Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 05:29:33 Player: the cat Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3294) 3294 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 7243 Bonus ------- High Alert Combat Kills 359 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (6) ------ Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Large Storage Unit Energy Well (89) Improved ECM Suite Improved Light Armor Plating Hacking Suite Electrolaser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Electrolaser Katana > --- INVENTORY -------- Improved Flight Unit Large Storage Unit Energy Well Improved ECM Suite Improved Light Armor Plating Hacking Suite Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . 2 1 1 . . . Weapon . | . . . . . . . . Parts Attached 99 | 6 4 31 31 16 . 4 7 Power 11 | 1 . 3 2 4 . 1 . Engine 10 | 1 . 3 2 3 . 1 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 31 | 2 1 11 12 4 . . 1 Treads 18 | 1 . 6 11 . . . . Leg . | . . . . . . . . Wheel 7 | 1 1 4 1 . . . . Hover . | . . . . . . . . Flight 6 | . . 1 . 4 . . 1 Utility 30 | 1 2 7 7 7 . 3 3 Device 2 | . . . . 1 . . 1 Storage 9 | 1 2 1 2 2 . . 1 Processor 1 | . . . . 1 . . . Hackware 4 | . . . . 2 . 2 . Protection 14 | . . 6 5 1 . 1 1 Artifact . | . . . . . . . . Weapon 27 | 2 1 10 10 1 . . 3 Energy Gun 5 | . 1 1 2 . . . 1 Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 15 | 2 . 6 7 . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . . . 2 Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 3 2 . . . . Parts Lost 21 | . 1 5 6 2 . . 7 Power 4 | . . . 2 1 . . 1 Propulsion 6 | . . 1 1 . . . 4 Utility 4 | . . 1 1 1 . . 1 Weapon 7 | . 1 3 2 . . . 1 Highest Loss Streak 3 | . 1 1 1 1 . . 3 Average Slot Usage (%) 96 | . 99 98 99 89 84 90 81 Engine 8 | . 14 11 9 . . 6 1 Treads 12 | . 14 11 21 . . . . Wheel 6 | . 14 10 5 . . . . Flight 7 | . . . . 29 30 30 26 Device 1 | . . . . 6 7 7 5 Storage 27 | . 27 33 35 9 15 8 8 Processor 1 | . . . . 6 7 7 7 Hackware 3 | . . . . 12 7 15 23 Protection 7 | . . 9 8 6 7 5 . Energy Gun 2 | . 1 5 1 . . . . Energy Cannon 1 | . . 5 . . . . . Ballistic Gun 11 | . 26 9 16 . . . . Slashing Weapon 1 | . . . . 6 7 7 4 Naked Turns . | . . . . . . . . Heaviest Build 86 | 12 41 69 86 27 18 27 23 Greatest Support 62 | 20 16 20 62 24 24 24 24 Greatest Overweight (x) 7 | 1 3 5 7 1 . 1 4 Average Overweight (x) 1 | . 2 4 3 . . . . Largest Inventory Capacity 32 | 6 16 22 28 32 8 8 8 Average Capacity 19 | 5 15 22 27 8 8 8 8 Most Carried 28 | 4 16 22 28 28 8 8 8 Average Carried 19 | 2 14 21 27 8 8 7 6 Final Capacity 28 | 6 16 22 28 8 8 8 8 Final Carried 28 | 4 15 22 28 8 8 8 6 Class Distribution -------------------- 63% | Hauler-Mutant 14% | Hacker-Sprinter 12% | Mutant 6% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 2733 | 230 357 531 1303 160 . 26 126 Remotely . | . . . . . . . . Salvage Created 4387 | . 494 1350 2232 243 . 35 33 Parts 261 | . 34 85 121 18 . 1 2 Haulers Intercepted 13 | . 2 4 5 2 . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 86 | . 9 30 41 4 . . 2 Melee 5 | . . . . 4 . . 1 Guns 67 | . 9 17 41 . . . . Cannons 11 | . . 11 . . . . . AOE 2 | . . 1 . . . . 1 Classes Destroyed 15 | . 4 3 5 2 . . 1 Worker 1 | . . 1 . . . . . Tunneler 1 | . 1 . . . . . . Hauler 13 | . 2 4 5 2 . . . Recycler 1 | . . . 1 . . . . Mechanic 1 | . . . 1 . . . . Operator 10 | . 2 2 4 . . 2 . Watcher 1 | . . . . 1 . . . Swarmer 23 | . . 12 8 3 . . . Grunt 39 | . 9 9 21 . . . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 18 | . . 9 9 . . . . Hunter 2 | . . . 1 . . . 1 Programmer 1 | . . . . 1 . . . Thief 1 | . . . . . . . 1 Best Kill Streak 5 | . 4 5 5 2 . 1 1 Combat Bots Only 5 | . 3 5 5 2 . . 1 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . 1 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 5495 | . 466 1174 2502 441 . 84 828 Core 1334 | . 86 173 362 219 . 55 439 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 65 56 34 . . . . Volleys Fired 323 | . 49 92 176 . . . 6 Largest 2 | . 2 2 2 . . . 1 Hottest 79 | . 60 79 68 . . . 30 Shots Fired 634 | . 97 179 352 . . . 6 Gun 574 | . 97 125 352 . . . . Cannon 49 | . . 49 . . . . . Launcher 6 | . . . . . . . 6 Special 5 | . . 5 . . . . . Kinetic 506 | . 94 87 325 . . . . Thermal 5 | . . 5 . . . . . Explosive 6 | . . . . . . . 6 Electromagnetic 117 | . 3 87 27 . . . . Robot Hit Streak 17 | . 9 15 17 . . . 3 Robot Miss Streak 5 | . 2 5 5 . . . . Penetration Max . | . . . . . . . . Secondary Targets 8 | . . 2 6 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 441 | . 68 109 237 19 . 5 3 Core Hits 176 | . 28 46 91 8 . 1 2 Critical Hits 2 | . . . 2 . . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks 105 | . . . . 70 . 32 3 Impact . | . . . . . . . . Slashing 105 | . . . . 70 . 32 3 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 3 . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8416 | . 722 1846 4497 844 . 320 187 Guns 5814 | . 686 1037 4091 . . . . Cannons 732 | . . 732 . . . . . Explosions 638 | . 36 45 406 . . . 151 Melee 1200 | . . . . 844 . 320 36 Ramming . | . . . . . . . . Kinetic 5036 | . 654 634 3748 . . . . Thermal 519 | . 36 77 406 . . . . Explosive 151 | . . . . . . . 151 Electromagnetic 1510 | . 32 1135 343 . . . . Impact . | . . . . . . . . Slashing 1200 | . . . . 844 . 320 36 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . 3 10 13 13 Average Corruption 10 | . . . . 1 6 12 13 Corruption Purged . | . . . . . . . . Effects 53 | . . . . . 1 28 24 Message Errors 8 | . . . . . . 5 3 Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 3 | . . . . . 1 1 1 Energy Discharges 8 | . . . . . . 4 4 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 2 | . . . . . . . 2 Alerts 2 | . . . . . . 2 . Misdirections 17 | . . . . . . 11 6 Targeting Errors 5 | . . . . . . 3 2 Overload Shots . | . . . . . . . . Overflow Damage 421 | . 24 37 112 87 . 160 1 Projectiles 37 | . . 37 . . . . . Explosions 137 | . 24 . 112 . . . 1 Melee 247 | . . . . 87 . 160 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 118 | . 38 . 32 . . . 48 Shots 5 | . 1 . 1 . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 392 | . 18 392 283 . 136 235 205 Average Temperature 51 | . 8 48 55 . 71 118 90 Received Heat Transfer 1641 | . 237 282 1017 30 . 24 51 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 4 | . . 3 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 611 | . 50 161 400 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 1 2 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 854 | . 177 441 854 411 193 491 . Initial 307 | . . 74 115 307 103 135 . Average 326 | . 62 176 512 327 129 336 . Maximum Alert Level 3 | . . 2 3 2 . 2 . Low Security (%) 29 | 100 100 53 4 1 100 16 . Level 1 38 | . . 45 24 95 . 44 . Level 2 27 | . . 1 60 2 . 39 . Level 3 4 | . . . 11 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 3 4 6 7 . 3 . Investigation 6 | . 1 1 1 2 . 1 . Extermination 3 | . . . . 3 . . . Reinforcement 12 | . 2 3 3 2 . 2 . Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 12 | . 1 4 6 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 221 | . 22 59 82 21 6 18 13 Peak Tracking Total 7 | . 4 5 6 7 6 7 7 Tactical Retreats 27 | . 1 3 6 5 . 7 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 11 | . 1 3 2 3 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . 4 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled 5 | . . . 5 . . . . Max in Single Turn 2 | . . . 2 . . . . Garrison Access 3 | . . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 47 | . 6 8 9 17 . 7 . Terminals 36 | . 6 7 8 11 . 4 . Fabricators 4 | . . . . 3 . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 3 | . . . 1 1 . 1 . Total Hacks 125 | . 17 20 27 39 . 22 . Successful 65 | . 6 17 14 19 . 9 . Failed 60 | . 11 3 13 20 . 13 . Catastrophic 11 | . . . 3 5 . 3 . Database Lockouts . | . . . . . . . . Manual 88 | . 16 14 24 21 . 13 . Terminals 101 | . 17 18 26 26 . 14 . Fabricators 10 | . . . . 7 . 3 . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 2 . 3 . Scanalyzers 4 | . . 2 . 2 . . . Garrison Access 5 | . . . 1 2 . 2 . Terminal Hacks 35 | . 4 11 8 9 . 3 . Part Schematic 1 | . . 1 . . . . . Robot Analysis 5 | . 3 1 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . Branch Access Points 3 | . . 1 1 1 . . . Terminal Index 5 | . 1 1 1 1 . 1 . Fabricator Index 3 | . . . . 2 . 1 . Alert Level 5 | . . 2 2 . . 1 . Unreport Threat 6 | . . 2 3 1 . . . Locate Traps 2 | . . 1 . 1 . . . Reprogram Traps 1 | . . . . 1 . . . Recall Extermination 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 5 | . . . . 2 . 3 . Load Schematic 3 | . . . . 2 . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . 1 . Report Inventory 2 | . . . . 1 . 1 . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 4 | . . 2 . 2 . . . Insert Component 2 | . . 1 . 1 . . . Analyze 2 | . . 1 . 1 . . . Garrison Access Hacks 3 | . . . 1 1 . 1 . Seal Access 3 | . . . 1 1 . 1 . Unauthorized Hacks 15 | . 2 4 5 3 . 1 . Terminals 15 | . 2 4 5 3 . 1 . Track 1 | . . 1 . . . . . Botnet 9 | . 1 2 3 2 . 1 . Operators 5 | . 1 1 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 44 | . 6 7 8 16 . 7 . Full Trace Events 3 | . . . . 2 . 1 . Feedback Events 1 | . . . . 1 . . . Hackware Fried 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . Parts Built 2 | . . . . . . 2 . Matter 292 | . . . . . . 292 . Time 72 | . . . . . . 72 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . 6 . . . Parts Scanalyzed 2 | . . 1 . 1 . . . Part Schematics Acquired 2 | . . 1 . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total 5 | . 3 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 7228 | 45 743 1932 2688 980 34 420 386 Spaces Moved 6316 | 36 484 1105 1286 1976 124 828 477 Core 126 | 1 . . . . . . 125 Treads 543 | 2 . 5 536 . . . . Legs . | . . . . . . . . Wheels 2367 | 33 484 1100 750 . . . . Hover . | . . . . . . . . Flight 3280 | . . . . 1976 124 828 352 Fastest Speed 26 | 50 90 130 130 26 26 26 26 Average Speed 86 | 88 116 139 162 29 26 31 70 Slowest Speed 250 | 160 120 220 240 96 26 99 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . 5 . 5 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 3 60 81 89 37 91 23 71 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched 2 | . . . . . . . 2 Spaces Dug 98 | . . . . 45 . 26 27 Terrain Destroyed 162 | . 1 6 45 45 . 26 39 Melee 73 | . . . . 45 . 26 2 Projectile 1 | . . . 1 . . . . AOE 88 | . 1 6 44 . . . 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 7438 | 46 574 1326 1636 2285 125 931 515 Wait 435 | . 21 40 86 197 2 69 20 Move 6290 | 35 483 1104 1285 1966 123 817 477 Hop 10 | . . . . 5 . 5 . Pick Up 83 | 5 14 28 29 5 . 2 . Fast Attach 29 | 5 1 10 12 . . 1 . Attach 48 | 1 2 14 10 16 . 1 4 Detach 8 | . . 3 . 3 . . 2 Swap 22 | . 1 7 9 . . 2 3 Drop 85 | . 3 28 29 23 . 2 . Fire 323 | . 49 92 176 . . . 6 Melee 105 | . . . . 70 . 32 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / Low x2) -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 13) 46 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Entered another Materials area 789 | -9/Materials | Evolved 2 slots: Utility x2 1022 | -9/Materials | Discovered new exit (range 15) 1078 | -9/Materials | Build established: Hauler-Mutant 1159 | -9/Materials | Identified exit to Mines 1765 | -9/Materials | Discovered new exit (range 16) 2601 | -9/Materials | Identified exit to Materials 2721 | -9/Materials | Entered another Materials area 2721 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3691 | -8/Materials | Garrison activated, responded to threat 3989 | -8/Materials | Discovered new exit (range 4) 4284 | -8/Materials | Discovered new exit (range 4) 4401 | -8/Materials | Core integrity fell below 50% 4678 | -8/Materials | Discovered new exit (range 16) 5409 | -8/Materials | Entered Factory 5409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5551 | -7/Factory | Identified exit to Storage 5551 | -7/Factory | Identified exit to Lower Caves 6152 | -7/Factory | Hacking Suite fried by hacking feedback 6290 | -7/Factory | Discovered new exit (range 6) 6389 | -7/Factory | Manually triggered Chute Trap 6389 | -7/Factory | Sucked down chute 6389 | -7/Factory | Entered Waste 6402 | -7/Waste | Spotted C-40 Crusher 6402 | -7/Waste | Spotted C-40 Crusher 6404 | -7/Waste | EMP discharged 6404 | -7/Waste | System corruption reached 10% 6404 | -7/Waste | Spotted C-40 Crusher 6408 | -7/Waste | Spotted C-40 Crusher 6412 | -7/Waste | Spotted C-40 Crusher 6412 | -7/Waste | Spotted C-40 Crusher 6413 | -7/Waste | Discovered new exit (range 12) 6422 | -7/Waste | Identified exit to Factory 6423 | -7/Waste | Entered Factory 6636 | -7/Factory | Discovered exit to Lower Caves (range 7) 6735 | -7/Factory | Fabricated Hacking Suite? 6798 | -7/Factory | Fabricated Hacking Suite (x1) 6843 | -7/Factory | Entered Lower Caves 6882 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6905 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6908 | -7/Lower Caves | Core integrity fell below 50% 6980 | -7/Lower Caves | Encountered a Warlord checkpoint 7174 | -7/Lower Caves | Lost 3 parts (2n1w) 7200 | -7/Lower Caves | Core integrity fell below 20% 7229 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07117_ System corrupted: Heat flow error (+239). 07130_ Penetrated by Slug. 07130_ Imp. Flight Unit destroyed. 07135_ System corrupted: Substantial component data lost. 07143_ Imp. Flight Unit destroyed. 07143_ Destroyed Imp. Flight Unit. 07156_ T4A/38 J67IS4DAG LGF 07173_ System corrupted: Energy discharge (-11). 07185_ Slug penetrates Wall. 07192_ System corrupted: Matter fused (-5). 07199_ Penetrated by Slug. 07208_ System corrupted: Component data lost. 07208_ Penetrated by Slug. 07214_ Slug penetrates Wall. 07220_ Penetrated by Slug. 07220_ Hacking Suite destroyed. 07223_ System corrupted: Component data lost. 07226_ Penetrated by Slug. 07226_ Imp. Flight Unit destroyed. 07229_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#######?????? | | ?????????????????????????????????????# """"#?????? | | ?????????????????????????????????????#" ""#?????? | | ?????????????????????????????????????#"" "????### | | ??????????????????????????????????????# "###### | | ?????????????????????????????########## "# ## | | ????????????????????????????## # "" " | | ????????????????????????????# | | ?????????????????????????????# ### ### | | ?????????????????????????????# #?## ## | | ??????????????????###????##### ##?# ### # | | ?????????????????## ###### ### ### #### | | ?????????????????# ## ## #??? | | ?????????????????### ## ###### #??? | | ???????????????????# #####????# #?? | | ???????????????????## #????????## #?? | | ????????????????????## h ##?????????### #?? | | ??????????????#####??# ###????????#### ##?? | | ??????????????# #### @ ##???????# ##??# | | ??????????????# #???????# ##??## | | ??????????????# ##???????# ##???# | | ?????????????# ##????????# #????# | | ?????????????## ####?????????# ##???# | | ??????????????## #????????????## #??## | | ???????????????## ???????????# #### | | ????????????????## # ????????## ## | | ?????????????????### # ##??#???????# | | ???????????????????# ## #??????????# | | ???????????????????# ###? #??????????## ## | | ??????????????????? #??? ???????????##### ## | | ???????????????????####??? ??????????????# ##? | | ?????????????????????????? ?????????????# #?? | | ?????????????????????????? ?????????????? ?? | | ?????????????????????????m ???????????????# ?? | | ??????????????????????????????????????????? ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????## # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed ComponentMeleeFalx Manual? 0 Play Time 01:39:16 Cumulative 99.8 hours Start 2021.06.08 @ 02:53:11 End 2021.06.08 @ 05:29:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 8 Adventurer 16 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e28d5079-729c-4ae8-8abb-8d19ead1dd8d