Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 19:38:33 Player: mlys Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1157) 1157 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3162 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 172/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Compact Battery Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Structural Scanner Improved Utility Shielding Light Armor Plating Insulated Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Compact Battery Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Improved Heat Sink Structural Scanner Improved Utility Shielding Missile Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 50 | 6 11 8 . 25 Power 11 | 1 3 1 . 6 Engine 11 | 1 3 1 . 6 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 3 2 . 5 Treads 3 | . . . . 3 Leg 7 | 2 3 2 . . Wheel 1 | . . . . 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 10 | 1 2 2 . 5 Device 2 | . . 1 . 1 Storage 3 | 1 1 . . 1 Processor 3 | . 1 . . 2 Hackware 1 | . . 1 . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 3 3 . 9 Energy Gun 1 | 1 . . . . Energy Cannon 6 | . 1 . . 5 Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 2 1 . 16 Power 6 | . . . . 6 Propulsion 4 | . 1 . . 3 Utility 1 | . . . . 1 Weapon 8 | . 1 1 . 6 Highest Loss Streak 7 | . 2 1 . 7 To Critical Strikes 1 | . . . . 1 Average Backups 5 | 3 7 6 8 5 Power . | . 1 1 2 . Propulsion . | 2 3 1 . . Utility 2 | . . 2 4 3 Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 11 | . 2 4 . 5 Power 2 | . . 2 . . Propulsion 4 | . 2 2 . . Utility 5 | . . . . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 94 88 100 81 Engine 14 | . 13 11 11 15 Treads 6 | . . . . 9 Leg 10 | . 27 25 33 1 Hover 1 | . . . . 2 Storage 15 | . 17 11 11 15 Processor 6 | . 9 11 11 3 Hackware 5 | . . 5 11 6 Protection 5 | . . . . 8 Energy Cannon 9 | . 5 5 . 11 Ballistic Gun 3 | . 12 9 . . Launcher 2 | . 4 . 11 2 Special Melee Weapon 2 | . . 5 11 2 Peak Build Rating 29 | 6 9 15 15 29 Average Rating 18 | 4 7 11 15 23 On Entrance 9 | . 6 9 15 15 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 34 | 13 14 15 15 34 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) 9 | 2 1 . . 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 6 8 8 8 7 Average Carried 5 | 3 7 6 8 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1031 | 237 210 137 . 447 Remotely . | . . . . . Salvage Created 1086 | . 291 79 . 716 Parts 78 | . 24 10 . 44 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 9 5 . 15 Guns 8 | . 5 2 . 1 Cannons 7 | . . 1 . 6 AOE 14 | . 4 2 . 8 Classes Destroyed 8 | . 5 . . 3 Worker 1 | . . . . 1 Builder 5 | . 1 . . 4 Hauler 1 | . . . . 1 Recycler 1 | . 1 . . . Watcher 4 | . 1 1 . 2 Swarmer 7 | . 3 4 . . Grunt 18 | . 6 1 . 11 Sentry 4 | . . . . 4 Best Kill Streak 5 | . 4 5 . 5 Combat Bots Only 4 | . 3 4 . 3 Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 299 | . 59 37 . 203 Missed 93 | . 22 12 . 59 Hits 206 | . 37 25 . 144 Projectile 206 | . 37 25 . 144 Critical Strikes 10 | . 2 . . 8 Damage Taken 3174 | . 476 213 . 2485 Core 698 | . 99 20 . 579 Absorbed by Shields . | . . . . . Redirected to Shielding 120 | . . . . 120 Core Remaining (%) 85 | 100 60 . 95 . Volleys Fired 97 | . 33 13 . 51 Largest 2 | . 2 2 . 2 Hottest 160 | . 80 80 . 160 Shots Fired 145 | . 53 17 . 75 Gun 51 | . 39 6 . 6 Cannon 65 | . 4 8 . 53 Launcher 29 | . 10 3 . 16 Special . | . . . . . Kinetic 44 | . 28 6 . 10 Thermal 61 | . 4 8 . 49 Explosive 29 | . 10 3 . 16 Electromagnetic 11 | . 11 . . . Robot Hit Streak 10 | . 6 4 . 10 Robot Miss Streak 6 | . 5 6 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 84 | . 28 9 1 46 Core Hits 83 | . 24 10 . 49 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . . 1 1 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2985 | . 672 232 . 2081 Guns 310 | . 224 41 . 45 Cannons 896 | . . 52 . 844 Explosions 1771 | . 448 139 . 1184 Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 354 | . 144 41 . 169 Thermal 772 | . . 52 . 720 Explosive 1771 | . 448 139 . 1184 Electromagnetic 80 | . 80 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . . . . 38 Projectiles 21 | . . . . 21 Explosions 17 | . . . . 17 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 173 | . 82 . . 91 Shots 7 | . 4 . . 3 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 294 | . 137 56 . 294 Average Temperature 69 | . 45 27 . 81 Received Heat Transfer 1110 | . 228 18 . 864 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1314 | . . 111 . 1203 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 193 | . 193 122 12 129 Initial 37 | . . 37 12 . Average 45 | . 99 65 3 28 Influence Increases 1063 | . 326 175 . 562 Destroy 0b10 Robot/C 580 | . 180 100 . 300 Destroy 0b10 Robot/NC 60 | . 15 5 . 40 Destroy Leader 140 | . 42 22 . 76 Successful Hack 55 | . 30 14 . 11 Disable Machine 45 | . 15 . . 30 Destroy Structure 153 | . 44 19 . 90 Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 1063 | . 236 233 32 562 Entered New Map 73 | . . 53 20 . Time Decay 847 | . 216 170 12 449 Lost Part 143 | . 20 10 . 113 Squads Dispatched 9 | . 3 3 . 3 Investigation 4 | . 2 1 . 1 Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 14 9 . 29 Peak Tracking Total 6 | . 3 6 . 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 6 2 . 4 Terminals 9 | . 5 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 38 | . 19 9 . 10 Successful 20 | . 8 5 . 7 Failed 18 | . 11 4 . 3 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 16 3 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 3 6 . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 10 | . 6 1 . 3 Record 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Surveillance Status 2 | . 2 . . . Assault Status 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 2 4 . . Process 2 | . . 2 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . . 1 . . Scanalyzer 4 | . . . . 4 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 6 2 . 3 Full Trace Events 7 | . 4 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 23 | . . 23 . . Retrieved Matter 47 | . 47 . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . 1 . 1 Non-combat . | . . . . . Combat 2 | . . 1 . 1 Robot Hacks Applied 2 | . . 1 . 1 parse_system 2 | . . 1 . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 585 | . . . . 585 Optics 583 | . . . . 583 Sensors 2 | . . . . 2 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3073 | 85 620 340 85 1943 Spaces Moved 1602 | 67 392 240 70 833 Core 62 | 15 . . . 47 Treads 541 | . . . . 541 Legs 771 | 52 392 240 70 17 Wheels 58 | . . . . 58 Hover 170 | . . . . 170 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 164 | 105 120 120 120 205 Slowest Speed 500 | 150 190 120 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 50 18 16 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 177 | . 45 18 . 114 Melee . | . . . . . Projectile 13 | . . . . 13 AOE 164 | . 45 18 . 101 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1902 | 78 495 277 70 982 Wait 58 | . 31 . . 27 Move 1598 | 66 391 239 69 833 Hop . | . . . . . Pick Up 25 | 6 6 5 . 8 Fast Attach 41 | 6 9 5 . 21 Attach 22 | . 6 2 . 14 Detach 11 | . 5 1 . 5 Swap 8 | . 3 2 . 3 Drop 36 | . 11 9 . 16 Fire 97 | . 33 13 . 51 Melee 3 | . . 1 1 1 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 11) 332 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 18) 643 | -10/Materials | Discovered new exit (range 20) 643 | -10/Materials | Discovered new exit (range 20) 697 | -10/Materials | Build established: Scavenger-Mutant 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -9/Materials | Met 8R-AWN 904 | -9/Materials | Discovered new exit (range 13) 992 | -9/Materials | Discovered new exit (range 15) 1046 | -9/Materials | Entered Mines 1048 | -9/Mines | Followed 8R-AWN into the Mines 1080 | -9/Mines | Learned location of Recycling (-9) 1087 | -9/Mines | Discovered new exit (range 15) 1131 | -9/Mines | Entered Materials 1131 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1664 | -8/Materials | Build established: Mutant 2102 | -8/Materials | Core integrity fell below 50% 2124 | -8/Materials | Lost 6 parts (2p2n2w) 2621 | -8/Materials | Build established: Scavenger-Mutant 3043 | -8/Materials | Discovered new exit (range 12) 3068 | -8/Materials | Core integrity fell below 20% 3074 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03038_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. [Achievement: Heavy Suspicion] 03043_ EXIT=FOUND 03045_ Imp. Hover Unit destroyed. 03053_ Plasma Cannon destroyed. 03060_ Lgt. Ion Engine destroyed. 03060_ Critical hit (Destroy). 03060_ Plasma Cannon destroyed. 03063_ X-57 Shotgunner knocked back. 03064_ Lgt. Deuterium Engine destroyed. 03064_ H-61 Shepherd calls for reinforcements. 03064_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03064_ Flak Cannon destroyed. 03064_ Critical hit (Blast). 03064_ Knocked back. 03068_ Penetrated by Slug. 03070_ Imp. Utility Shielding destroyed. 03070_ Knocked back. 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Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Heavy Suspicion Oops Challenges ------------ None Game ------ Seed GuidanceCorruptionBooster Manual? 0 Play Time 00:26:58 Cumulative 7.0 hours Start 2026.02.11 @ 19:13:21 End 2026.02.11 @ 19:38:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f7e7e20-1fef-4212-9e02-4a061a2ce33a