Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 14:13:07 Player: StaticNoob Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2058) 2058 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 5123 Bonus ------- High Alert Combat Kills 15 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Small Storage Unit Large Matter Pod (150) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Terrain Scanner Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Light Fission Core Light Treads Compact Wheel Small Storage Unit High-capacity Battery Large Matter Pod Light Armor Plating Light Armor Plating Hacking Suite EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Beam Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . . . 2 . Weapon . | . . . . . . . . Parts Attached 43 | 8 8 10 1 . 2 3 11 Power 5 | 1 2 . . . 1 . 1 Engine 4 | 1 2 . . . . . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 10 | 2 2 3 1 . . 1 1 Treads 6 | 2 . 2 . . . 1 1 Leg . | . . . . . . . . Wheel 4 | . 2 1 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 3 2 . . . 2 7 Device 6 | 1 . 1 . . . 1 3 Storage 4 | 1 1 1 . . . . 1 Processor 2 | . 2 . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . . . . 1 3 Artifact . | . . . . . . . . Weapon 12 | 3 1 5 . . 1 . 2 Energy Gun 8 | 2 1 3 . . 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 7 | . . . . . 7 . . Parts Lost 34 | . 5 7 . . . . 22 Power 4 | . 1 1 . . . . 2 Propulsion 10 | . 2 2 . . . . 6 Utility 9 | . 1 . . . . . 8 Weapon 11 | . 1 4 . . . . 6 Highest Loss Streak 11 | . 2 5 . . . . 11 To Critical Strikes 1 | . 1 . . . . . . Average Backups 11 | . 4 8 11 17 17 14 13 Power 2 | . . . . 3 4 4 3 Propulsion . | . . . . 1 1 1 1 Utility 5 | . 2 4 7 7 7 5 5 Weapon 2 | . 1 2 3 5 5 4 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . . 1 . . 1 . 7 Power 5 | . . . . . 1 . 4 Propulsion . | . . . . . . . . Utility 3 | . . . . . . . 3 Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 91 82 100 77 88 96 95 Engine 9 | . 13 7 11 11 11 . 6 Treads 15 | . 11 4 22 22 22 18 17 Wheel 10 | . 9 15 11 11 11 9 8 Device 10 | . 3 10 11 11 11 15 12 Storage 12 | . 14 11 11 11 11 9 13 Processor 9 | . 10 11 11 11 11 9 7 Protection 3 | . . . . . . 9 9 Energy Gun 12 | . 13 11 22 . 11 18 16 Ballistic Gun 3 | . 14 6 . . . . . Peak Build Rating 26 | 7 8 16 17 15 21 26 26 Average Rating 14 | 5 7 11 16 12 16 24 21 On Entrance 13 | . 7 8 16 17 13 21 26 Naked Turns 1 | . . . . . . . 1 Heaviest Build 61 | 14 47 52 52 46 52 58 61 Greatest Support 40 | 40 40 20 16 12 12 12 40 Greatest Overweight (x) 15 | 1 4 3 4 3 4 4 15 Average Overweight (x) 2 | . 2 2 3 3 3 4 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 20 19 Most Carried 18 | 2 8 12 13 18 18 16 17 Average Carried 11 | . 4 8 11 17 17 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 18 | 2 7 10 13 18 16 16 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 1169 | 160 256 336 103 . 49 . 265 Remotely . | . . . . . . . . Salvage Created 2544 | 46 471 664 43 . 120 . 1200 Parts 124 | 6 25 38 7 . 4 . 44 Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 4 | . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 50 | . 12 11 3 . 2 . 22 Guns 35 | . 11 5 3 . 2 . 14 Cannons 4 | . . 4 . . . . . AOE 6 | . . 2 . . . . 4 Classes Destroyed 15 | 1 4 5 . . 1 . 4 Worker 3 | . 1 2 . . . . . Builder 2 | . . 2 . . . . . Tunneler 2 | 2 . . . . . . . Hauler 2 | . . 2 . . . . . Recycler 4 | . 1 3 . . . . . Mechanic 1 | . . . . . . . 1 Watcher 2 | . . 1 . . . . 1 Swarmer 13 | . 4 6 3 . . . . Cutter 3 | . . . . . . . 3 Grunt 23 | . 8 2 . . 1 . 12 Brawler 1 | . . . . . 1 . . Duelist 1 | . . 1 . . . . . Sentry 6 | . . 2 . . . . 4 Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 13 | 2 5 13 3 . 2 . 8 Combat Bots Only 8 | . 5 7 3 . 2 . 8 Max Kills in Single Turn 4 | 1 1 4 1 . 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 396 | . 111 89 5 . 4 . 187 Missed 119 | . 28 30 2 . . . 59 Hits 277 | . 83 59 3 . 4 . 128 Melee 8 | . . 3 . . . . 5 Projectile 269 | . 83 56 3 . 4 . 123 AOE 1 | . . . . . . . 1 Critical Strikes 12 | . 2 . . . . . 10 Part Disruptions 1 | . . 1 . . . . . Damage Taken 3986 | . 899 669 26 . 65 . 2327 Core 1004 | . 247 177 8 . 16 . 556 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 50 | 100 1 . . . 49 . . Volleys Fired 195 | 5 54 56 4 . 8 . 68 Largest 2 | 2 2 2 2 . 2 . 2 Hottest 90 | 70 85 86 90 . 90 . 90 Shots Fired 349 | 10 106 92 8 . 16 . 117 Gun 305 | 10 106 48 8 . 16 . 117 Cannon 44 | . . 44 . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 114 | 5 54 55 . . . . . Thermal 95 | 5 52 31 . . . . 7 Explosive . | . . . . . . . . Electromagnetic 140 | . . 6 8 . 16 . 110 Robot Hit Streak 17 | 4 14 6 5 . 10 . 17 Robot Miss Streak 7 | 4 7 4 3 . 2 . 5 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 4 . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 239 | 5 77 45 6 . 14 . 92 Core Hits 119 | 4 31 30 3 . 7 . 44 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 4 1 . . . . 2 Burn 5 | . 4 1 . . . . . Corrupt 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4920 | 54 869 1467 81 . 255 . 2194 Guns 3161 | 54 869 323 81 . 255 . 1579 Cannons 420 | . . 420 . . . . . Explosions 1339 | . . 724 . . . . 615 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 788 | 16 293 479 . . . . . Thermal 1578 | 38 576 264 . . . . 700 Explosive 382 | . . 382 . . . . . Electromagnetic 2172 | . . 342 81 . 255 . 1494 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 1 1 1 8 . . Average Corruption 1 | . . 1 1 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . 3 2 5 1 . . Message Errors 2 | . . 1 1 . . . . Matter Fused 3 | . . 1 . 1 1 . . Heat Flow Errors 2 | . . 1 . 1 . . . Energy Discharges 2 | . . . 1 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 195 | . . 168 . . . . 27 Projectiles 4 | . . 4 . . . . . Explosions 191 | . . 164 . . . . 27 Melee . | . . . . . . . . Knockbacks 9 | . . 9 . . . . . Impact . | . . . . . . . . Kinetic 9 | . . 9 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 229 | . . 35 . . . . 194 Shots 6 | . . 1 . . . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 323 | 60 323 261 63 217 90 . 81 Average Temperature 82 | 28 124 44 29 113 33 . 35 Received Heat Transfer 1491 | . 357 99 . . 36 . 999 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted 5 | . . . . . . . 5 Combat Hostiles 4 | . . . . . . . 4 Parts Fried 9 | . . . . . 1 . 8 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 5 | . 4 . . . . . 1 Heat Transferred 3499 | 111 1813 740 . . . . 835 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . . . . . . 8 Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . . 1 . . . . 2 Low Security (%) 74 | 100 100 68 100 . 100 100 42 Level 1 10 | . . 31 . . . . 15 Level 2 14 | . . . . . . . 42 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 417 | 5 145 260 122 . 40 7 417 Initial 94 | . 3 22 94 . . 7 . Average 123 | 1 55 85 55 . 4 4 255 Influence Increases 1553 | 10 343 420 78 . 50 . 652 Destroy 0b10 Robot/C 1000 | . 240 220 60 . 40 . 440 Destroy 0b10 Robot/NC 80 | 10 10 50 . . . . 10 Destroy Leader 136 | . 40 56 10 . 10 . 20 Allied During Kill 11 | . . . 8 . . . 3 Successful Hack 38 | . 38 . . . . . . Disable Machine 75 | . 15 60 . . . . . Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 33 | . . 4 . . . . 29 Lose Combat Pursuer 30 | . . 30 . . . . . Influence Decreases 1141 | 5 295 230 321 . 30 20 240 Entered New Map 195 | . 2 31 149 . . 13 . Time Decay 631 | 5 243 174 172 . 30 7 . Lost Part 295 | . 50 25 . . . . 220 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 4 | . 2 2 . . . . . Investigation 2 | . 1 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 7 | . 1 6 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 23 15 3 . 3 . 28 Peak Tracking Total 5 | . 5 5 3 . 3 . 5 Tactical Retreats 2 | . . 2 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 6 | . 1 . . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts 15 | . . . . . . . 15 Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . . . . . . 3 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 6 | . 1 4 . . . . 1 Max in Single Turn 2 | . 1 2 . . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 14 | . 4 4 . 4 . 1 1 Terminals 9 | . 4 4 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 35 | . 19 7 . 4 . 2 3 Successful 17 | . 11 1 . 4 . 1 . Failed 17 | . 7 6 . . . 1 3 Catastrophic 1 | . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 23 | . 14 6 . . . . 3 Terminals 29 | . 19 7 . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 11 | . 7 . . 4 . . . Record 4 | . . . . 4 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 5 | . 5 . . . . . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 5 | . 4 1 . . . . . Terminals 5 | . 4 1 . . . . . Botnet 2 | . 1 1 . . . . . Skim 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 4 . . . 1 1 Full Trace Events 2 | . 1 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 Machine Destruction 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies 3 | . . . 2 . 1 . . Largest Group 2 | . . . 2 2 1 1 1 Highest-Rated Group 45 | . . . 45 45 16 16 16 Highest-Rated Ally 31 | . . . 31 31 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . . 9 Total Damage 122 | . . . . . . . 122 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Active Infowar (turns) 2367 | 12 233 563 413 551 351 29 215 Terrain 2122 | . . 563 413 551 351 29 215 Seismic 213 | 12 201 . . . . . . T.N.C. 32 | . 32 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 3991 | 79 797 567 413 551 351 29 1204 Spaces Moved 2073 | 38 433 289 254 406 218 16 419 Core 16 | 8 5 . . . . . 3 Treads 236 | 30 151 8 . . . . 47 Legs . | . . . . . . . . Wheels 1821 | . 277 281 254 406 218 16 369 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 145 135 135 150 50 Average Speed 143 | 139 139 122 146 135 141 150 169 Slowest Speed 800 | 160 160 320 150 135 150 150 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 73 30 44 89 60 2 45 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 21 | . . 3 . . . . 18 Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 20 | . . 2 . . . . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 2739 | 52 528 409 288 410 244 20 788 Wait 310 | . 26 37 28 . 3 . 216 Move 2067 | 37 432 288 253 405 217 16 419 Hop . | . . . . . . . . Pick Up 28 | 1 5 12 2 3 1 1 3 Fast Attach 18 | 8 4 2 . . . . 4 Attach 26 | . 3 7 . . 2 2 12 Detach 5 | 1 1 . . 2 . . 1 Swap 22 | . 2 5 1 . 1 1 12 Drop 10 | . 1 2 . . 1 . 6 Fire 195 | 5 54 56 4 . 8 . 68 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 32 | . . . . . . . 32 Rewire 11 | . . . . . 11 . . Trap 15 | . . . . . . . 15 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 420 | -10/Materials | Core integrity fell below 50% 520 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Central database locked down 809 | -10/Materials | Core integrity fell below 20% 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1074 | -9/Materials | Discovered new exit (range 10) 1194 | -9/Materials | Build established: Scavenger-Mutant 1250 | -9/Materials | Lost 5 parts (1p2n2w) 1288 | -9/Materials | Destroyed 7 combat bots 1444 | -9/Materials | Entered Mines 1494 | -9/Mines | Discovered new exit (range 8) 1508 | -9/Mines | Learned location of 1 exit from Lower Caves 1796 | -9/Mines | Discovered new exit (range 8) 1838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1838 | -9/Mines | Discovered new exit (range 5) 1857 | -9/Mines | Entered Exiles 1857 | -9/Exiles | Found Exiles lab abandoned 1857 | -9/Exiles | Accompanied by 2 allies 1887 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2069 | -9/Exiles | Build established: Mutant 2396 | -9/Exiles | Discovered new exit (range 10) 2408 | -9/Exiles | Entered Mines 2694 | -8/Mines | Core integrity fell below 50% 2734 | -8/Mines | Discovered new exit (range 10) 2759 | -8/Mines | Entered Materials 2759 | -8/Materials | Accompanied by 1 ally 2759 | -8/Materials | Evolved 2 slots: Utility x2 2788 | -8/Materials | Identified exit to Garrison 2788 | -8/Materials | Entered Garrison 2788 | -8/Garrison | Accompanied by 1 ally 2830 | -8/Garrison | Triggered checkpoint 2868 | -8/Garrison | Triggered checkpoint 3228 | -8/Garrison | Triggered checkpoint 3321 | -8/Garrison | Lost 3 parts (1n1u1w) 3358 | -8/Garrison | Triggered checkpoint 3417 | -8/Garrison | Lost 3 parts (1n1u1w) 3421 | -8/Garrison | Destroyed 8 combat bots 3435 | -8/Garrison | Garrison Relay disabled 3832 | -8/Garrison | Discovered new exit (range 8) 3940 | -8/Garrison | Triggered checkpoint 3946 | -8/Garrison | Core integrity fell below 50% 3985 | -8/Garrison | Core integrity fell below 20% 3992 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03946_ EM Pulse Gun destroyed. 03952_ Beam Rifle destroyed. 03954_ Imp. Ion Engine destroyed. 03957_ Lgt. Treads destroyed. 03959_ G-47 Trooper misfires. 03967_ Dropped Rigged Rnf. Deuterium Engine. 03969_ Rigged Rnf. Deuterium Engine explodes. 03969_ G-47 Trooper destroyed. 03971_ Lgt. Armor Plating destroyed. 03971_ Dropped Rigged Lgt. Fission Core. 03973_ Lgt. Treads destroyed. 03977_ Heat Sink destroyed. 03978_ Imp. Heat Sink destroyed. 03979_ Rigged Lgt. Fission Core explodes. 03979_ G-47 Trooper destroyed. 03988_ ALERT: Garrison interior compromised. 03989_ Critical hit (Burn: +37). 03990_ Dropped Hcp. Storage Unit. 03991_ Dropped Hcp. Battery. 03992_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????##### #????#//#???????????????? | | ??????????????????????# ###### /#####???????????? | | ??????????????????????# + "#??????###### | | ??????????????????????# ######!!#"T"#??????#%[[ | | ????????####??????????# #?#??########??????###### | | ????????? #?????????# # #?????????????????????# | | ?????????< #??????##?# # #?????????????????????# | | ????????? #??????#"## #+#?????????????????????? | | ?????????# #??????# ! #?????????????????????? | | ?????????# #??????#"!! #?????????????????????? | | ?????????# #??????#"! #?????????????????????? | | ?????????# #??????#"## =####????????????????????? | | ?????????# #??????###"[[= #????????????????????? | | ?????????# ##########"%!% #########?????????????? | | ?????????# =%%[ !!!/#####?????????? | | ?????????# [ !!=!%* %#?????????? | | ?????????############## #""# ###%=###=#?????????? | | ??????????????????????# !#### #?#!=#?#!#?????????? | | ??????????????????????# #??# #?# #?#/#?????????? | | ??????????????????????# #??# #?# #?# #?????????? | | ??????????????????????# #??# #?# #?# #?????????? | | ??????????????????????# #?? ?# ###"###???????? | | ??????????????????????# #?? ##?# ##! #???????? | | ??????????????????????# #?? ###; ##%= ######??? | | ??????????????????????# ###;; = [%= #### | | ??????????????????????# @!!Y *%[ [%! | | ??????????????????????# *!! % = | | ??????????????????????######; ; g ## #" #### | | ???????????????????????????? ### ## ## #??? | | ???????????????????????# ##### "??? | | ???????????????????????# " "??? | | ???????????????????????####### "??? | | ?????????????????????????????# "??? | | ?????????????????????????????### ## ## #??? | | ???????????????????????????????# ## ## #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????## ##""""## ##??? | | ????????????????????????????????? #??????# ????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 14 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaSpectralHumpback Manual? 0 Play Time 00:27:28 Cumulative 126.9 hours Start 2025.07.19 @ 13:45:18 End 2025.07.19 @ 14:13:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bda7919d-e69e-4f98-8125-3f19ee7b75b8