Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 13:26:17 Player: Michael Result: Destroyed by Light Fission Core chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (311) 311 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1981 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 74/100 System Corruption 0% Temperature Cool (12) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Nuclear Core Wheel Medium Storage Unit High-capacity Storage Unit Large Matter Pod (150) Experimental Sensor Array Improved Targeting Computer Propulsion Shielding Propulsion Shielding Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Fission Core Light Fission Core Aluminum Leg Aluminum Leg Medium Storage Unit High-capacity Storage Unit Large Matter Pod Experimental Sensor Array Improved Targeting Computer Propulsion Shielding Propulsion Shielding Propulsion Shielding Field Lobotomy Kit [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 5 12 2 . 3 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 3 . . 2 Treads 1 | . 1 . . . Leg 5 | 2 1 . . 2 Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 4 . . 1 Device . | . . . . . Storage 3 | 1 2 . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 4 2 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 2 . . Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 1 3 . 3 Power 1 | . . . . 1 Propulsion 2 | . 1 1 . . Utility . | . . . . . Weapon 4 | . . 2 . 2 Highest Loss Streak 3 | . 1 3 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 91 90 85 42 Engine 9 | . 7 14 14 . Treads 2 | . 2 5 . . Leg 14 | . 22 . . 14 Wheel 6 | . 2 14 14 . Storage 14 | . 14 14 14 14 Processor 13 | . 12 14 14 7 Energy Gun 1 | . 3 . . . Ballistic Gun 24 | . 22 27 28 . Ballistic Cannon 1 | . 2 . . . Naked Turns . | . . . . . Heaviest Build 51 | 8 51 51 51 41 Greatest Support 20 | 20 20 10 10 20 Greatest Overweight (x) 5 | . 5 5 5 3 Average Overweight (x) 2 | . . 5 5 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 14 | 7 10 20 20 20 Most Carried 16 | 3 11 12 15 16 Average Carried 9 | 1 8 10 13 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 15 | 3 11 10 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 766 | 231 470 55 . 10 Remotely . | . . . . . Salvage Created 581 | . 528 53 . . Parts 36 | . 32 4 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 9 | . 8 1 . . Guns 9 | . 8 1 . . Classes Destroyed 6 | . 5 1 . . Hauler 2 | . 2 . . . Recycler 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 5 | . 5 . . . Demolisher 1 | . . 1 . . Best Kill Streak 4 | . 4 1 . . Combat Bots Only 4 | . 4 1 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1228 | . 365 577 . 286 Core 288 | . 44 92 . 152 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . . . 6 Core Remaining (%) 100 | 100 . . . . Volleys Fired 49 | . 42 4 . 3 Largest 2 | . 2 2 . 2 Hottest 60 | . 60 46 . 46 Shots Fired 96 | . 84 8 . 4 Gun 96 | . 84 8 . 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 88 | . 76 8 . 4 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 8 | . 8 . . . Robot Hit Streak 22 | . 22 4 . . Robot Miss Streak 4 | . 3 4 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 66 | . 63 3 . . Core Hits 24 | . 21 3 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1006 | . 942 49 . 15 Guns 1006 | . 942 49 . 15 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 918 | . 854 49 . 15 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 88 | . 88 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . 20 . . . Average Temperature 9 | . 9 . . . Received Heat Transfer 189 | . 189 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 156 | . 156 45 . 15 Initial 45 | . . 45 . . Average 62 | . 70 38 . 2 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 19 2 . 4 Peak Tracking Total 4 | . 4 2 . 4 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . . 1 Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 11 | . 9 . 2 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 21 . 2 . Successful 12 | . 10 . 2 . Failed 11 | . 11 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 9 . 2 . Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Locate Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1719 | 57 1025 174 444 19 Spaces Moved 1017 | 43 585 103 284 2 Core 6 | 6 . . . . Treads . | . . . . . Legs 554 | 37 515 . . 2 Wheels 457 | . 70 103 284 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 155 155 260 Average Speed 142 | 110 135 155 155 295 Slowest Speed 330 | 120 190 155 155 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 92 21 69 2 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1199 | 50 738 109 288 14 Wait 75 | . 75 . . . Move 1013 | 42 584 102 283 2 Hop . | . . . . . Pick Up 22 | 3 13 1 5 . Fast Attach 14 | 5 8 . . 1 Attach 4 | . . 2 . 2 Detach 4 | . 2 . . 2 Swap 4 | . 4 . . . Drop 14 | . 10 . . 4 Fire 49 | . 42 4 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 217 | -10/Materials | Discovered new exit (range 9) 297 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 3) 1083 | -10/Materials | Entered Mines 1084 | -10/Mines | Assembled infested the area 1108 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1111 | -10/Mines | Found Prototype Device 1142 | -10/Mines | Met 8R-AWN 1188 | -10/Mines | Core integrity fell below 50% 1189 | -10/Mines | Lost 3 parts (1n2w) 1250 | -10/Mines | Discovered new exit (range 5) 1257 | -10/Mines | Entered Exiles 1299 | -10/Exiles | Welcomed by 8R-AWN 1326 | -10/Exiles | Met EX-HEX 1395 | -10/Exiles | Met EX-DEC 1420 | -10/Exiles | Learned location of Zion (-7) 1446 | -10/Exiles | Met EX-BIN 1468 | -10/Exiles | Aligned with FarCom system 1470 | -10/Exiles | Given EX-Vault access code 1507 | -10/Exiles | Opened EX-Vault 1518 | -10/Exiles | Found Field Lobotomy Kit 1550 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1684 | -10/Exiles | Discovered new exit (range 14) 1701 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1701 | -10/Exiles | Entered Mines 1716 | -9/Mines | Core integrity fell below 20% 1720 | -9/Mines | Destroyed by Light Fission Core chain reaction Last Messages --------------- it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01651_ Acquired Hcp. Matter Pod. 01684_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01701_ Receiving FarCom transmissions... 01704_ Hvy. Assault Rifle destroyed. 01708_ Ion Engine destroyed. 01709_ Dropped Hcp. Matter Pod. 01709_ Hvy. Assault Rifle destroyed. 01710_ Dropped Aluminum Leg. 01711_ Extracted 10 matter. 01714_ Acquired Aluminum Leg. 01716_ Discarded Imp. Targeting Computer. 01717_ Dropped Rigged Lgt. Fission Core. 01718_ Dropped Rigged Fission Core. 01720_ Rigged Lgt. Fission Core explodes. 01720_ Plasma Injector explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ?######;??????????????????????? | | ?# * @;??????????????????????? | | ?# sss ;??????????????????????? | | ?# s ;??????????????????????? | | ?# ;??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?### ###??????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???? ?????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceEfficiencyStorm Manual? 0 Play Time 00:14:34 Cumulative 381.0 hours Start 2022.06.06 @ 15:41:47 End 2022.06.07 @ 13:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 136 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e6eab152-80ac-4238-9de5-13aeb0ccae8f