Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 17:15:51 Player: Skullbearer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (853) 853 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2863 Bonus ------- None Cogmind --------- Core Integrity 27/550 Matter 207/300 Energy 83/100 System Corruption 9% Temperature Cool (0) Movement Flying (115) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (3) ------ Small Storage Unit Improved Sensor Array Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aerolev Unit High-capacity Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Improved Power Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Melee Analysis Suite > --- WEAPON ----------- Heavy Laser Power Maul > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Compact Wheel Disposable Heat Sink Small Storage Unit High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Machine Analyzer Sensor Array Improved Terrain Scan Processor Power Shielding Improved Power Shielding Shield Generator EM Shotgun Assault Rifle Datajack Mining Claw [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Melee Analysis Suite Weapon Power Maul Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 52 | 6 3 6 . 37 Power 9 | 1 . 1 . 7 Engine 8 | 1 . 1 . 6 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 23 | 2 . 4 . 17 Treads . | . . . . . Leg 14 | . . 4 . 10 Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight 6 | . . . . 6 Utility 10 | 1 2 1 . 6 Device 4 | . . 1 . 3 Storage 3 | 1 1 . . 1 Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 . . 7 Energy Gun 4 | 1 . . . 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . . . 1 System Corruption 7 | . . . . 7 Parts Lost 24 | . . . 1 23 Power 7 | . . . . 7 Propulsion 11 | . . . . 11 Utility 1 | . . . . 1 Weapon 5 | . . . 1 4 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 91 100 91 Engine 8 | . 14 11 11 7 Core 3 | . . . . 5 Leg 28 | . . 8 33 33 Wheel 3 | . 28 16 . . Device 8 | . . 11 11 8 Storage 9 | . 14 11 11 9 Processor 9 | . 11 11 11 9 Energy Gun 4 | . . . . 7 Ballistic Gun 4 | . 14 11 11 . Launcher 4 | . 13 11 11 . Impact Weapon 5 | . . . . 8 Peak Build Rating 36 | 6 10 15 15 36 Average Rating 23 | 4 8 11 14 29 On Entrance 9 | . 6 10 15 14 Naked Turns . | . . . . . Heaviest Build 62 | 11 47 48 48 62 Greatest Support 80 | 26 26 39 39 80 Greatest Overweight (x) 12 | . 1 1 1 12 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 13 20 20 19 Most Carried 20 | 6 20 20 20 20 Average Carried 18 | 2 11 19 19 17 Final Capacity 20 | 8 20 20 20 8 Final Carried 20 | 6 20 20 20 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 778 | 260 14 8 121 375 Remotely . | . . . . . Salvage Created 892 | . 14 16 54 808 Parts 30 | . 2 6 8 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . . 3 4 20 Melee 6 | . . . . 6 Guns 5 | . . 1 . 4 AOE 7 | . . 2 4 1 Classes Destroyed 9 | . 1 2 1 5 Worker 3 | . . 1 . 2 Builder 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 13 | . . 3 3 7 Grunt 8 | . . . 1 7 Duelist 1 | . . . . 1 Sentry 3 | . . . . 3 Hunter 2 | . . . . 2 Best Kill Streak 4 | . 1 4 3 3 Combat Bots Only 3 | . . 3 3 3 Max Kills in Single Turn 3 | . 1 3 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 311 | . 19 9 16 267 Missed 78 | . 6 5 4 63 Damage Taken 3116 | . 106 39 127 2844 Core 550 | . 18 . 9 523 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 92 . 97 . Volleys Fired 42 | . 3 8 4 27 Largest 2 | . 1 2 2 2 Hottest 69 | . 20 50 50 69 Shots Fired 59 | . 3 9 8 39 Gun 54 | . 3 8 4 39 Cannon . | . . . . . Launcher 5 | . . 1 4 . Special . | . . . . . Kinetic 26 | . 3 8 4 11 Thermal 13 | . . . . 13 Explosive 5 | . . 1 4 . Electromagnetic 15 | . . . . 15 Robot Hit Streak 8 | . 2 2 3 8 Robot Miss Streak 8 | . 1 3 3 8 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 77 | . 2 4 4 67 Core Hits 29 | . 2 7 5 15 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 9 | . . . . 9 Critical Strikes 13 | . . . . 13 Smash 13 | . . . . 13 Melee Attacks 59 | . . . . 59 Impact 59 | . . . . 59 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2919 | . 16 174 192 2537 Guns 353 | . 16 23 7 307 Cannons . | . . . . . Explosions 456 | . . 151 185 120 Melee 2110 | . . . . 2110 Ramming . | . . . . . Kinetic 122 | . 16 23 7 76 Thermal 214 | . . . . 214 Explosive 336 | . . 151 185 . Electromagnetic 137 | . . . . 137 Impact 2110 | . . . . 2110 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 55 | . . . . 55 Message Errors 12 | . . . . 12 Matter Fused 23 | . . . . 23 Heat Flow Errors 4 | . . . . 4 Energy Discharges 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Parts Fused 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 755 | . . . . 755 Projectiles . | . . . . . Explosions . | . . . . . Melee 755 | . . . . 755 Knockbacks 6 | . . . . 6 Impact 6 | . . . . 6 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . . . 13 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 259 | . . 4 10 259 Average Temperature 83 | . . 3 4 89 Received Heat Transfer 1023 | . . 9 33 981 Siege Activations . | . . . . . Robots Corrupted 11 | . . . . 11 Combat Hostiles 9 | . . . . 9 Parts Fried 11 | . . . . 11 Impact Corruptions 31 | . . . . 31 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 335 | . . . . 335 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 206 | . 57 118 88 206 Initial 26 | . . 24 11 26 Average 39 | . 42 42 26 44 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 7 8 7 35 Peak Tracking Total 7 | . 4 3 3 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 3 1 2 5 Terminals 11 | . 3 1 2 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 6 2 6 14 Successful 19 | . 3 1 6 9 Failed 9 | . 3 1 . 5 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 6 2 6 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 3 1 6 9 Record 12 | . . . 6 6 Robot Analysis 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Patrol Status 1 | . . . . 1 Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 7008 | 76 391 903 1432 4206 Spaces Moved 2440 | 71 376 407 562 1024 Core 8 | 4 . . . 4 Treads . | . . . . . Legs 1447 | . . 110 562 775 Wheels 740 | 67 376 297 . . Hover 6 | . . . . 6 Flight 239 | . . . . 239 Fastest Speed 26 | 50 90 105 190 26 Average Speed 129 | 87 96 127 190 111 Slowest Speed 1005 | 90 105 190 190 1005 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 41 32 58 56 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . . 7 33 6 Melee . | . . . . . Projectile . | . . . . . AOE 46 | . . 7 33 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 6123 | 82 401 785 920 3935 Wait 3443 | . . 347 353 2743 Move 2436 | 70 375 406 561 1024 Hop . | . . . . . Pick Up 50 | 6 16 9 1 18 Fast Attach 20 | 6 2 1 . 11 Attach 16 | . . 1 . 15 Detach 3 | . . . . 3 Swap 16 | . 1 4 . 11 Drop 38 | . 4 9 1 24 Fire 42 | . 3 8 4 27 Melee 59 | . . . . 59 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 17) 315 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 14) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -9/Materials | Discovered new exit (range 3) 1343 | -9/Materials | Discovered new exit (range 7) 1371 | -9/Materials | Entered Mines 1815 | -9/Mines | Found a hidden stash of uninstalled traps 1925 | -9/Mines | Learned Materials terminal intel 1963 | -9/Mines | Learned location of 1 exit from Lower Caves 2681 | -9/Mines | Discovered new exit (range 6) 2752 | -9/Mines | Learned Materials stockpile data 2803 | -9/Mines | Entered Materials 2803 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2805 | -8/Materials | Loaded intel: 12 terminal locations 3373 | -8/Materials | Lost 3 parts (2p1w) 5908 | -8/Materials | Lost 3 parts (1p2n) 6681 | -8/Materials | Core integrity fell below 50% 6777 | -8/Materials | Lost 6 parts (2p3n1u) 6970 | -8/Materials | Discovered new exit (range 16) 6986 | -8/Materials | Core integrity fell below 20% 7009 | -8/Materials | Self-destructed Last Messages --------------- S-10 Pest system terminally corrupted. VTOL Module destroyed. Critical hit (Burn: +37). Cesium-ion Thruster destroyed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest destroyed. S-10 Pest suffers critical hit (Smash). Destroyed Lgt. Ion Engine. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. Flight Unit fried. S-10 Pest destroyed. Deuterium Engine destroyed. VTOL Module destroyed. Power Maul destroyed. Map ----- +----------------------------------------------------+ | #??# # """" # # #?# "Y" ! #### | | #??# # """" #? # #?# """ #??# | | #??# # #?######### % #######+######### | | #??# ### ########?????????# | | #??# #?# #????????????????# | | #### #?# #????????????????# | | #?# #????????????########/######+######### | | #?# #????????????#% # ! #???? | | #?# #????????????# """ """ # [#???? | | ########### #????????????# """ """ # #???# | | # # #????????????#!""" 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H #?????????????? | | ## [ # ??????????? #?????????????? | | ####+######### ???????????#####?????????????? | | #???????####?????????????????????????????? | | T #????????????????????????????????????????? | | ######????????????????????????????????????????? | | +############????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 64 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterWeldingMinigun Manual? 0 Play Time 00:39:01 Cumulative 13.7 hours Start 2024.12.05 @ 15:49:34 End 2024.12.08 @ 17:15:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58a9e343-cef7-4d59-a64a-3c741601bcb5