Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 21:57:20 Player: Flowthing Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (883) 883 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3903 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Heavy Deuterium Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Medium Storage Unit Large Storage Unit Medium Battery Medium Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Core Shielding Particle Gun Rocket Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 70 | 5 23 20 11 11 . Power 10 | 1 3 2 3 1 . Engine 10 | 1 3 2 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 1 10 12 2 . . Treads . | . . . . . . Leg 13 | 1 4 7 1 . . Wheel 1 | . . . 1 . . Hover 10 | . 6 4 . . . Flight 1 | . . 1 . . . Utility 18 | 1 6 3 4 4 . Device 4 | . . 1 2 1 . Storage 7 | 1 3 1 1 1 . Processor 5 | . 1 1 1 2 . Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 17 | 2 4 3 2 6 . Energy Gun 6 | 2 . 1 2 1 . Energy Cannon 6 | . 4 1 . 1 . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . 1 . 2 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . 2 . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 25 | . 1 8 8 7 1 Power 4 | . . 2 1 1 . Propulsion 10 | . 1 4 5 . . Utility 2 | . . . . 1 1 Weapon 9 | . . 2 2 5 . Highest Loss Streak 6 | . 1 6 5 6 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 97 89 79 22 28 Engine 9 | . 14 10 7 . . Leg 15 | . 14 18 20 . . Hover 8 | . 11 12 . . . Flight 1 | . . 3 . . . Device 3 | . . 3 8 . 5 Storage 10 | . 14 11 8 5 . Processor 5 | . . 2 17 6 15 Protection 5 | . 12 4 . . . Energy Gun 5 | . 9 2 9 . . Energy Cannon 11 | . 18 15 . 4 . Launcher 1 | . . 2 3 . . Naked Turns 16 | . . . 8 8 . Heaviest Build 98 | 13 38 98 93 15 5 Greatest Support 43 | 10 20 43 33 3 3 Greatest Overweight (x) 29 | 1 5 23 29 4 1 Average Overweight (x) 1 | . . 2 4 1 1 Largest Inventory Capacity 25 | 8 15 25 25 5 5 Average Capacity 16 | 7 10 21 24 5 5 Most Carried 19 | 7 13 19 13 5 1 Average Carried 8 | 5 9 10 9 4 1 Final Capacity 25 | 8 15 25 5 5 5 Final Carried 13 | 7 13 9 5 1 1 Class Distribution -------------------- 70% | Mutant 20% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1080 | 173 397 301 205 4 . Remotely 4 | . . . . 4 . Salvage Created 1127 | . 637 342 148 . . Parts 82 | . 47 23 12 . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 29 | . 16 11 2 . . Guns 6 | . 4 . 2 . . Cannons 21 | . 11 10 . . . AOE 1 | . . 1 . . . Classes Destroyed 8 | . 5 . 3 . . Worker 2 | . . . 2 . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 9 | . 6 3 . . . Grunt 18 | . 10 8 . . . Sentry 1 | . . . 1 . . Hunter 1 | . . . 1 . . Best Kill Streak 5 | . 5 3 2 . . Combat Bots Only 4 | . 4 3 1 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 3509 | . 473 879 879 901 377 Core 1186 | . 75 100 309 417 285 Absorbed by Shields . | . . . . . . Redirected to Shielding 1 | . 1 . . . . Regen/Repaired (Parts) 11 | . . 11 . . . Core Remaining (%) 72 | 100 70 75 43 . . Volleys Fired 89 | . 43 27 13 6 . Largest 2 | . 2 2 2 2 . Hottest 136 | . 136 136 100 98 . Shots Fired 153 | . 74 54 17 8 . Gun 48 | . 26 2 17 3 . Cannon 100 | . 48 50 . 2 . Launcher 5 | . . 2 . 3 . Special . | . . . . . . Kinetic 1 | . . . . 1 . Thermal 126 | . 74 52 . . . Explosive 5 | . . 2 . 3 . Electromagnetic 21 | . . . 17 4 . Robot Hit Streak 11 | . 11 9 9 6 . Robot Miss Streak 4 | . 4 4 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 45 29 12 5 . Core Hits 46 | . 23 12 6 5 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 . 1 . . Burn 1 | . 1 . . . . Meltdown 1 | . 1 . . . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1859 | . 770 664 212 208 5 Guns 471 | . 239 17 206 9 . Cannons 1105 | . 531 536 . 38 . Explosions 272 | . . 111 . 161 . Melee . | . . . . . . Ramming 11 | . . . 6 . 5 Kinetic 32 | . . . . 32 . Thermal 1323 | . 770 553 . . . Explosive 272 | . . 111 . 161 . Electromagnetic 221 | . . . 206 15 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 1 . 1 8 10 Average Corruption 1 | . 1 . 1 5 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 7 . 1 1 3 Message Errors 2 | . 1 . 1 . . Matter Fused 2 | . 1 . . . 1 Heat Flow Errors 2 | . 1 . . . 1 Energy Discharges 1 | . 1 . . . . Data Loss (minor) 3 | . 2 . . . 1 Misfires 1 | . 1 . . . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 47 | . . 36 . 11 . Projectiles 23 | . . 12 . 11 . Explosions 24 | . . 24 . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . 26 . . 2 Shots 2 | . . 2 . . . Rammed 5 | . . . . . 5 Targets Rammed 6 | . . . 1 . 5 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 720 | . 513 720 120 16 245 Average Temperature 186 | . 155 254 68 9 126 Received Heat Transfer 627 | . 132 396 63 36 . Effects 40 | . 14 26 . . . Shutdowns 6 | . 2 4 . . . Energy Bleed 7 | . 4 3 . . . Interference 8 | . 6 2 . . . Matter Decay 5 | . . 5 . . . Short Circuit 5 | . 2 3 . . . Damage (minor) 2 | . . 2 . . . Damage (major) 7 | . . 7 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 7 | . 5 2 . . . Heat Transferred 2655 | . 1656 999 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 264 | . 264 200 60 38 67 Initial 81 | . . 81 1 . 2 Average 68 | . 141 70 7 10 10 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 95 | 100 85 99 100 100 100 Level 1 4 | . 14 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 4 1 1 . Investigation 6 | . 2 3 . 1 . Extermination . | . . . . . . Reinforcement 4 | . 2 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 5 | . 1 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 24 20 4 3 6 Peak Tracking Total 5 | . 5 4 2 3 5 Tactical Retreats 4 | . . 3 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 10 | . 5 2 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 10 | . 3 2 2 3 . Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 29 | . 14 5 2 8 . Successful 25 | . 12 5 2 6 . Failed 4 | . 2 . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 10 . . 6 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 5 | . 4 . 1 . . Scanalyzers 4 | . . 3 1 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 14 | . 9 . . 5 . Record 8 | . 5 . . 3 . Robot Schematic 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . . 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 3 . 1 . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 4 | . . 3 1 . . Insert Component 3 | . . 2 1 . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 1 3 . Full Trace Events 3 | . 1 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 274 | . 274 . . . . Retrieved Matter 320 | . 320 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 3874 | 87 1052 1527 674 415 119 Spaces Moved 1724 | 44 559 495 243 299 84 Core 417 | 5 11 . 18 299 84 Treads . | . . . . . . Legs 936 | 39 308 441 148 . . Wheels 77 | . . . 77 . . Hover 271 | . 240 31 . . . Flight 23 | . . 23 . . . Fastest Speed 50 | 50 56 120 50 50 100 Average Speed 196 | 166 150 279 251 129 100 Slowest Speed 1880 | 190 360 1880 1500 250 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 71 31 20 8 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . 3 . 12 . Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . 3 . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 2060 | 56 699 589 282 315 119 Wait 60 | 1 38 21 . . . Move 1719 | 43 558 494 242 298 84 Hop . | . . . . . . Pick Up 36 | 7 16 7 6 . . Fast Attach 32 | 5 9 8 3 7 . Attach 17 | . 2 8 3 4 . Detach 11 | . 3 7 1 . . Swap 21 | . 12 4 5 . . Drop 39 | . 18 13 8 . . Fire 89 | . 43 27 13 6 . Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis 30 | . . . . . 30 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 916 | -10/Materials | Discovered new exit (range 9) 1140 | -10/Materials | Entered another Materials area 1140 | -9/Materials | Evolved 2 slots: Propulsion x2 1588 | -9/Materials | Repaired Adv. Beam Cannon? 1654 | -9/Materials | Build established: Scavenger-Mutant 2001 | -9/Materials | Build established: Mutant 2310 | -9/Materials | Lost 6 parts (1p3n2w) 2585 | -9/Materials | Discovered new exit (range 9) 2667 | -9/Materials | Entered another Materials area 2667 | -8/Materials | Evolved 2 slots: Utility x2 2957 | -8/Materials | Build established: Scavenger-Skirmisher 3039 | -8/Materials | Lost 3 parts (2n1w) 3213 | -8/Materials | Discovered new exit (range 15) 3314 | -8/Materials | Build established: Scavenger-Mutant 3333 | -8/Materials | Released all parts (4) 3335 | -8/Materials | Core integrity fell below 50% 3341 | -8/Materials | Entered Factory 3341 | -7/Factory | Evolved 2 slots: Utility x2 3358 | -7/Factory | Lost 5 parts (1p3n1w) 3620 | -7/Factory | Build established: Mutant 3718 | -7/Factory | Lost 6 parts (1p1u4w) 3734 | -7/Factory | Core integrity fell below 50% 3752 | -7/Factory | Identified exit to Garrison 3756 | -7/Factory | Entered Garrison 3856 | -7/Garrison | System corruption reached 10% 3864 | -7/Garrison | Core integrity fell below 20% 3875 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03796_ Field strength at 82. 03797_ Field strength at 76. 03798_ Field strength at 70. 03799_ Field strength at 64. 03800_ Field strength at 58. 03801_ Field strength at 52. 03802_ Field strength at 46. 03803_ Field strength at 40. 03804_ Field strength at 34. 03805_ Field strength at 28. 03806_ Field strength at 22. 03807_ Field strength at 16. 03808_ Field strength at 10. 03809_ Field strength at 4. 03810_ Stasis field depleted. 03813_ System corrupted: Matter fused (-10). 03832_ System corrupted: Component data lost. 03840_ Lrn. Tractor Beam destroyed. 03863_ System corrupted: Heat flow error (+279). 03865_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????###### s ###??????????????????? | | ???###########?????# p @ s #??????????????????? | | ???#""""# #?????# #####+## #??????????????????? | | ???#" #??????????????# #??????????????????? | | ???#""""# #??????????????# #??????????????????? | | ???######## #??????????????# #??????????????????? | | ??????????# #??????????????# #??????????????????? | | ??????????# #??????????????# #??????????????????? | | ??????????# #??????????????# #??????????????????? | | ??????????# #??????????????# #??????????????????? | | ??????????# ################ #######????????????? | | ??????????# #????????????? | | ??????????# #????????????? | | ??????????############## ######## #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# #?????## ##""""## ##?? | | ???????????????????????# ####### #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????########## ## ## #?? | | ????????????????????????????????# #? #??? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonTerrabombFirepult Manual? 0 Play Time 00:44:48 Cumulative 20.7 hours Start 2022.03.20 @ 18:22:38 End 2022.04.17 @ 21:57:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a8441b9-cb33-4c28-adee-2bd49158e786