Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.19 @ 01:32:15 Player: Benight Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1186) 1186 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (821) 821 TOTAL SCORE: 5177 Bonus ------- Follower Combat Kills 221 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 8/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Matter Compressor (210) Sensor Array Improved ECM Suite Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Improved Utility Shielding > --- WEAPON ----------- Advanced Assault Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Light Angular Momentum Engine Gravmag System Gravmag System Gravmag System Matter Compressor Advanced Weight Redist. System Sensor Array Improved ECM Suite Magnetic Acceleration Cannon [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 88 | 6 13 17 30 11 . 4 7 Power 4 | 1 1 1 1 . . . . Engine 3 | 1 1 1 . . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 36 | 2 2 6 19 3 . . 4 Treads 9 | . . 3 6 . . . . Leg 14 | 2 . . 8 3 . . 1 Wheel . | . . . . . . . . Hover 7 | . 2 2 . . . . 3 Flight 6 | . . 1 5 . . . . Utility 30 | 1 8 6 6 6 . . 3 Device 17 | . 2 5 3 5 . . 2 Storage 8 | 1 6 . . 1 . . . Processor 2 | . . 1 . . . . 1 Hackware . | . . . . . . . . Protection 3 | . . . 3 . . . . Artifact . | . . . . . . . . Weapon 18 | 2 2 4 4 2 . 4 . Energy Gun 5 | 1 1 2 1 . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | 1 1 1 2 . . . . Ballistic Cannon 3 | . . . . 2 . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 39 | . 3 10 10 . . . 16 Power 4 | . 1 1 1 . . . 1 Propulsion 15 | . . 3 5 . . . 7 Utility 9 | . . 2 1 . . . 6 Weapon 11 | . 2 4 3 . . . 2 Highest Loss Streak 16 | . 2 10 4 . . . 16 Average Slot Usage (%) 94 | . 89 75 95 99 100 100 96 Engine 4 | . 14 9 7 . . . . Core 4 | . . . 1 7 7 7 6 Treads 4 | . . 11 14 . . . . Leg 23 | . 27 . 16 30 30 30 28 Hover 1 | . . 13 . . . . . Device 16 | . 2 14 9 22 23 23 22 Storage 9 | . 16 11 9 7 7 7 7 Processor 5 | . . . 9 7 7 7 6 Protection 5 | . . . 8 7 7 7 6 Energy Gun 2 | . 11 1 4 . . . . Energy Cannon 1 | . . . 2 7 7 . . Ballistic Gun 5 | . 15 13 10 1 . . . Ballistic Cannon 3 | . . . . 5 7 7 6 Slashing Weapon 1 | . . . . . . 5 . Naked Turns . | . . . . . . . . Heaviest Build 40 | 12 40 31 35 39 39 39 36 Greatest Support 80 | 20 20 60 80 55 55 55 60 Greatest Overweight (x) 9 | . 1 3 9 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 6 16 10 10 10 10 10 10 Average Capacity 9 | 5 10 10 10 10 10 10 10 Most Carried 16 | 6 16 10 10 10 10 10 10 Average Carried 9 | 3 9 7 9 9 10 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 Final Carried 10 | 4 9 10 10 10 10 10 5 Class Distribution -------------------- 36% | Scavenger-Assassin 28% | Scavenger-Mutant 17% | Scavenger-Skirmisher 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Assassin | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Matter Collected 1899 | 196 254 159 730 152 59 72 277 Remotely . | . . . . . . . . Salvage Created 1716 | . 558 215 828 52 . . 63 Parts 93 | . 35 12 42 2 . . 2 Haulers Intercepted 4 | . 2 2 . . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 24 | . 8 2 13 . . . 1 Melee 2 | . . 1 1 . . . . Guns 18 | . 8 1 9 . . . . Cannons 4 | . . . 3 . . . 1 Classes Destroyed 10 | . 6 1 2 . . . 1 Worker 2 | . 1 . 1 . . . . Builder 1 | . . . 1 . . . . Hauler 4 | . 2 2 . . . . . Recycler 4 | . 1 . 2 1 . . . Operator 1 | . 1 . . . . . . Watcher 2 | . 2 . . . . . . Grunt 19 | . 8 . 11 . . . . Sentry 3 | . . 2 1 . . . . Hunter 1 | . . . 1 . . . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 4 | . 4 1 3 1 . . 1 Combat Bots Only 3 | . 3 1 3 . . . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Damage Taken 4764 | . 384 698 1580 . . . 2102 Core 1145 | . 94 110 230 . . . 711 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 62 72 58 . . . . Volleys Fired 176 | . 46 37 73 6 1 . 13 Largest 2 | . 2 2 2 2 2 . 1 Hottest 138 | . 85 79 138 123 123 . 48 Shots Fired 294 | . 85 58 126 10 2 . 13 Gun 254 | . 85 58 111 . . . . Cannon 40 | . . . 15 10 2 . 13 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 207 | . 48 55 86 4 1 . 13 Thermal 87 | . 37 3 40 6 1 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 12 13 10 2 1 . 9 Robot Miss Streak 4 | . 4 3 3 4 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 203 | . 51 42 87 4 1 . 18 Core Hits 79 | . 25 13 30 1 . . 10 Critical Hits 2 | . 1 . 1 . . . . Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 17 | . . 1 . . . 5 11 Impact . | . . . . . . . . Slashing 5 | . . . . . . 5 . Piercing 11 | . . . . . . . 11 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3065 | . 713 282 1404 78 . . 588 Guns 2095 | . 713 268 1114 . . . . Cannons 663 | . . . 275 78 . . 310 Explosions . | . . . . . . . . Melee 253 | . . . . . . . 253 Ramming 54 | . . 14 15 . . . 25 Kinetic 1732 | . 384 216 794 28 . . 310 Thermal 1026 | . 329 52 595 50 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 253 | . . . . . . . 253 Highest Corruption 3 | . 1 . . . . . 3 Average Corruption 1 | . 1 . . . . . 1 Corruption Purged . | . . . . . . . . Effects 5 | . 4 . . . . . 1 Message Errors 1 | . 1 . . . . . . Energy Discharges 2 | . 1 . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 45 | . . . 21 . . . 24 Projectiles 45 | . . . 21 . . . 24 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . 1 . . 6 Impact . | . . . . . . . . Kinetic 5 | . . . . 1 . . 4 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 15 | . . 4 . . . . 11 Shots . | . . . . . . . . Rammed 19 | . . 8 4 . . . 7 Targets Rammed 20 | . . 8 5 . . . 7 Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 409 | . 72 409 348 . . . . Average Temperature 67 | . 22 131 85 . . . . Received Heat Transfer 1611 | . 210 234 666 . . . 501 Effects 2 | . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 2023 | . 745 94 1110 74 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Peak Influence 201 | . 201 106 185 117 . . . Initial 84 | . . 84 22 80 . . . Average 72 | . 81 51 83 64 . . . Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 97 | 100 91 100 100 100 . . . Level 1 2 | . 8 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . 4 1 . . 1 Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . 1 . . . Reinforcement 5 | . 2 . 3 . . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Distress Signals 3 | . 3 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 20 2 22 2 . . 17 Peak Tracking Total 11 | . 3 1 4 1 . . 11 Tactical Retreats 6 | . 1 . 5 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Traps Triggered 5 | . 1 . 1 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Machines Accessed 14 | . 5 1 7 1 . . . Terminals 9 | . 4 1 4 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 8 4 23 1 . . . Successful 24 | . 4 2 18 . . . . Failed 12 | . 4 2 5 1 . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . . . 7 . Terminals 21 | . 7 4 10 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 1 . . . Recycling Units 9 | . 1 . 8 . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 3 2 7 . . . . Record 2 | . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . . . 2 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 7 | . 1 . 6 . . . . Process 1 | . . . 1 . . . . Report Inventory 3 | . 1 . 2 . . . . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 2 | . . . 2 . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 1 4 . . . . Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 20 | . . . 20 . . . . Retrieved Matter 20 | . . . 20 . . . . Retrieved Components 5 | . . . 5 . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . 1 . . . . . Non-combat . | . . . . . . . . Combat 1 | . . 1 . . . . . Robot Hacks Applied 1 | . . 1 . . . . . parse_system 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Total Allies 14 | . . . . . . 14 . Largest Group 14 | . . . . . . 14 9 Highest-Rated Group 408 | . . . . . . 408 239 Highest-Rated Ally 40 | . . . . . . 40 31 Total Orders . | . . . . . . . . Ally Attacks 77 | . . . . . . . 77 Total Damage 1454 | . . . . . . . 1454 Kills 6 | . . . . . . . 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Turns Passed 5578 | 72 758 502 1161 544 415 1610 516 Spaces Moved 3598 | 54 420 227 563 379 303 1312 340 Core 11 | 10 . . 1 . . . . Treads 343 | . . 119 224 . . . . Legs 3133 | 44 419 . 336 379 303 1312 340 Wheels . | . . . . . . . . Hover 109 | . 1 108 . . . . . Flight 2 | . . . 2 . . . . Fastest Speed 50 | 50 116 52 99 120 120 120 120 Average Speed 125 | 107 134 135 141 120 120 120 120 Slowest Speed 500 | 120 150 240 500 150 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 65 18 39 6 37 89 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . . . . 4 . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 7 | . . . . . . 4 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . . . 4 1 . . . Melee . | . . . . . . . . Projectile 5 | . . . 4 1 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Total 4314 | 66 532 356 798 456 352 1340 414 Wait 294 | . 20 47 85 51 49 14 28 Move 3591 | 53 419 226 562 378 302 1311 340 Hop . | . . . . . . . . Pick Up 68 | 7 21 12 17 5 . 2 4 Fast Attach 39 | 3 1 7 19 6 . 2 1 Attach 31 | 3 7 9 5 2 . . 5 Detach 3 | . . 2 1 . . . . Swap 18 | . 5 1 6 3 . 2 1 Drop 57 | . 13 6 25 5 . 4 4 Fire 176 | . 46 37 73 6 1 . 13 Melee 17 | . . 1 . . . 5 11 Ram 15 | . . 8 . . . . 7 Kick . | . . . . . . . . Crush 5 | . . . 5 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 786 | -10/Materials | Discovered new exit (range 15) 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -9/Materials | Lost 10 parts (1p3n2u4w) 1311 | -9/Materials | Discovered new exit (range 9) 1332 | -9/Materials | Identified exit to Materials 1333 | -9/Materials | Entered another Materials area 1333 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -8/Materials | Build established: Scavenger-Mutant 1888 | -8/Materials | Lost 4 parts (3n1u) 2333 | -8/Materials | Lost 3 parts (1p2n) 2430 | -8/Materials | Repaired Aluminum Leg 2460 | -8/Materials | Discovered new exit (range 13) 2493 | -8/Materials | Identified exit to Factory 2494 | -8/Materials | Entered Factory 2494 | -7/Factory | Evolved 2 slots: Utility x2 2837 | -7/Factory | Build established: Scavenger-Skirmisher 2945 | -7/Factory | Discovered new exit (range 8) 2952 | -7/Factory | Identified exit to Lower Caves 3038 | -7/Factory | Entered Lower Caves 3428 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3442 | -7/Lower Caves | Identified exit to Zion 3453 | -7/Lower Caves | Entered Zion 3558 | -7/Zion | Gained Derelict followers 3782 | -7/Zion | Build established: Scavenger-Assassin 3804 | -7/Zion | Learned location of Recycling (-7) 3839 | -7/Zion | Learned location of Data Miner (-6) 3940 | -7/Zion | Visited the Megawrench Repair Shop 3940 | -7/Zion | Megawrench repaired 10 parts 4174 | -7/Zion | Imprinted 4176 | -7/Zion | Declared Zion's savior 4342 | -7/Zion | Gained Derelict followers 4498 | -7/Zion | Learned location of Warlord (-4) 5026 | -7/Zion | Found CR-A16's Pointy Stick 5041 | -7/Zion | Discovered new exit (range 10) 5050 | -7/Zion | Identified exit to Proximity Caves 5063 | -7/Zion | Entered Proximity Caves 5063 | -6/Proximity Caves | Accompanied by 9 allies 5305 | -6/Proximity Caves | Spotted B-75 Beast 5347 | -6/Proximity Caves | Destroyed B-75 Beast 5488 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5512 | -6/Proximity Caves | Learned Factory emergency access door positions 5566 | -6/Proximity Caves | Core integrity fell below 50% 5574 | -6/Proximity Caves | Core integrity fell below 20% 5579 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05552_ Imp. Terrain Scanner destroyed. 05554_ Gravmag System destroyed. 05555_ G-67 Veteran destroyed. 05556_ Imp. Heat Sink destroyed. 05559_ Gravmag System destroyed. 05561_ Lgt. Antimatter Reactor fries itself beyond repair. 05561_ Gravmag System destroyed. 05563_ Imp. Cryofiber Web destroyed. 05564_ Adv. Signal Interpreter destroyed. 05570_ CR-A16's Pointy Stick destroyed. 05572_ Slammed into G-50 Soldier. 05573_ Acquired 84 matter. 05573_ Slammed into Y-64 Sentinel. 05574_ Slammed into S-27 Virus. 05575_ Slammed into G-50 Soldier. 05575_ Destabilizing: System corrupted (+2). 05576_ Slammed into G-50 Soldier. 05577_ System corrupted: Energy discharge (-3). 05577_ Slug penetrates Wall. 05577_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#???##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ????????????????????#?#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????#???????????????????????????? | | ??????????????????#???####?????????#?????????????? | | ??????????????????????# g##?#???????##??#????????? | | ????????? ????????????#!Y=##??????? ####????????? | | ??????????????? ????#?##ssg#?????# #????????? | | ???????????????????????#bg##?#? ?? #?????????? | | ???????????????????????# @##?? ?? ## ??????? | | ???????????#???????????# g ####? ?????? | | ??????????????????????## % ## ?????? | | ???????????????#??#???# ?????? | | ??????????????????#??## $ l ?????? | | ??????????????????#??# ## ?????? | | ?????????????????????#####;# #?? ?????? | | ??????????????? ? ? ????#### ### # ??????? | | ????????????????????????# #? ???????? | | ??????????? ???? ? ?????# ######## #??? ???????? | | ????????????#?????????### #??""""#?????? ????????? | | ?????????#??#????? ?## # #????#??????????? | | ????????????????#????# /% #???????????????? | | ?????#???????####????# # ###//###??#????????????? | | ??############# ##??## # #????? #???????????????? | | ?? ## ##??# # #??? #???????????????? | | ?? #??# # ## ## #?????????????? | | ??????##" #### # #?????????????? | | ??? ###" |! ### ##? ????????????? | | ?#? " " ] #?? ##???????????????? | | ?? " "" ##### ####??? ##????????????????? | | ?# """"" ##??## #?????? ##?????????????????? | | ?# """"" #??# ???????##?#????????????????? | | ?# " #?# ? #??????????????????????? | | ?# " #? #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 150 Utility Shielding 66 Evasion (%) 54 Recoil Reduction 4 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Shopping List The More The Merrier The One Challenges ------------ None Game ------ Seed WarpControlFacilitator Manual? 0 Play Time 02:38:28 Cumulative 20.2 hours Start 2021.06.18 @ 21:40:35 End 2021.06.19 @ 01:32:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95f3fb24-3996-458c-a38f-4e1f1e485ef1