | . . . 1 . . . Best Kill Streak 8 | . 6 8 6 2 . . Combat Bots Only 7 | . 4 7 5 2 . . Max Kills in Single Turn 2 | . 2 2 2 1 . . Gunslinging 1 | . . . 1 . . . Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 497 | . 78 114 208 57 15 25 Missed 144 | . 20 27 62 29 . 6 Hits 353 | . 58 87 146 28 15 19 Melee 15 | . . . . . 15 . Projectile 338 | . 58 87 146 28 . 19 AOE 1 | . . . . 1 . . Critical Strikes 19 | . . 1 8 . 7 3 Damage Taken 5481 | . 687 864 2569 411 659 291 Core 1385 | . 162 108 401 5 525 184 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . . . . 53 . . Core Remaining (%) 58 | 100 35 73 27 . . . Volleys Fired 199 | . 56 51 71 19 2 . Largest 4 | . 2 3 4 4 3 . Hottest 243 | . 100 156 183 243 163 . Shots Fired 547 | . 104 153 228 57 5 . Gun 531 | . 98 153 218 57 5 . Cannon 2 | . . . 2 . . . Launcher 14 | . 6 . 8 . . . Special . | . . . . . . . Kinetic 369 | . 44 132 172 19 2 . Thermal 162 | . 54 21 46 38 3 . Explosive 14 | . 6 . 8 . . . Electromagnetic 2 | . . . 2 . . . Robot Hit Streak 18 | . 10 11 18 10 11 . Robot Miss Streak 6 | . 5 6 5 3 1 . Penetration Max 1 | . . . 1 . . . Secondary Targets 9 | . 1 2 5 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 378 | . 60 100 170 44 4 . Core Hits 202 | . 41 53 84 23 1 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 3 1 . . . Burn 3 | . . 2 1 . . . Destroy 1 | . . 1 . . . . Melee Attacks 2 | . . . 1 1 . . Impact 2 | . . . 1 1 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6518 | . 1233 1465 3059 666 95 . Guns 5428 | . 681 1465 2521 666 95 . Cannons 38 | . . . 38 . . . Explosions 1022 | . 552 . 470 . . . Melee 30 | . . . 30 . . . Ramming . | . . . . . . . Kinetic 3449 | . 220 1322 1805 88 14 . Thermal 1979 | . 461 143 716 578 81 . Explosive 1022 | . 552 . 470 . . . Electromagnetic 38 | . . . 38 . . . Impact 30 | . . . 30 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . . . . 1 26 26 Average Corruption 12 | . . . . 1 18 20 Corruption Purged 10 | . . . . . . 10 Corruption Blocked . | . . . . . . . Effects 42 | . . . . 3 16 23 Message Errors 10 | . . . . . 2 8 Matter Fused 8 | . . . . 2 4 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . . . . . 1 4 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 9 | . . . . 1 2 6 Alerts 1 | . . . . . . 1 Misdirections 6 | . . . . . 6 . Overload Shots . | . . . . . . . Overflow Damage 25 | . 23 . 2 . . . Projectiles . | . . . . . . . Explosions 25 | . 23 . 2 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 58 | . 42 . 16 . . . Shots 4 | . 3 . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 563 | . 258 489 563 150 . 192 Average Temperature 100 | . 73 116 116 62 . 97 Received Heat Transfer 1737 | . 309 306 1071 51 . . Effects 11 | . 1 1 9 . . . Shutdowns 2 | . . 1 1 . . . Energy Bleed 1 | . 1 . . . . . Interference 3 | . . . 3 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 1 1 3 . . Heat Transferred 5073 | . 1369 555 1691 1271 187 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 88 | 100 94 96 53 100 100 100 Level 1 11 | . 5 3 46 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 322 | . 247 242 322 68 12 . Initial 64 | . . 30 60 64 12 . Average 77 | . 83 81 183 15 1 . Influence Increases 2264 | . 564 696 832 172 . . Destroy 0b10 Robot/C 1440 | . 260 520 560 100 . . Destroy 0b10 Robot/NC 95 | . 40 20 25 10 . . Destroy Leader 356 | . 68 94 150 44 . . Successful Hack 22 | . 5 . . 17 . . Select Force Hacks 60 | . 60 . . . . . Disable Machine 105 | . 75 . 30 . . . Destroy Structure 96 | . 56 2 37 1 . . Lose Combat Pursuer 90 | . . 60 30 . . . Influence Decreases 2264 | . 491 625 834 278 36 . Entered New Map 229 | . . 43 84 78 24 . Time Decay 1295 | . 291 422 390 180 12 . Lost Part 240 | . 50 10 160 20 . . Purge Threat 500 | . 150 150 200 . . . Squads Dispatched 15 | . 4 3 5 2 . 1 Investigation 4 | . 2 2 . . . . Extermination 2 | . . . . 1 . 1 Reinforcement 9 | . 2 1 5 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 23 34 36 8 6 1 Peak Tracking Total 6 | . 4 5 5 2 6 1 Tactical Retreats 5 | . . 3 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . 5 . 2 . . . Max in Single Turn 3 | . 3 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 17 | . 4 6 4 2 . 1 Terminals 14 | . 2 6 4 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 9 12 9 4 . 1 Successful 19 | . 7 5 4 3 . . Failed 16 | . 2 7 5 1 . 1 Catastrophic 5 | . 1 2 1 1 . . Database Lockouts . | . . . . . . . Manual 18 | . 7 3 8 . . . Terminals 30 | . 6 12 9 2 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 4 5 4 2 . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 6 | . 2 1 2 1 . . Unreport Threat 4 | . 1 1 2 . . . Patrol Status 1 | . . 1 . . . . Assault Status 1 | . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 4 2 2 . 1 Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . . 15 . Total Damage 270 | . . . . . 270 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 22 | . . . . . . 22 ECM 22 | . . . . . . 22 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4525 | 58 810 1087 987 865 198 520 Spaces Moved 1750 | 39 353 393 319 311 206 129 Core 292 | 6 . . . . 157 129 Treads 567 | . . 184 23 311 49 . Legs 891 | 33 353 209 296 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 245 50 50 Average Speed 194 | 118 179 213 209 245 85 220 Slowest Speed 750 | 150 260 240 750 245 490 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 67 37 30 10 79 3 Regions Visited 6 Branch Regions . Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 111 | . 66 . 44 1 . . Melee 1 | . . . . 1 . . Projectile 1 | . . . 1 . . . AOE 109 | . 66 . 43 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2436 | 48 432 525 472 373 224 362 Wait 321 | . 2 54 20 15 5 225 Move 1745 | 38 352 392 318 311 205 129 Hop . | . . . . . . . Pick Up 61 | 4 10 10 24 10 2 1 Fast Attach 30 | 6 4 5 6 . 4 5 Attach 34 | . 3 . 16 10 3 2 Detach . | . . . . . . . Swap 20 | . 2 7 9 2 . . Drop 24 | . 3 6 7 5 3 . Fire 199 | . 56 51 71 19 2 . Melee 2 | . . . 1 1 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 14) 233 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 542 | -10/Materials | Lost 3 parts (1p1n1w) 670 | -10/Materials | Discovered exit to Mines (range 14) 717 | -10/Materials | Core integrity fell below 50% 805 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Identified exit to Materials 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1110 | -9/Materials | Discovered new exit (range 2) 1112 | -9/Materials | Identified exit to Storage 1238 | -9/Materials | Build established: Gunner 1697 | -9/Materials | Discovered new exit (range 8) 1702 | -9/Materials | Destroyed 7 combat bots 1953 | -9/Materials | Identified exit to Materials 1956 | -9/Materials | Entered another Materials area 1956 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2120 | -8/Materials | Lost 10 parts (4n6w) 2283 | -8/Materials | Core integrity fell below 50% 2325 | -8/Materials | Lost 4 parts (1p1n2w) 2422 | -8/Materials | Build established: Scavenger-Gunner 2868 | -8/Materials | Discovered new exit (range 13) 2942 | -8/Materials | Identified exit to Factory 2943 | -8/Materials | Entered Factory 2943 | -7/Factory | Evolved 2 slots: Utility x2 3249 | -7/Factory | Build established: Scavenger-Tank 3808 | -7/Factory | Sucked down chute 3808 | -7/Factory | Entered Waste 3809 | -7/Waste | Met a frightened Derelict 3814 | -7/Waste | Found Broken Heavy Servo Lattice 3823 | -7/Waste | EMP discharged 3823 | -7/Waste | System corruption reached 10% 3839 | -7/Waste | Spotted C-40 Crusher 3852 | -7/Waste | Spotted C-40 Crusher 3857 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3860 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3863 | -7/Waste | Spotted C-40 Crusher 3873 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3875 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3876 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3877 | -7/Waste | Spotted C-40 Crusher 3907 | -7/Waste | Lost 6 parts (1p2n1u2w) 3912 | -7/Waste | Spotted C-40 Crusher 3923 | -7/Waste | EMP discharged 3926 | -7/Waste | Spotted C-40 Crusher 3965 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3970 | -7/Waste | Core integrity fell below 50% 3993 | -7/Waste | Discovered new exit (range 10) 4006 | -7/Waste | Entered Factory 4142 | -7/Factory | Build established: Mutant 4494 | -7/Factory | Core integrity fell below 20% 4526 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System Restoration Module purges 1% system corruption (16%). System Restoration Module expended. Acquired Reaction Control System. System corrupted: Component data lost. Acquired Reaction Control System. System corrupted: Matter fused (-10). SBIO M2FHQLVQ:MJ&PB7ELHXGWBISFQ System corrupted: Component data lost. RZM NVBKIO