Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.19 @ 17:41:41 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (972) 972 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3417 Bonus ------- None Cogmind --------- Core Integrity 629/700 Matter 243/300 Energy 7/100 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads Armored Treads > --- UTILITY (7) ------ Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (10) --- Improved Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Improved Sensor Array Advanced Signal Interpreter Improved Power Shielding Minigun Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Improved Sensor Array Advanced Signal Interpreter Improved Power Shielding Minigun Assault Cannon [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Power Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 40 | 6 2 19 12 1 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 7 4 . Treads 4 | . . . 4 . Leg 9 | 2 . 7 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . 5 5 1 Device 5 | . . 3 2 . Storage 3 | 1 . 1 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 11 | 2 1 6 2 . Energy Gun 6 | . . 6 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 1 3 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon 3 | . . 1 1 1 Highest Loss Streak 3 | . . 1 3 2 Average Slot Usage (%) 92 | . 85 93 95 89 Engine 9 | . 14 11 9 6 Treads 12 | . . . 21 23 Leg 11 | . 28 22 3 . Device 15 | . . 18 17 15 Storage 9 | . 14 11 9 7 Processor 5 | . . . 7 14 Protection 7 | . . 8 9 7 Energy Gun 9 | . . 20 6 . Ballistic Gun 2 | . 28 . . . Ballistic Cannon 7 | . . . 11 14 Naked Turns . | . . . . . Heaviest Build 47 | 11 13 23 47 47 Greatest Support 69 | 20 20 30 69 66 Greatest Overweight (x) 2 | 2 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 6 8 14 10 Average Capacity 8 | 5 6 6 9 10 Most Carried 10 | 1 6 6 10 10 Average Carried 6 | . 3 4 8 10 Final Capacity 10 | 6 6 8 10 10 Final Carried 10 | 1 4 2 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 861 | 245 107 244 265 . Remotely . | . . . . . Salvage Created 780 | . 132 358 274 16 Parts 66 | . 11 36 17 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . 2 11 8 1 Guns 14 | . 2 11 1 . Cannons 8 | . . . 7 1 Classes Destroyed 9 | . 2 4 1 2 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 3 | . . 3 . . Swarmer 3 | . . 3 . . Grunt 12 | . 2 5 4 1 Duelist 1 | . . . 1 . Sentry 6 | . . 3 3 . Best Kill Streak 3 | . 2 3 2 3 Combat Bots Only 3 | . 2 3 2 1 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1747 | . 82 610 406 649 Core 190 | . 10 50 59 71 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 96 87 89 . Volleys Fired 72 | . 12 35 22 3 Largest 2 | . 2 2 2 2 Hottest 130 | . 40 130 130 88 Shots Fired 140 | . 24 69 41 6 Gun 103 | . 24 69 10 . Cannon 37 | . . . 31 6 Launcher . | . . . . . Special . | . . . . . Kinetic 61 | . 24 . 31 6 Thermal 79 | . . 69 10 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 11 15 14 6 Robot Miss Streak 6 | . 2 6 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 124 | . 17 64 38 5 Core Hits 106 | . 5 58 36 7 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1757 | . 193 573 566 425 Guns 888 | . 193 569 126 . Cannons 495 | . . . 386 109 Explosions 370 | . . . 54 316 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 688 | . 193 . 386 109 Thermal 695 | . . 569 126 . Explosive 370 | . . . 54 316 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 102 | . . . 12 90 Projectiles . | . . . . . Explosions 102 | . . . 12 90 Melee . | . . . . . Knockbacks 19 | . . . 14 5 Impact . | . . . . . Kinetic 15 | . . . 10 5 Secondary 4 | . . . 4 . Self-Inflicted Damage 638 | . . . 113 525 Shots 7 | . . . 1 6 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 420 | . . 420 51 6 Average Temperature 99 | . . 176 23 4 Received Heat Transfer 411 | . 36 231 117 27 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 870 | . . 715 155 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 260 | . 92 260 219 244 Initial 107 | . . 38 107 83 Average 105 | . 33 118 123 101 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 89 | 100 100 75 96 87 Level 1 10 | . . 24 3 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 4 22 12 2 Peak Tracking Total 6 | . 2 6 3 1 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . . . 2 6 Max in Single Turn 6 | . . . 2 6 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 4 | . 1 2 1 . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 1 4 3 . Successful 5 | . 1 3 1 . Failed 3 | . . 1 2 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 5 | . 1 4 . . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 3 . . Robot Analysis 1 | . . 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1870 | 65 180 564 742 319 Spaces Moved 1047 | 51 113 319 379 185 Core 14 | 14 . . . . Treads 460 | . . . 275 185 Legs 573 | 37 113 319 104 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 163 Average Speed 138 | 110 120 120 150 163 Slowest Speed 180 | 150 120 120 180 163 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 28 28 25 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 80 | . . . 26 54 Melee . | . . . . . Projectile . | . . . . . AOE 80 | . . . 26 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1325 | 57 133 433 507 195 Wait 117 | . 1 33 77 6 Move 1043 | 50 112 318 378 185 Hop . | . . . . . Pick Up 23 | 1 4 8 10 . Fast Attach 21 | 6 . 6 8 1 Attach 3 | . . 1 2 . Detach 1 | . . . 1 . Swap 16 | . 2 12 2 . Drop 28 | . 2 19 7 . Fire 72 | . 12 35 22 3 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 3) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x2 395 | -9/Materials | Build established: Mutant 768 | -9/Materials | Discovered new exit (range 16) 810 | -9/Materials | Entered another Materials area 810 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -8/Materials | Lost 3 parts (2u1w) 1495 | -8/Materials | Discovered new exit (range 11) 1550 | -8/Materials | Identified exit to Factory 1552 | -8/Materials | Entered Factory 1552 | -7/Factory | Evolved 2 slots: Utility x2 1871 | -7/Factory | Self-destructed Last Messages --------------- 01832_ Nuclear Reactor explodes. 01835_ The unstable cave ceiling collapses. 01835_ U-05 Engineer builds a Wall. 01841_ The unstable cave ceiling collapses. 01844_ U-05 Engineer builds a Wall. 01845_ U-05 Engineer lays Concrete. 01846_ U-05 Engineer builds a Wall. 01849_ U-05 Engineer lays Concrete. 01850_ U-05 Engineer builds a Wall. 01852_ U-05 Engineer lays Concrete. 01853_ U-05 Engineer builds a Wall. 01856_ U-05 Engineer lays Concrete. 01857_ U-05 Engineer builds a Wall. 01862_ U-05 Engineer lays Concrete. 01864_ Penetrated by Slug. 01864_ U-05 Engineer builds a Wall. 01867_ Penetrated by Slug. 01867_ Imp. Targeting Computer destroyed. 01870_ Slug penetrates Wall. 01870_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????k?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ? ???????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? #| ????????????? | | ???????????????????k????????? # ?????????????? | | ?????????????????????????"""" h/??????????????? | | ?????????????????????????"""" #??????????????? | | ?????????????????????????"""" #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ???????????????############ t #??????????????? | | ??????????????? # #??????????????? | | ?????????????"""""""" # #??????????????? | | ?????????? @# #??????????????? | | ???????????????"""""" + #??######??????? | | ????????????? # #### # ####???? | | ?????????????"""""""" # # ##??? | | ???????????????? # # #??? | | ????????????????########### # +??? | | ??????????##############??# # g #??? | | ??????????# #??# # #??? | | ??????????# """"""""" #??# # u ## | | ??????????# #??# # | | ########### """"""""" #??# u/u " | | # # #??# # "T | | # # """"""""" #??# | | # # #??# # | | # """"""" # """"""""" #??# # | | # """"""" + #??# #? | | # """"""" # """"""""" #??# ##? | | # """"""" # #??# #?? | | # # #??# ## # # ###?? | | #####+######+#####+######## ### ########???? | | #?# #??????????? | | #?# #??????????? | | #?# #??????????? | | #?# #??????????? | | ########+#####+########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepIonicStripper Manual? 0 Play Time 00:15:35 Cumulative 76.6 hours Start 2021.03.19 @ 16:36:31 End 2021.03.19 @ 17:41:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 56 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29826694-9ad5-4b23-8f0f-14581d378f62