Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.13 @ 16:57:39 Player: Ms. V3-11A Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (223) 1115 Value Destroyed (9850) 9850 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (3430) 3430 TOTAL SCORE: 21795 Bonus ------- High Alert Combat Kills 987 Follower Combat Kills 1733 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -190 Cogmind --------- Core Integrity 0/1150 Matter 6/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector High-capacity Storage Unit Machine Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Matter Compressor (0) Hacking Drone Bay (1/1) Thermic Laser Advanced Plasma Rifle Advanced Plasma Rifle Long-range Proton Cannon Heavy Gauss Cannon Light Antimatter Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Backup Power VII > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Machine Analyzer Improved Core Shielding Backup Plating VII Layered Medium Armor Plating Graphene Brace Improved Component Analysis Suite Advanced Dynamic Insulation System > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg High-capacity Storage Unit Matter Compressor Makeshift Light Armor Plating Hacking Drone Bay Transdimensional Reconstructor Dispersion Rifle Advanced Plasma Rifle Advanced Plasma Rifle Long-range Proton Cannon Heavy Gauss Cannon Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Advanced Micro-nuke Launcher Makeshift Hammer [Rating: 125] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Barrage Gun Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Antimatter Cannon Launcher Advanced Micro-nuke Launcher Impact Weapon Power Maul Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 2 . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . Utility 9 | . . . 3 1 . . 1 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 222 | 3 6 11 20 4 2 25 50 5 10 8 3 11 7 2 6 7 42 Power 29 | . . 2 3 . . 1 9 . 1 2 . 1 1 . 1 1 7 Engine 11 | . . 2 1 . . 1 5 . . 2 . . . . . . . Core 12 | . . . 2 . . . 4 . 1 . . 1 . . . . 4 Reactor 6 | . . . . . . . . . . . . . 1 . 1 1 3 Propulsion 55 | 2 1 2 5 1 2 7 14 . 1 2 . . 1 . . 2 15 Treads 24 | 2 1 2 5 1 2 7 4 . . . . . . . . . . Leg 31 | . . . . . . . 10 . 1 2 . . 1 . . 2 15 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 79 | . 5 1 7 3 . 9 18 5 5 4 1 8 1 . 2 . 10 Device 44 | . 1 . 6 2 . 5 11 3 3 4 1 3 . . 1 . 4 Storage 6 | . 3 . . . . 1 1 . . . . . . . . . 1 Processor 6 | . . . 1 . . . . 1 . . . 3 . . . . 1 Hackware 2 | . . . . 1 . 1 . . . . . . . . . . . Protection 21 | . 1 1 . . . 2 6 1 2 . . 2 1 . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 59 | 1 . 6 5 . . 8 9 . 3 . 2 2 4 2 3 4 10 Energy Gun 9 | 1 . 2 2 . . 2 1 . . . . . . . . . 1 Energy Cannon 7 | . . 1 . . . . 3 . 2 . 1 . . . . . . Ballistic Gun 15 | . . 2 1 . . 5 3 . . . 1 . 1 . 1 1 . Ballistic Cannon 20 | . . 1 2 . . . 1 . 1 . . 2 1 1 2 2 7 Launcher 7 | . . . . . . . 1 . . . . . 2 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . 8 . . . . . . . 3 . 2 Corrupted Parts 2 | . . . 1 . . . . . . . . . . . . 1 . System Corruption 9 | . . . 3 . . . . . . . . . . . . 6 . Parts Lost 88 | . . 7 2 . 5 2 16 1 9 . . 6 2 1 . 6 31 Power 15 | . . 2 . . 1 . 3 . 1 . . 1 1 . . 1 5 Propulsion 30 | . . 2 1 . 1 1 8 . 1 . . . 1 1 . 3 11 Utility 28 | . . 1 1 . 1 1 4 1 5 . . 3 . . . 2 9 Weapon 15 | . . 2 . . 2 . 1 . 2 . . 2 . . . . 6 Highest Loss Streak 23 | . . 2 1 . 5 1 4 1 6 . . 3 2 1 . 3 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 91 81 94 74 90 92 99 91 84 100 96 84 90 76 73 66 Engine 6 | . 14 6 1 . . 6 6 13 9 10 13 10 1 . . . . Core 2 | . . . 7 7 4 . 3 . 2 2 . . 5 5 5 3 2 Treads 10 | . 28 27 25 30 18 28 9 . . . . . . . . . . Leg 13 | . . . . . . . 14 26 25 26 26 23 20 19 17 12 13 Device 19 | . 4 . 16 22 18 13 14 19 18 30 33 31 23 23 23 23 22 Storage 6 | . 14 14 9 7 5 5 6 6 6 6 6 5 5 5 5 5 5 Processor 1 | . . . . 7 7 3 . 2 3 . . 5 5 5 5 5 3 Hackware 2 | . . . . 1 7 12 6 3 . . . . . . . . . Protection 7 | . 7 14 3 . . 4 13 13 10 6 6 4 6 11 11 3 3 Energy Gun 2 | . 14 12 6 7 5 1 . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . 5 . 2 . 6 4 . . . . . Ballistic Gun 5 | . 14 12 3 . . 12 7 13 7 . 6 4 1 1 . . . Ballistic Cannon 2 | . . 1 6 7 4 . . . 2 . . 1 8 8 . 10 8 Peak Build Rating 125 | 6 8 11 33 40 40 43 77 79 78 64 73 90 94 95 100 100 125 Average Rating 54 | 5 7 8 25 39 29 37 53 76 70 57 70 85 88 93 80 88 86 On Entrance 53 | 6 6 8 11 32 40 8 40 75 77 64 60 73 90 94 93 100 80 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 31 38 49 51 40 38 95 88 85 81 74 88 93 93 93 93 103 Greatest Support 95 | 40 40 40 66 88 88 88 86 70 70 67 67 67 67 65 48 61 95 Greatest Overweight (x) 15 | . . . . . 1 . 5 1 1 1 1 1 1 1 1 4 15 Average Overweight (x) . | . . . . . . . . 1 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 14 15 15 15 12 8 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 13 10 20 20 20 20 19 20 18 20 20 20 20 Average Carried 15 | 3 12 14 14 13 10 8 16 19 17 18 17 17 16 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 5 10 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 13 15 13 5 10 20 20 14 19 19 15 18 20 20 20 10 Class Distribution -------------------- 42% | Mutant 22% | Derelict-Mutant 21% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 8740 | 200 119 231 548 . . 1398 1846 176 251 464 248 382 186 564 208 515 1404 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9909 | . 579 484 837 . . 948 1815 285 676 . 78 1040 182 58 208 494 2225 Parts 466 | . 44 25 47 . . 46 89 17 18 . 4 41 6 1 2 11 115 Haulers Intercepted 4 | . 2 . . . . . 1 . . . . . . . . . 1 Recyclers Shooed 12 | . . . . . . 1 5 . . . . 5 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . 10 . . . . . 17 14 . 7 . 3 1 1 8 . Prevented 9 | . . . . . . . . . 4 . 1 . . . . 4 . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 198 | . 14 9 21 . . 19 32 7 12 . 1 24 5 2 . 9 43 Guns 96 | . 14 8 14 . . 19 16 7 7 . 1 7 . . . . 3 Cannons 82 | . . 1 7 . . . 16 . 4 . . 13 . 2 . 6 33 AOE 20 | . . . . . . . . . 1 . . 4 5 . . 3 7 Classes Destroyed 22 | . 4 4 5 . . 3 3 . . . . . . . . . 3 Worker 5 | . . . 1 . . . . . . . . . . . . . 4 Builder 5 | . . . 1 . . . 1 . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 Hauler 4 | . 2 . . . . . 1 . . . . . . . . . 1 Recycler 6 | . 2 . . . . . 2 . . . . 1 . . . . 1 Mechanic 3 | . . . 1 . . . . . 1 . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . Watcher 5 | . . . 3 . . . . . . . . 1 . . . . 1 Swarmer 47 | . 9 3 7 . . 2 4 4 . . . 5 5 . . . 8 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 77 | . 5 1 9 . . 11 8 3 5 . . 8 . . . 7 20 Brawler 6 | . . . . . . 1 . . 4 . . 1 . . . . . Duelist 6 | . . . 1 . . . 2 . 1 . . 2 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 11 | . . 1 4 . . 1 2 . 1 . 1 . . 1 . . . Hunter 18 | . . . . . . 2 2 . . . . 6 . . . 2 6 Programmer 18 | . . . . . . 2 6 . 1 . . 2 . . . . 7 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . 1 . . . . . . 1 . . . Cobbler 2 | . . 2 . . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . 6 . . . . . . . . . . Best Kill Streak 20 | . 6 3 5 . . 4 4 4 5 . 1 5 5 1 . 7 20 Combat Bots Only 14 | . 6 3 4 . . 4 4 4 5 . 1 5 5 1 . 7 14 Max Kills in Single Turn 5 | . 2 1 2 . . 1 2 2 2 . 1 3 5 1 . 2 4 Gunslinging 1 | . 1 . . . . . 1 1 . . . . . . . . . Exploded 5 | . . . . . . . . . 1 . . 3 5 . . 2 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1916 | . 38 161 56 . 4 216 332 30 131 . 10 194 10 24 . 111 599 Missed 616 | . 13 66 18 . . 71 97 6 32 . 4 57 4 7 . 44 197 Damage Taken 17052 | . 161 1028 374 . 157 1532 2818 288 1674 . 68 1857 65 390 . 911 5729 Core 2379 | . 47 134 82 . 84 221 251 22 148 . . 113 . 18 . 135 1124 Absorbed by Shields 626 | . . . . . . . 500 . 7 . 27 92 . . . . . Redirected to Shielding 231 | . . . . . . . . . . . . . . 20 . 156 55 Ignored by Resistances 5296 | . 54 303 115 . 41 456 1114 104 463 . 27 555 20 107 . 262 1675 Regen/Repaired (Parts) 1123 | . . . . . . . . . . 924 . . . . . . 199 Core Remaining (%) 65 | 100 . 27 85 . . 56 . . . . 50 . . . . 73 . Volleys Fired 624 | . 30 91 49 . . 65 121 11 38 . 5 61 7 10 8 27 101 Largest 2 | . 2 2 2 . . 2 2 2 2 . 2 2 1 2 1 2 2 Hottest 160 | . 60 105 124 . . 56 160 60 150 . 114 120 30 120 30 120 149 Shots Fired 1135 | . 60 147 82 . . 132 232 24 74 . 11 116 7 19 8 49 174 Gun 680 | . 60 121 57 . . 132 144 24 52 . 6 41 6 . 8 4 25 Cannon 442 | . . 26 25 . . . 88 . 22 . 5 75 . 14 . 43 144 Launcher 13 | . . . . . . . . . . . . . 1 5 . 2 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 801 | . 30 81 38 . . 127 144 24 61 . 6 71 6 14 8 47 144 Thermal 252 | . . 43 44 . . 5 78 . 7 . 5 45 . . . . 25 Explosive 13 | . . . . . . . . . . . . . 1 5 . 2 5 Electromagnetic 69 | . 30 23 . . . . 10 . 6 . . . . . . . . Robot Hit Streak 46 | . 18 28 30 . . 33 19 10 46 . 8 14 10 23 11 15 20 Robot Miss Streak 5 | . 2 2 3 . . 2 2 1 1 . 3 5 . 1 . 1 3 Penetration Max 2 | . . . . . . . . 1 2 . . . . . . 1 1 Secondary Targets 16 | . 4 2 1 . . 2 5 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 1 . . . . . . . . Shots Hit Robots 877 | . 47 103 67 . . 109 178 18 64 . 10 83 7 16 8 38 129 Core Hits 464 | . 27 36 71 . . 41 69 11 22 . 5 59 6 5 5 23 84 Critical Kills 20 | . . . . . . . 1 . . . . . . . . 1 18 Critical Parts Destroyed 26 | . 1 . . . . . 1 1 2 . . . . . 1 . 20 Critical Strikes 70 | . 4 . . . . . 2 1 3 . . 3 . 2 2 3 50 Meltdown 1 | . . . . . . . 1 . . . . . . . . . . Destroy 46 | . 1 . . . . . 1 1 2 . . . . . 2 1 38 Blast 20 | . . . . . . . . . 1 . . 3 . 2 . 2 12 Corrupt 3 | . 3 . . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . 2 . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25660 | . 501 1119 1469 . . 1764 4518 576 2364 . 287 3308 650 771 245 1800 6288 Guns 10719 | . 479 963 1041 . . 1763 2226 576 1484 . 123 927 172 . 245 129 591 Cannons 9941 | . . 78 428 . . . 2232 . 571 . 164 1909 . 394 . 1088 3077 Explosions 4958 | . . 78 . . . . 41 . 309 . . 472 478 377 . 583 2620 Melee . | . . . . . . . . . . . . . . . . . . Ramming 42 | . 22 . . . . 1 19 . . . . . . . . . . Kinetic 14110 | . 192 410 504 . . 1717 2226 576 1753 . 123 1504 172 394 245 1217 3077 Thermal 6577 | . . 530 965 . . 46 2060 . 472 . 164 1642 . . . . 698 Explosive 4113 | . . . . . . . . . . . . 162 478 377 . 583 2513 Electromagnetic 818 | . 287 179 . . . . 213 . 139 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 3 . . 2 8 8 18 18 3 2 2 2 2 8 2 Average Corruption 6 | . . . 3 . . 1 5 8 12 12 3 1 2 2 2 5 2 Corruption Purged 15 | . . . . . . . . . . 15 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 333 | . . . 6 . . 22 59 24 18 131 9 3 14 17 6 18 6 Message Errors 75 | . . . 1 . . 5 16 5 2 35 1 . 3 5 1 1 . Matter Fused 96 | . . . 1 . . 4 16 4 4 42 4 . 7 6 1 5 2 Heat Flow Errors 36 | . . . . . . 4 3 3 3 15 . 1 1 3 . 3 . Energy Discharges 45 | . . . 2 . . 1 4 5 1 20 1 1 3 1 2 2 2 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . 1 . Parts Fused 3 | . . . . . . . 2 . . 1 . . . . . . . Data Loss (minor) 39 | . . . 1 . . 6 8 4 4 8 1 1 . . 1 4 1 Data Loss (major) 20 | . . . 1 . . . 3 1 1 10 . . . . 1 2 1 Misfires 10 | . . . . . . 2 1 2 2 . 1 . . 2 . . . Alerts 5 | . . . . . . . 4 . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 609 | . . . . . . . 62 . 41 . 3 95 73 . . 63 272 Projectiles 302 | . . . . . . . 62 . 18 . 3 81 . . . 63 75 Explosions 307 | . . . . . . . . . 23 . . 14 73 . . . 197 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 67 | . 1 . 15 . . . . . 5 . . 4 . . . 9 33 Impact 1 | . 1 . . . . . . . . . . . . . . . . Kinetic 63 | . . . 15 . . . . . 4 . . 4 . . . 9 31 Secondary 3 | . . . . . . . . . 1 . . . . . . . 2 Self-Inflicted Damage 139 | . . 57 . . . . 26 . . . . 28 . . . . 28 Shots 5 | . . 2 . . . . 1 . . . . 1 . . . . 1 Rammed 5 | . 2 . . . . 3 . . . . . . . . . . . Targets Rammed 8 | . 3 . . . . 3 2 . . . . . . . . . . Kicked 2 | . . . . . . . 2 . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . Highest Temperature 352 | . 40 30 189 . . 169 352 228 252 243 24 79 140 186 . 237 188 Average Temperature 78 | . 20 8 63 . . 49 104 77 98 95 10 12 93 68 . 34 56 Received Heat Transfer 4330 | . 27 405 207 . . 420 844 90 591 . . 267 . 96 . 168 1215 Effects 2 | . . . . . . . 2 . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . . . . 1 . 2 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 2 3 . . . 3 . 1 . . . . . . . . Heat Transferred 7053 | . . 1111 2149 . . 148 2418 . 200 . . 200 . . . . 827 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 . . . . 1 . 1 . . 2 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 978 | . 262 . 250 56 16 271 194 . . . . 883 . . . . 978 Initial 616 | . . . . 56 16 . . . . . . . . . . . 616 Average 155 | . 91 . 65 56 9 76 46 . . . . 366 . . . . 526 Maximum Alert Level 3 | . 1 . 1 . . 1 . . . . . 3 . . . . 3 Low Security (%) 77 | 100 83 . 95 100 100 92 100 . . . . 39 . . . . 4 Level 1 9 | . 16 . 4 . . 7 . . . . . 13 . . . . 30 Level 2 8 | . . . . . . . . . . . . 26 . . . . 45 Level 3 4 | . . . . . . . . . . . . 20 . . . . 19 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 2 . . 10 11 . 1 . . 13 . . . . 9 Investigation 10 | . 1 . . . . 4 1 . . . . 2 . . . . 2 Extermination 15 | . . . . . . 5 6 . . . . 2 . . . . 2 Reinforcement 14 | . . . 2 . . 1 4 . . . . 4 . . . . 3 Assault 4 | . . . . . . . . . 1 . . 1 . . . . 2 Garrison 4 | . . . . . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded 5 | . . . . . . 1 . . . . . 2 . . . . 2 Haulers Reinforced 4 | . . . . . . . 2 . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . 1 . 3 . . 1 . . . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 337 | . 24 14 33 . 5 34 58 7 14 . 5 43 5 2 . 15 78 Peak Tracking Total 14 | . 6 4 7 . 5 5 12 4 8 . 3 8 5 1 . 4 14 Tactical Retreats 19 | . 2 5 . . . 1 4 . . . . 2 . . . 1 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 15 | . 1 . 2 1 . 3 4 . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . 1 1 . . . . . . . . . . . . . Triggered 5 | . . . 1 . . . 1 . . . . . . . . 3 . Most Traps Carried 1 | . . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 27 | . . . . . . 2 7 . 1 . . 9 . . 1 . 7 Max in Single Turn 3 | . . . . . . 1 1 . 1 . . 2 . . 1 . 3 Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 37 | . 7 1 6 . . 9 4 1 . 1 . 1 . . 3 . 4 Terminals 18 | . 7 . 6 . . 3 1 1 . . . . . . . . . Fabricators 4 | . . . . . . 2 1 . . . . . . . . . 1 Repair Stations 3 | . . . . . . 1 . . . . . . . . . . 2 Recycling Units 3 | . . . . . . 2 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . Total Hacks 126 | . 26 5 22 . . 34 11 1 . 4 . 2 . . 12 . 9 Successful 86 | . 15 5 14 . . 22 7 1 . 4 . 1 . . 12 . 5 Failed 40 | . 11 . 8 . . 12 4 . . . . 1 . . . . 4 Catastrophic 5 | . . . 1 . . 4 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 64 | . 18 . 18 . . 7 9 . . . . 5 . . . . 7 Terminals 60 | . 26 . 22 . . 5 6 1 . . . . . . . . . Fabricators 8 | . . . . . . 4 3 . . . . . . . . . 1 Repair Stations 7 | . . . . . . 2 . . . . . . . . . . 5 Recycling Units 10 | . . . . . . 9 1 . . . . . . . . . . Scanalyzers 17 | . . . . . . 14 . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . 1 . . . . 2 . . . . . Terminal Hacks 36 | . 7 5 6 . . . 1 1 . 4 . . . . 12 . . Record 6 | . . 5 . . . . . 1 . . . . . . . . . Part Schematic 8 | . . . . . . . . . . 4 . . . . 4 . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 5 . 2 . . . . . . . . . . . 4 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . . . 4 1 . . . . . . . . . . Process 3 | . . . . . . 2 1 . . . . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzer 15 | . . . . . . 14 . . . . . . . . . . 1 Insert Component 8 | . . . . . . 7 . . . . . . . . . . 1 Analyze 7 | . . . . . . 7 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 25 | . 8 . 7 . . 4 4 . . . . . . . . . 2 Terminals 17 | . 8 . 7 . . . 2 . . . . . . . . . . Botnet 7 | . 3 . 3 . . . 1 . . . . . . . . . . Skim 10 | . 5 . 4 . . . 1 . . . . . . . . . . Fabricators 6 | . . . . . . 4 2 . . . . . . . . . . Liberate 3 | . . . . . . 2 1 . . . . . . . . . . Fabnet 3 | . . . . . . 2 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 Patch 2 | . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 . 5 . . 6 2 . . . . 1 . . . . 4 Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 6 . . . 4 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 Time 31 | . . . . . . . . . . . . . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 265 | . . . . . . 265 . . . . . . . . . . . Retrieved Matter 671 | . . . . . . 671 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 6 . . . . . . . . . . 1 Part Schematics Acquired 6 | . . . . . . 6 . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 4 . . . 1 2 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . 4 . . . 1 2 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . 6 6 6 6 2 2 2 2 2 . . Autooverrided 7 | . . . . . . . 4 . . . 1 2 . . . . . Robots Rewired 3 | . 1 . . . . . . . 2 . . . . . . . . Allies Hacked 2 | . . . . . . 1 . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 34 | . 1 . . . . 11 4 . 2 7 1 6 . . . . 2 Largest Group 11 | . 1 . . . . 5 5 . 2 8 9 11 . . . . 2 Highest-Rated Group 501 | . 16 . . . . 160 160 . 49 243 272 501 . . . . 206 Highest-Rated Ally 103 | . 16 . . . . 32 85 . 29 38 38 85 . . . . 103 Zionite Dispatches 3 | . . . . . . . . . . . . 2 . . . . 1 Heavy 2 | . . . . . . . . . . . . 1 . . . . 1 Hacker 1 | . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 233 | . 10 . . . . 47 14 . 3 . 25 112 . . . . 22 Total Damage 9404 | . 107 . . . . 1486 1848 . 23 . 424 3742 . . . . 1774 Kills 65 | . 2 . . . . 11 9 . . . 4 30 . . . . 9 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 1 . . . . . . 1 . 1 . 1 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 90 | . . . . . . . . . . . . 66 . . . . 24 Emergency Access 2 | . . . . . . . . . . . . 2 . . . . . Items 88 | . . . . . . . . . . . . 64 . . . . 24 Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 22547 | 6 1238 1629 1827 323 85 2429 3556 831 473 3763 478 1279 818 898 432 867 1615 Spaces Moved 9248 | 1 650 859 566 85 82 1224 1080 361 174 1542 224 467 404 446 200 400 483 Core 95 | . . . . . 40 25 . . . . . . . . . . 30 Treads 3825 | 1 650 859 566 85 42 1199 423 . . . . . . . . . . Legs 5328 | . . . . . . . 657 361 174 1542 224 467 404 446 200 400 453 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 145 145 50 50 148 195 195 127 197 197 195 193 193 190 116 Average Speed 172 | 160 160 160 151 145 101 145 183 195 195 154 197 197 196 193 193 194 236 Slowest Speed 800 | 160 160 160 160 145 225 148 470 195 197 197 197 197 197 195 193 400 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 2 80 53 46 3 68 24 28 69 34 90 41 19 59 62 62 58 16 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . . . 2 1 4 3 . 2 3 . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . . . Terrain Destroyed 311 | . . 1 1 . . 1 15 20 49 . 1 28 24 38 2 52 79 Melee 1 | . . . . . . 1 . . . . . . . . . . . Projectile 122 | . . . 1 . . . 15 20 39 . 1 9 4 2 2 16 13 AOE 188 | . . 1 . . . . . . 10 . . 19 20 36 . 36 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 14698 | 8 792 978 1460 288 83 1748 2429 465 232 2921 250 702 420 466 240 435 781 Wait 4332 | . 86 5 786 192 . 398 1106 86 3 1361 15 155 . 1 12 . 126 Move 9232 | . 649 858 565 85 81 1223 1079 360 173 1541 223 466 403 445 199 399 483 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 120 | . 12 8 16 1 . 13 33 2 . 5 2 4 3 5 4 1 11 Fast Attach 69 | . 3 . 8 . . 14 13 . 2 3 . 1 3 . 6 3 13 Attach 83 | 3 . 7 7 4 2 5 19 1 7 1 2 8 . . 1 . 16 Detach 20 | 1 1 . 4 . . 3 5 . 1 3 . 1 . . 1 . . Swap 72 | . 3 4 5 . . 6 18 4 1 4 1 2 4 2 . 4 14 Drop 119 | 4 3 5 19 5 . 15 28 1 1 3 1 4 . 3 9 1 17 Fire 624 | . 30 91 49 . . 65 121 11 38 . 5 61 7 10 8 27 101 Melee 2 | . . . . . . 2 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . . . . . Crush 6 | . 3 . . . . 3 . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . Rewire 10 | . 2 . . . . 1 . . 6 . 1 . . . . . . Trap 2 | . . . 1 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 14) 770 | -10/Materials | Discovered new exit (range 15) 1056 | -10/Materials | Identified exit to Mines 1088 | -10/Materials | Learned location of 1 exit from Recycling 1108 | -10/Materials | Learned 4 Recycling zone layouts 1118 | -10/Materials | Identified exit to Subcaves 1119 | -10/Materials | Identified exit to Materials 1128 | -10/Materials | Learned location of Recycling (-9) 1149 | -10/Materials | Learned location of Storage (-9) 1245 | -10/Materials | Entered Subcaves 1306 | -10/Subcaves | Visited Clippyterm 1311 | -10/Subcaves | Learned Factory stockpile data 1311 | -10/Subcaves | Identified exit to Materials 1311 | -10/Subcaves | Identified exit to Recycling 1353 | -10/Subcaves | Learned location of 1 exit from Materials 1584 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1799 | -10/Subcaves | Core integrity fell below 50% 2807 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2844 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2867 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2874 | -10/Subcaves | Entered Materials 2874 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2875 | -8/Materials | Identified exit to Factory 3634 | -8/Materials | Discovered exit to Factory (range 7) 4701 | -8/Materials | Entered Factory 4701 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5024 | -7/Factory | Sucked down chute 5024 | -7/Factory | Entered Waste 5036 | -7/Waste | Spotted C-40 Crusher 5036 | -7/Waste | Spotted C-40 Crusher 5051 | -7/Waste | Spotted C-40 Crusher 5070 | -7/Waste | Spotted C-40 Crusher 5074 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5079 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5083 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5088 | -7/Waste | Spotted C-40 Crusher 5089 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5102 | -7/Waste | Discovered new exit (range 16) 5109 | -7/Waste | Identified exit to Factory 5109 | -7/Waste | Entered Factory 5120 | -7/Factory | Lost 5 parts (1p1n1u2w) 5225 | -7/Factory | Allied Derelicts emerged from ambush trap array 5262 | -7/Factory | Lost 3 allies 5373 | -7/Factory | Build established: Hacker-Mutant 7463 | -7/Factory | Discovered new exit (range 8) 7538 | -7/Factory | Entered another Factory area 7538 | -6/Factory | Accompanied by 5 allies 7538 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7597 | -6/Factory | Lost 4 allies 8300 | -6/Factory | Build established: Cobbler-Mutant 8309 | -6/Factory | Lost 3 parts (1p1n1u) 8625 | -6/Factory | Build established: Hacker-Mutant 8839 | -6/Factory | Local machine network offline 8937 | -6/Factory | Lost 4 parts (2n1u1w) 9465 | -6/Factory | Spotted B-75 Beast 9527 | -6/Factory | Destroyed B-75 Beast 9819 | -6/Factory | Assembled infested ambush trap array 10329 | -6/Factory | Cargo convoy interrupted 10783 | -6/Factory | Found Prototype Launcher 10917 | -6/Factory | Identified Adv. Micro-nuke Launcher 11008 | -6/Factory | Build established: Scavenger-Mutant 11053 | -6/Factory | Discovered new exit (range 8) 11094 | -6/Factory | Entered Lower Caves 11292 | -6/Lower Caves | Encountered a Warlord checkpoint 11896 | -6/Lower Caves | Discovered new exit (range 9) 11925 | -6/Lower Caves | Entered another Lower Caves area 12040 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12118 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12151 | -6/Lower Caves | System corruption reached 10% 12202 | -6/Lower Caves | Lost 3 parts (1p2u) 12255 | -6/Lower Caves | Lost 6 parts (1n3u2w) 12346 | -6/Lower Caves | Encountered a Warlord checkpoint 12373 | -6/Lower Caves | Discovered new exit (range 15) 12395 | -6/Lower Caves | P-60 Hacker assimilated allied Gladiator 5a 12398 | -6/Lower Caves | Entered Zion 12398 | -6/Zion | Accompanied by 1 ally 12460 | -6/Zion | Build established: Mutant 12523 | -6/Zion | Discovered new exit (range 14) 13522 | -6/Zion | Build established: Derelict-Mutant 13818 | -6/Zion | Given the Hacking Drone Bay 13818 | -6/Zion | Found Prototype Device 13836 | -6/Zion | Identified Hacking Drone Bay 13856 | -6/Zion | Gained Derelict followers 15703 | -6/Zion | Visited the Megawrench Repair Shop 15703 | -6/Zion | Megawrench repaired 12 parts 15766 | -6/Zion | Met Imprinter 15792 | -6/Zion | Imprinted 15794 | -6/Zion | Declared Zion's savior 16161 | -6/Zion | Entered Proximity Caves 16161 | -5/Proximity Caves | Accompanied by 8 allies 16234 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16509 | -5/Proximity Caves | Learned 8 Factory zone layouts 16600 | -5/Proximity Caves | Discovered new exit (range 12) 16639 | -5/Proximity Caves | Entered Factory 16639 | -5/Factory | Accompanied by 8 allies 16639 | -5/Factory | Evolved 2 slots: Utility x2 16966 | -5/Factory | Zion Heavy squad teleported in 16983 | -5/Factory | Zion Hacker squad teleported in 17135 | -5/Factory | Local machine network offline 17174 | -5/Factory | Lost 4 allies 17454 | -5/Factory | Garrison activated, responded to threat 17472 | -5/Factory | Garrison activated, responded to threat 17836 | -5/Factory | Lost 3 parts (1u2w) 17839 | -5/Factory | First assault squad dispatched 17892 | -5/Factory | Discovered new exit (range 10) 17918 | -5/Factory | Entered Upper Caves 18098 | -5/Upper Caves | Build established: Mutant 18534 | -5/Upper Caves | Learned Factory security intel 18718 | -5/Upper Caves | Discovered new exit (range 7) 18736 | -5/Upper Caves | Entered another Upper Caves area 19055 | -5/Upper Caves | Spotted B-75 Beast 19084 | -5/Upper Caves | Destroyed B-75 Beast 19190 | -5/Upper Caves | Learned Factory emergency access door positions 19433 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19570 | -5/Upper Caves | Learned Factory garrison access intel 19586 | -5/Upper Caves | Discovered new exit (range 9) 19634 | -5/Upper Caves | Entered Zhirov 19635 | -5/Zhirov | Discovered new exit (range 3) 19670 | -5/Zhirov | Met Zhirov 19747 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19790 | -5/Zhirov | Found Alien Artifact 19790 | -5/Zhirov | Identified Integrated Reactor 19790 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19836 | -5/Zhirov | Found Alien Artifact 20066 | -5/Zhirov | Entered Proximity Caves 20171 | -4/Proximity Caves | Spotter reported a threat 20193 | -4/Proximity Caves | Lost 3 parts (2n1u) 20426 | -4/Proximity Caves | Spotter reported a threat 20518 | -4/Proximity Caves | Spotter reported a threat 20571 | -4/Proximity Caves | Spotter reported a threat 20647 | -4/Proximity Caves | Destroyed 7 combat bots 20653 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 20915 | -4/Proximity Caves | Discovered new exit (range 8) 20933 | -4/Proximity Caves | Entered Factory 20933 | -4/Factory | Evolved 2 slots: Utility x2 20936 | -4/Factory | Loaded intel: 4 garrison access locations 21183 | -4/Factory | Search patrols dispatched 21390 | -4/Factory | Build established: Derelict-Mutant 21683 | -4/Factory | Search patrols dispatched 21794 | -4/Factory | Repaired Myomer Leg 21878 | -4/Factory | Zion Heavy squad teleported in 21894 | -4/Factory | Build established: Scavenger-Mutant 22122 | -4/Factory | Lost 4 parts (2p2w) 22271 | -4/Factory | Core integrity fell below 50% 22302 | -4/Factory | Cargo convoy interrupted 22304 | -4/Factory | Identified Transdimensional Reconstructor 22304 | -4/Factory | Warped through subspace 22323 | -4/Factory | Destroyed 14 combat bots 22335 | -4/Factory | Lost 23 parts (3p11n6u3w) 22433 | -4/Factory | First assault squad dispatched 22530 | -4/Factory | Core integrity fell below 20% 22548 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 22304_ Identified Transdimensional Reconstructor. 22304_ Warped through subspace. 22335_ System corrupted: Matter fused (-8). 22383_ System corrupted: Energy discharge (-24). 22433_ ALERT: Significant disruption in Zone 5E, multiple assault carriers dispatched. 22441_ >> Machine Analyzer network decryption results: 22441_ DSF Access x1 22441_ Terminal x1 22445_ System corrupted: Energy discharge (-20). 22473_ Detecting system override signal. 22481_ Acquired Thermic Laser. 22492_ System corrupted: Matter fused (-5). 22517_ C-30 ARC bursts open, deploying its payload. 22517_ G-67 Veteran unfolds itself. 22517_ M-36 Artificer unfolds itself. 22519_ System corrupted: Component data lost. 22529_ Terminal disabled. 22536_ Lgt. Antimatter Cannon destroyed. 22548_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ????# #????# """" #?????????????# ^ "" " | | ????# #???## #?????????????# """" | | ##### [*##########+################### """" | | [ *%[% =% *%= % ^ """" | | ! ! ! *! ^ """" | | [% % [ % ^ """" | | %! % ! % "%" ^ | | [] %=! """ """" | | ###### ####################+##### """ """" | | ?????# ??????????????# # ^ ^ """" | | ?????# ??????????????# "" # """ """" | | ?????# ??????????????# """ # """ """" | | ?????###??????????????# R" # """ """" | | ??????????????????????# """ """ # | | ?????+????????????????# """ # ] | | ??????????????????????# """ # #####+###### | | ??????????????????????# # #?? ????? | | ??????????????????????########### # """ "????? | | ????????????????????????????????# # """ ""???? | | ????????????????????????????????# #??"" ""???? | | ????????????????????????????????# #? ??? | | ???????????????""??############## #? ! ??? | | ???????????????""??# # #? ??? | | ???????????????"""?# "" # #??? ????? | | ???????????????"""?# "" # #??#####???? | | ???????????????"""?# "T @""" # #??????????? | | ???????????????????# "" """ + #??????????? | | ???????????????""??# " gg """ # #??????????? | | ???????????????""??# + #??????????? | | ???????????????"""?+ """ """ #######??????????? | | ???????????????"""?# """ """ #????????????????? | | ???????????????"""?# """ """ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????#= #????????????????? | | ??????????????+????##??##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 49 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 EM Shielding 4 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 90 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Shock Rifle | -7/Factory | Scanalyzed Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BackupKineticSaw Manual? 0 Play Time 02:11:43 Cumulative 268.7 hours Start 2024.08.13 @ 04:07:21 End 2024.08.13 @ 16:57:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 200 Rogue 63 Adventurer 111 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 90fb4e9b-054f-4cf9-99b0-1836c10ba00e