Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 15:37:03 Player: erkyp3rky Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (4053) 4053 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1007) 1007 TOTAL SCORE: 11035 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 122 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 775/1150 Matter 67/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit 0b10 Decoder Chip [Scout] A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Overtuned Medium Treads Scrap Suit Improved Sensor Array Improved Signal Interpreter Weapon Cycler Hardened Light Armor Plating Proton Cannon Advanced Plasma Cannon Overtuned Barrage Gun KE Penetrator Overtuned Railgun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Medium Armor Plating System Shield Makeshift System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Gauss Rifle Enhanced Gauss Cannon Scatter Rocket Array > --- INVENTORY -------- Overtuned Medium Treads Scrap Suit High-capacity Matter Pod Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Weapon Cycler Hardened Light Armor Plating Improved Medium Armor Plating Proton Cannon Advanced Plasma Cannon Overtuned Barrage Gun KE Penetrator Overtuned Railgun Improved Plasma Cutter Junk Cannon [Rating: 99] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Scatter Rocket Array Special Weapon Junk Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 6 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 2 . . . . 1 . . . Utility 7 | . . . . . . 4 1 . . 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 88 | 7 . 15 17 1 8 16 12 6 1 5 Power 11 | 1 . 5 1 . 1 2 1 . . . Engine 7 | 1 . 5 1 . . . . . . . Core 4 | . . . . . 1 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . 5 8 1 2 4 1 2 1 . Treads 26 | 2 . 5 8 1 2 4 1 2 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 2 . 1 2 . . 8 7 1 . 5 Device 7 | 1 . . . . . 2 4 . . . Storage 2 | 1 . 1 . . . . . . . . Processor 5 | . . . . . . 3 . . . 2 Hackware 3 | . . . . . . 2 . 1 . . Protection 9 | . . . 2 . . 1 3 . . 3 Artifact . | . . . . . . . . . . . Weapon 25 | 2 . 4 6 . 5 2 3 3 . . Energy Gun 5 | 2 . 1 . . 1 . . 1 . . Energy Cannon 2 | . . . . . . 1 1 . . . Ballistic Gun 9 | . . 2 2 . 3 . 1 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 6 | . . 1 4 . . . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 1 . 2 . . . Parts Lost 28 | . . . 1 1 . 4 1 2 . 19 Power 4 | . . . . 1 . 1 . . . 2 Propulsion 6 | . . . . . . 1 . 1 . 4 Utility 12 | . . . 1 . . 1 1 . . 9 Weapon 6 | . . . . . . 1 . 1 . 4 Highest Loss Streak 19 | . . . 1 1 . 2 1 1 . 19 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | . 1 5 10 12 13 13 15 16 17 14 Power . | . . . 1 . . 1 . . . . Propulsion . | . . . . . . . 1 . . 1 Utility 6 | . 1 4 5 7 7 7 7 8 10 7 Weapon 4 | . . 1 4 5 4 5 5 5 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . 2 1 . 5 . . 1 . 7 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 11 | . . 1 1 . 3 . . 1 . 5 Weapon 4 | . . 1 . . 2 . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 96 99 99 96 97 97 94 94 83 Engine 4 | . 14 10 11 10 . . . . . . Core 7 | . . . . . 10 12 11 11 11 8 Treads 36 | . 27 40 44 44 44 25 26 23 23 18 Device 5 | . 14 11 6 . . 8 10 11 11 9 Storage 9 | . 14 11 11 11 11 6 5 5 5 5 Processor 1 | . . . . . . 3 5 5 5 13 Hackware 3 | . . . . . . 12 11 11 11 7 Protection 7 | . . . 4 11 11 6 5 5 5 5 Energy Gun 1 | . 27 13 . . . . . . . . Ballistic Gun 13 | . . 8 21 20 15 15 7 5 5 3 Special Weapon 1 | . . . . . 3 . . . . . Peak Build Rating 99 | 7 7 18 24 22 42 74 91 87 87 99 Average Rating 41 | 4 6 11 18 20 29 66 84 86 86 87 On Entrance 40 | . 7 7 17 22 20 42 74 86 87 87 Naked Turns . | . . . . . . . . . . . Heaviest Build 92 | 15 15 55 66 62 71 87 92 92 90 92 Greatest Support 156 | 40 40 83 89 89 91 112 154 154 156 156 Greatest Overweight (x) 18 | 1 . . . . 1 1 1 . . 18 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 18 20 20 20 20 20 20 20 20 Most Carried 20 | . 3 9 13 13 18 20 20 20 20 19 Average Carried 13 | . 1 5 10 12 13 16 18 19 19 16 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 3 8 13 12 17 19 20 19 20 13 Class Distribution -------------------- 36% | Commander-Mutant 19% | Mutant 19% | Hacker-Tank 11% | Scavenger-Mutant 7% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Matter Collected 3587 | 211 . 626 895 353 20 306 348 698 113 17 Remotely 231 | . . . . . . 152 79 . . . Salvage Created 4662 | 10 111 778 1421 858 . 169 637 266 . 412 Parts 267 | 2 12 48 90 34 . 10 33 21 . 17 Haulers Intercepted 9 | . . 3 6 . . . . . . . Recyclers Shooed 13 | . . 1 3 6 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Combat Hostiles Destroyed 84 | . 5 17 25 6 . 3 9 13 . 6 Guns 39 | . 5 11 11 5 . 3 3 1 . . Cannons 8 | . . . . . . . 4 3 . 1 AOE 34 | . . 6 14 1 . . 1 9 . 3 Classes Destroyed 17 | 1 2 5 4 . . 1 1 . . 3 Worker 8 | . . 1 7 . . . . . . . Builder 6 | . . 1 . . . . 5 . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 9 | . . 3 6 . . . . . . . Recycler 11 | . . . 1 8 . . 1 . . 1 Mechanic 2 | . . . 1 . . . . . . 1 Operator 1 | . . . . . . . . . . 1 Watcher 5 | . . 4 . . . 1 . . . . Swarmer 20 | . 3 3 3 1 . 1 . 9 . . Grunt 26 | . 2 11 10 1 . . 1 . . 1 Brawler 1 | . . . 1 . . . . . . . Duelist 3 | . . . 2 . . 1 . . . . Sentry 17 | . . 3 9 4 . . 1 . . . Specialist 2 | . . . . . . . . . . 2 Hunter 5 | . . . . . . . 1 2 . 2 Programmer 8 | . . . . . . 1 6 1 . . Heavy 1 | . . . . . . . . . . 1 Thug 1 | . . . . . . . . 1 . . Best Kill Streak 9 | 1 3 6 7 9 . 2 7 5 . 5 Combat Bots Only 6 | . 3 6 4 2 . 2 3 5 . 3 Max Kills in Single Turn 7 | 1 2 2 7 1 . 1 6 4 . 3 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . 2 4 1 . . 1 4 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Hostile Shots Fired 555 | . 21 49 80 24 . 63 105 57 . 156 Missed 158 | . 5 11 24 3 . 23 28 18 . 46 Hits 397 | . 16 38 56 21 . 40 77 39 . 110 Melee 2 | . . . . . . 2 . . . . Projectile 395 | . 16 38 56 21 . 38 77 39 . 110 AOE 2 | . . . . . . 1 . . . 1 Critical Strikes 16 | . . 1 4 1 . 1 2 2 . 5 Part Disruptions 2 | . . . . . . . . 1 . 1 Damage Taken 7393 | . 141 477 816 258 . 961 1494 660 . 2586 Core 904 | . 17 37 167 14 . 125 129 40 . 375 Absorbed by Shields 57 | . . . . 26 . 31 . . . . Regen/Repaired (Parts) 122 | . . . 122 . . . . . . . Core Remaining (%) 81 | 100 93 . . . 45 85 . . 83 . Volleys Fired 283 | 3 19 53 73 36 . 11 54 16 . 18 Largest 3 | 2 2 2 2 2 . 3 3 3 . 3 Hottest 178 | 100 100 100 73 56 . 162 178 178 . 173 Shots Fired 534 | 6 37 100 139 69 . 19 101 36 . 27 Gun 393 | 6 37 94 121 62 . 18 36 14 . 5 Cannon 94 | . . . . . . 1 65 19 . 9 Launcher 38 | . . 6 18 7 . . . 3 . 4 Special 9 | . . . . . . . . . . 9 Kinetic 311 | . . 18 121 62 . 18 57 25 . 10 Thermal 176 | 6 37 76 . . . 1 44 8 . 4 Explosive 24 | . . 6 8 3 . . . 3 . 4 Electromagnetic 14 | . . . 10 4 . . . . . . Impact 9 | . . . . . . . . . . 9 Robot Hit Streak 18 | 1 10 7 18 15 . 7 9 5 . 6 Robot Miss Streak 8 | 3 8 4 4 2 . 2 5 3 . 3 Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 344 | 2 16 57 108 53 . 16 58 19 . 15 Core Hits 223 | 1 7 32 76 23 . 7 19 22 . 36 Critical Kills 3 | . . . . 1 . . 2 . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Critical Strikes 21 | 1 2 9 . 1 . 1 4 1 . 2 Burn 12 | 1 2 9 . . . . . . . . Destroy 5 | . . . . 1 . 1 3 . . . Blast 3 | . . . . . . . 1 1 . 1 Smash 1 | . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . 9 . . . . Impact . | . . . . . . . . . . . Slashing 9 | . . . . . . 9 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10912 | 24 199 1275 2825 889 . 552 2561 1103 . 1484 Guns 4587 | 24 199 714 1503 816 . 464 603 205 . 59 Cannons 1835 | . . . . . . . 1371 333 . 131 Explosions 3848 | . . 559 1303 73 . . 587 565 . 761 Melee 88 | . . . . . . 88 . . . . Ramming 21 | . . 2 19 . . . . . . . Kinetic 4390 | . . 175 1503 816 . 464 913 364 . 155 Thermal 2630 | 24 199 539 11 . . . 1648 174 . 35 Explosive 2923 | . . 559 1038 . . . . 565 . 761 Electromagnetic 327 | . . . 254 73 . . . . . . Impact 533 | . . . . . . . . . . 533 Slashing 88 | . . . . . . 88 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . 8 8 10 10 2 Average Corruption 6 | . . . . . . 2 6 8 10 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 69 | . . . . . . 11 10 45 2 1 Message Errors 15 | . . . . . . 4 2 9 . . Matter Fused 22 | . . . . . . 3 3 15 1 . Heat Flow Errors 3 | . . . . . . 1 1 1 . . Energy Discharges 5 | . . . . . . . . 5 . . Parts Rejected 2 | . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . 1 1 4 1 . Data Loss (major) 7 | . . . . . . . 1 6 . . Misfires 2 | . . . . . . . . 2 . . Alerts 5 | . . . . . . 1 2 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 526 | . . 24 56 . . . 303 . . 143 Projectiles 235 | . . . . . . . 95 . . 140 Explosions 291 | . . 24 56 . . . 208 . . 3 Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 1 . 7 Impact 3 | . . . . . . . . . . 3 Kinetic 4 | . . . . . . . . 1 . 3 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 120 | . . 12 57 12 . . . . . 39 Shots 8 | . . 1 4 1 . . . . . 2 Rammed 3 | . . 1 2 . . . . . . . Targets Rammed 3 | . . 1 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 508 | 78 322 180 20 20 . 224 508 192 . 186 Average Temperature 105 | 33 137 63 8 6 . 59 166 68 . 104 Received Heat Transfer 1102 | . 30 177 306 75 . 72 99 63 . 280 Effects 10 | . 3 . . . . . 7 . . . Shutdowns 2 | . . . . . . . 2 . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 2 | . . . 1 . . . . . . 1 Impact Corruptions 4 | . . . . . . . . . . 4 Robots Melted 3 | . . 2 . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 15 | . 5 5 . . . . 4 1 . . Heat Transferred 5445 | 148 740 2257 50 . . . 1950 250 . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . 1 2 1 . . 2 . . . Low Security (%) 71 | 100 100 76 3 92 . 100 78 . . 100 Level 1 20 | . . 23 62 7 . . 17 . . . Level 2 7 | . . . 33 . . . 4 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 635 | 5 95 249 635 244 . 62 452 . . 183 Initial 244 | . . 10 101 244 . . . . . 18 Average 133 | . 42 111 372 69 . 8 130 . . 45 Influence Increases 3474 | 5 135 533 1026 243 . 221 691 280 . 340 Destroy 0b10 Robot/C 1740 | . 100 340 500 120 . 120 180 260 . 120 Destroy 0b10 Robot/NC 220 | 5 . 45 75 45 . 5 30 . . 15 Destroy Leader 448 | . 20 104 182 . . 32 60 20 . 30 Allied During Kill 18 | . . . . . . 18 . . . . Successful Hack 73 | . . . 38 28 . . . . . 7 Disable Machine 405 | . . . 135 15 . 30 180 . . 45 Destroy Structure 480 | . . 29 96 35 . 16 196 . . 108 Lose Combat Pursuer 90 | . 15 15 . . . . 45 . . 15 Influence Decreases 3381 | 5 110 317 640 869 1 221 253 644 45 276 Entered New Map 728 | . . 15 140 383 1 . . 163 15 11 Time Decay 2398 | 5 110 302 490 486 . 186 243 471 30 75 Lost Part 222 | . . . 10 . . 2 10 10 . 190 Lost Ally 33 | . . . . . . 33 . . . . Squads Dispatched 21 | . 1 4 3 . . 3 6 . . 4 Investigation 3 | . . 2 . . . . 1 . . . Extermination 5 | . . . . . . 2 3 . . . Reinforcement 11 | . 1 2 2 . . 1 2 . . 3 Assault 1 | . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Distress Signals 7 | . 2 2 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 10 26 35 5 . 14 16 9 . 10 Peak Tracking Total 6 | . 4 6 4 2 . 3 3 5 . 6 Tactical Retreats 4 | . 1 1 . . . . 1 . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Traps Triggered 5 | . 3 . 2 . . . . . . . Indirectly 1 | . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . Triggered 1 | . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Machines Disabled 27 | . . . 9 1 . 2 12 . . 3 Max in Single Turn 5 | . . . 2 1 . 1 5 . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Machines Accessed 32 | . . 3 9 7 7 2 3 . . 1 Terminals 20 | . . 2 8 6 . 2 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 Recycling Units 2 | . . . . 1 . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 118 | . . 14 26 25 37 3 9 . . 4 Successful 79 | . . 11 16 10 37 1 2 . . 2 Failed 38 | . . 2 10 15 . 2 7 . . 2 Catastrophic 4 | . . . . 2 . 1 . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . Manual 49 | . . 7 15 16 . 5 6 . . . Terminals 63 | . . 7 22 24 . 3 7 . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . 4 . . . . . . 4 Recycling Units 3 | . . . . 1 . . 2 . . . Scanalyzers 7 | . . 7 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 51 | . . 2 6 5 37 . 1 . . . Record 37 | . . . . . 37 . . . . . Robot Analysis 5 | . . 2 2 1 . . . . . . Prototype ID Bank 3 | . . . 1 1 . . 1 . . . Open Door 3 | . . . 3 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . . . 2 Scan Component 3 | . . . 2 . . . . . . 1 Repair 3 | . . . 2 . . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer 7 | . . 7 . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . Analyze 4 | . . 4 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . . 2 6 4 . 1 1 . . . Terminals 13 | . . 2 6 4 . 1 . . . . Track 1 | . . . 1 . . . . . . . Botnet 11 | . . 2 4 4 . 1 . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Fedlink 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . . 3 7 6 . 1 2 . . . Full Trace Events 4 | . . 2 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 194 | . . . 58 . . . . . . 136 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Total Allies 7 | . . . . 7 . . . . . . Largest Group 6 | . . . . 6 6 6 . . . . Highest-Rated Group 84 | . . . . 84 84 84 . . . . Highest-Rated Ally 27 | . . . . 27 27 27 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . 2 . 22 . . . . Total Damage 418 | . . . . 11 . 407 . . . . Kills 3 | . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Active Infowar (turns) 5117 | 16 263 746 730 . . 1069 523 1445 62 263 Sensors 3326 | . . . . . . 1069 523 1445 62 227 Seismic 1755 | 16 263 746 730 . . . . . . . Decoding 263 | . . . . . . . . . . 263 Robot Analysis Total 5 | . . 2 2 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . 1 Garrisons 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Turns Passed 11202 | 96 265 746 1281 1419 3790 1084 751 1445 62 263 Spaces Moved 5981 | 52 117 333 552 753 2299 537 353 857 38 90 Core 9 | 8 . . . . . . . . . 1 Treads 5972 | 44 117 333 552 753 2299 537 353 857 38 89 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 157 157 156 155 160 160 Average Speed 163 | 148 160 160 160 160 163 179 159 159 160 172 Slowest Speed 950 | 160 160 160 160 160 243 243 240 160 160 950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 41 | 4 18 29 82 97 96 15 7 88 11 4 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 2 . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . . 2 . . 3 2 . Spaces Dug 49 | . . 10 . 24 . 8 6 1 . . Terrain Destroyed 449 | . . 38 113 40 . 15 107 72 . 64 Melee 5 | . . . . . . 5 . . . . Projectile 62 | . . . . . . 10 38 9 . 5 AOE 382 | . . 38 113 40 . . 69 63 . 59 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Total 6890 | 61 155 443 802 897 2329 629 462 908 39 165 Wait 271 | . 11 15 115 14 2 44 22 1 . 47 Move 5971 | 51 116 332 551 752 2298 536 352 856 37 90 Hop . | . . . . . . . . . . . Pick Up 43 | . 3 8 8 . 6 6 4 8 . . Fast Attach 84 | 7 6 13 16 1 8 10 13 6 1 3 Attach 17 | . . . 2 1 . 6 1 3 . 4 Detach 12 | . . . 3 . 3 2 2 1 1 . Swap 31 | . . 7 16 3 . 1 . 2 . 2 Drop 73 | . . 14 16 1 11 4 14 12 . 1 Fire 283 | 3 19 53 73 36 . 11 54 16 . 18 Melee 9 | . . . . . . 9 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . 1 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 90 | . . . . 89 1 . . . . . Trap 2 | . . . . . . . . 2 . . Miscellaneous 1 | . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 7) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x2 599 | -9/Materials | Discovered new exit (range 6) 803 | -9/Materials | Build established: Scavenger-Mutant 913 | -9/Materials | Discovered new exit (range 13) 940 | -9/Materials | Central database locked down 1108 | -9/Materials | Entered Storage 1400 | -9/Storage | Repaired Seismic Detector 1433 | -9/Storage | Repaired Hrd. Light Armor Plating 1481 | -9/Storage | Found Prototype Launcher 1481 | -9/Storage | Identified Scatter Rocket Array 2178 | -9/Storage | Build established: Mutant 2260 | -9/Storage | Used back door to open Recycling access 2260 | -9/Storage | Discovered new exit (range 4) 2308 | -9/Storage | First assault squad dispatched 2350 | -9/Storage | Core integrity fell below 50% 2389 | -9/Storage | Entered Recycling 3339 | -9/Recycling | Discovered new exit (range 15) 3760 | -9/Recycling | Scanned before Scraplab entrance 3782 | -9/Recycling | Entered Scraplab 3795 | -9/Recycling | Discovered new exit (range 3) 3807 | -9/Recycling | Build established: Commander-Mutant 3808 | -9/Recycling | Entered Scraptown 3808 | -9/Scraptown | Accompanied by 6 allies 4441 | -9/Scraptown | Visited Shadow of the Wyrm 4480 | -9/Scraptown | Visited Cyclists 4525 | -9/Scraptown | Visited Comm Corps 4612 | -9/Scraptown | Visited Spacefarers 4789 | -9/Scraptown | Visited SPCMW 4855 | -9/Scraptown | Visited Fellowship of the Rings 5296 | -9/Scraptown | Discovered new exit (range 11) 5471 | -9/Scraptown | Visited Awakened 5588 | -9/Scraptown | Visited UFD Registry 5588 | -9/Scraptown | Registered with UFD as "Hardrigger" 5652 | -9/Scraptown | Entered Cyclist Reading Room 5659 | -9/Scraptown | Learned location of Zion (-6) 5763 | -9/Scraptown | Visited Derelict Rescue Squad 5772 | -9/Scraptown | Found DRS Beacon 5825 | -9/Scraptown | Visited Junk Cannon Lab 5838 | -9/Scraptown | Found Prototype Special Weapon 5838 | -9/Scraptown | Identified Junk Cannon 6733 | -9/Scraptown | Visited Scrap Suit Storage 6751 | -9/Scraptown | Found Scrap Suit 6838 | -9/Scraptown | Received an X-ray algorithm 6888 | -9/Scraptown | Visited Infowarlord's Domain 6902 | -9/Scraptown | Found Exp. Sensor Array 6940 | -9/Scraptown | Visited Scrapoid Research Area 6983 | -9/Scraptown | Visited Modified Component R&D 7143 | -9/Scraptown | Visited A0-MCA Data Center 7152 | -9/Scraptown | Given an A rating by A0-MCA 7155 | -9/Scraptown | Found A0-MCA's Component Scanner 7185 | -9/Scraptown | Visited Observation Area 7339 | -9/Scraptown | Discovered new exit (range 5) 7462 | -9/Scraptown | Met Optimus 7462 | -9/Scraptown | Accepted into 0bPrime 7598 | -9/Scraptown | Entered Factory 7598 | -6/Factory | Accompanied by 6 allies 7598 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 7648 | -6/Factory | Ran an X-ray algorithm 8151 | -6/Factory | Discovered new exit (range 10) 8247 | -6/Factory | Build established: Hacker-Mutant 8497 | -6/Factory | Crushed by falling debris 8680 | -6/Factory | Identified exit to Factory 8682 | -6/Factory | Entered another Factory area 8682 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8993 | -5/Factory | Discovered new exit (range 7) 9235 | -5/Factory | Identified exit to Upper Caves 9297 | -5/Factory | Loaded intel: 8 recycling unit locations 9402 | -5/Factory | Build established: Hacker-Tank 9433 | -5/Factory | Entered Upper Caves 10520 | -5/Upper Caves | Ambushed by research squad 10523 | -5/Upper Caves | Activated DRS Beacon 10533 | -5/Upper Caves | System corruption reached 10% 10766 | -5/Upper Caves | Discovered new exit (range 15) 10841 | -5/Upper Caves | Learned Factory emergency access door positions 10876 | -5/Upper Caves | Identified exit to Upper Caves 10878 | -5/Upper Caves | Entered another Upper Caves area 10880 | -5/Upper Caves | Learned 8 Factory zone layouts 10898 | -5/Upper Caves | Discovered new exit (range 14) 10935 | -5/Upper Caves | Identified exit to Factory 10940 | -5/Upper Caves | Entered Factory 10940 | -4/Factory | Evolved 2 slots: Utility x2 11133 | -4/Factory | Garrison activated, responded to threat 11203 | -4/Factory | Self-destructed Last Messages --------------- 11179_ The unstable cave ceiling collapses. 11186_ Scatter Rocket Array destroyed. 11186_ System Shield destroyed. 11187_ The unstable cave ceiling collapses. 11187_ G-67 Veteran suffers critical hit (Smash). 11187_ Destroyed Lgt. Antimatter Reactor. 11187_ G-67 Veteran system corrupted by crushing effect. 11187_ G-67 Veteran knocked back. 11188_ G-67 Veteran system terminally corrupted. 11188_ Field Laser fried. 11190_ Nuclear Core destroyed. 11191_ Med. Treads destroyed. 11191_ Imp. Medium Treads destroyed. 11191_ G-67 Veteran knocked back. 11192_ Backup Plating I destroyed. 11193_ Critical hit (Burn: +37). 11194_ The unstable cave ceiling collapses. 11195_ Junk Cannon destroyed. 11197_ System corrupted: Imp. Coolant Injector rejected. 11199_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ################ ;;; ;;##??## ; #????????????? | | |## ???????????? | | % ???????????? | | """ = ???????????? | | """ ???????????? | | " "" """ % = ## ???????????? | | "S"" ???????????? | | """ # " # # # # ??????????? | | # # # ??????????? | | #######+############;## ## ????????? | | @!g[ ????????? | | =%g= ????????? | | =g*% ????????? | | g= ?????????? | | ?????????? | | #################### # # ??????????? | | #??????????????????# ### ??????????? | | #??????????????????## ## ## ??????????? | | #??????????????????? # ???????????? | | #??????????????????? #? ???????????? | | #??????????????????? #?? ????????????? | | #??????????????????? +??? ????????????? | | #??????????????????? ??????????????????? | | #?????????????????? ????????????????????? | | ????????????????? ?????????????????????? | | ????????????????#####?????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ##### ????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 305 Evasion (%) 40 Recoil Reduction 5 Defensive Hacking 21 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -9/Storage Hrd. Light Armor Plating | 41% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseVortexNanosword Manual? 0 Play Time 01:31:26 Cumulative 84.2 hours Start 2025.08.29 @ 11:43:55 End 2025.08.29 @ 15:37:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 26 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19a3fada-d940-499e-b991-3066f9c2ee93