Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 23:58:41 Player: spruce Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1840) 1840 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4825 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 160/160 System Corruption 9% Temperature Cool (12) Movement Rolling (130) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Improved Heat Sink Humpback Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (24) --- Improved Airjet Improved Airjet High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Titanium Leg > --- UTILITY ---------- Improved Heat Sink Humpback Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Lightning Gun Cooled Pulse Rifle > --- INVENTORY -------- Light Deuterium Engine Titanium Leg Titanium Leg Armored Huge Wheel Improved Airjet Improved Airjet High-capacity Storage Unit Humpback Humpback Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Shock Rifle Cooled Pulse Rifle High-powered Shotgun High-powered Shotgun Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Humpback Device Improved Heat Sink Storage Humpback Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 73 | 6 4 . 1 . 13 49 Power 8 | 1 1 . . . 1 5 Engine 6 | 1 1 . . . 1 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 12 | 2 1 . . . 3 6 Treads 7 | 2 1 . . . 3 1 Leg 4 | . . . . . . 4 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 2 . 1 . 6 17 Device 12 | . . . . . 6 6 Storage 6 | 1 2 . 1 . . 2 Processor 3 | . . . . . . 3 Hackware 1 | . . . . . . 1 Protection 5 | . . . . . . 5 Artifact . | . . . . . . . Weapon 26 | 2 . . . . 3 21 Energy Gun 15 | 1 . . . . 3 11 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . . . . 7 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 31 | . . . . . 4 27 Power 3 | . . . . . . 3 Propulsion 5 | . . . . . . 5 Utility 11 | . . . . . 3 8 Weapon 12 | . . . . . 1 11 Highest Loss Streak 15 | . . . . . 1 15 Average Slot Usage (%) 79 | . 81 85 82 71 68 85 Engine 9 | . 14 14 14 14 9 4 Treads 13 | . 21 14 14 14 17 9 Leg 1 | . . . . . . 3 Device 8 | . . . . . 14 13 Storage 12 | . 17 28 25 14 9 7 Processor 5 | . . . . . . 14 Hackware 2 | . . . . . . 6 Protection 2 | . . . . . . 5 Energy Gun 10 | . 14 14 14 14 9 7 Ballistic Gun 9 | . 14 14 14 14 8 5 Naked Turns . | . . . . . . . Heaviest Build 109 | 11 39 39 87 87 101 109 Greatest Support 44 | 40 40 20 20 20 44 44 Greatest Overweight (x) 4 | 2 3 1 4 4 4 3 Average Overweight (x) 1 | . . 1 1 4 2 2 Largest Inventory Capacity 44 | 6 16 16 24 24 24 44 Average Capacity 21 | 5 8 16 17 24 24 24 Most Carried 24 | 1 3 3 10 12 24 24 Average Carried 15 | . 2 3 4 10 21 22 Final Capacity 24 | 6 16 16 24 24 24 24 Final Carried 24 | 1 3 3 10 12 24 8 Class Distribution -------------------- 74% | Hauler-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1317 | 176 23 . . 34 209 875 Remotely 11 | . . . . . 11 . Salvage Created 2158 | . 120 . . . 442 1596 Parts 89 | . 7 . . . 16 66 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | . 5 . . . 8 27 Guns 35 | . 5 . . . 8 22 AOE 2 | . . . . . . 2 Classes Destroyed 12 | . 2 . . . 3 7 Worker 2 | . . . . . 1 1 Builder 3 | . . . . . . 3 Hauler 2 | . . . . . . 2 Recycler 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 7 | . 3 . . . . 4 Grunt 10 | . 2 . . . 2 6 Brawler 4 | . . . . . 1 3 Duelist 1 | . . . . . . 1 Sentry 12 | . . . . . 5 7 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . . 4 Best Kill Streak 4 | . 3 . . . 3 4 Combat Bots Only 3 | . 3 . . . 3 3 Max Kills in Single Turn 2 | . 2 . . . 1 2 Gunslinging 1 | . 1 . . . . 1 Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 5420 | . 93 . . . 687 4640 Core 847 | . 10 . . . 136 701 Absorbed by Shields 163 | . . . . . . 163 Core Remaining (%) 90 | 100 . . . 96 75 . Volleys Fired 192 | . 15 . . . 43 134 Largest 2 | . 2 . . . 2 2 Hottest 138 | . 60 . . . 138 138 Shots Fired 330 | . 30 . . . 81 219 Gun 324 | . 30 . . . 81 213 Cannon . | . . . . . . . Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 150 | . 15 . . . 39 96 Thermal 161 | . 15 . . . 42 104 Explosive 6 | . . . . . . 6 Electromagnetic 13 | . . . . . . 13 Robot Hit Streak 29 | . 9 . . . 22 29 Robot Miss Streak 5 | . 2 . . . 3 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 1 . . . 1 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 261 | . 24 . . . 63 174 Core Hits 108 | . 11 . . . 20 77 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4808 | . 213 . . . 774 3821 Guns 4251 | . 213 . . . 774 3264 Cannons . | . . . . . . . Explosions 487 | . . . . . . 487 Melee 63 | . . . . . . 63 Ramming 7 | . . . . . . 7 Kinetic 1754 | . 78 . . . 279 1397 Thermal 2344 | . 135 . . . 495 1714 Explosive 441 | . . . . . . 441 Electromagnetic 199 | . . . . . . 199 Impact . | . . . . . . . Slashing 63 | . . . . . . 63 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Effects 26 | . . . . . . 26 Message Errors 8 | . . . . . . 8 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 7 | . . . . . . 7 Weapon Failures 2 | . . . . . . 2 Overload Shots 2 | . . . . . . 2 Effects 2 | . . . . . . 2 Meltdown 2 | . . . . . . 2 Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 232 | . 55 . . . 163 232 Average Temperature 43 | . 25 . . . 55 36 Received Heat Transfer 1305 | . 24 . . . 225 1056 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Melted 13 | . . . . . 3 10 Heat Transferred 4597 | . 300 . . . 963 3334 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 258 | . 132 51 . . 130 258 Initial 51 | . . 51 . . . 13 Average 67 | . 68 51 . . 37 106 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 100 88 Level 1 5 | . . . . . . 11 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . . . . 12 Investigation . | . . . . . . . Extermination 4 | . . . . . . 4 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison 5 | . . . . . . 5 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 6 . . 3 12 34 Peak Tracking Total 7 | . 3 . . 4 4 7 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 6 | . 2 . . . 1 3 Terminals 5 | . 2 . . . 1 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 10 . . . 5 4 Successful 8 | . 5 . . . 2 1 Failed 11 | . 5 . . . 3 3 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 17 | . 10 . . . 4 3 Terminals 17 | . 10 . . . 5 2 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 5 . . . 2 . Robot Analysis 6 | . 5 . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . . 1 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 1 3 1 . Highest-Rated Group 40 | . . 31 31 40 16 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 31 | . . . . 27 4 . Total Damage 314 | . . . . 283 31 . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 6 | . 5 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4366 | 79 218 325 605 437 948 1754 Spaces Moved 1900 | 57 102 181 321 180 405 654 Core 24 | 22 2 . . . . . Treads 1829 | 35 100 181 321 180 405 607 Legs 16 | . . . . . . 16 Wheels 31 | . . . . . . 31 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 240 185 130 Average Speed 191 | 121 166 180 186 240 189 194 Slowest Speed 240 | 160 200 180 240 240 240 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 29 47 73 33 38 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . . . . . 25 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 25 | . . . . . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2308 | 64 121 181 328 186 510 918 Wait 68 | 1 . 1 . 5 27 34 Move 1894 | 56 101 180 320 179 404 654 Hop . | . . . . . . . Pick Up 43 | 1 1 . 5 2 17 17 Fast Attach 33 | 6 3 . 1 . 6 17 Attach 21 | . . . . . 2 19 Detach 3 | . . . . . . 3 Swap 20 | . 1 . . . 5 14 Drop 30 | . . . 2 . 6 22 Fire 192 | . 15 . . . 43 134 Melee 3 | . . . . . . 3 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 9) 298 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 304 | -10/Mines | Met a Derelict bent on vengeance 488 | -10/Mines | Learned 4 Materials zone layouts 575 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 592 | -10/Mines | Received a Mining Laser from a helpful Derelict 616 | -10/Mines | Discovered new exit (range 5) 623 | -10/Mines | Entered Exiles 623 | -10/Exiles | Accompanied by 1 ally 647 | -10/Exiles | Discovered new exit (range 15) 668 | -10/Exiles | Met 8R-AWN 697 | -10/Exiles | Met EX-HEX 783 | -10/Exiles | Met EX-DEC 822 | -10/Exiles | Visited The Gauntlet 1078 | -10/Exiles | Discovered new exit (range 11) 1228 | -10/Exiles | Entered Mines 1298 | -9/Mines | Discovered new exit (range 11) 1400 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1426 | -9/Mines | Build established: Hauler-Mutant 1516 | -9/Mines | Assembled infested the area 1665 | -9/Mines | Entered Materials 1665 | -8/Materials | Accompanied by 1 ally 1665 | -8/Materials | Evolved 4 slots: Utility x4 2141 | -8/Materials | Discovered new exit (range 3) 2613 | -8/Materials | Entered Factory 2613 | -7/Factory | Evolved 2 slots: Utility x2 3305 | -7/Factory | Discovered new exit (range 20) 3357 | -7/Factory | Identified exit to Factory 3468 | -7/Factory | Garrison activated, responded to threat 3505 | -7/Factory | Lost 3 parts (2n1u) 4099 | -7/Factory | Lost 3 parts (1p1u1w) 4175 | -7/Factory | Garrison activated, responded to threat 4204 | -7/Factory | Core integrity fell below 50% 4233 | -7/Factory | Core integrity fell below 20% 4290 | -7/Factory | Lost 15 parts (1p3n4u7w) 4367 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04302_ Acquired 3 matter. 04305_ K-01 Serf collects debris. 04307_ R-06 Scavenger collects Imp. Heat Sink. 04308_ K-01 Serf collects debris. 04311_ R-06 Scavenger collects Imp. Heat Sink. 04312_ K-01 Serf collects debris. 04318_ System corrupted: Particle Gun targeting data glitched. 04326_ Y-54 Guardian heat spikes uncontrollably. 04326_ Melted Lgt. Treads. 04329_ Y-54 Guardian heat damages Imp. Heat Sink. 04329_ Y-54 Guardian critical meltdown. 04331_ System corrupted: Particle Gun targeting data glitched. 04335_ System corrupted: Energy discharge (-31). 04335_ K-01 Serf destroyed. 04337_ Acquired 51 matter. 04339_ U-05 Engineer destroyed. 04345_ Lgt. Angular Momentum Engine destroyed. 04351_ Particle Gun destroyed. 04357_ Acquired Chainsword. 04358_ Imp. Medium Armor Plating destroyed. 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""" # """" """" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactPulseTriangulator Manual? 0 Play Time 00:26:52 Cumulative 199.1 hours Start 2020.09.28 @ 23:30:50 End 2020.09.28 @ 23:58:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 10 Types 2/3/0/1/1/3/0/0/0 Lore% 93 Gallery% 91 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0e5cb68-3ee5-41a3-8eb0-264f6afbc7f5