Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 23:02:36 Player: vault Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1558) 1558 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4300 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (99) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Small Storage Unit > --- WEAPON ----------- Particle Gun Ion Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod Advanced Weight Redist. System Autogun Grenade Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Parts Attached 54 | 6 4 7 . 10 27 Power 11 | 1 1 1 . 3 5 Engine 8 | 1 1 1 . 1 4 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 19 | 2 . 4 . 3 10 Treads . | . . . . . . Leg 19 | 2 . 4 . 3 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . . 2 3 Device 4 | . . . . 1 3 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 2 1 2 . 2 9 Energy Gun 5 | 1 1 1 . . 2 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 4 | 1 . . . 1 2 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . 2 . . 6 28 Power 7 | . 1 . . 2 4 Propulsion 14 | . . . . 3 11 Utility 3 | . . . . . 3 Weapon 12 | . 1 . . 1 10 Highest Loss Streak 17 | . 1 . . 4 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 96 100 100 98 90 Engine 9 | . 13 11 11 5 9 Core 2 | . . . . 3 3 Leg 32 | . 28 44 44 35 27 Device 5 | . . . . 9 8 Storage 14 | . 25 22 22 15 6 Protection 2 | . . . . 2 5 Energy Gun 8 | . 13 11 11 9 3 Energy Cannon 7 | . . 8 11 11 8 Ballistic Gun 7 | . 14 2 . 6 5 Ballistic Cannon 2 | . . . . . 7 Peak Build Rating 32 | 6 7 10 10 19 32 Average Rating 15 | 3 6 9 10 15 23 On Entrance 8 | . 6 7 10 10 19 Naked Turns 17 | . . . . . 17 Heaviest Build 38 | 11 15 18 18 26 38 Greatest Support 49 | 20 20 40 40 40 49 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 8 8 7 8 8 Average Carried 6 | 1 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 7 7 8 1 Class Distribution -------------------- 33% | Scavenger-Tank 29% | Scavenger-Gunner 27% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1092 | . 158 186 . 202 546 Remotely . | . . . . . . Salvage Created 1751 | . 230 276 . 460 785 Parts 88 | . 14 19 . 21 34 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . . . . 3 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 36 | . 7 5 . 8 16 Guns 16 | . 7 1 . 5 3 Cannons 15 | . . 3 . 3 9 AOE 4 | . . . . . 4 Classes Destroyed 7 | . 2 2 . 1 2 Worker 2 | . . 1 . 1 . Builder 3 | . . . . 1 2 Recycler 3 | . . . . . 3 Swarmer 7 | . 3 . . . 4 Grunt 24 | . 4 2 . 8 10 Sentry 4 | . . 3 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 3 . 3 5 Combat Bots Only 3 | . 3 3 . 3 3 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 417 | . 67 13 . 70 267 Missed 132 | . 23 2 . 20 87 Damage Taken 4452 | . 405 142 . 772 3133 Core 910 | . 75 12 . 118 705 Absorbed by Shields 25 | . . . . . 25 Core Remaining (%) 86 | 100 70 . 97 78 . Volleys Fired 131 | 2 29 12 . 34 54 Largest 4 | 1 2 2 . 3 4 Hottest 221 | 20 70 116 . 176 221 Shots Fired 356 | 2 55 24 . 100 175 Gun 200 | 2 55 12 . 64 67 Cannon 151 | . . 12 . 36 103 Launcher 3 | . . . . . 3 Special 2 | . . . . . 2 Kinetic 162 | 2 29 . . 30 101 Thermal 191 | . 26 24 . 70 71 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 21 | 1 17 21 . 9 15 Robot Miss Streak 8 | . 5 1 . 4 8 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 200 | 1 36 20 . 63 80 Core Hits 85 | . 13 9 . 24 39 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 11 | . 2 1 . 2 6 Burn 3 | . 2 . . 1 . Meltdown 1 | . . 1 . . . Destroy 1 | . . . . 1 . Blast 6 | . . . . . 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4206 | 8 387 308 . 1100 2403 Guns 1750 | 6 374 130 . 640 600 Cannons 1751 | . . 177 . 429 1145 Explosions 613 | . . . . . 613 Melee . | . . . . . . Ramming 88 | 2 13 1 . 31 41 Kinetic 1541 | 6 149 . . 336 1050 Thermal 2211 | . 225 307 . 733 946 Explosive 366 | . . . . . 366 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . . 20 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 104 | . . . . . 104 Projectiles 50 | . . . . . 50 Explosions 54 | . . . . . 54 Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact 2 | . . . . . 2 Kinetic 9 | . . . . . 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 137 | . . . . . 137 Shots 4 | . . . . . 4 Rammed 3 | . . . . . 3 Targets Rammed 30 | 4 3 1 . 10 12 Kicked 27 | 4 3 1 . 10 9 Crushed . | . . . . . . Highest Temperature 652 | . 145 225 . 330 652 Average Temperature 147 | . 61 75 . 98 250 Received Heat Transfer 1335 | . 87 54 . 450 744 Effects 24 | . . . . 1 23 Shutdowns 9 | . . . . . 9 Energy Bleed 4 | . . . . 1 3 Interference 3 | . . . . . 3 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 11 | . 3 2 . 4 2 Heat Transferred 4837 | . 814 740 . 1739 1544 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 426 | . 178 213 87 183 426 Initial 82 | . . 22 82 33 6 Average 81 | . 47 90 82 52 120 Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 86 | 100 100 80 100 100 71 Level 1 11 | . . 19 . . 25 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 1 . 2 9 Investigation 3 | . 1 . . 1 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 1 . 1 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 17 7 . 21 44 Peak Tracking Total 13 | . 4 3 . 3 13 Tactical Retreats 17 | . 1 . . 6 10 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . 1 . 1 5 Max in Single Turn 2 | . . 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 1 1 1 3 2 Terminals 6 | . 1 1 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 24 | . 6 3 3 8 4 Successful 17 | . 3 2 2 7 3 Failed 7 | . 3 1 1 1 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 1 . 1 Terminals 19 | . 6 3 3 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access 2 | . . . . . 2 Terminal Hacks 12 | . 3 2 2 4 1 Record 7 | . 3 2 . 1 1 Alert Level 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Investigation Status 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks 2 | . . . . . 2 Unlock Access 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 . 2 2 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3346 | 52 623 376 59 974 1262 Spaces Moved 1534 | 33 272 207 50 371 601 Core 71 | 13 . . . . 58 Treads . | . . . . . . Legs 1463 | 20 272 207 50 371 543 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 117 | 92 120 120 120 120 116 Slowest Speed 190 | 120 120 120 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 18 | 4 38 19 12 24 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . . . . . 84 Melee . | . . . . . . Projectile 23 | . . . . . 23 AOE 61 | . . . . . 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2810 | 52 521 315 49 820 1053 Wait 974 | . 202 71 . 383 318 Move 1530 | 33 271 206 49 370 601 Hop . | . . . . . . Pick Up 59 | 8 10 9 . 11 21 Fast Attach . | . . . . . . Attach 45 | 6 4 6 . 8 21 Detach 2 | . 1 1 . . . Swap 9 | . . 1 . 2 6 Drop 20 | . 1 8 . 2 9 Fire 131 | 2 29 12 . 34 54 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 26 | 3 3 1 . 10 9 Crush . | . . . . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 5) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x2 1010 | -9/Materials | Discovered new exit (range 15) 1052 | -9/Materials | Entered Mines 1053 | -9/Mines | Assembled infested the area 1090 | -9/Mines | Discovered new exit (range 10) 1111 | -9/Mines | Entered Materials 1111 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1418 | -8/Materials | Build established: Scavenger-Gunner 1856 | -8/Materials | Lost 4 parts (2p1n1w) 2076 | -8/Materials | Discovered new exit (range 7) 2085 | -8/Materials | Entered Factory 2085 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2164 | -7/Factory | Build established: Scavenger-Tank 2500 | -7/Factory | Lost 3 parts (2n1w) 3040 | -7/Factory | Identified exit to Garrison 3081 | -7/Factory | Garrison activated, responded to threat 3130 | -7/Factory | Lost 4 parts (1p2n1w) 3210 | -7/Factory | Garrison activated, responded to threat 3211 | -7/Factory | Crushed by falling debris 3246 | -7/Factory | Core integrity fell below 50% 3293 | -7/Factory | System corruption reached 10% 3333 | -7/Factory | Core integrity fell below 20% 3347 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03303_ Field strength at 23. 03304_ Field strength at 17. 03305_ Field strength at 3. 03305_ L-41 Fighter suffers critical hit (Burn). 03306_ Stasis field depleted. 03312_ Particle Gun destroyed. 03320_ K-01 Serf destroyed. 03320_ Extracted 35 matter. 03321_ K-01 Serf collects debris. 03324_ System corrupted: Adv. Weight Redist. System rejected. 03325_ K-01 Serf collects debris. 03330_ Aluminum Leg destroyed. 03337_ Slammed into K-01 Serf. 03338_ Slammed into R-06 Scavenger. 03338_ Destabilizing: System corrupted (+2). 03340_ Slammed into R-06 Scavenger. 03341_ System corrupted: Matter fused (-8). 03343_ W-25 Informer sends out distress signal. 03343_ U-05 Engineer works on Matter Pump. 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Unlikely Earthworm Challenges ------------ None Game ------ Seed PointyAdvancedSource Manual? 0 Play Time 00:40:11 Cumulative 6.3 hours Start 2024.09.04 @ 22:19:30 End 2024.09.04 @ 23:02:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cce8a0d6-e4db-4d1e-81b4-7066c2c31804