Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.01 @ 19:52:33 Player: Stryker Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (266) 1330 Value Destroyed (14750) 14750 Prototype IDs (80) 1600 Alien Tech Used (10) 2000 Bonus (31085) 31085 TOTAL SCORE: 61265 Bonus ------- High Alert Combat Kills 1278 Follower Combat Kills 2305 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 100 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -2998 Cogmind --------- Core Integrity 899/1600 Matter 747/800 Energy 1182/1200 System Corruption 0% Temperature Cool (10) Movement Treading (155) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Biometal Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (15) ----- High-capacity Storage Unit Experimental Matter Compressor Experimental Armor Integrity Analyzer Advanced Weapon Cycler Experimental Transmission Jammer Improved Utility Shielding Centrium Heavy Armor Plating Experimental Focal Shield EM Dispersion Field Experimental Force Field Advanced Drone Bay (2/2) Microwarp Drive > --- WEAPON (4) ------- Cooled Nova Cannon Helical Railgun Helical Railgun Multirail > --- INVENTORY (20) --- Quantum Reactor Quantum Reactor Biometal Medium Treads Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Cooling System Experimental Energy Well (600) Long-range Sensor Array Layered Light Armor Plating Centrium Medium Armor Plating Thermal Barrier Experimental Shock Absorption System Core Regenerator Enhanced Nova Cannon Helical Railgun Multirail Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Matter Compressor Experimental Armor Integrity Analyzer Advanced Weapon Cycler Experimental Transmission Jammer Improved Utility Shielding Centrium Heavy Armor Plating Centrium Heavy Armor Plating Experimental Focal Shield EM Dispersion Field Experimental Force Field Microwarp Drive > --- WEAPON ----------- Helical Railgun Helical Railgun Multirail Multirail > --- INVENTORY -------- Quantum Reactor Quantum Reactor Biometal Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Experimental Cooling System Experimental Energy Well Long-range Sensor Array Centrium Medium Armor Plating Thermal Barrier Experimental Shock Absorption System Advanced Drone Bay Core Regenerator Enhanced Nova Cannon Cooled Nova Cannon Helical Railgun [Rating: 261] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon KE Penetrator Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Graviton Cannon Launcher Heavy Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . 1 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . 2 . . 1 . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 609 | 1 15 8 37 16 16 28 1 13 22 40 9 7 12 18 14 15 11 17 17 7 2 6 6 37 28 30 50 61 25 40 Power 24 | . 1 1 3 . . 1 . . 1 3 1 . . . . . 3 1 1 . . 1 . 1 1 3 2 . . . Engine 7 | . 1 . 2 . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . 1 . . . . . 2 1 . . . 1 . 1 1 3 2 . . . Propulsion 59 | 1 3 4 6 2 . 3 . 1 2 14 1 1 4 2 . . . . 1 . . . . . 3 3 1 1 3 3 Treads 44 | . 3 4 5 2 . 3 . . 1 5 1 1 2 2 . . . . 1 . . . . . 3 3 1 1 3 3 Leg 5 | . . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . Wheel 10 | 1 . . 1 . . . . . 1 6 . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 417 | . 7 3 18 10 15 14 . 7 14 17 3 5 5 11 12 15 6 14 14 6 2 4 5 33 18 20 30 59 20 30 Device 292 | . 2 . 11 2 10 9 . 4 6 9 1 2 3 6 9 12 5 12 13 5 2 2 4 30 14 15 24 46 14 20 Storage 11 | . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 1 . . 2 Processor 7 | . . . 2 . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . Hackware 12 | . . . . 2 . . . . 2 . . 3 . 3 . . . . . . . 1 . . . . 1 . . . Protection 88 | . 2 3 4 6 4 5 . 2 4 8 2 . 2 2 3 3 1 2 1 1 . 1 1 3 3 2 4 9 5 5 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Weapon 109 | . 4 . 10 4 1 10 1 5 5 6 4 1 3 5 2 . 2 2 1 1 . 1 1 3 6 4 17 1 2 7 Energy Gun 8 | . . . . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . 4 . . . Energy Cannon 23 | . . . 7 1 . 1 . . . . . . . 1 . . . . . . . 1 . . 1 2 5 1 . 3 Ballistic Gun 41 | . 3 . . 1 1 3 1 2 2 2 2 . 2 1 1 . 1 1 . . . . 1 2 4 . 5 . 2 4 Ballistic Cannon 6 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . 1 1 . . . Launcher 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Slashing Weapon 25 | . . . 3 2 . 3 . 3 3 . 1 1 1 2 1 . 1 1 1 1 . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . . 1 . . . 1 3 . 1 . . . 4 . 1 . . 4 . . 4 7 13 5 2 1 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Parts Lost 36 | . 3 1 2 . . 4 . . 3 15 1 . . . . . . . . . . . . 1 1 . 1 1 . 3 Power 5 | . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . Propulsion 13 | . . . 2 . . 2 . . 2 6 1 . . . . . . . . . . . . . . . . . . . Utility 14 | . 1 . . . . . . . 1 6 . . . . . . . . . . . . . . 1 . 1 1 . 3 Weapon 4 | . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . 2 1 1 . . 4 . . 1 8 1 . . . . . . . . . . . . 1 1 . 1 1 . 2 Average Slot Usage (%) 91 | . 99 99 99 99 100 99 100 100 99 95 99 100 99 91 88 88 87 87 88 89 89 86 89 89 89 90 90 82 78 77 Engine 1 | . 14 8 8 . . 3 7 7 6 2 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . 2 . 7 7 3 . . . 3 . . . . . . 1 . 5 5 5 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . 4 6 6 5 5 5 3 5 5 5 5 8 10 9 9 8 7 4 3 3 Treads 13 | . 12 22 19 30 30 29 30 24 20 13 5 6 6 8 11 11 11 11 10 10 10 10 10 9 8 8 8 8 9 10 Wheel 2 | . 14 11 15 . . . . . 2 7 13 13 12 4 . . . . . . . . . . . . . . . . Device 14 | . 5 . 8 11 13 12 . 14 9 5 6 6 11 10 10 10 10 10 17 15 15 11 14 21 19 23 19 24 18 18 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 5 Processor 5 | . . . 6 . 6 7 7 7 13 10 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Hackware 16 | . . . . 13 15 15 15 15 19 20 20 20 20 23 23 23 23 23 21 21 21 21 21 19 19 17 20 17 14 5 Protection 6 | . 7 22 11 12 1 2 15 . 3 8 13 12 6 4 5 5 5 5 2 5 5 6 5 5 7 10 9 3 3 9 Energy Cannon 4 | . . . 15 9 7 1 . . . . . . . . 5 5 5 5 5 5 5 5 5 4 4 4 2 7 7 3 Ballistic Gun 6 | . 22 21 1 . 7 8 7 10 7 3 5 1 2 9 10 11 5 9 7 5 5 5 5 8 8 6 3 . 4 11 Ballistic Cannon 1 | . 4 . . . . . . . . 9 . . . . . . . . . . . . . . . 1 2 4 1 . Slashing Weapon 1 | . . . . 3 . 2 6 4 4 . . 4 5 4 . . 4 1 2 5 5 5 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 12 54 59 70 70 67 70 67 67 65 73 87 87 86 90 96 95 96 92 108 115 96 126 128 144 141 137 140 160 165 204 Greatest Support 215 | 20 10 10 80 88 88 88 88 88 68 68 26 26 26 150 150 150 150 150 150 150 150 150 150 150 150 165 165 165 200 215 Greatest Overweight (x) 7 | 1 5 5 5 . . 1 . . 3 5 3 3 7 4 . . . . . . . . . . 1 . . . . 1 Average Overweight (x) . | . 3 5 1 . . . . . 1 1 2 2 3 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 16 19 19 19 20 19 19 19 19 19 19 19 19 19 20 20 19 19 19 20 20 19 20 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 18 Class Distribution -------------------- 28% | Hacker-Mutant 17% | Hacker-Assassin 10% | Scavenger-Mutant 9% | Hacker-Skirmisher 7% | Hacker-Tank 5% | Mutant 5% | Scavenger-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Assassin | -6/Hub_04(d) Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Assassin | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Wizard-Tank | -2/Testing Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 14177 | 222 421 424 506 140 236 388 174 388 286 1209 201 90 156 200 184 314 108 304 206 74 40 80 121 1115 513 400 952 1086 1029 2610 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14700 | 101 498 380 671 234 302 360 . 166 160 844 136 209 42 24 294 413 32 347 310 . . 118 99 1243 858 214 802 1209 653 3981 Parts 687 | 3 37 25 33 9 7 13 . 7 7 27 4 14 2 1 11 15 2 15 14 . . 2 5 60 54 8 34 65 40 173 Haulers Intercepted 8 | . 2 1 2 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 7 | . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 215 | . . . . . 7 12 . 23 . . . . . . 19 17 104 15 . 6 . 2 10 . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . 2 . 6 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 207 | . 11 10 8 2 7 10 . 3 5 14 1 . . . 5 11 1 7 3 . . . 3 12 9 2 12 20 6 45 Guns 132 | . 11 10 . . 5 4 . 3 5 6 1 . . . 4 10 1 6 1 . . . 3 10 5 2 5 . 2 38 Cannons 67 | . . . 8 2 2 1 . . . 8 . . . . 1 1 . 1 1 . . . . 2 4 . 6 19 4 7 AOE 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | 2 6 1 1 . . 2 . . 1 1 . . 1 1 1 . . 1 . . . . . . 1 . 2 . . . Worker 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 Builder 5 | . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 1 2 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 10 | 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . 2 1 . . . 1 2 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 9 | . 2 . . . . . . . . . . 6 . . . . . . 1 . . . . . . . . . . . Watcher 17 | . 1 . 2 . . . . . . 2 . . . . . . . . 1 . . . . 2 2 1 . 4 1 1 Swarmer 44 | . 3 4 . . 3 . . . 3 . . . . . . 8 . 4 . . . . 3 1 . . . 4 . 11 Grunt 55 | . 8 3 2 1 3 6 . 3 1 10 1 . . . 2 2 1 . 3 . . . . 2 1 . . 2 . 4 Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 27 | . . 3 5 1 1 1 . . . 3 . . . . . 1 . 1 . . . . . 1 . 2 . 3 2 3 Hunter 16 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 3 . . 9 Programmer 41 | . . . . . . . . . 1 . . . . . . . . . . . . . . 7 6 . 6 8 . 13 Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thief 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 4 4 3 1 3 4 . 3 2 2 1 3 2 1 3 4 1 4 4 . . . 3 5 5 1 5 4 4 7 Combat Bots Only 7 | . 4 4 2 1 3 4 . 3 2 2 1 . . . 3 4 1 4 2 . . . 3 5 4 1 5 4 4 7 Max Kills in Single Turn 3 | 1 2 1 2 1 1 2 . 1 2 1 1 1 2 1 1 1 1 1 1 . . . 1 2 1 1 1 1 1 3 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 20067 | . 824 416 503 231 616 754 . 32 466 2598 76 26 369 94 99 520 50 324 59 . . . 495 1577 1042 123 2358 1658 482 4275 Core 2457 | . 144 21 100 43 31 12 . . 42 208 . . 76 18 . 23 . 21 . . . . 11 89 18 . 143 756 9 692 Absorbed by Shields 6228 | . . . . . . . . . . . 54 . . . . . 41 278 51 . . . 306 543 158 . . 1088 502 3207 Reduced by Siege Mode 672 | . . . . . . . . . . . . . . . 10 41 . 23 10 . . . . 131 72 10 123 37 30 185 Core Remaining (%) 75 | 100 42 94 81 . . . . 87 . . . . 61 . . . . 93 . . . . 92 . 91 . . 38 . 56 Volleys Fired 895 | 4 56 30 23 12 19 33 . 12 10 78 4 5 7 4 21 26 2 15 16 . 4 . 16 69 43 27 53 100 38 168 Largest 4 | 2 2 2 2 2 2 2 . 2 2 2 2 2 2 3 3 3 3 3 3 . 1 . 3 3 3 3 3 3 4 4 Hottest 253 | 60 55 40 150 150 103 108 . 56 58 96 115 115 68 211 164 164 166 166 166 . 98 . 178 185 185 218 214 240 253 253 Shots Fired 1921 | 8 112 60 44 22 35 54 . 21 19 155 7 7 9 8 37 50 5 40 30 . 4 . 36 137 95 39 105 189 76 517 Gun 1112 | 8 106 60 5 . 19 44 . 21 19 50 7 7 9 7 16 36 3 30 15 . . . 30 101 53 11 51 13 14 377 Cannon 801 | . 6 . 39 22 16 2 . . . 105 . . . 1 21 14 2 10 15 . 4 . 6 36 42 28 54 176 62 140 Launcher 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1238 | 4 112 60 5 . 19 40 . 21 19 155 4 5 9 5 16 36 3 30 15 . . . 30 101 53 12 42 51 14 377 Thermal 671 | . . . 39 22 16 6 . . . . 3 2 . 3 21 14 2 10 15 . 4 . 6 36 42 27 63 138 62 140 Explosive 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 118 | 6 11 11 10 12 12 6 . 8 5 12 3 1 6 7 9 16 8 8 13 . . . 3 22 9 13 29 19 32 118 Robot Miss Streak 5 | 1 3 3 2 5 3 2 . 3 4 4 2 4 . 2 2 3 1 2 2 . . . 4 4 2 2 4 4 5 5 Penetration Max 2 | . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . . . 1 1 . . 2 . 1 Secondary Targets 22 | . 2 1 . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 . . 14 Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . 2 Shots Hit Robots 1303 | 6 72 37 29 19 25 35 . 14 10 108 12 12 6 6 14 26 4 30 21 . . 4 17 85 52 21 70 106 51 411 Core Hits 634 | 3 30 19 17 6 11 28 . 7 5 41 5 6 8 2 8 14 3 12 9 . . 1 7 33 24 6 23 42 25 239 Critical Kills 22 | . . . . . . . . 1 . 1 . . . . 2 2 . . 1 . . . . 3 5 2 2 1 . 2 Critical Parts Destroyed 44 | . . . . . . . . . . . 1 . . 1 . . . 2 . . . . . 13 7 . 6 . . 14 Critical Strikes 78 | . . . . . . . . 1 . 5 2 . . 1 2 2 . 2 1 . . . . 16 12 2 9 3 . 20 Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Destroy 69 | . . . . . . . . 1 . 1 1 . . 1 2 2 . 2 . . . . . 16 12 2 9 . . 20 Blast 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 122 | . . . 3 8 . 2 . 2 25 . 8 11 4 15 1 . 2 5 7 1 13 4 1 3 1 . 6 . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . 3 8 . 2 . 2 25 . 8 11 4 15 1 . 2 5 7 1 13 4 1 3 . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sneak Attacks 20 | . . . . 2 . . . . 1 . 8 5 1 1 . . . . 1 . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45030 | 117 984 467 695 628 602 1643 . 320 335 3022 793 1086 711 290 522 742 133 720 795 . . 507 384 2724 1721 646 2539 4600 2206 15098 Guns 21624 | 78 878 467 41 . 277 669 . 320 239 824 103 78 132 90 330 571 97 445 233 . . . 307 1937 712 171 1050 345 436 10794 Cannons 18714 | . 106 . 654 375 325 50 . . . 2198 . . . 36 192 171 36 275 336 . . . 77 772 941 475 1428 4236 1770 4261 Explosions 1386 | 39 . . . . . 924 . . . . . . 423 . . . . . . . . . . . . . . . . . Melee 3158 | . . . . 253 . . . . 93 . 690 1008 156 164 . . . . 226 . . 507 . . . . 61 . . . Ramming 148 | . . . . . . . . . 3 . . . . . . . . . . . . . . 15 68 . . 19 . 43 Kinetic 25120 | 26 984 467 41 . 277 563 . 320 239 3022 51 78 132 55 330 571 97 445 233 . . . 307 1937 712 171 1268 1564 436 10794 Thermal 15266 | 39 . . 654 375 325 156 . . . . 52 . . 71 192 171 36 275 336 . . . 77 772 941 475 1271 3017 1770 4261 Explosive 924 | . . . . . . 924 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 475 | 52 . . . . . . . . . . . . 423 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3097 | . . . . 253 . . . . 93 . 690 1008 156 164 . . . . 226 . . 507 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . 5 5 . 8 8 . . Average Corruption 6 | . . . . . . . . . . . . . 10 . . . . . . . . . . 2 3 . 6 8 . . Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Effects 137 | . . . . . . . . . . . . . 5 . . . . . . . . . . 5 30 . 28 69 . . Message Errors 40 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 9 . 9 18 . . Matter Fused 36 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 5 23 . . Heat Flow Errors 13 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 . 3 4 . . Energy Discharges 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 7 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 8 . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Misdirections 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Weapon Failures 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1746 | . . . . 76 . 28 . . . . 89 457 140 88 . . . . 165 . . 77 7 50 117 40 99 128 46 139 Projectiles 620 | . . . . . . . . . . . . . . . . . . . 22 . . . 7 50 117 40 99 128 46 111 Explosions 42 | . . . . . . 28 . . . . . . 14 . . . . . . . . . . . . . . . . . Melee 1084 | . . . . 76 . . . . . . 89 457 126 88 . . . . 143 . . 77 . . . . . . . 28 Knockbacks 11 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 3 . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 10 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 3 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . 90 . . . . 63 . . . . . . 55 . . . . . . . . . . . . . . . . . Shots 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . 1 Targets Rammed 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 337 | . 152 93 183 330 228 198 . . . 337 . . 240 33 168 84 78 84 184 . 50 . . 145 160 61 234 277 . 136 Average Temperature 66 | . 58 31 48 143 79 79 . . . 89 . . 123 17 40 31 33 46 77 . 29 . . 39 68 33 73 52 . 62 Received Heat Transfer 2826 | . 330 126 144 99 210 369 . . 24 684 8 . 81 18 45 144 . 4 21 . . . . 120 16 18 18 136 12 199 Effects 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 52 | . . . . . . . . . . . . . . . 2 2 . 3 1 . . . . 6 4 1 4 13 3 13 Total Turns 1047 | . . . . . . . . . . . . . . . 32 36 . 48 41 . . . . 125 137 15 83 122 77 331 Longest Duration 98 | . . . . . . . . . . . . . . . 18 22 . 22 41 . . . . 40 47 15 28 23 51 98 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Parts Melted 16 | . . . 2 . 1 . . . . . . . . . . . 1 . 2 . . . . . . . 3 6 . 1 Heat Transferred 12077 | 50 . . 1036 555 481 324 . . . . 187 . . 74 222 185 37 296 370 . . . 50 425 525 360 1332 2590 1443 1535 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 1156 | 10 168 172 255 168 . . . . 1156 480 475 455 501 592 . . . . 159 . . . . 317 160 192 177 367 262 643 Initial 310 | . 6 37 59 72 . . . . 70 310 56 182 158 245 . . . . 72 . . . . 57 40 90 42 72 151 3 Average 156 | 7 59 80 127 86 . . . . 346 151 323 419 227 357 . . . . 101 . . . . 118 62 41 78 161 91 380 Maximum Alert Level 4 | . . . 1 . . . . . 4 2 2 2 2 2 . . . . . . . . . 1 . . . 1 1 4 Low Security (%) 74 | 100 100 100 89 100 . . . . 57 69 41 1 46 . . . . . 100 . . . . 90 100 100 100 75 88 16 Level 1 12 | . . . 10 . . . . . . 15 3 20 46 86 . . . . . . . . . 9 . . . 24 11 14 Level 2 7 | . . . . . . . . . 6 14 54 78 6 13 . . . . . . . . . . . . . . . 33 Level 3 2 | . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . 7 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 3 1 1 . . . . 4 3 . . 1 2 . . . . 1 . . . . 3 4 1 5 7 3 4 Investigation 4 | . 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Extermination 21 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 2 . 3 6 3 3 Reinforcement 20 | . 2 2 1 1 . . . . 2 2 . . 1 1 . . . . 1 . . . . 1 2 1 2 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 44 | . 3 . . . . . . . . 4 2 . 3 . . . . . . . . . . 1 1 11 1 1 . 17 Communications Jammed 97 | . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . 45 12 31 Distress Signals 97 | . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . 45 12 31 Times Spotted 411 | . 18 19 14 7 7 13 . 9 14 36 10 16 7 7 6 11 33 7 6 . . . 5 17 18 5 17 41 12 56 Peak Tracking Total 13 | . 4 8 4 4 3 5 . 4 3 6 5 2 4 2 3 4 12 4 2 . . . 4 5 2 2 4 5 4 13 Tactical Retreats 16 | . 1 . 3 1 . . . . 1 3 . . . . . 1 1 . . . . . 1 . . . . 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 11 | . 1 1 . . . . . . 2 1 . . 1 . . . . . . . . . . 1 1 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 5 . . . . . . . 9 . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 56 | . 1 1 . . . 1 . . 2 3 . 3 5 1 1 . . . . . . . . 1 6 1 7 18 1 4 Max in Single Turn 4 | . 1 1 . . . 1 . . 1 1 . 1 4 . 1 . . . . . . . . 1 1 1 1 1 1 1 Garrison Access 9 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 1 1 . . Network Hub 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 109 | . 1 9 3 7 . . 4 . 7 11 1 . 3 5 1 . 1 . 4 . . 6 . 8 8 1 8 9 9 3 Terminals 63 | . 1 9 1 4 . . . . 4 9 1 . 3 1 . . . . . . . . . 6 6 . 4 5 6 3 Fabricators 7 | . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . 1 . Repair Stations 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . 1 2 . Recycling Units 5 | . . . . 1 . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . Garrison Access 8 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 1 . . Total Hacks 353 | . 3 26 16 20 . . 27 . 22 35 1 . 6 20 1 . 1 . 8 . . 23 . 24 21 1 27 34 29 8 Successful 266 | . 1 19 13 10 . . 27 . 15 17 1 . 5 17 1 . 1 . 8 . . 23 . 16 20 1 17 27 21 6 Failed 86 | . 2 6 3 10 . . . . 7 18 . . 1 3 . . . . . . . . . 8 1 . 10 7 8 2 Catastrophic 7 | . . 1 . . . . . . 1 3 . . . . . . . . . . . . . 1 . . . . 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 3 16 4 6 . . . . 11 15 1 . 5 7 1 . 1 . 1 . . . . 17 6 . 14 9 17 5 Terminals 201 | . 3 26 7 12 . . . . 13 30 1 . 6 6 . . . . . . . . . 19 13 . 16 20 21 8 Fabricators 28 | . . . . 3 . . . . 7 . . . . 9 . . . . . . . . . . . . 6 . 3 . Repair Stations 29 | . . . . . . . . . . . . . . 4 . . . . . . . . . 4 8 . . 8 5 . Recycling Units 11 | . . . . 3 . . . . . 5 . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 22 | . . . 9 . . . . . . . . . . . . . . . 4 . . . . . . . 4 5 . . Garrison Access 10 | . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 1 1 . . Terminal Hacks 129 | . . 10 2 4 . . 27 . 5 11 1 . 2 2 1 . 1 . . . . 23 . 6 7 . 3 11 10 3 Record 24 | . . . . . . . 11 . . . . . . . . . 1 . . . . 11 . . 1 . . . . . Part Schematic 17 | . . . . 1 . . 7 . 1 1 . . . . . . . . . . . 4 . 2 . . . . 1 . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 15 | . . 4 1 . . . 3 . . 1 . . . 1 . . . . . . . 4 . . . . . 1 . . Open Door 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 5 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . Unreport Threat 16 | . . 1 . . . . . . 2 3 . . 1 . . . . . . . . . . . . . . 4 5 . Locate Traps 14 | . . 2 1 . . . . . 1 4 . . . . . . . . . . . . . 1 3 . 1 . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . Fabricator Hacks 18 | . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . 5 . 2 . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 2 . 1 . Build 10 | . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . 3 . 1 . Repair Station Hacks 26 | . . . . . . . . . . . . . . 4 . . . . . . . . . 4 8 . . 6 4 . Scan Component 13 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 4 . . 3 2 . Repair 13 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 4 . . 3 2 . Recycling Unit Hacks 4 | . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 4 | . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Scanalyzer 20 | . . . 9 . . . . . . . . . . . . . . . 4 . . . . . . . 3 4 . . Insert Component 13 | . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . 3 4 . . Analyze 7 | . . . 5 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 1 . . Seal Access 8 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 1 . . Unauthorized Hacks 61 | . 1 9 2 4 . . . . 5 5 . . 3 3 . . . . 1 . . . . 5 5 . 5 5 5 3 Terminals 54 | . 1 9 2 3 . . . . 4 4 . . 3 1 . . . . . . . . . 5 5 . 4 5 5 3 Track 24 | . . 6 1 1 . . . . 2 1 . . 1 . . . . . . . . . . 2 3 . 2 2 1 2 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Botnet 23 | . 1 2 1 2 . . . . 2 2 . . 2 1 . . . . . . . . . 2 2 . 2 2 1 1 Disrupt 4 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Fabricators 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siphon 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Mask 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 1 8 2 6 . . . . 5 10 . . 3 3 . . . . 2 . . . . 7 7 . 7 6 7 2 Full Trace Events 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 4 1 . . 7 . 1 1 . . . . . . . . 2 . . 4 . 2 . . . . 1 . Parts Built 11 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . 3 . 1 . Matter 2304 | . . . . . . . . . 212 . . . . 787 . . . . . . . . . . . . 888 . 417 . Time 1194 | . . . . . . . . . 53 . . . . 437 . . . . . . . . . . . . 630 . 74 . Total Part Build Rating 88 | . . . . . . . . . 6 . . . . 48 . . . . . . . . . . . . 25 . 9 . Parts Repaired 13 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 4 . . 3 2 . Time 460 | . . . . . . . . . . . . . . 108 . . . . . . . . . 72 117 . . 94 69 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . 2 . . . . . . . . 5 . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Part Schematics Acquired 6 | . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired 20 | . . . . . . . . . . 13 . . . . 2 . 5 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 57 | . . . . . . . . 1 18 24 5 . . . 2 . 5 . . . . . . . . . . 1 1 . Largest Group 16 | . . . . . . . . 1 16 16 16 13 11 7 2 2 5 2 2 . . . . . . . . 1 1 . Highest-Rated Group 866 | . . . . . . . . 95 636 595 866 710 628 392 115 50 282 130 130 . . . . . . . . 45 45 . Highest-Rated Ally 156 | . . . . . . . . 95 95 156 156 95 95 95 95 25 65 65 65 . . . . . . . . 45 45 . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 7 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 7 Ally Attacks 405 | . . . . . . . . 21 38 94 97 24 46 46 15 2 22 . . . . . . . . . . . . . Total Damage 10410 | . . . . . . . . 746 1063 1814 1973 514 1262 1366 574 68 1030 . . . . . . . . . . . . . Kills 76 | . . . . . . . . 7 13 10 13 4 8 13 3 . 5 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 . . 1 . . . . . . 1 1 . 2 . . 1 . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 7 Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 29529 | 40 899 606 1039 896 773 1208 129 849 1247 1472 279 270 374 1090 1022 763 1082 674 596 747 789 348 1113 1434 1425 1500 1927 2307 881 1750 Spaces Moved 16151 | 24 504 295 603 502 390 569 78 454 658 778 117 158 229 678 624 442 578 372 308 464 466 223 514 710 639 889 1005 1468 427 985 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12443 | . . . 55 502 390 569 78 454 403 75 . . . 415 624 442 578 372 308 464 466 223 514 710 639 889 1005 1154 427 687 Legs 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3091 | 19 504 295 548 . . . . . 255 703 117 158 229 263 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 95 95 155 120 160 160 160 162 160 145 101 120 120 120 125 145 145 145 145 145 145 145 145 145 145 145 145 152 152 150 150 Average Speed 146 | 100 132 155 124 160 160 163 162 160 155 130 131 132 126 142 145 145 145 145 145 145 145 145 145 145 147 148 152 152 150 155 Slowest Speed 360 | 120 155 155 260 160 160 263 162 162 163 360 135 135 185 145 145 145 145 145 145 145 145 145 145 145 245 152 152 152 152 252 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Microwarps 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 21 Exploration Rate (%) 50 | 3 76 43 55 16 55 72 69 69 14 85 59 86 23 15 73 64 72 71 10 64 56 62 51 20 75 28 55 63 10 50 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 6 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . Known Exits Taken 26 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 2 2 . 3 . . . . . . 1 2 . 5 . 2 1 . 2 . . . . . . . Spaces Dug 231 | . . . 3 4 . 34 . 2 22 . . . . 13 13 8 2 5 5 1 14 . 1 19 8 9 14 25 9 20 Terrain Destroyed 651 | 4 15 . 8 4 2 104 . 3 25 11 1 1 156 15 16 15 3 11 15 1 14 . 19 21 14 14 20 59 21 59 Melee 72 | . . . 3 4 . 2 . 2 22 . . . . 12 . . 2 5 4 1 10 . 1 3 . . 1 . . . Projectile 299 | . . . 5 . 2 4 . 1 3 11 1 1 2 3 16 15 1 6 11 . 4 . 18 18 13 13 19 59 20 53 AOE 271 | 4 15 . . . . 98 . . . . . . 154 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 20547 | 31 627 390 844 569 496 778 81 547 817 1084 227 194 293 774 702 511 815 460 421 535 555 242 846 974 1038 1048 1333 1577 607 1131 Wait 2735 | 2 17 40 143 3 72 137 1 57 94 64 73 5 36 39 34 29 199 48 58 61 71 . 310 140 301 70 173 187 95 176 Move 15556 | 23 503 294 602 501 389 568 77 453 657 777 116 157 228 677 623 441 577 371 307 463 465 222 513 709 638 888 1004 1180 426 707 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | . 22 8 14 13 . 7 1 4 6 24 5 3 2 8 . . 2 . 8 . . 2 . 10 10 8 12 17 9 15 Fast Attach 130 | 1 4 2 6 2 . 2 . 1 . 10 5 3 3 4 . . 6 3 2 3 . 5 . 1 8 15 20 14 7 3 Attach 103 | . 5 3 5 4 . 6 . . 6 13 1 . 2 3 . . . . 3 . . 3 . 5 7 1 6 13 3 14 Detach 39 | 1 . . . . . . . . . 4 1 2 1 2 . . 3 1 . . . 2 . . 1 2 3 4 4 8 Swap 387 | . 6 3 26 10 16 20 1 12 16 17 3 4 7 11 14 15 5 14 12 4 2 . 6 31 13 14 24 42 15 24 Drop 268 | . 14 10 22 16 . 3 1 5 2 23 11 4 3 11 . . 8 3 8 3 . 4 . 5 14 23 32 19 10 14 Fire 895 | 4 56 30 23 12 19 33 . 12 10 78 4 5 7 4 21 26 2 15 16 . 4 . 16 69 43 27 53 100 38 168 Melee 122 | . . . 3 8 . 2 . 2 25 . 8 11 4 15 1 . 2 5 7 1 13 4 1 3 1 . 6 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . 1 . 1 Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Rewire 88 | . . . . . . . . 1 . 66 . . . . 9 . 11 . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 6) 641 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Core integrity fell below 50% 940 | -10/Materials | Entered another Materials area 940 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -9/Materials | Central database locked down 1351 | -9/Materials | Discovered new exit (range 16) 1537 | -9/Materials | Discovered new exit (range 7) 1546 | -9/Materials | Entered another Materials area 1546 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2033 | -8/Materials | Discovered new exit (range 18) 2159 | -8/Materials | Discovered new exit (range 3) 2250 | -8/Materials | Build established: Scavenger-Mutant 2322 | -8/Materials | Discovered new exit (range 15) 2585 | -8/Materials | Entered Factory 2585 | -7/Factory | Evolved 2 slots: Utility x2 2987 | -7/Factory | Identified exit to Lower Caves 3481 | -7/Factory | Entered Lower Caves 3766 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3942 | -7/Lower Caves | Learned location of Extension (-6) 3970 | -7/Lower Caves | Encountered a Warlord checkpoint 4015 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4160 | -7/Lower Caves | Discovered new exit (range 5) 4164 | -7/Lower Caves | Identified exit to Lower Caves 4254 | -7/Lower Caves | Entered another Lower Caves area 4555 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4911 | -7/Lower Caves | Lost 4 parts (1p2n1w) 5347 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 5355 | -7/Lower Caves | Gatling Laser stolen by Master Thief 5384 | -7/Lower Caves | Discovered new exit (range 15) 5458 | -7/Lower Caves | Identified exit to Data Miner 5462 | -7/Lower Caves | Entered Data Miner 5462 | -7/Data Miner | Discovered new exit (range 6) 5469 | -7/Data Miner | Identified exit to Proximity Caves 5495 | -7/Data Miner | Met Data Miner 5526 | -7/Data Miner | Learned location of Section 7 (-2) 5526 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5552 | -7/Data Miner | Received God Mode back door access code from Data Miner 5591 | -7/Data Miner | Entered Proximity Caves 5593 | -6/Proximity Caves | Learned Factory interactive machine intel 5738 | -6/Proximity Caves | Escorted by Enhanced Grunt 6349 | -6/Proximity Caves | Build established: Scavenger-Assassin 6424 | -6/Proximity Caves | Discovered new exit (range 9) 6435 | -6/Proximity Caves | Identified exit to Factory 6440 | -6/Proximity Caves | Entered Factory 6440 | -6/Factory | Accompanied by 1 ally 6440 | -6/Factory | Evolved 2 slots: Utility x2 6441 | -6/Factory | Loaded intel: 45 interactive machine locations 6470 | -6/Factory | Identified exit to Lower Caves 6470 | -6/Factory | Identified exit to Extension 6712 | -6/Factory | Build established: Hacker-Assassin 7046 | -6/Factory | Fabricated Adv. Hacking Suite? 7154 | -6/Factory | Cargo convoy interrupted 7234 | -6/Factory | Local fabrication network quarantined 7442 | -6/Factory | Incoming investigation squad redirected 7687 | -6/Factory | Entered Extension 7726 | -6/Extension | Rescued a captive Derelict 8143 | -6/Extension | Rescued a captive Derelict 8188 | -6/Extension | Rescued a captive Derelict 8262 | -6/Extension | Rescued a captive Derelict 8342 | -6/Extension | Build established: Hacker-Skirmisher 8547 | -6/Extension | Spotted B-75 Beast 8582 | -6/Extension | Allies destroyed B-75 Beast 8594 | -6/Extension | Spotted B-75 Beast 8660 | -6/Extension | Destroyed B-75 Beast 8690 | -6/Extension | Lost 8 parts (1p4n3u) 8780 | -6/Extension | Incoming investigation squad redirected 8783 | -6/Extension | Rescued a captive Derelict 8815 | -6/Extension | Rescued a captive Derelict 8815 | -6/Extension | Rescued a captive Derelict 8828 | -6/Extension | Rescued a captive Derelict 8880 | -6/Extension | Lost 3 parts (1n2u) 8970 | -6/Extension | Rescued A7 9073 | -6/Extension | Rescued a captive Derelict 9073 | -6/Extension | Rescued a captive Derelict 9120 | -6/Extension | Discovered new exit (range 10) 9123 | -6/Extension | Discovered new exit (range 6) 9131 | -6/Extension | Identified exit to Factory 9146 | -6/Extension | Identified exit to Cetus 9159 | -6/Extension | Entered Cetus 9159 | -6/Cetus | Accompanied by 16 allies (A7) 9164 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9175 | -6/Cetus | Spotted Cetus Guard 9175 | -6/Cetus | Spotted Cetus Guard 9177 | -6/Cetus | Spotted Cetus Guard 9181 | -6/Cetus | Spotted Cetus Guard 9184 | -6/Cetus | Allies destroyed Cetus Guard 9188 | -6/Cetus | Allies destroyed Cetus Guard 9196 | -6/Cetus | Allies destroyed Cetus Guard 9197 | -6/Cetus | Allies destroyed Cetus Guard 9266 | -6/Cetus | Started Cetus Manufacturing Module 9291 | -6/Cetus | Manufactured an Enhanced Grunt 9295 | -6/Cetus | Escorted A7 to Cetus Mainframe 9313 | -6/Cetus | Discovered new exit (range 16) 9316 | -6/Cetus | Manufactured an Enhanced Grunt 9341 | -6/Cetus | Manufactured an Enhanced Grunt 9366 | -6/Cetus | Manufactured an Enhanced Grunt 9372 | -6/Cetus | Identified exit to Archives 9391 | -6/Cetus | Manufactured an Enhanced Grunt 9425 | -6/Cetus | Destroyed A7 9430 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9438 | -6/Cetus | Entered Archives 9438 | -6/Archives | Accompanied by 13 allies 9474 | -6/Archives | Discovered exit to Factory (range 15) 9534 | -6/Archives | Discovered new exit (range 15) 9635 | -6/Archives | Discovered new exit (range 15) 9674 | -6/Archives | Identified exit to Hub_04(d) 9708 | -6/Archives | Entered Hub_04(d) 9708 | -6/Hub_04(d) | Accompanied by 11 allies 9870 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 9973 | -6/Hub_04(d) | Build established: Scavenger-Assassin 9976 | -6/Hub_04(d) | System corruption reached 10% 10021 | -6/Hub_04(d) | Network Hub disabled 10082 | -6/Hub_04(d) | Entered Factory 10082 | -5/Factory | Accompanied by 7 allies 10082 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10377 | -5/Factory | Identified exit to Upper Caves 10393 | -5/Factory | Fabricated Biometal Heavy Treads? 10611 | -5/Factory | Repaired Centrium Heavy Treads 10627 | -5/Factory | Fabricated Biometal Heavy Treads? 10686 | -5/Factory | Repaired Centrium Medium Armor Plating? 10828 | -5/Factory | Fabricated Adv. Hacking Suite? 11013 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11172 | -5/Factory | Entered Upper Caves 11172 | -5/Upper Caves | Accompanied by 2 allies 11185 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11636 | -5/Upper Caves | Build established: Hacker-Mutant 11785 | -5/Upper Caves | Attacked by a faux Warlord 12030 | -5/Upper Caves | Discovered new exit (range 8) 12185 | -5/Upper Caves | Identified exit to Upper Caves 12194 | -5/Upper Caves | Entered another Upper Caves area 12194 | -5/Upper Caves | Accompanied by 2 allies 12324 | -5/Upper Caves | Discovered new exit (range 11) 12369 | -5/Upper Caves | Identified exit to Factory 12490 | -5/Upper Caves | Learned location of 1 exit from Factory 12838 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12884 | -5/Upper Caves | Discovered new exit (range 6) 12890 | -5/Upper Caves | Identified exit to Warlord 12957 | -5/Upper Caves | Entered Warlord 13042 | -5/Warlord | Discovered new exit (range 15) 13352 | -5/Warlord | Found Prototype Device 13352 | -5/Warlord | Identified Minesniffer Drone Bay 13377 | -5/Warlord | Build established: Hacker-Assassin 13395 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13464 | -5/Warlord | Met Warlord 13480 | -5/Warlord | Opened Warlord's prototype stash 13487 | -5/Warlord | Found Prototype Device 13487 | -5/Warlord | Identified Thermal Barrier 13489 | -5/Warlord | Warlord's base attacked by MAIN.C 13510 | -5/Warlord | Found Prototype Processor 13655 | -5/Warlord | Spotted B-86 Titan 13656 | -5/Warlord | Spotted B-75 Beast 13798 | -5/Warlord | Build established: Hacker-Mutant 13838 | -5/Warlord | P-70 Sage assimilated allied W3-GID(Y) 13839 | -5/Warlord | Warlord forces counterattacked 13854 | -5/Warlord | Spotted Executioner 13941 | -5/Warlord | Spotted Executioner 13966 | -5/Warlord | Spotted Executioner 14029 | -5/Warlord | Spotted Striker 14036 | -5/Warlord | Identified exit to Proximity Caves 14039 | -5/Warlord | Entered Proximity Caves 14039 | -4/Proximity Caves | Accompanied by 2 allies 14112 | -4/Proximity Caves | Learned 4 Research zone layouts 14510 | -4/Proximity Caves | Learned 8 Research zone layouts 14624 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14661 | -4/Proximity Caves | Discovered exit to Factory (range 8) 14713 | -4/Proximity Caves | Entered Factory 14713 | -4/Factory | Accompanied by 2 allies 14713 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14714 | -4/Factory | Identified exit to Research 15263 | -4/Factory | Build established: Hacker-Assassin 15302 | -4/Factory | Discovered new exit (range 5) 15306 | -4/Factory | Identified exit to Upper Caves 15309 | -4/Factory | Entered Upper Caves 15410 | -4/Upper Caves | Encountered a Warlord checkpoint 15997 | -4/Upper Caves | Discovered new exit (range 12) 16020 | -4/Upper Caves | Identified exit to Upper Caves 16056 | -4/Upper Caves | Entered another Upper Caves area 16708 | -4/Upper Caves | Encountered a Warlord checkpoint 16795 | -4/Upper Caves | Learned Research terminal intel 16806 | -4/Upper Caves | Discovered new exit (range 8) 16844 | -4/Upper Caves | Identified exit to Zhirov 16845 | -4/Upper Caves | Entered Zhirov 16845 | -4/Zhirov | Discovered new exit (range 3) 16847 | -4/Zhirov | Identified exit to Proximity Caves 16872 | -4/Zhirov | Met Zhirov 16898 | -4/Zhirov | Learned location of Quarantine (-3) 16898 | -4/Zhirov | Learned location of Testing (-2) 16898 | -4/Zhirov | Learned location of Command (-1) 16931 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16959 | -4/Zhirov | Found Alien Artifact 16959 | -4/Zhirov | Identified Integrated Dissipator 16959 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17049 | -4/Zhirov | Found Alien Artifact 17049 | -4/Zhirov | Identified Transdimensional Reconstructor 17049 | -4/Zhirov | Warped through subspace 17193 | -4/Zhirov | Entered Proximity Caves 18243 | -3/Proximity Caves | Discovered exit to Research (range 6) 18306 | -3/Proximity Caves | Entered Research 18306 | -3/Research | Evolved 2 slots: Utility x2 18308 | -3/Research | Loaded intel: 20 terminal locations 18327 | -3/Research | Identified exit to Armory 18327 | -3/Research | Identified exit to Quarantine 18651 | -3/Research | Repaired Centrium Medium Armor Plating? 18723 | -3/Research | Build established: Hacker-Mutant 18965 | -3/Research | Repaired Centrium Medium Armor Plating? 19316 | -3/Research | Build established: Hacker-Skirmisher 19352 | -3/Research | Spotted B-86 Titan 19740 | -3/Research | Entered Quarantine 19951 | -3/Quarantine | Build established: Hacker-Mutant 19971 | -3/Quarantine | Found Prototype Device 19971 | -3/Quarantine | Identified Exp. Thermal Shield 20005 | -3/Quarantine | Identified exit to Research 20076 | -3/Quarantine | Found Alien Energy Cannon 20076 | -3/Quarantine | Identified Core Cannon 20121 | -3/Quarantine | Found Alien Artifact 20122 | -3/Quarantine | Identified Exp. Core Analyzer 20195 | -3/Quarantine | Found Alien Impact Weapon 20200 | -3/Quarantine | Identified Core Stripper 20435 | -3/Quarantine | Repaired Biometal Heavy Treads? 20490 | -3/Quarantine | Repaired Centrium Medium Armor Plating 20536 | -3/Quarantine | Build established: Hacker-Tank 20707 | -3/Quarantine | Repaired Biometal Heavy Treads 20748 | -3/Quarantine | Repaired Imp. KE Penetrator 21058 | -3/Quarantine | Scanned by Researcher 21165 | -3/Quarantine | Entered Research 21165 | -2/Research | Warlord forces began assault on 0b10 21165 | -2/Research | Evolved 2 slots: Utility x2 21275 | -2/Research | Research machine network offline 21375 | -2/Research | Build established: Hacker-Mutant 21652 | -2/Research | Borebot progress halted 21685 | -2/Research | Build established: Hacker-Tank 21776 | -2/Research | Borebot progress halted 21966 | -2/Research | Borebot progress halted 21991 | -2/Research | Build established: Hacker-Mutant 22161 | -2/Research | Met up with Warlord 22166 | -2/Research | Warlord invited to help at Command 22552 | -2/Research | Warlord destroyed during the assault 22612 | -2/Research | Discovered new exit (range 8) 22624 | -2/Research | Identified exit to Testing 22665 | -2/Research | Entered Testing 22745 | -2/Testing | Found Prototype Hackware 22745 | -2/Testing | Identified Ghost Barrier 22867 | -2/Testing | Identified Subatomic Replicator 22955 | -2/Testing | Found Prototype Energy Cannon 22955 | -2/Testing | Identified Cld. Nova Cannon 22989 | -2/Testing | Found Prototype Device 22997 | -2/Testing | Identified Exp. Transmission Jammer 23010 | -2/Testing | Found Exp. Transmission Jammer 23213 | -2/Testing | Found Prototype Energy Gun 23213 | -2/Testing | Identified Hyp. EM Gauss Rifle 23603 | -2/Testing | Fabricated Helical Railgun? 23832 | -2/Testing | Found Prototype Energy Cannon 23832 | -2/Testing | Identified Hpw. Disruptor Cannon 23868 | -2/Testing | Fabricated Helical Railgun? 24183 | -2/Testing | Fabricated Exp. Shock Absorption System? 24345 | -2/Testing | Build established: Wizard-Tank 24416 | -2/Testing | Spotted Fortress 24425 | -2/Testing | Destroyed Fortress 24433 | -2/Testing | Found Prototype Device 24433 | -2/Testing | Identified Exp. Force Field 24438 | -2/Testing | Found Prototype Reactor 24438 | -2/Testing | Identified Vortex Chain Reactor 24444 | -2/Testing | Found Prototype Protection 24444 | -2/Testing | Identified Centrium Heavy Armor Plating 24452 | -2/Testing | Found Prototype Device 24452 | -2/Testing | Identified EM Dispersion Field 24583 | -2/Testing | Discovered new exit (range 6) 24589 | -2/Testing | Identified exit to Section 7 24592 | -2/Testing | Entered Section 7 24644 | -2/Section 7 | Spotted S7 Guard 24663 | -2/Section 7 | Found Alien Artifact 24677 | -2/Section 7 | Repaired Centrium Heavy Armor Plating 24699 | -2/Section 7 | Found Alien Artifact 24704 | -2/Section 7 | Repaired Adv. Weapon Cycler? 24732 | -2/Section 7 | Destroyed S7 Guard 24762 | -2/Section 7 | Identified Microwarp Drive 24794 | -2/Section 7 | Spotted S7 Guard 24796 | -2/Section 7 | Repaired Centrium Medium Armor Plating? 24821 | -2/Section 7 | Garrison activated, responded to threat 24826 | -2/Section 7 | Destroyed S7 Guard 24928 | -2/Section 7 | Found Alien Artifact 24995 | -2/Section 7 | Found Integrated Dissipator 24995 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25106 | -2/Section 7 | Found Prototype Device 25106 | -2/Section 7 | Identified Imp. Particle Accelerator 25158 | -2/Section 7 | Identified Integrated Singularity Reactor 25158 | -2/Section 7 | Identified Core Membrane 25159 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25160 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25373 | -2/Section 7 | Build established: Hacker-Mutant 25596 | -2/Section 7 | Found Alien Artifact 25712 | -2/Section 7 | Spotted S7 Guard 25840 | -2/Section 7 | Found Alien Artifact 25987 | -2/Section 7 | Found EM Dispersion Field 25998 | -2/Section 7 | Identified exit to Access 26432 | -2/Section 7 | Identified Core Regenerator 26432 | -2/Section 7 | Identified Core Reset Matrix 26501 | -2/Section 7 | Spotted B-99 Colossus 26547 | -2/Section 7 | Found Integrated Dissipator 26547 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26550 | -2/Section 7 | Found Integrated Dissipator 26550 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26589 | -2/Section 7 | Found Alien Artifact 26589 | -2/Section 7 | Identified LRC Energy Well 26589 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 26592 | -2/Section 7 | Found LRC Energy Well 26592 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 26783 | -2/Section 7 | Found Alien Artifact 26783 | -2/Section 7 | Identified Core Expander 26783 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 26798 | -2/Section 7 | Core integrity fell below 50% 26899 | -2/Section 7 | Entered Access 26899 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27018 | -1/Access | Identified exit to Command 27146 | -1/Access | Repaired Centrium Heavy Armor Plating? 27163 | -1/Access | Repaired Exp. Cooling System 27458 | -1/Access | Found Prototype Ballistic Gun 27458 | -1/Access | Identified Multirail 27495 | -1/Access | Found Multirail 27498 | -1/Access | Found Prototype Device 27498 | -1/Access | Identified Exp. Focal Shield 27504 | -1/Access | Found Multirail 27609 | -1/Access | Fabricated Exp. Armor Integrity Analyzer (x1) 27780 | -1/Access | Entered Command 28432 | -1/Command | Spotted M Guard 28432 | -1/Command | Spotted M Guard 28432 | -1/Command | Spotted Combat Programmer 28432 | -1/Command | Spotted Combat Programmer 28455 | -1/Command | Destroyed Combat Programmer 28463 | -1/Command | Destroyed Combat Programmer 28487 | -1/Command | Build established: Hacker-Tank 28541 | -1/Command | Destroyed M Guard 28541 | -1/Command | All MAIN.C guards destroyed 28569 | -1/Command | Used Subatomic Replicator to replicate Centrium Heavy Armor Plating 28751 | -1/Command | Met MAIN.C 28801 | -1/Command | 0b10 Conduit disabled 28806 | -1/Command | Destroyed MAIN.C Shell 28808 | -1/Command | MAIN.C activated Command garrisons 28851 | -1/Command | Destroyed MAIN.C 28952 | -1/Command | Destroyed 7 combat bots 29521 | -1/Command | Discovered new exit (range 7) 29530 | *** | Establishing 0b11! Last Messages --------------- 29215_ Acquired Lyr. Light Armor Plating. 29217_ Advanced Drone released from Adv. Drone Bay. 29250_ Advanced Drone retrieved by Adv. Drone Bay. 29291_ Advanced Drone released from Adv. Drone Bay. 29321_ Advanced Drone knocked back. 29347_ Advanced Drone retrieved by Adv. Drone Bay. 29375_ Advanced Drone released from Adv. Drone Bay. 29381_ Advanced Drone knocked back. 29387_ Advanced Drone retrieved by Adv. Drone Bay. 29401_ Triggered Gamma Bomb Trap. 29401_ A bubble of electromagnetic force engulfs the area. 29401_ Core Membrane filtered system corruption (1). 29420_ G-73 Enforcer destroyed. 29420_ Slug penetrates Wall. 29429_ Acquired 82 matter. 29439_ Advanced Drone released from Adv. Drone Bay. 29453_ Advanced Drone knocked back. 29465_ Advanced Drone retrieved by Adv. Drone Bay. 29482_ Acquired 28 matter. 29521_ EXIT=FOUND Map ----- +----------------------------------------------------+ | # # # ""#?????????? | | # # # ""#?????????? | | # # # ""#?????????? | | + ! + # ""#?????????? | | # # # "#?????????? | | # + + #?????????? | | ################ "" "" # #?????????? | | #### #???## "R"" # #?????????? | | ##### """" # #?????????? | | "" % #########?????????? | | "T # * #?????????? | | ##### # #?????????? | | #### #???############### # #?????????? | | ???### ####??????????# # #?????????? | | ?????# #?????????????# # #?????????? | | ######+##????????????# + #?????????? | | ! #????????????# # #?????????? | | #?????######### # #?????????? | | #?????# [ ! # ! + #?????????? | | #?????# + # #???????? ? | | !!####### ! # # #????""""" | | !!# ! ##"###### * %#########????"""""" | | # %* ##"##???# ##### #????????????" " | | % # = # #???# ###?# #???????????#"" "" | | "" # # #???# #?#%#???????????#"" "" | | "" # " #???# @ ###+#####???????# " "" | | "" # # #???# ## #???????# " | | "" % # # #???####### #???????# " | | ####+####"##### #?????????# #???????#""""" | | ## # # ########### #???????#"" | | T"!# # [!*%! + #???????# | | "" +* # %![=! # % #???????# | | ## # % # |%!=%= ####/########### | | ?## ### # [ [ =*% =[![| | | ###+### # ! !%[ !!*=%=! | | #| /%! *%[ ! !%%=%% | | # =##%###%! = ####"#[= * ##### """ | | # ##[#??[ #?? # #???# " " | | # ## #?? #?? # ! #???# " | | # ## #?# #?? # !%= #???####### | | ! ########## #?# #?? # * #?????????? | | #????????# #?## #?? # #?????????? | | ##########+#### #?? # [=#?????????? | | ! # *#! #?? # /%#?????????? | | [ # # #??### [%=#?????????? | | # # #####=| %[=#?????????? | | # # !!!%[! #?????????? | | # ] # %=!=!=!!%[ #?????????? | | ####### ! # !%*%![== #?????????? | | """"#?# ! ==* # =="""" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 75 Energy Capacity 1200 Matter Stores 800 Matter Capacity 800 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 3 Armor Coverage 4050 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 45 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 56 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Med. Treads | -6/Factory | Hacked Hvy. Siege Treads | -6/Extension | Hacked Biometal Heavy Treads | -4/Factory | Scanalyzed Centrium Medium Armor Plating | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Helical Railgun | -3/Research | Hacked Exp. Shock Absorption System | -3/Research | Hacked Exp. Armor Integrity Analyzer | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Biometal Heavy Treads | x2 | -5/Factory | Preloaded Biometal Heavy Treads | x2 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Helical Railgun | x1 | -2/Testing Helical Railgun | x1 | -2/Testing Exp. Shock Absorption System | x1 | -2/Testing Exp. Armor Integrity Analyzer | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Cannon Core Stripper Microwarp Drive Integrated Singularity Reactor Core Membrane LRC Energy Well Core Expander Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearFlyingPick Manual? 0 Play Time 11:18:04 Cumulative 1113.5 hours Start 2021.06.20 @ 13:59:56 End 2021.07.01 @ 19:52:33 Sessions 93 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type 1 Total 39 Types 25/6/5/3/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61cbb26e-1fa8-4441-8718-864227379362