Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 02:50:40 Player: Darcyisverycute Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1060) 1060 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 5020 Bonus ------- High Alert Combat Kills 72 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Structural Scanner Machine Analyzer > --- WEAPON (3) ------- Welding Torch > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Fission Core Fission-Ion Core > --- PROPULSION ------- Titanium Exoskeleton Nuclear Pulse Array > --- UTILITY ---------- Armored Scrap Engine Makeshift Microdissipator Network Large Storage Unit Machine Analyzer Improved Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon KE Assault Construct/C > --- INVENTORY -------- (None) [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 43 | 6 4 1 2 16 14 Power 6 | 1 1 . . 2 2 Engine 4 | 1 1 . . 2 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 10 | 2 . . 1 5 2 Treads 2 | 2 . . . . . Leg 3 | . . . . 2 1 Wheel 4 | . . . 1 3 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 14 | 1 3 1 . 3 6 Device 6 | . 1 1 . 1 3 Storage 4 | 1 2 . . . 1 Processor 4 | . . . . 2 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . . 1 6 4 Energy Gun 2 | 1 . . . 1 . Energy Cannon 4 | . . . 1 2 1 Ballistic Gun 4 | 1 . . . 2 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 21 | . . . . 4 17 Power 4 | . . . . 1 3 Propulsion 6 | . . . . 2 4 Utility 4 | . . . . . 4 Weapon 7 | . . . . 1 6 Highest Loss Streak 17 | . . . . 2 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 98 100 100 81 44 Engine 11 | . 14 14 14 10 . Treads 14 | . 28 28 25 9 . Leg 1 | . . . . 2 4 Wheel 5 | . . . 2 9 . Device 13 | . 12 14 14 12 11 Storage 10 | . 14 14 14 8 2 Processor 1 | . . . . 1 8 Energy Gun 6 | . 14 14 9 2 3 Energy Cannon 6 | . . . 4 9 1 Ballistic Gun 11 | . 14 14 14 10 4 Launcher 1 | . . . . 3 . Peak Build Rating 63 | 6 10 10 12 33 63 Average Rating 17 | 5 8 10 10 19 42 On Entrance 11 | . 6 10 10 12 31 Naked Turns . | . . . . . . Heaviest Build 97 | 11 89 89 96 97 39 Greatest Support 60 | 40 40 40 40 60 41 Greatest Overweight (x) 9 | . 2 2 4 9 8 Average Overweight (x) 2 | . . 2 2 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 15 Average Capacity 18 | 7 17 25 25 17 9 Most Carried 25 | 7 25 25 25 25 5 Average Carried 17 | 4 16 25 25 17 3 Final Capacity 25 | 8 25 25 25 5 5 Final Carried 25 | 7 25 25 25 5 1 Scrap Engine Consumption 49 | . . . . 37 12 Constructs Created 8 | . . . . 5 3 Constructs Modified 10 | . . . . 7 3 Class Distribution -------------------- 84% | Mutant 15% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1113 | 290 59 57 157 355 195 Remotely . | . . . . . . Salvage Created 2189 | 73 202 . 227 1246 441 Parts 110 | 6 19 . 19 48 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . . . . 5 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 24 | . 6 . 6 5 7 Guns 16 | . 6 . 3 4 3 Cannons 5 | . . . 3 . 2 AOE 2 | . . . . . 2 Classes Destroyed 14 | 2 4 . 3 3 2 Builder 4 | . 1 . . 2 1 Tunneler 2 | 2 . . . . . Recycler 6 | 1 . . . 5 . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 7 | . 3 . 4 . . Grunt 7 | . 3 . . . 4 Duelist 1 | . . . . . 1 Sentry 3 | . . . . 2 1 Hunter 1 | . . . . . 1 Artisan 1 | . . . 1 . . Subdweller 2 | . . . 2 . . Scientist 1 | . . . . 1 . Scrapper 3 | . . . . 3 . Best Kill Streak 6 | 2 3 . 6 2 5 Combat Bots Only 5 | . 3 . 4 1 5 Max Kills in Single Turn 3 | 1 2 . 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 350 | . 26 . 35 65 224 Missed 87 | . 5 . 15 13 54 Damage Taken 4344 | . 267 . 202 758 3117 Core 1185 | . 47 . 19 105 1014 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 58 | . . . . 57 1 Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 166 | 10 21 4 25 70 36 Largest 3 | 2 2 2 2 2 3 Hottest 152 | 60 60 60 100 100 152 Shots Fired 313 | 19 42 8 42 122 80 Gun 243 | 19 42 8 22 106 46 Cannon 67 | . . . 20 14 33 Launcher 3 | . . . . 2 1 Special . | . . . . . . Kinetic 114 | 10 21 4 18 31 30 Thermal 192 | 9 21 4 24 89 45 Explosive 3 | . . . . 2 1 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 14 | 4 12 1 8 13 14 Robot Miss Streak 7 | 2 4 1 7 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 180 | 13 27 2 17 76 45 Core Hits 86 | 4 13 . 11 30 28 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Meltdown 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3418 | 155 335 28 311 1243 1346 Guns 2169 | 155 326 28 121 1078 461 Cannons 827 | . . . 190 164 473 Explosions 413 | . . . . 1 412 Melee . | . . . . . . Ramming 9 | . 9 . . . . Kinetic 1060 | 100 171 28 88 274 399 Thermal 1848 | 55 155 . 223 968 447 Explosive 413 | . . . . 1 412 Electromagnetic 88 | . . . . . 88 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Message Errors 1 | . . . . 1 . Heat Flow Errors 3 | . . . . 3 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 8 | . . . 8 . . Projectiles 8 | . . . 8 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 2 | . . . . . 2 Self-Inflicted Damage 33 | . . . . 8 25 Shots 2 | . . . . 1 1 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 267 | . 24 . 5 267 200 Average Temperature 63 | . 11 . 5 51 91 Received Heat Transfer 961 | . 36 . 69 331 525 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 10 | . 1 . . 7 2 Heat Transferred 3919 | 125 350 . 334 2060 1050 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 480 | 15 156 17 . 77 480 Initial 273 | . 9 13 . 69 273 Average 45 | 5 64 10 . 14 308 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 92 | 100 100 100 . 100 9 Level 1 6 | . . . . . 73 Level 2 1 | . . . . . 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 5 | . 2 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 16 . 7 5 17 Peak Tracking Total 8 | . 3 . 2 2 8 Tactical Retreats 6 | . . . 2 . 4 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 3 | . . . 2 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 16 | . . 1 . 12 3 Terminals 10 | . . 1 . 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 52 | . . 2 . 41 9 Successful 25 | . . 1 . 19 5 Failed 27 | . . 1 . 22 4 Catastrophic 4 | . . . . 4 . Database Lockouts . | . . . . . . Manual 13 | . . . . 8 5 Terminals 26 | . . 2 . 15 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 19 | . . . . 19 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . . 1 . 11 4 Record 6 | . . . . 6 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Dispatch Records 1 | . . 1 . . . Zone Layout 2 | . . . . 1 1 Release Object 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . 6 . Report Inventory 2 | . . . . 2 . Retrieve Matter 2 | . . . . 2 . Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . . 2 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Reject 1 | . . . . 1 . Mask 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . . . . 10 3 Full Trace Events 5 | . . . . 5 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 5961 | 198 604 619 855 3243 442 Spaces Moved 2537 | 96 218 184 285 1464 290 Core 239 | 4 . . . 200 35 Treads 912 | 92 218 184 209 209 . Legs 708 | . . . . 458 250 Wheels 673 | . . . 76 597 . Hover . | . . . . . . Flight 5 | . . . . . 5 Fastest Speed 50 | 50 160 320 150 95 50 Average Speed 197 | 155 226 320 274 184 99 Slowest Speed 480 | 160 320 320 320 480 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 6 56 54 24 97 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 19 | . . . . 16 3 Terrain Destroyed 53 | . . . 4 32 17 Melee . | . . . . . . Projectile 17 | . . . 4 7 6 AOE 36 | . . . . 25 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 3185 | 123 283 208 315 1880 376 Wait 370 | 4 16 17 2 303 28 Move 2532 | 95 217 183 284 1463 290 Hop . | . . . . . . Pick Up 41 | 8 20 1 . 8 4 Fast Attach 19 | 5 1 . 2 5 6 Attach 13 | 1 . . . 4 8 Detach 6 | . . . . 4 2 Swap 11 | . 3 1 . 7 . Drop 24 | . 3 1 2 16 2 Fire 166 | 10 21 4 25 70 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 13) 787 | -10/Materials | Discovered new exit (range 6) 803 | -10/Materials | Entered Mines 814 | -10/Mines | Met a Derelict bent on vengeance 1226 | -10/Mines | Discovered new exit (range 5) 1361 | -10/Mines | Discovered new exit (range 8) 1364 | -10/Mines | Identified exit to Materials 1422 | -10/Mines | Entered Subcaves 1974 | -10/Subcaves | Discovered new exit (range 10) 2119 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2235 | -10/Subcaves | Discovered new exit (range 11) 2277 | -10/Subcaves | Entered Recycling 3939 | -7/Recycling | Scanned before Scraplab entrance 4096 | -7/Recycling | Discovered new exit (range 3) 4113 | -7/Recycling | Entered Scraplab 4146 | -7/Recycling | Angered Scraplab inhabitants 4293 | -7/Recycling | Found Prototype Device 4293 | -7/Recycling | Identified Scrap Engine 5013 | -7/Recycling | Build established: Construct 5052 | -7/Recycling | Discovered new exit (range 16) 5365 | -7/Recycling | Core integrity fell below 50% 5520 | -7/Recycling | Entered Factory 5520 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 5544 | -5/Factory | Identified exit to Upper Caves 5820 | -5/Factory | Search patrols dispatched 5918 | -5/Factory | Core integrity fell below 50% 5935 | -5/Factory | Core integrity fell below 20% 5952 | -5/Factory | Lost 17 parts (3p4n4u6w) 5962 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05933_ U-05 Engineer lays Concrete. 05934_ Critical hit (Burn: +37). 05935_ Penetrated by Slug. 05936_ U-05 Engineer builds a Wall. 05936_ K-01 Serf collects debris. 05938_ Acquired 2 matter. 05938_ Penetrated by Slug. 05939_ K-01 Serf collects debris. 05942_ Acquired Structural Scanner. 05944_ Acquired 10 matter. 05945_ >> Machine Analyzer network decryption results: 05945_ Terminal x2 05946_ Slug penetrates Wall. 05946_ Acquired Welding Torch. 05948_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7K layout... Downloaded map data. 05953_ Connecting with Terminal... 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