Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 13:53:38 Player: UberDoot Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (218) 1090 Value Destroyed (8898) 8898 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2847) 2847 TOTAL SCORE: 18515 Bonus ------- High Alert Combat Kills 1305 Follower Combat Kills 269 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -327 Cogmind --------- Core Integrity 0/1000 Matter 88/300 Energy 66/100 System Corruption 17% Temperature Critical (796) Movement Core (900) Ox17 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (20) --- Quantum Reactor Quantum Reactor Advanced Heat Sink Coolant Injector Compact Matter Pod (150) Experimental Sensor Array Relay Coupler [Proto] (9) High-powered Tractor Beam Mini Drone Bay (3/3) Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ F-cell Engine Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Improved Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Autogun Autogun Autogun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heat Sink Coolant Injector Compact Matter Pod Experimental Sensor Array Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] High-powered Tractor Beam Mini Drone Bay Enhanced Quantum Rifle Enhanced Nova Cannon Grenade Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 107] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun High-powered Field Laser Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 4 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 . 1 . . 2 . . . Weapon 2 | . . . . . . . 1 . . . . 1 . . . Parts Attached 217 | 7 14 3 11 1 . . 17 6 9 12 1 35 23 27 51 Power 16 | 1 1 . 2 . . . . . . 1 . 4 1 3 3 Engine 10 | 1 1 . 2 . . . . . . 1 . 1 . 3 1 Core 5 | . . . . . . . . . . . . 3 1 . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 38 | 2 4 . 3 . . . 1 1 7 1 . 7 4 1 7 Treads 37 | 2 4 . 3 . . . 1 1 6 1 . 7 4 1 7 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . Utility 83 | 2 5 . 3 1 . . 7 2 2 6 . 16 10 17 12 Device 41 | 1 2 . 1 1 . . 3 1 . 2 . 10 7 8 5 Storage 6 | 1 3 . . . . . 1 . . 1 . . . . . Processor 3 | . . . . . . . . . 1 . . 1 . 1 . Hackware 5 | . . . . . . . . . . 1 . . . 2 2 Protection 28 | . . . 2 . . . 3 1 1 2 . 5 3 6 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 80 | 2 4 3 3 . . . 9 3 . 4 1 8 8 6 29 Energy Gun 18 | 1 3 1 1 . . . 5 . . . . 3 . . 4 Energy Cannon 7 | . 1 . . . . . . . . . . . 1 2 3 Ballistic Gun 36 | 1 . 1 2 . . . 2 1 . 1 1 2 5 3 17 Ballistic Cannon 6 | . . . . . . . . 2 . 2 . 1 1 . . Launcher 10 | . . 1 . . . . 2 . . . . 2 1 . 4 Special Weapon 3 | . . . . . . . . . . 1 . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . 3 . 1 1 . 1 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . 1 . Parts Lost 41 | . . . 1 . . . 3 . . 1 . 5 4 2 25 Power 2 | . . . . . . . . . . . . . . . 2 Propulsion 11 | . . . . . . . . . . . . 2 1 1 7 Utility 12 | . . . . . . . 3 . . 1 . 1 1 . 6 Weapon 16 | . . . 1 . . . . . . . . 2 2 1 10 Highest Loss Streak 13 | . . . 1 . . . 2 . . 1 . 4 3 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 100 100 99 99 96 99 100 96 99 99 85 Engine 8 | . 13 14 11 11 11 11 9 9 7 7 7 5 . 10 5 Core 1 | . . . . . . . . . . . . 3 11 . . Treads 26 | . 28 28 32 33 33 33 27 26 30 30 30 22 22 22 11 Device 13 | . 14 14 11 11 11 11 12 11 7 13 15 17 17 14 16 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 5 5 5 5 Processor 5 | . . . . . . . . . 3 7 7 11 11 11 11 Protection 7 | . . . 10 11 11 11 14 15 15 8 7 4 4 4 4 Energy Gun 6 | . 9 26 11 . . . 8 9 7 7 7 8 1 . 1 Ballistic Gun 12 | . 14 1 10 22 22 22 18 6 . . 1 5 19 22 17 Ballistic Cannon 4 | . . . . . . . . 11 15 14 13 5 1 . . Peak Build Rating 107 | 7 12 13 18 19 19 19 29 37 47 52 49 79 80 79 107 Average Rating 46 | 5 8 12 17 18 19 19 26 33 41 48 48 68 76 76 95 On Entrance 33 | . 7 12 13 18 19 19 19 27 37 47 48 49 78 78 60 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 29 30 38 38 38 38 72 73 78 83 80 110 107 95 111 Greatest Support 155 | 40 46 46 69 69 69 69 69 68 91 80 80 86 86 83 155 Greatest Overweight (x) 1 | . . . . . . . 1 1 . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 15 15 19 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 9 15 14 14 15 15 18 19 19 19 19 18 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 15 15 15 15 18 20 20 20 20 20 20 20 11 Class Distribution -------------------- 36% | Tank 29% | Mutant 28% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Matter Collected 7364 | 288 260 50 168 16 . . 456 139 288 1003 317 736 1019 1187 1437 Remotely 911 | . . . . . . . . . . . . 192 76 592 51 Salvage Created 8359 | 129 297 80 475 19 . . 997 84 135 881 480 1147 907 1130 1598 Parts 453 | 12 19 8 36 2 . . 58 2 12 48 24 51 49 56 76 Haulers Intercepted 7 | . 2 . 3 . . . 1 . . 1 . . . . . Recyclers Shooed 5 | 1 . . . . . . 2 . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Combat Hostiles Destroyed 170 | . 7 5 11 . . . 17 . 4 21 5 24 23 17 36 Melee 2 | . . . . . . . . . . . . . 1 . 1 Guns 117 | . 7 2 11 . . . 15 . 1 7 1 10 20 16 27 Cannons 28 | . . . . . . . . . 1 14 4 4 1 . 4 AOE 22 | . . 3 . . . . 2 . 2 . . 10 1 1 3 Classes Destroyed 22 | 2 4 . 3 . . . 1 . . 3 2 2 2 1 2 Worker 11 | . . . 1 1 . . 5 . 1 . . 3 . . . Builder 7 | . . . . . . . . . . 3 1 2 . 1 . Tunneler 4 | 3 . . . . . . . . 1 . . . . . . Hauler 7 | . 2 . 3 . . . 1 . . 1 . . . . . Recycler 5 | 1 . . . . . . . . . . 2 1 . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 11 | . 3 . 2 . . . 2 . 1 1 . 1 . 1 . Swarmer 49 | . 5 3 4 . . . 2 . 2 4 . 6 7 . 16 Cutter 4 | . . . . . . . . . . . . . 4 . . Saboteur 3 | . . . . . . . . . . . . . . 1 2 Grunt 60 | . 2 2 5 . . . 11 . 2 6 . 8 8 9 7 Brawler 6 | . . . . . . . . . . . . 2 . 1 3 Duelist 5 | . . . . . . . . . . . . 1 . 2 2 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 24 | . . . 2 . . . 4 . . 8 2 4 2 . 2 Demolisher 1 | . . . . . . . . . . . . . . . 1 Hunter 7 | . . . . . . . . . . 2 . 1 . 2 2 Programmer 7 | . . . . . . . . . . 2 . 2 1 2 . Behemoth 1 | . . . . . . . . . . . . . 1 . . Scientist 1 | . . . . . . . . . . . 1 . . . . Scrapper 3 | . . . . . . . . . . . 3 . . . . Best Kill Streak 14 | 4 3 3 5 1 . . 10 . 3 7 3 14 5 4 9 Combat Bots Only 13 | . 3 3 5 . . . 8 . 2 4 3 13 5 4 9 Max Kills in Single Turn 3 | 1 1 2 1 1 . . 2 . 3 2 1 2 2 3 2 Gunslinging 1 | . . . . . . . . . . . . . 1 1 1 Exploded 2 | . . 2 . . . . 2 . 2 . . 2 1 1 2 Melee 1 | . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Hostile Shots Fired 1432 | . 48 11 42 . . 2 88 . 4 235 29 117 170 92 594 Missed 348 | . 14 1 8 . . . 24 . . 79 12 19 48 30 113 Damage Taken 14730 | . 332 139 398 . . 37 916 22 69 1381 99 1503 1836 1320 6678 Core 1339 | . 59 55 47 . . . 85 . . 51 34 55 157 89 707 Absorbed by Shields 2002 | . . . . . . . . . . 108 68 356 562 . 908 Reduced by Siege Mode 481 | . . . . . . . . . . . . . . . 481 Regen/Repaired (Parts) 724 | . . . 98 . . . . . . . . . . 626 . Core Remaining (%) 82 | 100 . 54 . . . 88 . 84 . . 87 . . . . Volleys Fired 521 | 6 40 6 36 1 . . 47 16 18 75 15 44 81 43 93 Largest 4 | 2 2 2 2 2 . . 3 3 3 3 3 4 4 4 4 Hottest 246 | 70 85 130 130 43 . . 116 175 175 175 175 246 204 122 189 Shots Fired 1472 | 12 79 10 72 2 . . 133 48 42 198 45 136 239 152 304 Gun 1159 | 12 78 8 72 2 . . 131 43 12 60 16 92 208 146 279 Cannon 284 | . 1 . . . . . . 5 30 134 29 33 28 5 19 Launcher 23 | . . 2 . . . . 2 . . . . 11 3 . 5 Special 6 | . . . . . . . . . . 4 . . . 1 1 Kinetic 1041 | 6 40 . 16 2 . . 90 32 30 134 30 71 195 146 249 Thermal 402 | 6 39 8 56 . . . 41 16 12 60 15 54 41 5 49 Explosive 23 | . . 2 . . . . 2 . . . . 11 3 . 5 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 5 11 7 10 8 . . 7 15 3 19 12 15 13 9 31 Robot Miss Streak 9 | 2 2 3 9 . . . 3 2 5 5 2 3 4 6 7 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 1 Secondary Targets 20 | . . . 1 . . . 2 . . . . . 4 4 9 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . 1 1 1 Shots Hit Robots 909 | 9 53 7 60 1 . . 85 26 14 107 30 86 127 92 212 Core Hits 469 | 5 16 16 67 1 . . 59 6 7 41 12 69 45 46 79 Critical Kills 4 | . . . . . . . . . . . . 1 1 . 2 Critical Parts Destroyed 10 | . . . . . . . 1 . . . . . 4 4 1 Critical Strikes 36 | . 1 . . . . . 4 2 1 4 3 5 8 4 4 Burn 15 | . 1 . . . . . 3 2 . 1 2 3 2 . 1 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 15 | . . . . . . . 1 . . . . 2 6 4 2 Blast 5 | . . . . . . . . . 1 3 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22545 | 111 701 231 787 12 . . 1615 503 700 3141 829 3489 3463 2349 4614 Guns 15292 | 111 684 94 787 12 . . 1473 503 89 916 292 1428 2856 2292 3755 Cannons 4740 | . 17 . . . . . . . 279 2225 537 642 433 . 607 Explosions 2449 | . . 137 . . . . 137 . 332 . . 1419 172 57 195 Melee . | . . . . . . . . . . . . . . . . Ramming 64 | . . . . . . . 5 . . . . . 2 . 57 Kinetic 13862 | 50 319 . 180 12 . . 805 281 279 2225 537 1291 2552 2292 3039 Thermal 6227 | 61 382 94 607 . . . 668 222 89 916 292 779 737 57 1323 Explosive 2392 | . . 137 . . . . 137 . 332 . . 1419 172 . 195 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 2 2 . 1 7 17 Average Corruption 4 | . . . . . . . . . . 1 2 . 1 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 125 | . . . . . . . . . . 7 23 . 5 54 36 Message Errors 25 | . . . . . . . . . . 1 4 . 1 12 7 Matter Fused 28 | . . . . . . . . . . 2 6 . 1 12 7 Heat Flow Errors 15 | . . . . . . . . . . . 6 . . 3 6 Energy Discharges 15 | . . . . . . . . . . . 2 . 1 9 3 Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 Parts Fused 3 | . . . . . . . . . . 1 1 . . . 1 Data Loss (minor) 17 | . . . . . . . . . . 2 3 . 2 7 3 Data Loss (major) 6 | . . . . . . . . . . 1 1 . . 1 3 Misfires 5 | . . . . . . . . . . . . . . 3 2 Alerts 2 | . . . . . . . . . . . . . . 1 1 Weapon Failures 7 | . . . . . . . . . . . . . . 5 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 154 | . . . . . . . . . 20 66 3 3 35 . 27 Projectiles 98 | . . . . . . . . . 2 66 3 . . . 27 Explosions 56 | . . . . . . . . . 18 . . 3 35 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . 2 8 2 3 2 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . 2 8 2 3 2 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . . 27 . . . . 7 . . . . 50 . 5 99 Shots 9 | . . 1 . . . . 1 . . . . 3 . 1 3 Rammed 7 | . . . . . . . 1 . . . . . 1 . 5 Targets Rammed 8 | . . . . . . . 1 . . . . . 2 . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . Highest Temperature 760 | 27 99 198 327 . . . 273 75 182 353 322 509 409 140 760 Average Temperature 110 | 10 32 111 103 . . . 79 28 63 131 102 178 100 39 132 Received Heat Transfer 4040 | . 78 42 156 . . 18 486 9 . 330 67 318 368 225 1943 Effects 26 | . . . . . . . . . . 4 3 4 6 . 9 Shutdowns 4 | . . . . . . . . . . . . 2 . . 2 Energy Bleed 4 | . . . . . . . . . . 1 . 2 . . 1 Interference 12 | . . . . . . . . . . 3 3 . 5 . 1 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . 1 . 1 Damage (major) 3 | . . . . . . . . . . . . . . . 3 Siege Activations 7 | . . . . . . . . . . . . . . . 7 Total Turns 90 | . . . . . . . . . . . . . . . 90 Longest Duration 19 | . . . . . . . . . . . . . . . 19 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 8 | . 2 . . . . . 1 . . 1 . 2 . . 2 Heat Transferred 10172 | 185 1110 120 765 . . . 1236 343 148 1554 581 1480 1140 50 1460 Parts Sabotaged 8 | . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Peak Influence 1165 | 20 113 142 271 52 . . 290 884 732 592 181 614 1117 749 1165 Initial 585 | . 13 . 55 47 . . . 183 464 282 150 . 376 585 229 Average 351 | 6 40 131 171 33 . . 57 523 587 354 66 249 831 573 610 Maximum Alert Level 4 | . . . 1 . . . 1 3 3 2 . 2 4 3 4 Low Security (%) 43 | 100 100 100 62 100 . 100 96 3 . 13 100 44 . . . Level 1 14 | . . . 37 . . . 3 28 . 48 . 15 10 2 36 Level 2 28 | . . . . . . . . 51 94 38 . 40 13 96 21 Level 3 11 | . . . . . . . . 16 5 . . . 60 . 38 Level 4 1 | . . . . . . . . . . . . . 15 . 2 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 2 . . . 5 . 4 5 . 4 . 3 . Investigation . | . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . 1 . 1 . 1 . Reinforcement 10 | . . . 2 . . . 3 . 2 3 . . . . . Assault 3 | . . . . . . . . . 1 . . . . 2 . Garrison 7 | . . . . . . . 2 . 1 1 . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Distress Signals 13 | . 1 . 2 . . . 3 . . 2 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 233 | . 14 5 18 . . 2 28 . 6 27 2 25 28 27 51 Peak Tracking Total 12 | . 3 3 6 . . 3 4 . 3 4 3 6 6 5 12 Tactical Retreats 14 | . . . 2 . . . 1 . . 1 . . 1 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Traps Triggered 9 | . 1 . . . . . . 3 . . . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Machines Disabled 26 | . . . . . . . . 3 3 3 3 1 4 6 3 Max in Single Turn 2 | . . . . . . . . 1 2 2 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . 1 1 . . . 1 . Garrison Relay 5 | . . . . . . . . 3 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Machines Accessed 49 | . 9 . 5 . 1 . 6 3 3 5 10 1 1 4 1 Terminals 30 | . 7 . 3 . . . 4 3 2 3 5 . 1 1 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 3 | . 1 . 1 . . . . . . 1 . . . . . Recycling Units 7 | . 1 . . . . . 1 . . . 5 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 1 . 1 . 2 . Total Hacks 116 | . 21 . 19 . 1 . 13 8 6 11 24 1 2 9 1 Successful 52 | . 4 . 11 . 1 . 5 1 2 7 12 1 1 6 1 Failed 62 | . 16 . 8 . . . 8 7 4 4 11 . 1 3 . Catastrophic 13 | . 3 . . . . . 3 1 2 . 3 . . 1 . Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . . Manual 50 | . 9 . 6 . . . 9 . 4 4 16 . . 2 . Terminals 75 | . 16 . 9 . . . 10 8 5 7 13 . 2 4 1 Fabricators 3 | . . . . . . . . . . . . . . 3 . Repair Stations 11 | . 3 . 6 . . . . . . 2 . . . . . Recycling Units 15 | . 2 . . . . . 2 . . . 11 . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 2 . 1 . 2 . Terminal Hacks 17 | . 1 . 3 . 1 . 1 1 . 3 3 . 1 2 1 Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . . . 1 . . . 2 . Locate Traps 2 | . . . . . . . 1 . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 5 | . 1 . 3 . . . . . . 1 . . . . . Scan Component 4 | . 1 . 2 . . . . . . 1 . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . 4 . . . . Retrieve Components 5 | . 1 . . . . . . . . . 4 . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 2 . 1 . 2 . Unlock Access 3 | . . . . . . . 1 . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . 1 1 . . . 1 . Coupler Status 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 1 . 1 . . . 3 . 1 1 5 . . . . Terminals 8 | . 1 . 1 . . . 2 . 1 1 2 . . . . Botnet 8 | . 1 . 1 . . . 2 . 1 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . . 3 . . . . Reject 1 | . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . Mask 2 | . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 9 . 5 . . . 6 3 2 5 9 . 1 2 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . 1 . Time 38 | . . . . . . . . . . . . . . 38 . Total Robot Build Rating 3 | . . . . . . . . . . . . . . 3 . Part Schematics Acquired 3 | . 1 . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 44 | . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . 8 . . . . . . . . . 10 . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . . . . 1 . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . . 1 . . . 1 . Non-combat 2 | . . . . . . . . . . 1 . . . 1 . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . 3 . . . 1 . purge_threat 2 | . . . . . . . . . . 2 . . . . . formatsys_low 2 | . . . . . . . . . . 1 . . . 1 . Relay Couplers Released 24 | . . . . . . . . 14 . 3 . . 3 . 4 Machine Destruction 21 | . . . . . . . . 14 . . . . 3 . 4 Programmers 3 | . . . . . . . . . . 3 . . . . . Attached 4 | . . . . . . . . . . 1 . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Total Allies 11 | . . . . 3 . . . 4 . 1 . 1 . 2 . Largest Group 5 | . . . . 3 3 3 3 4 4 5 . 1 . 1 . Highest-Rated Group 77 | . . . . 40 40 40 40 67 67 77 . 29 . 23 . Highest-Rated Ally 31 | . . . . 16 16 16 16 31 31 31 . 29 . 23 . Total Orders 9 | . . . . . . . . . . . . . . 9 . FOLLOW 3 | . . . . . . . . . . . . . . 3 . AID 3 | . . . . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . . . 3 . Ally Attacks 102 | . . . . . . . 24 11 44 18 . 5 . . . Total Damage 1097 | . . . . . . . 212 232 362 272 . 19 . . . Kills 10 | . . . . . . . 3 1 3 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Turns Passed 14152 | 121 1603 373 936 623 367 36 968 1310 495 1141 1279 620 1423 1643 1214 Spaces Moved 6423 | 53 884 218 482 372 230 23 403 623 270 491 725 172 474 500 503 Core 1 | 1 . . . . . . . . . . . . . . . Treads 6422 | 52 884 218 482 372 230 23 403 623 270 491 725 172 474 500 503 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 155 155 156 167 167 165 245 167 145 Average Speed 181 | 157 160 160 160 160 160 160 186 192 157 175 167 245 246 246 157 Slowest Speed 250 | 160 160 160 160 160 160 160 235 235 170 247 167 247 250 247 245 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 90 40 39 77 62 13 43 90 13 68 91 3 49 14 47 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 41 | . . . . . . . . . 3 6 . 10 3 2 17 Terrain Destroyed 267 | . . 7 . . . . 18 2 21 63 13 53 24 35 31 Melee . | . . . . . . . . . . . . . . . . Projectile 147 | . . . . . . . 2 2 10 63 13 17 9 26 5 AOE 117 | . . 7 . . . . 16 . 11 . . 36 12 9 26 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Gar Fac Gar Total 8001 | 75 1003 231 578 398 229 22 519 704 311 634 762 303 615 827 790 Wait 550 | 3 30 5 34 21 . . 26 3 1 39 12 25 11 237 103 Move 6411 | 52 883 217 481 371 229 22 403 622 269 490 724 172 473 500 503 Hop . | . . . . . . . . . . . . . . . . Pick Up 93 | 7 15 . 5 2 . . 11 13 5 4 5 5 7 6 8 Fast Attach 73 | 7 5 . 4 . . . 6 3 1 5 . 12 4 8 18 Attach 52 | . 1 . 4 . . . 5 2 4 2 1 9 4 3 17 Detach 37 | . 4 . 2 . . . 3 1 1 5 . 8 1 2 10 Swap 93 | . 8 3 4 1 . . 6 1 4 5 . 14 15 16 16 Drop 126 | . 17 . 8 2 . . 11 15 8 8 5 11 13 11 17 Fire 521 | 6 40 6 36 1 . . 47 16 18 75 15 44 81 43 93 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . 1 . . . . . 2 . 5 Escape Stasis 4 | . . . . . . . . . . . . . 4 . . Rewire 33 | . . . . . . . . 28 . 1 . 3 . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 13) 521 | -10/Materials | Discovered new exit (range 7) 813 | -10/Materials | Discovered new exit (range 9) 999 | -10/Materials | Central database locked down 1725 | -10/Materials | Entered Mines 1819 | -10/Mines | Discovered new exit (range 9) 1820 | -10/Mines | Learned location of Storage (-7) 2098 | -10/Mines | Entered Materials 2098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2615 | -9/Materials | Repaired Broken Imp. Treads? 2731 | -9/Materials | Discovered new exit (range 8) 2806 | -9/Materials | Discovered new exit (range 15) 3034 | -9/Materials | Entered Mines 3310 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3470 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3503 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3507 | -9/Mines | Found Prototype Device 3623 | -9/Mines | Identified exit to Materials 3646 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3647 | -9/Mines | Discovered new exit (range 5) 3657 | -9/Mines | Entered Exiles 3657 | -9/Exiles | Found Exiles lab abandoned 3657 | -9/Exiles | Accompanied by 3 allies 3678 | -9/Exiles | Discovered new exit (range 15) 4005 | -9/Exiles | Discovered new exit (range 14) 4024 | -9/Exiles | Entered Mines 4024 | -8/Mines | Accompanied by 3 allies 4034 | -8/Mines | Discovered exit to Materials (range 7) 4060 | -8/Mines | Entered Materials 4060 | -8/Materials | Accompanied by 3 allies 4060 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4374 | -8/Materials | Build established: Tank 4438 | -8/Materials | Discovered new exit (range 16) 4819 | -8/Materials | Garrison activated, responded to threat 4961 | -8/Materials | Garrison activated, responded to threat 5027 | -8/Materials | Destroyed 8 combat bots 5028 | -8/Materials | Identified exit to Garrison 5028 | -8/Materials | Entered Garrison 5028 | -8/Garrison | Discovered recently destroyed garrison 5102 | -8/Garrison | Garrison Relay disabled 5238 | -8/Garrison | Garrison Relay disabled 5358 | -8/Garrison | Discovered new exit (range 14) 5450 | -8/Garrison | Garrison Relay disabled 5796 | -8/Garrison | Discovered new exit (range 4) 6046 | -8/Garrison | Discovered new exit (range 8) 6103 | -8/Garrison | Rescued a captive Derelict 6192 | -8/Garrison | Installed Relay Interface Framework 6338 | -8/Garrison | Entered Factory 6338 | -7/Factory | Accompanied by 4 allies 6338 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6339 | -7/Factory | Identified exit to Storage 6469 | -7/Factory | Garrison activated, responded to threat 6738 | -7/Factory | First assault squad dispatched 6833 | -7/Factory | Entered Storage 6833 | -7/Storage | Accompanied by 4 allies 7158 | -7/Storage | Garrison activated, responded to threat 7614 | -7/Storage | Discovered new exit (range 15) 7969 | -7/Storage | Used back door to open Recycling access 7969 | -7/Storage | Discovered new exit (range 4) 7974 | -7/Storage | Entered Recycling 8688 | -7/Recycling | Discovered new exit (range 13) 8841 | -7/Recycling | Scanned before Scraplab entrance 8854 | -7/Recycling | Angered Scraplab inhabitants 9253 | -7/Recycling | Entered Factory 9253 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9555 | -5/Factory | Destroyed 7 combat bots 9610 | -5/Factory | Garrison activated, responded to threat 9666 | -5/Factory | Destroyed 13 combat bots 9666 | -5/Factory | Lost 4 parts (2n1u1w) 9873 | -5/Factory | Identified exit to Garrison 9873 | -5/Factory | Entered Garrison 9947 | -5/Garrison | Expanded RIF knowledge: Structural Interface 10015 | -5/Garrison | Triggered checkpoint 10015 | -5/Garrison | Spotted B-75 Beast 10015 | -5/Garrison | Triggered checkpoint 10020 | -5/Garrison | Build established: Scavenger-Tank 10023 | -5/Garrison | Triggered checkpoint 10069 | -5/Garrison | Triggered checkpoint 10109 | -5/Garrison | Destroyed B-75 Beast 10212 | -5/Garrison | Lost 3 parts (1n1u1w) 10349 | -5/Garrison | Build established: Scavenger-Gunner 10399 | -5/Garrison | Garrison Relay disabled 10448 | -5/Garrison | Discovered new exit (range 26) 10448 | -5/Garrison | Discovered new exit (range 56) 10448 | -5/Garrison | Discovered new exit (range 75) 10740 | -5/Garrison | Found Relay Coupler [Proto] 10744 | -5/Garrison | Found Relay Coupler [Proto] 10749 | -5/Garrison | Found Relay Coupler [Proto] 11296 | -5/Garrison | Entered Factory 11400 | -5/Factory | Fabricated M-28 Smith? 11896 | -5/Factory | First assault squad dispatched 12939 | -5/Factory | Identified exit to Garrison 12939 | -5/Factory | Entered Garrison 13063 | -5/Garrison | Lost 5 parts (1p3n1w) 13225 | -5/Garrison | Triggered checkpoint 13312 | -5/Garrison | Garrison Relay disabled 13341 | -5/Garrison | Triggered checkpoint 13561 | -5/Garrison | Triggered checkpoint 13583 | -5/Garrison | Triggered checkpoint 13633 | -5/Garrison | Triggered checkpoint 13643 | -5/Garrison | Triggered checkpoint 13678 | -5/Garrison | Lost 5 parts (1u4w) 13747 | -5/Garrison | Destroyed 9 combat bots 14091 | -5/Garrison | Core integrity fell below 50% 14147 | -5/Garrison | Core integrity fell below 20% 14149 | -5/Garrison | System corruption reached 10% 14153 | -5/Garrison | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 14142_ Overheating: Relay Coupler [Proto] damaged (-6). 14142_ Grenade Launcher destroyed. 14144_ Jacked X-77 Beamer... 14145_ The unstable cave ceiling collapses. 14145_ Discarded Relay Coupler [Proto]. 14145_ Relay Coupler [Proto] destroyed. 14145_ Adv. Heat Sink destroyed. 14145_ System corrupted by crushing effect (+2). 14146_ System corrupted: Adv. Heat Sink rejected. 14147_ The unstable cave ceiling collapses. 14147_ Acquired Adv. Heat Sink. 14148_ Biometal Heavy Treads destroyed. 14148_ System corrupted by crushing effect (+3). 14149_ Power failure, Rnf. Fission Core shutdown. 14149_ Overheating: Rnf. Fission Core damaged (-63). 14150_ Overheating: Matter decay (-11). 14151_ Adv. Heat Sink destroyed. 14151_ System corrupted by crushing effect (+5). 14152_ Biometal Heavy Treads destroyed. 14152_ Rnf. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##+#???????????????????????????????????????????? | | ? ?? ???????????????????????????????????????? | | # ## #??????????????????????????????????????? | | #??????????????????????????????????????? | | +??????????????????????????????????????? | | +??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | # ## ###????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ?????????????????????????????????????? | | # ## #??????????????????????????????????????? | | # ## ###########????????????????????????????? | | ^^ #????????????????????????????? | | #????????????????????????????? | | ###+#??# #????????????????????????????? | | # ###+##?# #??# #????????????????????????????? | | # #?# #??# #??# #???######???????????????????? | | ######?# #??#[#??# #???# !/ #???????? #?????? | | ???????#*####=#### #####bxx=# # #?????? | | ???????#= [[ =%+ + *@x%%/!= #?????? | | ???????######*#### #####/x%/ # #?????? | | ????????????#*#??# #?# #[#= #?? #?????? | | ????????????# #??# #?### # ###????? ????????? | | ????????????# #??# #???# ####???????????????????? | | ????????????#+#??# #???# #??????????????????????? | | ????????????????? #???# #??????????????????????? | | ?????????????????# #???#+#??????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????#+##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 39 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Relay Coupler Types 1 Relay Coupler Value 15 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Recycling | Hacked Fabricated ------------ M-28 Smith | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingPrecisionShielding Manual? 0 Play Time 01:46:42 Cumulative 145.7 hours Start 2025.03.10 @ 23:32:44 End 2025.03.11 @ 13:53:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33c4ecfd-bd1c-4bb0-830b-75e8c79e5f06