Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 19:40:18 Player: Alzonario Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (1232) 1232 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5522 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (4) ------- Makeshift Hammer Katana > --- INVENTORY (5) ---- Angular Momentum Engine High-capacity Battery (250) Armor Integrity Analyzer Improved Thermal Shield System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Improved Hacking Suite > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Improved Cooling System High-capacity Battery High-capacity Matter Pod Trap Scanner Enhanced Optical Array Improved Weapon Shielding Component Analysis Suite System Restoration Module [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon XL Autogun Subcomponent Energy Gun Small Laser Ballistic Gun XL Autogun Subcomponent Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . . . 1 2 1 . . Weapon 2 | . . . . . 2 . . . . Parts Attached 63 | 2 3 2 2 2 15 7 11 17 2 Power 9 | . . . 1 . 2 2 2 2 . Engine 6 | . . . 1 . 1 2 1 1 . Core 3 | . . . . . 1 . 1 1 . Reactor . | . . . . . . . . . . Propulsion 12 | . 2 . . . 1 2 5 1 1 Treads 3 | . 2 . . . 1 . . . . Leg 8 | . . . . . . 2 5 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 25 | . 1 1 1 1 7 3 4 7 . Device 11 | . . 1 . 1 3 2 1 3 . Storage 2 | . . . 1 . . . . 1 . Processor 7 | . 1 . . . 2 . 2 2 . Hackware 2 | . . . . . . 1 1 . . Protection 3 | . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 17 | 2 . 1 . 1 5 . . 7 1 Energy Gun 9 | 2 . 1 . 1 . . . 5 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | . . . . . 5 . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . Parts Lost 29 | . . . . . 5 1 2 19 2 Power 4 | . . . . . 1 . 1 2 . Propulsion 6 | . . . . . 1 . . 4 1 Utility 10 | . . . . . 3 1 1 4 1 Weapon 9 | . . . . . . . . 9 . Highest Loss Streak 7 | . . . . . 5 1 2 7 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 55 83 98 100 66 88 89 59 60 Engine 8 | . . . 12 14 11 14 4 2 6 Treads 9 | . 25 28 28 28 16 6 . . . Leg 4 | . . . . . . 1 19 7 . Device 4 | . . 12 1 2 7 2 5 4 5 Storage 6 | . . . 12 14 9 7 6 2 . Processor 16 | . 1 14 14 11 1 15 18 25 33 Hackware 2 | . . . . . . 7 6 2 . Protection 1 | . . . . . 7 . . . . Energy Gun 6 | . 28 28 28 28 . . . 8 . Ballistic Gun 11 | . . . . . 12 30 26 . . Slashing Weapon 1 | . . . . . . . . 2 6 Peak Build Rating 65 | 2 6 7 12 12 50 47 65 65 42 Average Rating 36 | . 4 6 10 11 42 41 58 36 37 On Entrance 21 | . 2 6 7 12 11 34 44 65 32 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 2 2 3 10 11 32 28 28 29 18 Greatest Support 58 | 3 3 3 20 20 40 28 58 58 12 Greatest Overweight (x) 6 | . . . . . 1 1 . 6 5 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 8 8 5 Average Capacity 7 | 5 5 5 7 8 8 8 8 6 5 Most Carried 8 | 5 5 5 8 8 8 8 8 8 5 Average Carried 6 | 3 4 4 6 7 6 7 7 5 4 Final Capacity 8 | 5 5 5 8 8 8 8 8 5 5 Final Carried 8 | 5 5 4 8 8 8 7 8 5 5 Class Distribution -------------------- 40% | Skirmisher 22% | Mutant 18% | Scavenger-Skirmisher 11% | Derelict-Mutant 7% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 1663 | 140 15 65 70 80 378 83 618 194 20 Remotely . | . . . . . . . . . . Salvage Created 1360 | . 15 . . 84 456 115 236 399 55 Parts 76 | . 3 . . 4 29 8 12 17 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 11 3 Prevented 4 | . . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 25 | . . . . 2 7 2 4 8 2 Melee 2 | . . . . . . . . . 2 Guns 22 | . . . . 2 7 2 4 7 . Classes Destroyed 7 | . 1 . . 1 3 . . 2 . Builder 2 | . . . . . 1 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 5 | . . . . . . . . 3 2 Grunt 17 | . . . . 2 5 2 4 4 . Duelist 1 | . . . . . . . . 1 . Hunter 2 | . . . . . 2 . . . . Best Kill Streak 5 | . 1 . . 2 5 2 2 3 2 Combat Bots Only 4 | . . . . 2 4 2 2 3 2 Max Kills in Single Turn 2 | . 1 . . 1 2 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Hostile Shots Fired 372 | . 24 31 . 14 54 15 35 173 26 Missed 120 | . 14 12 . 5 15 6 15 47 6 Damage Taken 4770 | . 87 310 . 135 956 169 491 2320 302 Core 1081 | . 26 101 . . 102 . 57 704 91 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 232 | . . . . . 123 . . 109 . Core Remaining (%) 82 | 100 . . . 49 81 100 . . . Volleys Fired 72 | . 1 1 . 6 18 4 16 26 . Largest 4 | . 2 2 . 2 4 4 4 4 . Hottest 207 | . 80 80 . 80 80 80 80 207 . Shots Fired 179 | . 2 2 . 12 29 16 64 54 . Gun 179 | . 2 2 . 12 29 16 64 54 . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 137 | . . . . . 29 16 64 28 . Thermal 26 | . 2 2 . 12 . . . 10 . Explosive . | . . . . . . . . . . Electromagnetic 16 | . . . . . . . . 16 . Robot Hit Streak 15 | . 1 1 . 7 9 6 8 15 . Robot Miss Streak 5 | . 1 2 . 1 5 3 4 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . Shots Hit Robots 114 | . 1 1 . 10 21 10 32 36 3 Core Hits 55 | . 1 . . 5 18 4 13 13 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2702 | . 12 11 . 106 852 200 640 782 99 Guns 2603 | . 12 11 . 106 852 200 640 782 . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 99 | . . . . . . . . . 99 Ramming . | . . . . . . . . . . Kinetic 2116 | . . . . . 852 200 640 424 . Thermal 226 | . 12 11 . 106 . . . 97 . Explosive . | . . . . . . . . . . Electromagnetic 261 | . . . . . . . . 261 . Impact . | . . . . . . . . . . Slashing 99 | . . . . . . . . . 99 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 7 | . . . . . . . . . 7 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 7 | . . . . . . . . . 7 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 189 | . 3 3 . 168 120 101 166 189 . Average Temperature 65 | . 2 2 . 89 46 42 75 68 . Received Heat Transfer 1206 | . 6 12 . 75 171 99 138 705 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . Heat Transferred 485 | . 25 25 . 250 . . . 185 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 180 | . 180 120 . 50 160 96 114 . . Initial 75 | . . 75 . . 19 72 31 . . Average 53 | . 56 104 . 47 65 42 50 . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 2 3 9 . . Investigation 5 | . 1 . . . 1 1 2 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . . . . . 1 1 1 . . Assault . | . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 4 | . 2 . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 12 27 . 2 10 6 7 27 3 Peak Tracking Total 23 | . 7 23 . 2 6 2 5 8 3 Tactical Retreats 13 | . 3 2 . . 2 . . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 4 | . . . . . 4 . . . . Max in Single Turn 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 13 | . 4 . . . 3 2 2 1 1 Terminals 11 | . 4 . . . 3 2 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 40 | . 12 . . . 14 7 5 1 1 Successful 27 | . 7 . . . 9 4 5 1 1 Failed 13 | . 5 . . . 5 3 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 30 | . 12 . 1 . 9 6 2 . . Terminals 38 | . 12 . . . 14 7 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . . . . . 5 1 3 1 1 Record 6 | . . . . . 3 1 2 . . Robot Analysis 1 | . . . . . 1 . . . . Open Door 2 | . . . . . . . . 1 1 Branch Access Points 2 | . . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 16 | . 7 . . . 4 3 2 . . Terminals 16 | . 7 . . . 4 3 2 . . Assimilate 5 | . 3 . . . 1 1 . . . Botnet 11 | . 4 . . . 3 2 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 3 . . . 3 2 2 . . Full Trace Events 3 | . 1 . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 5663 | 24 133 111 488 304 939 1173 717 1148 626 Spaces Moved 3974 | 33 223 203 380 175 482 464 478 936 600 Core 1884 | 33 223 203 112 . . . . 713 600 Treads 1337 | . . . 268 175 482 412 . . . Legs 753 | . . . . . . 52 478 223 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 160 160 120 120 50 100 Average Speed 127 | 50 50 50 127 160 164 235 120 109 101 Slowest Speed 350 | 50 50 50 160 160 250 250 120 350 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 50 48 91 42 50 18 16 97 56 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 9 | . . 1 . 1 . . . 5 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 10 | . . . . . 9 . 1 . . Melee . | . . . . . . . . . . Projectile 10 | . . . . . 9 . 1 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total 4477 | 39 241 209 383 188 626 543 614 1022 612 Wait 301 | . 13 2 . 2 95 60 95 33 1 Move 3965 | 32 222 202 379 174 481 463 477 935 600 Hop . | . . . . . . . . . . Pick Up 45 | 5 2 1 2 2 12 5 8 6 2 Fast Attach 19 | 2 1 . . . 2 1 1 10 2 Attach 25 | . 2 1 1 . 8 4 3 6 . Detach 1 | . . . . . . . . 1 . Swap 19 | . . 1 1 2 5 2 7 1 . Drop 25 | . . 1 . 2 5 4 7 4 2 Fire 72 | . 1 1 . 6 18 4 16 26 . Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 11) 158 | -10/Materials | Entered Mines 159 | -10/Mines | Assembled infested the area 164 | -10/Mines | Assisted by a Guerilla fighting off Assembled 190 | -10/Mines | Core integrity fell below 50% 218 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 218 | -10/Mines | Discovered new exit (range 5) 233 | -10/Mines | Learned location of Storage (-7) 269 | -10/Mines | Entered Exiles 276 | -10/Exiles | Discovered new exit (range 16) 282 | -10/Exiles | Met 8R-AWN 291 | -10/Exiles | Met EX-HEX 306 | -10/Exiles | Met EX-BIN 311 | -10/Exiles | Build established: Mutant 312 | -10/Exiles | Aligned with FarCom system 313 | -10/Exiles | Given EX-Vault access code 324 | -10/Exiles | Opened EX-Vault 333 | -10/Exiles | Found Prototype Ballistic Gun 367 | -10/Exiles | Warned to stay clear of 0b10 Research branches 407 | -10/Exiles | Met EX-DEC 460 | -10/Exiles | Visited The Gauntlet 740 | -10/Exiles | Discovered new exit (range 12) 757 | -10/Exiles | Left Exiles lab with XL Autogun Array 757 | -10/Exiles | Entered Mines 926 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 989 | -9/Mines | Found DCF Scrap (14 items) 1047 | -9/Mines | Discovered new exit (range 9) 1061 | -9/Mines | Entered Materials 1061 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1062 | -8/Materials | Identified XL Autogun Array 1175 | -8/Materials | Met 7R-MNS 1293 | -8/Materials | Build established: Skirmisher 1913 | -8/Materials | Lost 5 parts (1p1n3u) 1928 | -8/Materials | Discovered new exit (range 16) 1999 | -8/Materials | Identified exit to Factory 2000 | -8/Materials | Entered Factory 2000 | -7/Factory | Evolved 2 slots: Utility x2 2001 | -7/Factory | Caught up to 7R-MNS 2866 | -7/Factory | Discovered new exit (range 7) 2876 | -7/Factory | Identified exit to Factory 3173 | -7/Factory | Entered another Factory area 3173 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3174 | -6/Factory | Caught up to 7R-MNS 3207 | -6/Factory | Build established: Scavenger-Skirmisher 3312 | -6/Factory | Garrison activated, responded to threat 3333 | -6/Factory | Discovered new exit (range 8) 3341 | -6/Factory | Identified exit to Factory 3553 | -6/Factory | Identified exit to Lower Caves 3659 | -6/Factory | Garrison activated, responded to threat 3671 | -6/Factory | Build established: Skirmisher 3890 | -6/Factory | Entered Lower Caves 3969 | -6/Lower Caves | Lost 7 parts (1p1n1u4w) 4099 | -6/Lower Caves | Encountered a Warlord checkpoint 4214 | -6/Lower Caves | Build established: Scavenger-Skirmisher 4338 | -6/Lower Caves | Attracted the attention of an 0b10 base 4389 | -6/Lower Caves | Lost 7 parts (3n1u3w) 4395 | -6/Lower Caves | Core integrity fell below 50% 4543 | -6/Lower Caves | Core integrity fell below 20% 4582 | -6/Lower Caves | Lost 4 parts (1p1u2w) 4753 | -6/Lower Caves | Discovered new exit (range 15) 4776 | -6/Lower Caves | Identified exit to Lower Caves 4918 | -6/Lower Caves | Build established: Derelict-Mutant 5038 | -6/Lower Caves | Entered another Lower Caves area 5080 | -6/Lower Caves | Discovered exit to Factory (range 13) 5084 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5555 | -6/Lower Caves | Build established: Derelict-Gladiator 5664 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05320_ Found Imp. Particle Charger. 05320_ Found Armor Integrity Analyzer. 05320_ Found Nuclear Pulse Thruster. 05320_ Found 50 Matter. 05321_ Acquired 10 matter. 05322_ Acquired Nuclear Pulse Thruster. 05325_ Dropped Hcp. Matter Pod. 05326_ Acquired Armor Integrity Analyzer. 05507_ Acquired 10 matter. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 05643_ Adv. Weight Redist. System destroyed. 05644_ Destroyed VTOL Module. 05644_ S-27 Virus destroyed. 05649_ VTOL Module fries itself beyond repair. 05649_ S-27 Virus destroyed. 05653_ VTOL Module fries itself beyond repair. 05657_ Nuclear Pulse Thruster destroyed. 05659_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ###??????????????????????????? | | ?????????????????? #?????????????????????????? | | ??????????????????? ##???????????????????????? | | ??????????????????? #???????????????????????? | | ???????????????????? #???????????????????????? | | ???????????????????? #???????????????????????? | | ????????????????????? #???????????????????????? | | ?????????????????????# ####????????????????????? | | ?????????????????????# ?????????????????????? | | ????????????????????## ??????????????????????? | | ????????????????????# ##?????????????###?????? | | ????????????????????# #????????????##]###???? | | ????????##??????????# #????????????#! #X#?### | | ????????# ?????#??# #???????????###! ^### | | ????????? ???# ?####% #????###???## ##!# ## | | ????????????# ## #####%@###??# ##### ### ## | | ????????????# s ##?# ## ## | | ?????????????# #### ## ## # | | ?????????????## ##### #### # # ## | | ????????????????????## ### ##? | | ?????????????????????## #?## ### #?? | | ??????????????????????# ## #??# ##?# #?? | | ?????????????????????## ### ##??###??# ### | | ????????????????????## #?###????????# | | ??????????????????### #???????####?### #### | | ???????????????#### #??????## ##??# ##??? | | ??????????????## ##?????## #??# #???? | | ??????????????# ### ####??## #??# #???? | | ??????????????# "" !#??# ##?# #???? | | ??????????????# # "" " !%#??# ### #???? | | ??????????????## # """ " "! #??## #???? | | ???????????????## # """ #???##### #####??## | | ????????????????# # "" "" #???????## #?????## | | ????????????????### " """" #???????## ####### | | ?????????????????# "" #?????### # | | ?????????????????# ####### | | ???????????????### ## ## #### | | ???????????????# ## ##??# | | ???????????????# ## ##???# | | ???????????????## ### #####????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed MetafieldPoweredDoublenader Manual? 0 Play Time 01:12:41 Cumulative 4.7 hours Start 2024.10.13 @ 18:28:16 End 2024.10.13 @ 19:40:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42d8722d-7c23-4fc8-ae2b-c335e270b6d9