Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.28 @ 20:54:17 Player: Spoodle Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (351) 1755 Value Destroyed (10932) 10932 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2623) 2623 TOTAL SCORE: 23870 Bonus ------- High Alert Combat Kills 1010 Follower Combat Kills 918 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -205 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Backup Power VII Advanced Matter Compressor (269) Improved Transmission Jammer Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Combat Antigrav System > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Signal Interpreter Terrain Scan Processor Experimental Targeting Computer Improved Transmission Jammer Improved Phase Shifter Improved Utility Shielding Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Nova Cannon > --- INVENTORY -------- Advanced Heavy Treads Advanced Heat Sink Advanced Matter Compressor Structural Scanner ECM Suite Improved Focal Shield Long-range Tractor Beam Smartbomb Launcher [Rating: 131] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Powered Armor Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Utility 9 | . . 1 . . . 2 2 . . . . 1 . . . . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 480 | 7 9 38 8 . 10 18 47 2 12 1 14 74 12 1 4 14 86 19 . 41 55 8 Power 29 | 1 3 1 . . 1 4 . . . . 1 1 . . . 1 7 . . 3 5 1 Engine 15 | 1 3 1 . . 1 3 . . . . 1 1 . . . 1 2 . . . 1 . Core 9 | . . . . . . 1 . . . . . . . . . . 5 . . 3 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Propulsion 109 | 2 2 13 4 . 1 3 3 . 1 . 3 16 . . . 4 15 3 . 19 17 3 Treads 33 | 2 2 13 3 . . 3 . . . . . . . . . . 1 3 . 3 2 1 Leg 55 | . . . 1 . . . 3 . 1 . 3 11 . . . 4 11 . . 13 8 . Wheel 8 | . . . . . 1 . . . . . . 4 . . . . 3 . . . . . Hover 9 | . . . . . . . . . . . . 1 . . . . . . . . 7 1 Flight 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Utility 177 | 2 3 6 2 . 5 1 29 . 5 . 2 27 7 . 1 5 37 4 . 14 23 4 Device 116 | 1 . 4 1 . 4 . 21 . 4 . 1 17 5 . 1 3 23 3 . 11 14 3 Storage 10 | 1 1 . . . . . 1 . . . . 1 . . . . 2 . . . 4 . Processor 17 | . 2 . . . . . 2 . . . . 3 1 . . . 2 1 . 3 2 1 Hackware 4 | . . . . . . . 2 . . . . . . . . . 1 . . . 1 . Protection 30 | . . 2 1 . 1 1 3 . 1 . 1 6 1 . . 2 9 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 165 | 2 1 18 2 . 3 10 15 2 6 1 8 30 5 1 3 4 27 12 . 5 10 . Energy Gun 10 | 2 . 2 . . . . . . . . 1 . . . . . 4 . . . 1 . Energy Cannon 68 | . . 11 1 . 1 4 8 . 4 . 2 13 4 1 1 2 8 . . . 8 . Ballistic Gun 18 | . 1 5 . . 1 2 . . . . . . . . . . 4 4 . 1 . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . 1 4 . 3 . . Launcher 37 | . . . 1 . 1 4 . 1 1 1 5 8 1 . 2 2 6 3 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . 7 1 1 . . 9 . . . . 4 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . . 1 . . . . . . . . 2 . 2 . . 2 5 . Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . . . . . . . . System Corruption 11 | . . . . . . . . . . . 11 . . . . . . . . . . . Parts Lost 99 | . 2 1 . . 1 2 . . 2 . 5 8 . . . . 36 1 . 18 15 8 Power 12 | . 1 . . . . 1 . . . . 1 1 . . . . 3 . . 2 2 1 Propulsion 34 | . . 1 . . . 1 . . . . 2 5 . . . . 13 . . 7 3 2 Utility 37 | . 1 . . . 1 . . . 1 . 1 2 . . . . 12 1 . 7 7 4 Weapon 16 | . . . . . . . . . 1 . 1 . . . . . 8 . . 2 3 1 Highest Loss Streak 13 | . 1 1 . . 1 2 . . 1 . 3 4 . . . . 9 1 . 13 13 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 99 98 99 100 99 89 99 100 99 100 99 96 99 100 99 96 87 86 88 80 75 30 Engine 6 | . 13 11 11 11 11 6 7 7 7 7 6 6 6 6 6 6 1 . . . . . Treads 10 | . 28 32 32 33 32 19 . . . . . . . . . . . 15 17 4 . 1 Leg 13 | . . . . . . . 23 23 23 23 22 22 26 26 26 26 19 . . 11 8 . Device 12 | . 1 10 11 11 20 18 9 7 7 7 6 15 19 20 20 12 16 11 11 16 20 6 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 4 5 5 4 3 . Processor 15 | . 12 5 . . . . 14 15 15 15 15 18 26 26 26 26 23 26 29 24 10 10 Hackware 3 | . . . . . . . 12 15 15 15 15 7 . . . . 1 . . . 1 2 Protection 3 | . . 5 11 11 1 9 6 7 7 7 7 2 . . . 3 1 5 5 . 1 . Energy Gun 2 | . 21 . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 9 | . . 17 21 22 19 8 12 10 13 15 7 10 9 12 12 12 7 . . . 5 . Ballistic Gun 2 | . 6 4 . . 3 8 . . . . . . . . . . . 6 . 4 . . Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . 39 . . Heaviest Build 113 | 12 49 59 63 63 63 81 53 53 53 48 47 88 75 75 75 108 113 99 95 103 93 17 Greatest Support 121 | 40 40 60 60 60 60 60 53 53 53 53 55 80 80 80 80 80 80 121 121 121 101 35 Greatest Overweight (x) 7 | . 1 2 2 1 5 7 . . . . . 4 . . . 1 7 1 . 1 1 1 Average Overweight (x) . | . . . . 1 . 6 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 20 20 20 20 20 20 20 20 20 10 5 Average Capacity 17 | 7 15 20 20 20 20 20 15 15 15 15 15 15 20 20 20 20 19 20 20 17 7 5 Most Carried 20 | 5 20 20 20 20 20 20 18 15 15 15 15 20 20 20 20 20 20 20 20 20 10 5 Average Carried 16 | 3 13 19 19 19 19 19 14 15 14 15 13 14 19 20 19 19 17 19 20 17 7 4 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 5 20 20 20 20 20 18 15 15 15 15 13 19 20 20 20 20 16 20 20 4 5 5 Class Distribution -------------------- 43% | Scavenger-Mutant 30% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Matter Collected 7078 | 301 176 566 90 . 71 500 460 30 143 . 224 829 250 20 . 222 1146 495 117 547 834 57 Remotely 238 | . . . . . . . . . . . . . . . . . 195 . . 43 . . Salvage Created 12917 | 115 426 1718 209 . 281 959 907 . 272 . 418 1864 75 24 . 147 3240 348 . 747 1110 57 Parts 697 | 6 37 107 10 . 17 62 46 . 10 . 19 107 5 2 . 10 136 18 . 39 62 4 Haulers Intercepted 8 | . 1 5 . . . 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 18 | 1 . . . . . . . . . . . 6 . . . . 7 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . 10 . 8 . 11 2 . 24 . 16 1 . . . Prevented 16 | . . . . . . . . . . . 8 . . . . 7 . . 1 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 239 | . 14 34 3 . 9 25 10 . 5 . 15 35 1 . . 4 47 15 . 15 6 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Guns 44 | . 14 10 . . . 11 . . . . . . . . . . 2 4 . 2 . 1 Cannons 103 | . . 22 1 . 3 11 9 . 4 . 1 20 1 . . 1 16 2 . 9 3 . AOE 78 | . . . 2 . 4 3 . . 1 . 13 14 . . . 3 25 9 . 4 . . Classes Destroyed 18 | 3 4 4 . . 2 1 1 . . . 1 . 1 1 . . . . . . . . Worker 23 | 1 1 1 . . . . . . . . . 3 . . . . 8 . . 2 7 . Builder 16 | . . 2 . . . . . . . . . 1 . . . . 7 . . 2 4 . Tunneler 7 | 1 . . 1 . 1 . . . . . . . . . . . 3 . . . 1 . Hauler 8 | . 1 5 . . . 1 1 . . . . . . . . . . . . . . . Recycler 23 | 1 1 2 1 . . . 1 . . . . 3 . . . . 11 . . 1 2 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 6 | . . . . . . 1 2 . . . . 1 . . . . 2 . . . . . Operator 4 | . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 23 | . 3 4 . . . 3 3 . . . . 3 . . . . 3 . . 1 3 . Swarmer 99 | . 12 11 3 . 5 12 . . . . 9 18 . . . 2 17 6 . 4 . . Grunt 67 | . 2 14 . . 2 6 2 . 3 . 1 10 . . . 1 21 3 . 2 . . Brawler 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . Duelist 7 | . . 1 . . . . . . 1 . 1 . . . . . . 1 . 2 1 . Sentry 22 | . . 8 . . . 5 4 . . . 1 . . . . . 1 1 . . 2 . Hunter 15 | . . . . . 1 1 1 . . . . 1 . . . 1 3 3 . 3 . 1 Programmer 21 | . . . . . . . 3 . 1 . . 6 . . . . 4 . . 4 3 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 4 5 . 4 4 2 . 2 . 5 7 1 1 . 2 10 6 . 7 7 1 Combat Bots Only 6 | . 4 4 3 . 4 4 2 . 2 . 5 6 1 . . 2 5 6 . 4 3 1 Max Kills in Single Turn 8 | 1 2 2 2 . 4 2 1 . 1 . 3 4 1 1 . 2 8 3 . 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 4 2 . . 1 . 3 3 . . . 2 3 3 . 4 . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Hostile Shots Fired 2032 | . 80 127 14 . 32 97 186 12 31 . 47 146 33 . . 27 387 73 . 286 285 169 Missed 722 | . 18 40 5 . 9 29 70 5 14 . 12 35 14 . . 8 117 22 . 125 106 93 Damage Taken 20812 | . 530 1053 73 . 373 825 845 36 428 . 619 1829 405 . . 348 4984 1043 . 2880 3458 1083 Core 3382 | . 107 79 17 . 45 37 90 5 111 . 137 173 20 . . 45 594 89 . 533 865 435 Absorbed by Shields 135 | . . . . . . . 67 . . . . . . . . . . . . . 68 . Reduced by Siege Mode 136 | . . . . . . . . . . . . . . . . . . . . 39 97 . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . 104 . Ignored by Resistances 337 | . . . . . . . 22 . . . . 24 85 . . 75 16 . . 88 27 . Regen/Repaired (Parts) 95 | . . 95 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 57 . . . 64 93 . . . . 51 . . . . 72 . . 31 53 . . Volleys Fired 693 | 7 48 99 10 . 16 83 49 . 17 . 20 81 17 2 . 9 128 31 . 30 32 14 Largest 3 | 2 2 2 2 . 2 2 2 . 2 . 1 2 2 2 . 2 2 2 . 3 3 1 Hottest 323 | 90 90 128 128 . 128 108 160 . 145 . 80 180 175 175 . 175 175 122 . 157 323 50 Shots Fired 1247 | 14 96 198 14 . 31 151 96 . 31 . 20 136 30 4 . 15 199 47 . 86 65 14 Gun 315 | 14 96 54 . . . 68 . . . . . . . . . . 23 17 . 28 1 14 Cannon 862 | . . 144 12 . 30 81 96 . 28 . 5 129 30 4 . 12 154 16 . 57 64 . Launcher 67 | . . . 2 . 1 2 . . 3 . 15 7 . . . 3 22 11 . 1 . . Special 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Kinetic 260 | . 17 50 . . . 68 . . . . . . . . . . 7 33 . 85 . . Thermal 885 | 14 79 145 12 . 30 81 96 . 28 . 5 129 30 4 . 12 157 . . . 49 14 Explosive 53 | . . . . . 1 1 . . 2 . 6 6 . . . 3 22 11 . 1 . . Electromagnetic 41 | . . 3 2 . . 1 . . 1 . 9 1 . . . . 8 . . . 16 . Phasic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Robot Hit Streak 19 | 12 14 19 9 . 7 10 11 . 9 . 4 11 5 9 . 10 12 8 . 11 10 5 Robot Miss Streak 6 | . 6 3 2 . 2 4 2 . 2 . 1 3 2 . . 1 4 3 . 4 2 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Secondary Targets 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 798 | 12 59 134 10 . 17 83 64 . 21 . 9 88 11 4 . 10 135 27 . 48 57 9 Core Hits 492 | 4 25 66 8 . 10 36 24 . 7 . 20 62 4 2 . 12 111 33 . 39 24 5 Critical Kills 12 | . . 2 . . 1 . 2 . . . . 2 . . . . 2 1 . . 2 . Critical Parts Destroyed 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 28 | . 2 4 . . 1 . 2 . . . . 2 . . . . 5 3 . 7 2 . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . 1 . . 1 . 2 . . . . 2 . . . . 2 . . . 2 . Destroy 5 | . . 3 . . . . . . . . . . . . . . 1 1 . . . . Blast 11 | . . . . . . . . . . . . . . . . . 2 2 . 7 . . Melee Attacks 79 | . . . . . . . 15 6 1 . . 16 . . . . 13 . . . 28 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . 15 6 1 . . 16 . . . . 13 . . . 28 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . . . . . . . 5 . . . . 9 . . . 17 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33089 | 144 786 2526 313 . 557 2465 1648 . 646 . 1193 4053 380 131 . 824 9536 2282 . 2489 2908 208 Guns 3752 | 144 772 709 . . . 895 . . . . . . . . . . 458 195 . 405 . 174 Cannons 15605 | . . 1778 163 . 367 1222 1648 . 590 . 102 2453 380 131 . 279 3348 460 . 1202 1482 . Explosions 11056 | . . . 150 . 171 341 . . 56 . 1091 1251 . . . 545 4962 1627 . 862 . . Melee 2491 | . . . . . . . . . . . . 314 . . . . 751 . . . 1426 . Ramming 185 | . 14 39 . . 19 7 . . . . . 35 . . . . 17 . . 20 . 34 Kinetic 4099 | . 144 658 . . . 895 . . . . . . . . . . 140 655 . 1607 . . Thermal 15742 | 144 628 1778 163 . 367 1252 1648 . 590 . 102 2635 380 131 . 279 4486 . . . 985 174 Explosive 8913 | . . . . . 171 226 . . . . 625 1010 . . . 545 3847 1627 . 862 . . Electromagnetic 1494 | . . 51 150 . . 85 . . 56 . 466 59 . . . . 130 . . . 497 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2491 | . . . . . . . . . . . . 314 . . . . 751 . . . 1426 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 165 | . . . . . . . . . . . . . . . . . 165 . . . . . Highest Corruption 12 | . . . . . . . . . . . 12 2 . . . . 6 3 3 4 2 1 Average Corruption 2 | . . . . . . . . . . . 1 1 . . . . 3 3 3 2 1 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . Effects 37 | . . . . . . . . . . . 1 1 . . . . 15 13 3 1 3 . Message Errors 8 | . . . . . . . . . . . 1 . . . . . 2 3 1 . 1 . Matter Fused 8 | . . . . . . . . . . . . . . . . . 4 3 . 1 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . Energy Discharges 7 | . . . . . . . . . . . . . . . . . 4 1 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1815 | . . 12 . . 17 127 9 . 35 . 57 244 . 16 . 29 786 73 . 55 355 . Projectiles 365 | . . 12 . . . 48 9 . 35 . . 27 . 16 . 12 117 . . 34 55 . Explosions 943 | . . . . . 17 79 . . . . 57 144 . . . 17 535 73 . 21 . . Melee 507 | . . . . . . . . . . . . 73 . . . . 134 . . . 300 . Knockbacks 16 | . 1 . . . . . . . . . . . . . . . . 1 . 14 . . Impact 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Kinetic 14 | . . . . . . . . . . . . . . . . . . 1 . 13 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . . . 15 17 . . . . 14 44 . . . . 128 2 . 32 . 6 Shots 12 | . . . . . 1 1 . . . . 2 2 . . . . 4 1 . 1 . . Rammed 28 | . 3 6 . . 1 1 . . . . . . . . . . . . . 3 . 14 Targets Rammed 38 | . 4 7 . . 1 1 . . . . . 6 . . . . 2 . . 3 . 14 Kicked 8 | . . . . . . . . . . . . 6 . . . . 2 . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | 82 240 339 276 . 210 3 261 . 96 . . 329 243 12 . 351 453 244 142 169 468 . Average Temperature 94 | 35 66 97 104 . 99 2 85 . 41 . . 87 110 7 . 148 141 119 84 55 97 . Received Heat Transfer 3250 | . 66 462 . . 162 234 219 . 72 . 54 360 96 . . 74 763 84 . 94 510 . Effects 18 | . . 1 . . . . . . . . . 3 . . . . 13 . . . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Energy Bleed 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . Interference 11 | . . . . . . . . . . . . 2 . . . . 9 . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . 2 . 4 1 . Total Turns 58 | . . . . . . . . . . . . . . . . . . 14 . 33 11 . Longest Duration 12 | . . . . . . . . . . . . . . . . . . 12 . 9 11 . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Fried 8 | . . . . . . . . . . . 2 . . . . . 1 . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . 2 . . 2 . 3 . . . . 2 . . . . 3 . . . 2 . Combat Hostiles 11 | . . 2 . . 2 . 1 . . . . 1 . . . . 3 . . . 2 . Parts Melted 70 | . 5 10 1 . 2 2 13 . 2 . . 6 2 . . 2 15 . . . 10 . Heat Transferred 24495 | 384 1855 3515 296 . 703 2400 3200 . 907 . 200 3979 407 148 . 296 4947 . . . 925 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Peak Influence 1146 | 15 307 506 264 . 215 593 415 . . . . 675 . . . . 1146 . . 693 702 348 Initial 346 | . 9 5 184 . . 19 231 . . . . 44 . . . . 35 . . 336 346 297 Average 298 | 5 130 324 141 . 97 277 248 . . . . 384 . . . . 373 . . 466 504 325 Maximum Alert Level 4 | . 1 2 1 . 1 2 2 . . . . 2 . . . . 4 . . 2 3 1 Low Security (%) 37 | 100 81 11 86 . 80 48 19 . . . . 20 . . . . 49 . . . . . Level 1 29 | . 18 46 13 . 19 17 76 . . . . 21 . . . . 15 . . 27 21 100 Level 2 29 | . . 42 . . . 34 4 . . . . 57 . . . . 12 . . 72 77 . Level 3 2 | . . . . . . . . . . . . . . . . . 19 . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . 3 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 7 . . . 4 4 . . . . 12 . . . . 10 . . 10 4 2 Investigation 20 | . 2 6 . . . 1 1 . . . . 4 . . . . 1 . . 3 . 2 Extermination 13 | . . . . . . . 2 . . . . 5 . . . . 3 . . 2 1 . Reinforcement 15 | . . 1 . . . 1 1 . . . . 3 . . . . 4 . . 3 2 . Assault 5 | . . . . . . 1 . . . . . . . . . . 2 . . 1 1 . Garrison 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Construction Impeded 5 | . . . . . . . . . . . . 2 . . . . 2 . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Distress Signals 25 | . 4 6 . . . 2 . . . . . 1 . . . . 3 . . 3 5 1 Communications Jammed 46 | . . . . . . . . . . . . 5 . . . . 34 . . . 7 . Distress Signals 46 | . . . . . . . . . . . . 5 . . . . 34 . . . 7 . Times Spotted 428 | . 26 44 3 . 11 40 18 1 6 . 12 42 12 . . 16 71 13 . 48 50 15 Peak Tracking Total 12 | . 5 7 3 . 4 4 2 1 3 . 5 7 5 . . 5 7 7 . 11 12 8 Tactical Retreats 29 | . 2 2 . . . 3 . 1 1 . 1 1 3 . . . 2 1 . 4 8 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Traps Triggered 8 | . . 3 1 . . 1 . . . . . 2 . . . . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . 10 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Machines Disabled 37 | . . . . . 2 5 1 . . . . 13 . . . . 11 2 . 3 . . Max in Single Turn 9 | . . . . . . 1 1 . . . . 9 . . . . 4 2 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Machines Accessed 60 | . 11 11 1 1 . 6 10 . 1 3 . 9 . . . . 1 . . 3 2 1 Terminals 35 | . 8 8 . . . 6 7 . . . . 6 . . . . . . . . . . Fabricators 8 | . . . . . . . 2 . . . . 3 . . . . 1 . . 1 1 . Repair Stations 5 | . 1 2 . . . . . . . . . . . . . . . . . 1 . 1 Recycling Units 5 | . 2 1 . . . . 1 . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 195 | . 25 34 1 1 . 23 38 . 1 28 . 27 . . . . 1 . . 10 4 2 Successful 115 | . 13 18 1 1 . 11 24 . 1 28 . 10 . . . . 1 . . 5 1 1 Failed 79 | . 12 16 . . . 12 13 . . . . 17 . . . . . . . 5 3 1 Catastrophic 9 | . 2 . . . . 1 1 . . . . 3 . . . . . . . 1 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Manual 121 | . 17 17 . . . 14 20 . . . . 8 . . . . 10 . . 15 4 16 Terminals 122 | . 22 30 . . . 23 30 . . . . 17 . . . . . . . . . . Fabricators 25 | . . . . . . . 7 . . . . 10 . . . . 1 . . 6 1 . Repair Stations 7 | . 1 3 . . . . . . . . . . . . . . . . . 1 . 2 Recycling Units 7 | . 2 1 . . . . 1 . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Terminal Hacks 71 | . 7 10 1 1 . 5 13 . 1 28 . 5 . . . . . . . . . . Record 7 | . . . . 1 . . . . . 6 . . . . . . . . . . . . Part Schematic 16 | . . . . . . . 2 . . 13 . 1 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 3 . . . . 2 . . 3 . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 6 | . . 3 . . . 1 1 . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 1 1 . . . 2 4 . . . . 1 . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 3 . . . . 4 . . . . 1 . . 2 . . Network Status 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Load Schematic 4 | . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Build 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 28 | . 6 6 . . . 6 8 . . . . 1 . . . . . . . 1 . . Terminals 20 | . 3 4 . . . 6 6 . . . . 1 . . . . . . . . . . Track 9 | . . 2 . . . 2 4 . . . . 1 . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 7 | . 2 2 . . . 1 2 . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 3 | . 1 1 . . . . . . . . . . . . . . . . . 1 . . Mechanics 3 | . 1 1 . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 8 9 . . . 6 10 . . . . 9 . . . . . . . 2 2 1 Full Trace Events 10 | . 1 2 . . . . 1 . . . . 4 . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 6 . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 2 . . 13 . 1 . . 15 . . . . . . . Parts Built 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . 42 . . . . 117 . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . 8 . . . . 7 . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 164 | . . . . . . . . . . . . . . . . . . . . 164 . . Retrieved Matter 164 | . . . . . . . . . . . . . . . . . . . . 164 . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Total Allies 26 | . . . 3 . . 1 3 . . . . . . . 4 . 2 2 . 3 8 . Largest Group 4 | . . . 3 3 3 1 3 . . . . . . . 4 4 2 2 . 2 4 . Highest-Rated Group 170 | . . . 40 40 40 10 48 . . . . . . . 152 152 170 58 . 58 156 . Highest-Rated Ally 85 | . . . 16 16 16 10 16 . . . . . . . 39 39 85 29 . 30 39 . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . 2 . . 3 2 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 12 | . . . . . . 2 . . . . . . . . . . 5 . . 5 . . STAY 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . 3 . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 4 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 130 | . . . . . 12 . 5 . . . . . . . . 54 8 12 . . 39 . Total Damage 2399 | . . . . . 104 . 79 . . . . . . . . 1043 589 114 . . 470 . Kills 28 | . . . . . 2 . 1 . . . . . . . . 12 3 1 . . 9 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Robot Analysis Total 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . . 1 1 . . . 3 . 1 . . 2 1 . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Turns Passed 24514 | 151 2287 2294 711 517 666 1657 1422 958 1411 97 542 2621 1182 665 1478 857 2019 834 132 911 861 241 Spaces Moved 14631 | 75 1004 1065 319 207 342 672 875 762 1057 78 381 1597 873 524 1149 512 1011 401 83 647 724 273 Core 449 | 6 . . . . . . . . . . . . . . . . 27 . . 161 74 181 Treads 3690 | 69 1004 1065 319 207 335 90 . . . . . . . . . . . 401 83 104 . 13 Legs 9035 | . . . . . . . 875 762 1057 78 381 1460 873 524 1149 512 844 . . 302 218 . Wheels 866 | . . . . . 7 582 . . . . . 137 . . . . 140 . . . . . Hover 407 | . . . . . . . . . . . . . . . . . . . . . 354 53 Flight 184 | . . . . . . . . . . . . . . . . . . . . 80 78 26 Fastest Speed 30 | 50 160 160 170 250 155 185 123 123 123 123 123 100 125 125 125 125 115 160 160 30 32 40 Average Speed 141 | 151 207 165 202 250 173 193 123 123 123 123 123 134 125 125 125 150 144 171 160 104 76 63 Slowest Speed 330 | 160 240 320 330 250 250 250 123 123 123 123 126 200 125 125 125 197 300 240 160 190 120 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 6 93 85 67 60 74 49 28 66 97 68 57 33 78 70 90 72 29 57 15 21 25 33 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 7 | . 2 1 . 1 . . . . 1 1 . . . . . . . 1 . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . 2 . 1 . . 7 2 . 1 . 3 4 2 2 . 3 1 . . . Spaces Dug 181 | . . . . . 21 18 14 5 44 . 10 15 16 . . 2 16 . . . 20 . Terrain Destroyed 910 | . . . . . 21 54 14 5 46 . 83 81 18 . . 56 277 160 . 69 26 . Melee 35 | . . . . . . . 14 5 1 . . 9 . . . . . . . . 6 . Projectile 192 | . . . . . . 31 . . 2 . . 27 18 . . 4 46 7 . 37 20 . AOE 683 | . . . . . 21 23 . . 43 . 83 45 . . . 52 231 153 . 32 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Qua Total 17115 | 95 1113 1402 375 208 382 878 1090 772 1131 78 427 1907 931 529 1193 581 1352 498 82 821 951 319 Wait 701 | 2 21 144 15 . 8 82 73 3 37 . 8 60 21 3 26 38 45 24 . 45 44 2 Move 14609 | 74 1003 1064 318 206 341 671 874 761 1056 77 380 1596 872 523 1148 511 1010 400 82 646 723 273 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 227 | 5 19 21 9 1 . 10 14 . 5 . 4 36 4 . 6 3 29 7 . 25 27 2 Fast Attach 128 | 7 2 10 2 . 6 3 2 . 2 . 1 16 2 . 3 1 24 3 . 13 26 5 Attach 118 | . . 2 . . 1 4 4 . 2 . 5 13 1 . . 1 43 4 . 17 18 3 Detach 49 | . . . . . 1 . 1 . . . . 1 1 . . . 22 5 . 4 12 2 Swap 234 | . 7 26 6 . 3 11 41 2 8 1 8 45 9 1 1 12 19 12 . 11 11 . Drop 224 | . 9 29 12 1 5 13 17 . 3 . 1 37 4 . 9 6 14 3 . 27 30 4 Fire 693 | 7 48 99 10 . 16 83 49 . 17 . 20 81 17 2 . 9 128 31 . 30 32 14 Melee 79 | . . . . . . . 15 6 1 . . 16 . . . . 13 . . . 28 . Ram 9 | . . . . . . 1 . . . . . . . . . . . . . 3 . 5 Kick 8 | . . . . . . . . . . . . 6 . . . . 2 . . . . . Crush 21 | . 4 7 . . 1 . . . . . . . . . . . . . . . . 9 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . . . . . . . 3 9 . . . . Trap 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / Ext) -3/Research -3/Quarantine History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 13) 902 | -10/Materials | Discovered new exit (range 14) 1099 | -10/Materials | Discovered new exit (range 15) 1286 | -10/Materials | Discovered new exit (range 9) 2439 | -10/Materials | Entered another Materials area 2439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3002 | -9/Materials | Build established: Scavenger-Mutant 3016 | -9/Materials | Discovered new exit (range 16) 3575 | -9/Materials | Discovered new exit (range 13) 3823 | -9/Materials | Discovered new exit (range 16) 4046 | -9/Materials | Build established: Mutant 4330 | -9/Materials | Repaired Beam Cannon 4733 | -9/Materials | Entered Mines 4797 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5060 | -9/Mines | Assembled infested the area 5065 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5078 | -9/Mines | Found a hidden stash of uninstalled traps 5157 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5322 | -9/Mines | Learned 8 Materials zone layouts 5370 | -9/Mines | Discovered new exit (range 13) 5372 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5427 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5427 | -9/Mines | Discovered new exit (range 5) 5444 | -9/Mines | Entered Exiles 5444 | -9/Exiles | Accompanied by 3 allies 5502 | -9/Exiles | Met 8R-AWN 5547 | -9/Exiles | Met EX-HEX 5622 | -9/Exiles | Met EX-BIN 5649 | -9/Exiles | Met EX-DEC 5674 | -9/Exiles | Learned location of Zion (-6) 5941 | -9/Exiles | Discovered new exit (range 10) 5961 | -9/Exiles | Entered Mines 5961 | -8/Mines | Accompanied by 3 allies 6028 | -8/Mines | Lost 3 allies 6423 | -8/Mines | Discovered new exit (range 8) 6627 | -8/Mines | Entered Materials 6627 | -8/Materials | Evolved 2 slots: Utility x2 6628 | -8/Materials | Identified exit to Storage 6628 | -8/Materials | Identified exit to Factory 6764 | -8/Materials | Build established: Scavenger-Mutant 8040 | -8/Materials | Garrison activated, responded to threat 8227 | -8/Materials | First assault squad dispatched 8284 | -8/Materials | Entered Factory 8284 | -7/Factory | Evolved 2 slots: Utility x2 8724 | -7/Factory | Identified exit to Lower Caves 8826 | -7/Factory | Fabricated Powered Armor (x2) 9024 | -7/Factory | Build established: Hacker-Mutant 9065 | -7/Factory | Lost 3 allies 9156 | -7/Factory | Discovered new exit (range 14) 9537 | -7/Factory | Central database locked down 9706 | -7/Factory | Entered Lower Caves 10098 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10189 | -7/Lower Caves | Encountered a Warlord checkpoint 10202 | -7/Lower Caves | Learned location of 1 exit from Factory 10482 | -7/Lower Caves | Discovered new exit (range 11) 10651 | -7/Lower Caves | Identified exit to Lower Caves 10664 | -7/Lower Caves | Entered another Lower Caves area 10784 | -7/Lower Caves | Discovered new exit (range 5) 10789 | -7/Lower Caves | Identified exit to Factory 11713 | -7/Lower Caves | Discovered new exit (range 12) 12073 | -7/Lower Caves | Identified exit to Data Miner 12075 | -7/Lower Caves | Entered Data Miner 12075 | -7/Data Miner | Discovered new exit (range 6) 12099 | -7/Data Miner | Met Data Miner 12120 | -7/Data Miner | Learned location of Section 7 (-2) 12120 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12142 | -7/Data Miner | Received God Mode back door access code from Data Miner 12169 | -7/Data Miner | Identified exit to Proximity Caves 12172 | -7/Data Miner | Entered Proximity Caves 12606 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12658 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 12702 | -6/Proximity Caves | Discovered exit to Factory (range 7) 12712 | -6/Proximity Caves | System corruption reached 10% 12714 | -6/Proximity Caves | Entered Factory 12714 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12715 | -6/Factory | Identified exit to Lower Caves 13157 | -6/Factory | Fabricated Imp. Cloaking Device (x1) 13660 | -6/Factory | Lost 4 parts (3n1u) 13750 | -6/Factory | Build established: Scavenger-Mutant 14468 | -6/Factory | Found Hvy. Reactive Plating 14489 | -6/Factory | Build established: Mutant 14898 | -6/Factory | Build established: Scavenger-Mutant 15335 | -6/Factory | Entered Lower Caves 15412 | -6/Lower Caves | Learned Factory terminal intel 15427 | -6/Lower Caves | Learned Factory terminal intel 15976 | -6/Lower Caves | Spotted B-75 Beast 15999 | -6/Lower Caves | Destroyed B-75 Beast 16023 | -6/Lower Caves | Learned Factory emergency access door positions 16194 | -6/Lower Caves | Encountered a Warlord checkpoint 16407 | -6/Lower Caves | Discovered new exit (range 5) 16411 | -6/Lower Caves | Identified exit to Lower Caves 16517 | -6/Lower Caves | Entered another Lower Caves area 16553 | -6/Lower Caves | Discovered new exit (range 15) 16915 | -6/Lower Caves | Encountered a Warlord checkpoint 16918 | -6/Lower Caves | Discovered new exit (range 12) 16930 | -6/Lower Caves | Identified exit to Zion 17182 | -6/Lower Caves | Entered Zion 17277 | -6/Zion | Discovered new exit (range 14) 17319 | -6/Zion | System corruption cleaned by Quarantine Array 17576 | -6/Zion | Learned Factory emergency access door positions 18039 | -6/Zion | Found Prototype Launcher 18039 | -6/Zion | Identified Rocket Array 18299 | -6/Zion | Met Imprinter 18320 | -6/Zion | Imprinted 18322 | -6/Zion | Declared Zion's savior 18631 | -6/Zion | Identified exit to Proximity Caves 18660 | -6/Zion | Entered Proximity Caves 18660 | -5/Proximity Caves | Accompanied by 4 allies 19145 | -5/Proximity Caves | Lost 4 allies 19483 | -5/Proximity Caves | Discovered new exit (range 10) 19499 | -5/Proximity Caves | Identified exit to Factory 19517 | -5/Proximity Caves | Entered Factory 19517 | -5/Factory | Evolved 2 slots: Utility x2 19519 | -5/Factory | Loaded intel: 25 terminal locations 19635 | -5/Factory | Zion Heavy squad teleported in 19921 | -5/Factory | Lost 5 parts (1p1n3u) 19982 | -5/Factory | Retrieved Zion intel report: Active Garrisons 20128 | -5/Factory | Zion Recon squad teleported in 20217 | -5/Factory | Build established: Skirmisher 20768 | -5/Factory | Lost 3 parts (1p1n1u) 20772 | -5/Factory | Terminal network hard line cut 20908 | -5/Factory | Lost 4 parts (2n1u1w) 21017 | -5/Factory | First assault squad dispatched 21292 | -5/Factory | Core integrity fell below 50% 21312 | -5/Factory | Lost 9 parts (1p3n2u3w) 21333 | -5/Factory | Incoming assault squad redirected 21494 | -5/Factory | Discovered new exit (range 15) 21534 | -5/Factory | Identified exit to Upper Caves 21536 | -5/Factory | Entered Upper Caves 21658 | -5/Upper Caves | Build established: Scavenger-Mutant 21712 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22175 | -5/Upper Caves | Spotted B-75 Beast 22191 | -5/Upper Caves | Destroyed B-75 Beast 22211 | -5/Upper Caves | Discovered new exit (range 11) 22214 | -5/Upper Caves | Learned 4 Factory zone layouts 22238 | -5/Upper Caves | Identified exit to Upper Caves 22370 | -5/Upper Caves | Entered another Upper Caves area 22463 | -5/Upper Caves | Learned Factory emergency access door positions 22487 | -5/Upper Caves | Discovered new exit (range 7) 22500 | -5/Upper Caves | Identified exit to Factory 22502 | -5/Upper Caves | Entered Factory 22502 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22503 | -4/Factory | Identified exit to Extension 22506 | -4/Factory | Loaded intel: 28 terminal locations 22543 | -4/Factory | Zion Infowar Resupply teleported in 22739 | -4/Factory | Discovered new exit (range 14) 22793 | -4/Factory | Build established: Scavenger-Gunner 22896 | -4/Factory | Identified exit to Research 23002 | -4/Factory | First assault squad dispatched 23234 | -4/Factory | Garrison activated, responded to threat 23250 | -4/Factory | Cargo convoy interrupted 23250 | -4/Factory | Spotted Executioner 23268 | -4/Factory | Incoming assault squad redirected 23287 | -4/Factory | Released all parts (9) 23290 | -4/Factory | Zion Melee Resupply teleported in 23317 | -4/Factory | Lost 13 parts (2p6n3u2w) 23350 | -4/Factory | Zion Offense Resupply teleported in 23354 | -4/Factory | Found Prototype Processor 23401 | -4/Factory | Identified Exp. Targeting Computer 23408 | -4/Factory | Discovered exit to Research (range 16) 23413 | -4/Factory | Entered Research 23413 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 23506 | -3/Research | Build established: Mutant 23748 | -3/Research | Zion Fire squad teleported in 23812 | -3/Research | Found Gamma Bomb Array 23831 | -3/Research | Lost 4 allies 23886 | -3/Research | Zion Fire squad teleported in 23913 | -3/Research | First assault squad dispatched 23955 | -3/Research | Lost 3 allies 23991 | -3/Research | Found Prototype Device 23991 | -3/Research | Identified Adv. EM Disruption Field 24238 | -3/Research | Core integrity fell below 50% 24270 | -3/Research | Discovered new exit (range 9) 24273 | -3/Research | Cargo convoy interrupted 24274 | -3/Research | Identified exit to Quarantine 24274 | -3/Research | Entered Quarantine 24286 | -3/Quarantine | Lost 13 parts (2p2n6u3w) 24301 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 24332 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 24349 | -3/Quarantine | Incoming investigation squad redirected 24412 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 24463 | -3/Quarantine | Core integrity fell below 20% 24504 | -3/Quarantine | Lost 8 parts (1p2n4u1w) 24508 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 24515 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24504_ K-01 Serf knocked back. 24505_ X-82 Rainmaker knocked back. 24505_ Detecting system override signal. 24508_ Connecting with Terminal... >>\\ZION-REPORT [ Retrieving intel... ] [ No registered prototype stockpiles found. ] >>\\ZION-ROSTER [ Establishing connection... ] [ Error: Unable to find teleport path. ] [ Suggest relying on intel support. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Unaware Analyses ] [ 2 : Unaware Schematics ] >>\\ZION-SEEK-1 [ Targeting Unaware Analyses... ] 24511_ Biostim Tank disabled. 24512_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####???#######??????? | | ????????????????????????????# #???# """ #??????? | | ????????????????????????????# #???#""T""#??????? | | ???????????????????##########ppp#####"" ""#######? | | ?????????????####### #? | | ?????????????? k #? | | ???????????????????# """ !!! #? | | ???????????????????# o @ c "" !! ####? | | ???????????????????############### """ !! #???? | | ?????????????????????????????????# #???? | | ????????????????????############## ##### | | ????????????????????? | | ??????????????????????? | | ?? ????????????????? """"" | | ?? ?????????????????? ""T"" | | ?? ??????##?########### """"" " | | ?? ??????# ## """T""" # """"""" "" | | ### #??????## # """ """ # """"""" "" | | " # #??????# " / !! """"""" "" | | " # #??????#### """""" # ! """"" " | | " # #?????????# """"""" # | | # #?????????# """"""" # | | # #?????????# # ###########+####### | | # #?????????# # # ##???? | | ### ##############+###### # """"" "#???? | | # ""R"" """ "#???? | | # " " """ "#???? | | """ """ + """ T#???? | | """ """ # """ "#???? | | ######+########## """ """ # """ "#???? | | # ] #????# # "#???? | | # #????# """ """ # ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 39 Energy Capacity 410 Matter Stores 309 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Corruption Containment 8 Corruption Block 15 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Powered Armor | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Imp. VSS Leg | -6/Factory | Hacked Thermic Laser | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lance | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Focal Shield | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive W-25 Informer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Powered Armor | x2 | -7/Factory Imp. Cloaking Device | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyAssembledMaul Manual? 0 Play Time 04:51:20 Cumulative 144.9 hours Start 2024.07.28 @ 11:37:48 End 2024.07.28 @ 20:54:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c799e6a-78aa-4d44-8d5a-2fd85317f472