Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.15 @ 17:14:29 Player: free-skier Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (251) 1255 Value Destroyed (11446) 11446 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2972) 2972 TOTAL SCORE: 21613 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 2262 Met Imprinter 300 Was Imprinted 300 Friendly Fire -196 Cogmind --------- Core Integrity 0/1300 Matter 24/400 Energy 176/700 System Corruption 9% Temperature Critical (648) Movement Core (1050) Ox20 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Experimental Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Medium Matter Pod Improved Target Analyzer Thermal Shield > --- WEAPON (6) ------- Mass Driver Compact Mass Driver > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Advanced VSS Leg Advanced Heat Sink High-powered Shock Rifle Heavy Phase Cannon KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Advanced VSS Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Medium Matter Pod Terrain Scanner Improved Target Analyzer Improved Phase Shifter Layered Heavy Armor Plating > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Matter Neutralizer Heavy Gauss Cannon Compact Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Thunder Leg Advanced Heat Sink Thermal Shield High-powered Shock Rifle Gamma Rifle Heavy Phase Cannon KE Penetrator Enhanced Coil Gun Advanced KE Penetrator Advanced KE Penetrator Heavy Flak Cannon Mass Driver Compact Mass Driver [Rating: 150] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Cooled Field Propulsion Drive Utility Medium Storage Unit Device Experimental Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Compact Mass Driver Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Slots Evolved 15 | . 1 . 2 . . . 6 2 2 2 Power 2 | . . . 1 . . . 1 . . . Propulsion 2 | . . . . . . . 1 . 1 . Utility 7 | . . . 1 . . . 2 2 . 2 Weapon 4 | . 1 . . . . . 2 . 1 . Parts Attached 192 | 7 2 . 16 3 5 6 26 48 56 23 Power 37 | 1 . . 4 . . 4 6 6 13 3 Engine 10 | 1 . . 2 . . . 3 2 2 . Core 17 | . . . 2 . . 3 3 3 6 . Reactor 10 | . . . . . . 1 . 1 5 3 Propulsion 50 | 2 . . 2 1 1 2 7 13 17 5 Treads 5 | . . . . . . 2 3 . . . Leg 24 | 2 . . 2 1 1 . 4 3 6 5 Wheel . | . . . . . . . . . . . Hover 18 | . . . . . . . . 7 11 . Flight 3 | . . . . . . . . 3 . . Utility 44 | 2 1 . 3 . 2 . 6 12 12 6 Device 18 | . . . . . 1 . 4 3 6 4 Storage 7 | . 1 . . . . . . 3 2 1 Processor 5 | 1 . . 1 . . . . . 3 . Hackware 1 | . . . . . 1 . . . . . Protection 13 | 1 . . 2 . . . 2 6 1 1 Artifact . | . . . . . . . . . . . Weapon 61 | 2 1 . 7 2 2 . 7 17 14 9 Energy Gun 23 | 1 1 . 1 1 . . 2 6 5 6 Energy Cannon 10 | . . . 2 . . . 2 1 4 1 Ballistic Gun 11 | 1 . . 2 . . . 1 4 3 . Ballistic Cannon 6 | . . . . . . . 1 3 . 2 Launcher 5 | . . . . 1 . . . 2 2 . Special Weapon 4 | . . . . . 2 . 1 1 . . Impact Weapon 2 | . . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 . . 12 8 1 Parts Lost 91 | . . . . . . . 10 20 28 33 Power 20 | . . . . . . . 3 3 8 6 Propulsion 16 | . . . . . . . 1 3 7 5 Utility 20 | . . . . . . . 1 7 5 7 Weapon 35 | . . . . . . . 5 7 8 15 Highest Loss Streak 12 | . . . . . . . 3 10 8 12 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 8 | 1 6 9 9 9 9 9 6 7 7 15 Power . | . . . . 1 1 1 1 . . 1 Propulsion . | . 1 2 2 1 . . . 1 . 1 Utility 1 | . . . . . 3 3 . . . 1 Weapon 5 | 1 4 7 6 6 5 5 3 4 4 11 Tool/Special . | . . . . . . . . . . . Unused Backups 43 | . 3 . 7 . 9 1 2 8 6 7 Power 3 | . . . 1 . . . . . . 2 Propulsion 9 | . . . . . . . 1 6 2 . Utility 11 | . 1 . . . 6 1 1 . 1 1 Weapon 17 | . 2 . 6 . 2 . . 2 1 4 Tool/Special 3 | . . . . . 1 . . . 2 . Average Slot Usage (%) 94 | . 96 100 94 100 98 99 98 90 92 77 Engine 2 | . 12 12 18 . . . 4 2 . . Core 11 | . . . . 20 20 16 8 8 10 2 Reactor 2 | . . . . . . 3 4 3 2 8 Treads 3 | . . . . . . 12 11 . . . Leg 11 | . 25 25 20 20 20 7 5 2 10 16 Hover 3 | . . . . . . . . 13 8 . Device 7 | . . . . . 1 . 10 12 15 11 Storage 9 | . 6 12 10 10 10 10 6 10 8 9 Processor 2 | . 5 . 4 10 . . . . 6 4 Hackware 3 | . . . . . 6 10 6 . . . Protection 7 | . 12 12 11 10 10 10 7 7 2 1 Energy Gun 9 | . 21 25 9 9 10 10 8 9 6 7 Energy Cannon 6 | . . . 8 10 10 10 7 2 3 3 Ballistic Gun 2 | . 12 12 5 . . . 4 3 3 2 Ballistic Cannon 3 | . . . . . . . 1 10 9 5 Launcher 3 | . . . . . 6 6 2 . 4 2 Impact Weapon 2 | . . . 6 10 2 3 5 . . . Peak Build Rating 150 | 7 8 8 25 25 27 37 68 127 143 150 Average Rating 66 | 5 7 8 15 24 26 33 61 103 127 126 On Entrance 40 | . 7 8 8 25 24 27 36 61 112 134 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 157 | 9 21 21 41 39 44 60 81 107 133 157 Greatest Support 97 | 20 20 20 23 23 20 48 80 56 92 97 Greatest Overweight (x) 33 | . 1 1 2 1 2 2 2 33 4 5 Average Overweight (x) 1 | . . 1 1 1 1 1 . 2 . 1 Largest Inventory Capacity 20 | 5 10 10 10 10 10 10 10 10 20 20 Average Capacity 10 | 5 7 10 10 10 10 10 10 10 11 20 Most Carried 20 | 5 9 9 10 10 10 10 10 10 15 20 Average Carried 8 | 1 6 9 9 9 9 9 6 7 7 16 Final Capacity 20 | 5 10 10 10 10 10 10 10 10 20 20 Final Carried 13 | 1 9 9 10 9 10 10 6 10 13 10 Class Distribution -------------------- 41% | Hacker-Tank 17% | Hacker-Mutant 11% | Scavenger-Tank 9% | Scavenger-Executioner 8% | Hacker-Executioner 5% | Messiah-Tank 5% | Hacker-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Executioner | -4/Factory Hacker-Executioner | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Matter Collected 6962 | 181 125 . 199 76 70 156 781 1542 2742 1090 Remotely . | . . . . . . . . . . . Salvage Created 10965 | . 275 . 673 200 . . 1534 1803 4158 2322 Parts 527 | . 20 . 40 14 . . 69 92 206 86 Haulers Intercepted 2 | . . . . . . . . 1 1 . Recyclers Shooed 3 | . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 178 | . 6 . 14 10 . . 30 31 57 30 Guns 60 | . 5 . 8 5 . . 15 9 10 8 Cannons 72 | . . . 6 2 . . 8 17 25 14 AOE 30 | . 1 . . 3 . . 6 4 14 2 Classes Destroyed 20 | . 3 . 2 . . . 6 3 5 1 Worker 23 | . . . . . . . 4 3 14 2 Builder 16 | . . . . . . . 2 1 9 4 Tunneler 2 | . . . . . . . . . 2 . Hauler 2 | . . . . . . . . 1 1 . Recycler 4 | . . . . . . . . . 3 1 Mechanic 2 | . . . . . . . . . 2 . Watcher 24 | . 3 . 3 . . . 6 4 5 3 Swarmer 28 | . 2 . 2 7 . . 4 . 10 3 Cutter 4 | . . . . . . . . . 4 . Grunt 45 | . 4 . 6 . . . 12 4 12 7 Brawler 4 | . . . 2 1 . . 1 . . . Duelist 1 | . . . . . . . 1 . . . Protector 1 | . . . . . . . . 1 . . Sentry 20 | . . . 4 2 . . 4 4 2 4 Demolisher 2 | . . . . . . . 2 . . . Specialist 6 | . . . . . . . . . 6 . Hunter 28 | . . . . . . . 2 9 9 8 Programmer 35 | . . . . . . . 4 12 12 7 Heavy 3 | . . . . . . . . 1 2 . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 13 | . 5 . 3 4 . . 5 4 13 7 Combat Bots Only 6 | . 4 . 3 4 . . 4 4 6 6 Max Kills in Single Turn 6 | . 2 . 1 2 . . 2 2 6 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . 1 . . 2 . . 2 2 4 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Hostile Shots Fired 1560 | . 21 . 39 53 . 9 211 326 401 500 Missed 522 | . 5 . 9 17 . 3 61 108 159 160 Hits 1038 | . 16 . 30 36 . 6 150 218 242 340 Melee 13 | . . . 3 1 . . 4 . 5 . Projectile 1025 | . 16 . 27 35 . 6 146 218 237 340 AOE 10 | . . . . . . . 7 . 3 . Critical Strikes 49 | . 1 . 3 1 . . 5 14 14 11 Actively Blocked 3 | . 1 . . . . . 1 . 1 . Part Disruptions 8 | . . . . . . . 1 . 7 . Damage Taken 13904 | . 143 . 290 237 . 45 1480 2969 3315 5425 Core 2561 | . 32 . 47 37 . 3 236 262 448 1496 Absorbed by Shields 853 | . . . . . . . 259 193 355 46 Redirected to Shielding 93 | . 8 . 4 . . . 27 17 37 . Ignored by Resistances 7967 | . 89 . 177 160 . 30 954 1574 2199 2784 Core Remaining (%) 78 | 100 . 87 . . . 78 72 73 61 . Volleys Fired 381 | . 16 . 37 15 . 2 71 58 99 83 Largest 6 | . 3 . 3 2 . 3 5 5 6 6 Hottest 435 | . 110 . 126 126 . 162 250 340 423 435 Shots Fired 1266 | . 46 . 86 30 . 6 229 251 376 242 Gun 592 | . 46 . 56 13 . 2 157 113 102 103 Cannon 617 | . . . 30 15 . 2 64 135 237 134 Launcher 55 | . . . . 2 . 2 6 3 37 5 Special 2 | . . . . . . . 2 . . . Kinetic 551 | . 16 . 21 . . . 78 135 201 100 Thermal 337 | . 14 . 35 13 . 2 80 103 54 36 Explosive 20 | . . . . 2 . 2 8 . 6 2 Electromagnetic 355 | . 16 . 30 15 . 2 63 10 115 104 Phasic 3 | . . . . . . . . 3 . . Robot Hit Streak 30 | . 14 . 27 21 . 8 30 16 28 20 Robot Miss Streak 5 | . 1 . 4 2 . . 2 3 4 5 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 2 | . 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . Shots Hit Robots 832 | . 36 . 65 19 . 6 171 164 204 167 Core Hits 482 | . 13 . 27 12 . 2 100 92 168 68 Critical Kills 8 | . . . . . . . . 1 5 2 Critical Parts Destroyed 10 | . . . . . . . . 3 1 6 Critical Strikes 55 | . 1 . 1 2 . . 9 7 16 19 Burn 14 | . 1 . 1 2 . . 7 2 1 . Meltdown 4 | . . . . . . . . 1 3 . Destroy 15 | . . . . . . . . 4 3 8 Blast 16 | . . . . . . . . . 7 9 Corrupt 6 | . . . . . . . 2 . 2 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 29830 | . 566 . 1127 560 . 173 4765 4960 10800 6879 Guns 8992 | . 426 . 578 184 . 39 2197 1651 1559 2358 Cannons 13290 | . . . 509 153 . 32 1203 2705 4812 3876 Explosions 7503 | . 140 . 40 223 . 102 1327 604 4422 645 Melee . | . . . . . . . . . . . Ramming 7 | . . . . . . . . . 7 . Kinetic 10453 | . 92 . 130 . . . 1085 2191 4074 2881 Thermal 7880 | . 301 . 548 184 . 39 1720 2054 1803 1231 Explosive 2835 | . . . . 223 . 102 872 341 1124 173 Electromagnetic 8584 | . 173 . 449 153 . 32 1050 341 3792 2594 Impact . | . . . . . . . . . . . Slashing 38 | . . . . . . . 38 . . . Piercing . | . . . . . . . . . . . Phasic 33 | . . . . . . . . 33 . . Highest Corruption 9 | . . . . . . . . 4 9 9 Average Corruption 4 | . . . . . . . . 3 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 132 | . . . . . . . . 41 69 22 Message Errors 35 | . . . . . . . . 13 16 6 Matter Fused 25 | . . . . . . . . 9 14 2 Heat Flow Errors 18 | . . . . . . . . 4 11 3 Energy Discharges 19 | . . . . . . . . 6 11 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 5 6 2 Data Loss (major) 7 | . . . . . . . . 1 3 3 Misfires 8 | . . . . . . . . 2 5 1 Alerts 4 | . . . . . . . . 1 2 1 Weapon Failures 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 773 | . . . . . . . 232 118 289 134 Projectiles 318 | . . . . . . . 38 60 146 74 Explosions 455 | . . . . . . . 194 58 143 60 Melee . | . . . . . . . . . . . Knockbacks 53 | . . . . . . . 11 7 19 16 Impact . | . . . . . . . . . . . Kinetic 50 | . . . . . . . 10 7 19 14 Secondary 3 | . . . . . . . 1 . . 2 Self-Inflicted Damage 545 | . 36 . . . . . 126 . 269 114 Shots 25 | . 1 . . . . . 5 . 14 5 Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1043 | . 298 . 354 465 . 266 557 388 659 1043 Average Temperature 158 | . 122 . 103 172 . 127 147 107 145 262 Received Heat Transfer 1516 | . 60 . 162 54 . 24 362 267 125 462 Effects 126 | . . . 1 4 . . 26 2 14 79 Shutdowns 42 | . . . . 1 . . 12 2 10 17 Energy Bleed 17 | . . . . 2 . . 4 . . 11 Interference 16 | . . . 1 . . . 3 . . 12 Matter Decay 12 | . . . . . . . 2 . 3 7 Short Circuit 7 | . . . . . . . 1 . . 6 Damage (minor) 9 | . . . . 1 . . 1 . 1 6 Damage (major) 16 | . . . . . . . 2 . . 14 Damage (core) 7 | . . . . . . . 1 . . 6 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted 14 | . . . . . . . 1 . 6 7 Combat Hostiles 12 | . . . . . . . 1 . 5 6 Parts Fried 50 | . . . . . . . 3 2 26 19 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted 4 | . . . . . . . . 1 3 . Combat Hostiles 4 | . . . . . . . . 1 3 . Parts Melted 25 | . . . . 3 . . 4 11 7 . Heat Transferred 12933 | . 755 . 1271 555 . 74 3497 3378 2130 1273 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 15 | . 1 . 1 . . . 4 2 5 2 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . . . . 2 1 Low Security (%) 88 | 100 100 100 100 100 . . 100 100 53 99 Level 1 6 | . . . . . . . . . 27 . Level 2 4 | . . . . . . . . . 19 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 633 | . 111 . 75 91 . . 108 138 633 200 Initial 53 | . . . . . . . . 6 16 53 Average 73 | . 15 . 15 18 . . 15 19 228 87 Influence Increases 7802 | . 185 . 423 276 . 127 1239 1378 2994 1180 Destroy 0b10 Robot/C 4640 | . 120 . 280 200 . 80 800 820 1580 760 Destroy 0b10 Robot/NC 430 | . 15 . 15 . . . 80 60 195 65 Destroy Leader 1164 | . 26 . 96 30 . 20 214 244 356 178 Allied During Kill 207 | . . . . . . 27 61 20 89 10 Successful Hack 3 | . . . . . . . 3 . . . Disable Machine 184 | . 4 . . . . . 12 28 140 . Destroy Structure 979 | . 5 . 2 16 . . 54 206 544 152 Lose Combat Pursuer 195 | . 15 . 30 30 . . 15 . 90 15 Influence Decreases 7715 | . 185 . 423 236 40 127 1222 1349 2902 1231 Entered New Map 166 | . . . . . 40 . . 11 30 85 Time Decay 6255 | . 185 . 423 236 . 127 1120 1104 2314 746 Lost Part 787 | . . . . . . . 65 112 280 330 Lost Ally 507 | . . . . . . . 37 122 278 70 Squads Dispatched 51 | . . . 2 . . . 10 14 16 9 Investigation 3 | . . . . . . . 1 . . 2 Extermination 22 | . . . . . . . 6 6 8 2 Reinforcement 20 | . . . 2 . . . 3 5 8 2 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 1 1 2 Haulers Reinforced 4 | . . . . . . . 1 . 3 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 1 . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Distress Signals 15 | . 3 . 2 . . . 3 1 4 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 311 | . 13 . 22 12 . 4 64 53 97 46 Peak Tracking Total 7 | . 4 . 4 4 . 2 6 6 7 5 Tactical Retreats 12 | . 1 . 2 2 . . 1 . 5 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Traps Triggered 18 | . . . 1 . . . 2 6 6 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Machines Disabled 46 | . 1 . . . . . 3 7 35 . Max in Single Turn 8 | . 1 . . . . . 1 2 8 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Machines Accessed 7 | . 2 . 2 . . 1 2 . . . Terminals 5 | . 1 . 2 . . 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 12 | . 5 . 3 . . 1 3 . . . Successful 12 | . 5 . 3 . . 1 3 . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 58 | . . . . . 8 . 19 8 14 9 Terminals 7 | . 2 . 3 . . 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 2 . 3 . . 1 1 . . . Record 4 | . 1 . 2 . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 15 . 14 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter 131 | . 131 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . 1 3 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Total Allies 45 | . . . . . 6 . 7 10 16 6 Largest Group 9 | . . . . . 6 6 9 4 6 4 Highest-Rated Group 412 | . . . . . 348 348 364 340 405 412 Highest-Rated Ally 103 | . . . . . 96 96 96 85 103 103 Zionite Dispatches 18 | . . . . . . . 3 4 7 4 Heavy 5 | . . . . . . . . 2 1 2 Light 3 | . . . . . . . . 2 1 . Recon 1 | . . . . . . . . . 1 . Fire 5 | . . . . . . . 2 . 3 . Demo 1 | . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 301 | . . . . . . 25 84 70 96 26 Total Damage 11186 | . . . . . . 827 1898 3045 3986 1430 Kills 81 | . . . . . . 5 27 13 25 11 Allies Corrupted 6 | . . . . . . . . 2 2 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Active Infowar (turns) 735 | . . . . . . . . . 282 453 Optics 282 | . . . . . . . . . 282 . Terrain 453 | . . . . . . . . . . 453 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 2 2 . . . . Drone Launches 4 | . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . 2 . Zionite Intel Received 2 | . . . . . . . 2 . . . Guard Positions 1 | . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Turns Passed 20484 | 117 577 380 1023 666 3468 3047 3223 3386 3336 1261 Spaces Moved 8937 | 105 304 201 355 288 1384 1221 1351 1269 1955 504 Core 34 | 33 . . . . . . . 1 . . Treads 1635 | . . . . . . 774 861 . . . Legs 5507 | 72 304 201 355 288 1384 447 490 232 1230 504 Wheels . | . . . . . . . . . . . Hover 1757 | . . . . . . . . 1032 725 . Flight 4 | . . . . . . . . 4 . . Fastest Speed 50 | 50 120 190 190 190 190 240 158 105 90 105 Average Speed 200 | 98 155 190 191 190 247 247 200 233 139 176 Slowest Speed 1700 | 120 190 190 260 190 260 320 260 1700 257 540 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . 6 . . Cave-ins Triggered 5 | . . . . . . . . 2 2 1 Exploration Rate (%) 48 | 5 46 59 43 61 93 98 34 32 48 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . . . . . Known Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . 1 . . . . . . Scrap Searched 6 | . . . . . 4 2 . . . . Spaces Dug 5 | . . . . . . . . . . 5 Terrain Destroyed 454 | . 3 . 1 18 . 4 70 98 197 63 Melee . | . . . . . . . . . . . Projectile 154 | . . . . . . . 2 36 86 30 AOE 300 | . 3 . 1 18 . 4 68 62 111 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Total 10667 | 119 378 200 631 376 1427 1245 1715 1558 2322 696 Wait 686 | . 41 . 185 70 3 1 217 45 90 34 Move 8926 | 104 303 200 354 287 1383 1220 1350 1267 1954 504 Hop . | . . . . . . . . . . . Pick Up 221 | 8 13 . 17 . 17 4 27 59 48 28 Fast Attach 50 | . . . 5 . . 5 . 11 27 2 Attach 170 | 7 2 . 4 . 9 2 31 45 41 29 Detach 20 | . 1 . . . 1 . 3 8 7 . Swap 52 | . . . 8 3 2 2 . 9 21 7 Drop 134 | . 2 . 21 1 12 9 14 37 34 4 Fire 381 | . 16 . 37 15 . 2 71 58 99 83 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 2 19 . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Weapon x1 549 | -10/Materials | Identified exit to Materials 549 | -10/Materials | Discovered exit to Materials (range 6) 654 | -10/Materials | Build established: Hacker-Tank 662 | -10/Materials | Identified exit to Mines 662 | -10/Materials | Discovered exit to Mines (range 13) 695 | -10/Materials | Entered Mines 717 | -10/Mines | Met a Derelict bent on vengeance 756 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 952 | -10/Mines | Found a hidden stash of uninstalled traps 1007 | -10/Mines | Discovered exit to Materials (range 14) 1058 | -10/Mines | Discovered exit to Materials (range 10) 1075 | -10/Mines | Entered Materials 1075 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1694 | -9/Materials | Build established: Hacker-Mutant 2038 | -9/Materials | Identified exit to Mines 2038 | -9/Materials | Discovered exit to Mines (range 5) 2098 | -9/Materials | Entered Mines 2099 | -9/Mines | Learned location of Storage (-8) 2121 | -9/Mines | Identified exit to Materials 2121 | -9/Mines | Discovered exit to Materials (range 11) 2420 | -9/Mines | Learned location of 1 exit from Materials 2447 | -9/Mines | Discovered exit to Materials (range 9) 2632 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2645 | -9/Mines | Learned 2 Materials zone layouts 2764 | -9/Mines | Entered Zion 2843 | -7/Zion | Found Relay Coupler [Programmer] 2848 | -7/Zion | Found Relay Coupler [Programmer] 2858 | -7/Zion | Found Relay Coupler [Programmer] 2862 | -7/Zion | Found Relay Coupler [Programmer] 2877 | -7/Zion | Found Relay Coupler [Programmer] 2987 | -7/Zion | Learned Factory stockpile data 3795 | -7/Zion | Found Prototype Special Weapon 3797 | -7/Zion | Identified RU-N14's Throwing Claymores 3800 | -7/Zion | Found RU-N14's Throwing Claymores 3813 | -7/Zion | Found RU-N14's Throwing Claymores 4082 | -7/Zion | Build established: Hacker-Tank 4299 | -7/Zion | Identified exit to Proximity Caves 4299 | -7/Zion | Discovered exit to Proximity Caves (range 14) 4338 | -7/Zion | Given A8's code to call for help 5024 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5028 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5298 | -7/Zion | Met Imprinter 5366 | -7/Zion | Imprinted 5368 | -7/Zion | Declared Zion's savior 6232 | -7/Zion | Entered Proximity Caves 6232 | -6/Proximity Caves | Accompanied by 6 allies 6891 | -6/Proximity Caves | Spotted B-75 Beast 6900 | -6/Proximity Caves | Allies destroyed B-75 Beast 7377 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7556 | -6/Proximity Caves | Learned 8 Factory zone layouts 7616 | -6/Proximity Caves | Learned 4 Factory zone layouts 8348 | -6/Proximity Caves | Identified exit to Factory 8348 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8568 | -6/Proximity Caves | Build established: Hacker-Mutant 9279 | -6/Proximity Caves | Entered Factory 9279 | -6/Factory | Accompanied by 5 allies 9279 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 9280 | -6/Factory | Identified exit to Lower Caves 9280 | -6/Factory | Identified exit to Factory 9289 | -6/Factory | Identified exit to DSF 9583 | -6/Factory | Build established: Hacker-Tank 9679 | -6/Factory | Zion Fire squad teleported in 9733 | -6/Factory | Zion Melee Resupply teleported in 10221 | -6/Factory | Lost 5 allies 10265 | -6/Factory | Lost 3 allies 10800 | -6/Factory | Retrieved Zion intel report: Component Schematics 11549 | -6/Factory | Lost 3 parts (1p2w) 11649 | -6/Factory | Lost 3 parts (1p1n1w) 12032 | -6/Factory | Zion Fire squad teleported in 12273 | -6/Factory | Retrieved Zion intel report: Guard Positions 12337 | -6/Factory | Build established: Hacker-Gunner 12451 | -6/Factory | Discovered exit to Factory (range 14) 12502 | -6/Factory | Entered another Factory area 12502 | -5/Factory | Accompanied by 3 allies 12502 | -5/Factory | Evolved 2 slots: Utility x2 12503 | -5/Factory | Identified exit to Upper Caves 12553 | -5/Factory | Garrison activated, responded to threat 12597 | -5/Factory | Lost 3 allies 12622 | -5/Factory | Lost 3 parts (2u1w) 12845 | -5/Factory | Crushed by falling debris 12880 | -5/Factory | Zion Light squad teleported in 12924 | -5/Factory | Lost 10 parts (3p2n2u3w) 12924 | -5/Factory | Lost 3 allies 12948 | -5/Factory | Found Imp. Powered Armor 13407 | -5/Factory | Cargo convoy interrupted 13488 | -5/Factory | Build established: Scavenger-Tank 13544 | -5/Factory | Found Prototype Launcher 13547 | -5/Factory | Found Prototype Launcher 13621 | -5/Factory | Found Prototype Launcher 13634 | -5/Factory | Identified Com. Tesla Bomb Launcher (x3) 13969 | -5/Factory | Crushed by falling debris 14345 | -5/Factory | Zion Heavy squad teleported in 14711 | -5/Factory | Zion Heavy squad teleported in 14717 | -5/Factory | Spotted B-75 Beast 14722 | -5/Factory | Allies destroyed B-75 Beast 14740 | -5/Factory | Found Prototype Protection 14743 | -5/Factory | Identified Zio. Heavy Carapace 15030 | -5/Factory | Build established: Messiah-Tank 15392 | -5/Factory | Found Prototype Protection 15393 | -5/Factory | Identified Zio. Weapon Casing 15727 | -5/Factory | Zion Light squad teleported in 15770 | -5/Factory | Identified exit to Factory 15770 | -5/Factory | Discovered exit to Factory (range 10) 15801 | -5/Factory | Lost 4 allies 15888 | -5/Factory | Entered another Factory area 15888 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15925 | -4/Factory | Zion Light squad teleported in 16057 | -4/Factory | Zion Fire squad teleported in 16193 | -4/Factory | Build established: Scavenger-Executioner 16778 | -4/Factory | Cargo convoy interrupted 16822 | -4/Factory | Lost 3 allies 16846 | -4/Factory | Lost 3 parts (1n1u1w) 16963 | -4/Factory | Lost 5 parts (2p3w) 17219 | -4/Factory | Lost 4 parts (1p2n1w) 17285 | -4/Factory | Lost 4 parts (2n2u) 17318 | -4/Factory | Crushed by falling debris 17399 | -4/Factory | Lost 8 parts (3p2n1u2w) 18373 | -4/Factory | Zion Heavy squad teleported in 18583 | -4/Factory | Zion Fire squad teleported in 18601 | -4/Factory | Build established: Hacker-Executioner 18844 | -4/Factory | Zion Demo squad teleported in 18881 | -4/Factory | Lost 4 allies 18931 | -4/Factory | Zion Fire squad teleported in 18983 | -4/Factory | Zion Recon squad teleported in 18995 | -4/Factory | P-70 Sage assimilated allied QZ-586(i) 19028 | -4/Factory | P-70 Sage assimilated allied 1Y-66X(i) 19068 | -4/Factory | Lost 3 allies 19161 | -4/Factory | Identified exit to Research 19161 | -4/Factory | Discovered exit to Research (range 11) 19200 | -4/Factory | Crushed by falling debris 19224 | -4/Factory | Entered Research 19224 | -3/Research | Evolved 2 slots: Utility x2 19362 | -3/Research | Zion Zionite Resupply teleported in 19388 | -3/Research | Zion Offense Resupply teleported in 19418 | -3/Research | Spotted B-86 Titan 19520 | -3/Research | Destroyed B-86 Titan 19900 | -3/Research | Lost 3 parts (1p1u1w) 19934 | -3/Research | Crushed by falling debris 19969 | -3/Research | Lost 4 parts (2p2w) 20129 | -3/Research | Zion Heavy squad teleported in 20161 | -3/Research | Zion Heavy squad teleported in 20219 | -3/Research | Garrison activated, responded to threat 20258 | -3/Research | Lost 3 allies 20275 | -3/Research | Spotted B-86 Titan 20393 | -3/Research | Lost 4 parts (1p1n2w) 20456 | -3/Research | Core integrity fell below 50% 20474 | -3/Research | Core integrity fell below 20% 20486 | -3/Research | Core destroyed Last Messages --------------- 20478_ Hvy. Gauss Cannon broken. 20478_ Overheating: Short circuit. 20479_ Power failure, Particle Reactor shutdown. 20479_ Overheating: Core damaged (-143). 20479_ K-01 Serf collects debris. 20479_ Particle Reactor destroyed. 20480_ U-05 Engineer builds a Door. 20481_ K-01 Serf collects debris. 20482_ Mass Driver broken. 20482_ Overheating: Short circuit. 20482_ System corrupted: IFF burst signal emitted. 20482_ K-01 Serf collects debris. 20482_ Broken Hvy. Gauss Cannon destroyed. 20483_ Overheating: Med. Matter Pod damaged (-1). 20484_ Overheating: Energy bleed (-58). 20485_ Overheating: Broken Adv. Heat Sink damaged (-4). 20485_ K-01 Serf collects debris. 20485_ Adv. VSS Leg destroyed. 20486_ Overheating: Core damaged (-247). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????##???# """ """ #? ???????? | | ????????????????????????#] """ """ #? !! ????? | | ????????????????????????# # = !! ???? | | ????????????????????????# = # !! ???? | | ????????????????????#???# ! % " ??? | | ????????????????#??#????# % ! 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" " %/k==@* % ##??#???????????? | | ?????????????? " " %#u%% ###+######??##?????????? | | ???????????# # %* # #??#??????????? | | ???????????? ; k # #?#???????????? | | ???????????? ;p #"" #??#??????????? | | ?????????????#########% % # #?????????????? | | ??????????#??#??????## % # #?????????????? | | ??????????????#??????# # #?????????????? | | ????????##?########### #"" #?????????????? | | ???????? #?# # # = #??#??????????? | | ???????? #?# # # #?????????????? | | ######?? #?# # %##########?????????????? | | # ### #?# "" "" # %##?????????????????????? | | ### |## #### ""R"" # w ##############?????????? | | ! ==#= %% # """" + %" ! #?????????? | | ! ! # !=% # # # #?????????? | | [!=+* + # # #?????????? | | =!#[% % ""######### # """ #?????????? | | !#=[%= #### == #=% """"#?????????? | | [!##%##"#?# % !# """"#?????????? | | #/####"#*# ##?# +=|!*% "#?????????? | | # ###??# *% %#![! #?????????? | | # #?####### = !#%% #?????????? | | # #?# ???# % [# #?????????? | | =# ### #### % # % #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 57 Energy Capacity 1790 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 1200 Resistance: KI 60 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Launcher Guidance Computer | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Gravmag System | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Flak Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lgt. Nuclear Core | -6/Factory | Scanalyzed Thermal Shield | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel ECM Suite | -6/Factory | Z-intel Powered Hammer | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Hpw. Shock Rifle | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Hardlight Generator | -6/Factory | Z-intel System Guard | -6/Factory | Z-intel Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 20k Club Botjacking Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% For Emergencies Only Generalissimo Heavy Suspicion I Have A Map? It's Just You Jackpot My Business Is Booming Ooh, Shiny! Organ Harvest Overwhelming Resistances Are Futile Rockin' Loadout Spot Them First Sprinter Storm Trooper Tank That Tickles There's More Where That Came From Well Done Well-fed Force Field Challenges ------------ None Game ------ Seed LegSuperdenseAnalyzer Manual? 0 Play Time 07:02:11 Cumulative 49.5 hours Start 2026.06.13 @ 15:31:44 End 2026.06.15 @ 17:14:29 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 8 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b943e77-2477-434f-8f0c-4ae4f2072575