Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 15:43:36 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (104) 104 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1024 Bonus ------- None Cogmind --------- Core Integrity 390/400 Matter 270/300 Energy 27/100 System Corruption 19% Temperature Cool (0) Movement Rolling (83) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Mining Laser > --- INVENTORY (10) --- Wheel High-capacity Matter Pod (144) Visual Processing Unit Terrain Scanner Improved Terrain Scanner Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Wheel Wheel Wheel High-capacity Matter Pod Visual Processing Unit Terrain Scanner Improved Terrain Scanner Small Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 6 2 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg . | . . . Wheel 6 | 2 . 4 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 93 | . 96 89 Engine 11 | . 14 8 Wheel 28 | . 28 29 Device 9 | . 10 8 Storage 12 | . 14 11 Processor 5 | . . 11 Energy Gun 11 | . 14 8 Ballistic Gun 11 | . 14 8 Special Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 23 | 10 23 23 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 7 10 Most Carried 9 | 1 8 9 Average Carried 5 | . 5 7 Final Capacity 10 | 6 10 10 Final Carried 8 | 1 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 473 | 237 120 116 Remotely . | . . . Salvage Created 131 | . 15 116 Parts 9 | . 4 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 2 | . . 2 Guns 2 | . . 2 Classes Destroyed 3 | . 1 2 Tunneler 1 | . . 1 Watcher 1 | . 1 . Grunt 2 | . . 2 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 387 | . . 387 Core 10 | . . 10 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 20 | . 1 19 Largest 2 | . 2 2 Hottest 100 | . 60 100 Shots Fired 28 | . 2 26 Gun 16 | . 2 14 Cannon . | . . . Launcher . | . . . Special 12 | . . 12 Kinetic 8 | . 1 7 Thermal 20 | . 1 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 1 12 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 12 | . 1 11 Core Hits 6 | . 1 5 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 166 | . 12 154 Guns 166 | . 12 154 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 75 | . . 75 Thermal 91 | . 12 79 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 19 | . 3 19 Average Corruption 12 | . 2 16 Corruption Purged . | . . . Effects 6 | . . 6 Message Errors 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (major) 1 | . . 1 Misdirections 1 | . . 1 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 122 | . . 122 Average Temperature 25 | . . 25 Received Heat Transfer 51 | . . 51 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 25 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 75 | . 22 75 Initial 9 | . . 9 Average 24 | . 5 48 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 5 | . 1 4 Peak Tracking Total 2 | . 1 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 2 4 Successful 4 | . 2 2 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 2 4 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Track 1 | . 1 . Botnet 1 | . . 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 660 | 57 307 296 Spaces Moved 561 | 59 265 237 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 560 | 58 265 237 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 83 | 79 84 83 Slowest Speed 100 | 80 90 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 19 | 3 36 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . . 12 Terrain Destroyed 12 | . . 12 Melee . | . . . Projectile 12 | . . 12 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 697 | 65 347 285 Wait 88 | . 70 18 Move 559 | 58 264 237 Hop . | . . . Pick Up 11 | 1 8 2 Fast Attach 7 | 6 1 . Attach 6 | . . 6 Detach 1 | . . 1 Swap 3 | . 1 2 Drop 2 | . 2 . Fire 20 | . 1 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 600 | -9/Materials | Crushed by falling debris 600 | -9/Materials | System corruption reached 10% 604 | -9/Materials | Crushed by falling debris 635 | -9/Materials | Lost 5 parts (1p2n1u1w) 661 | -9/Materials | Self-destructed Last Messages --------------- 00600_ Lgt. Ion Engine destroyed. 00600_ System corrupted by crushing effect (+2). 00600_ Sensor Array destroyed. 00600_ System corrupted by crushing effect (+2). 00601_ System corrupted: Mining Laser targeting data glitched. 00603_ System corrupted: Heat flow error (+120). 00604_ The unstable cave ceiling collapses. 00604_ Crushed by falling debris. 00604_ Wheel destroyed. 00604_ System corrupted by crushing effect (+5). 00611_ System corrupted: Mining Laser targeting data glitched. 00612_ The unstable cave ceiling collapses. 00621_ N%