Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 22:11:06 Player: JTMusky Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (144) 144 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2959 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 100/100 System Corruption 1% Temperature Cool (4) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Seismic Detector Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Armored Huge Wheel Improved Datajack Plasma Cutter [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 24 | 7 3 3 3 8 . Power 4 | 1 . 1 . 2 . Engine 4 | 1 . 1 . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 1 1 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 8 | 2 . 1 2 3 . Device 4 | 2 . 1 . 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 8 | 2 3 1 . 2 . Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . 1 . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 6 . 2 9 . Power 3 | . 1 . . 2 . Propulsion 4 | . 2 . 1 1 . Utility 5 | . 1 . . 4 . Weapon 5 | . 2 . 1 2 . Highest Loss Streak 9 | . 5 . 2 9 . To Critical Strikes . | . . . . . . Average Backups 3 | . 1 4 4 4 2 Power . | . . . 1 1 . Propulsion . | . . . . . 1 Utility . | . . . . . . Weapon 1 | . 1 2 3 1 . Tool/Special . | . . . . . . Unused Backups 3 | . . . . 1 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 1 | . . . . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 29 | . 93 10 20 12 . Engine 3 | . 12 . . 1 . Leg 5 | . 26 . . . . Device 11 | . 26 9 3 6 . Protection 2 | . . . 12 1 . Energy Gun 2 | . 11 . . . . Ballistic Gun 1 | . 7 . . . . Peak Build Rating 27 | 9 11 2 9 27 1 Average Rating 4 | 7 8 . 4 4 1 On Entrance 2 | . 9 . 2 4 1 Naked Turns 99 | . 2 26 . 27 44 Heaviest Build 32 | 11 15 7 5 32 . Greatest Support 28 | 20 20 3 5 28 3 Greatest Overweight (x) 2 | 2 2 2 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 3 5 5 5 3 Average Carried 3 | . 1 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 3 4 5 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 303 | 278 25 . . . . Remotely . | . . . . . . Salvage Created 191 | 100 91 . . . . Parts 12 | 5 7 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 4 | . 4 . . . . Guns 3 | . 3 . . . . Cannons 1 | . 1 . . . . Classes Destroyed 4 | 2 2 . . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Swarmer 3 | . 3 . . . . Grunt 1 | . 1 . . . . Best Kill Streak 3 | 1 3 . . . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 2 | 1 2 . . . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 365 | . 92 . 61 128 84 Missed 114 | . 20 . 26 32 36 Hits 251 | . 72 . 35 96 48 Projectile 251 | . 72 . 35 96 48 AOE 1 | . . . . 1 . Critical Strikes 4 | . 1 . . 3 . Damage Taken 2931 | . 832 30 350 1448 271 Core 1170 | . 200 29 239 431 271 Absorbed by Shields 99 | . . . . . 99 Redirected to Shielding 41 | . . . 41 . . Core Remaining (%) 67 | 100 20 92 56 . . Volleys Fired 32 | 13 16 . . 3 . Largest 2 | 1 2 . . 1 . Hottest 136 | 40 136 . . 20 . Shots Fired 45 | 13 29 . . 3 . Gun 27 | 13 14 . . . . Cannon 14 | . 14 . . . . Launcher . | . . . . . . Special 4 | . 1 . . 3 . Kinetic 11 | 4 7 . . . . Thermal 18 | . 15 . . 3 . Explosive . | . . . . . . Electromagnetic 16 | 9 7 . . . . Robot Hit Streak 5 | 5 4 . . 1 . Robot Miss Streak 5 | 2 5 . . . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 27 | 9 15 1 . 2 . Core Hits 9 | 3 4 . . 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 1 | 1 . . . . . Destroy 1 | 1 . . . . . Melee Attacks 3 | . . 2 . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 528 | 163 294 11 19 41 . Guns 232 | 129 103 . . . . Cannons 185 | . 185 . . . . Explosions 34 | 34 . . . . . Melee . | . . . . . . Ramming 55 | . 6 11 19 19 . Kinetic 108 | 49 59 . . . . Thermal 241 | 34 185 . . 22 . Explosive . | . . . . . . Electromagnetic 124 | 80 44 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . . 5 9 9 . Shots . | . . . . . . Rammed 12 | . . 4 5 3 . Targets Rammed 13 | . 1 4 5 3 . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 586 | . 586 . . . . Average Temperature 276 | . 276 . . . . Received Heat Transfer 589 | . 351 . 36 120 82 Effects 5 | . 5 . . . . Short Circuit 3 | . 3 . . . . Damage (minor) 1 | . 1 . . . . Damage (core) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 457 | 50 333 . . 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 165 | 5 105 22 165 30 21 Initial 22 | . . 22 . . 21 Average 23 | . 50 3 95 . 21 Influence Increases 525 | 15 205 23 252 30 . Destroy 0b10 Robot/C 80 | . 80 . . . . Destroy 0b10 Robot/NC 15 | 15 . . . . . Destroy Leader 20 | . 20 . . . . Successful Hack 59 | . 9 8 12 30 . Select Force Hacks 50 | . 50 . . . . Destroy Structure 1 | . 1 . . . . Partial Spotted 45 | . . 15 30 . . Lose Combat Pursuer 255 | . 45 . 210 . . Influence Decreases 504 | 15 150 78 252 . 9 Entered New Map 42 | . . 33 . . 9 Time Decay 232 | 15 90 45 82 . . Lost Part 80 | . 60 . 20 . . Purge Threat 150 | . . . 150 . . Squads Dispatched 4 | . 1 . . 3 . Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 14 4 22 9 1 Peak Tracking Total 10 | . 5 6 10 7 1 Tactical Retreats 7 | . 1 . 5 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . . 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . 1 . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 10 | . 2 2 5 1 . Terminals 7 | . 2 1 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 32 | . 7 6 16 3 . Successful 16 | . 4 4 6 2 . Failed 16 | . 3 2 10 1 . Catastrophic 3 | . 1 1 1 . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 27 | . 7 5 15 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 12 | . 3 3 6 . . Record 2 | . . . 2 . . Prototype ID Bank 2 | . . 1 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Surveillance Status 1 | . . . 1 . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Sabotage 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 3 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1092 | 141 247 381 67 256 . Terrain 388 | 141 247 . . . . Seismic 1065 | 127 234 381 67 256 . ECM 14 | . . . . 14 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1400 | 211 253 414 188 290 44 Spaces Moved 1187 | 47 117 352 294 351 26 Core 903 | 3 7 352 195 320 26 Treads . | . . . . . . Legs 154 | 44 110 . . . . Wheels 31 | . . . . 31 . Hover . | . . . . . . Flight 99 | . . . 99 . . Fastest Speed 35 | 50 50 50 35 50 50 Average Speed 59 | 118 118 50 45 54 50 Slowest Speed 150 | 150 150 150 100 115 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 30 19 38 11 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 1 | . 1 . . . . Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1814 | 185 198 584 347 443 57 Wait 510 | 118 60 220 43 66 3 Move 1182 | 46 116 351 293 350 26 Hop . | . . . . . . Pick Up 8 | 1 1 1 1 4 . Fast Attach 20 | 7 2 3 3 5 . Attach 6 | . . 1 . 5 . Detach 4 | . 1 1 1 1 . Swap 1 | . 1 . . . . Drop 7 | . . 1 1 5 . Fire 32 | 13 16 . . 3 . Melee 3 | . . 2 . 1 . Ram 12 | . . 4 5 3 . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 28 | . . . . . 28 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 212 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Core integrity fell below 50% 463 | -10/Materials | Released all parts (2) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Utility x2 494 | -9/Materials | Lost 5 parts (1p2n1u1w) 858 | -9/Materials | Discovered new exit (range 10) 879 | -9/Materials | Entered another Materials area 879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -8/Materials | Discovered new exit (range 9) 1067 | -8/Materials | Entered Factory 1067 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1105 | -7/Factory | Discovered new exit (range 11) 1336 | -7/Factory | Core integrity fell below 50% 1355 | -7/Factory | Identified exit to Garrison 1357 | -7/Factory | Entered Garrison 1362 | -7/Garrison | Lost 9 parts (2p1n4u2w) 1369 | -7/Garrison | Triggered checkpoint 1386 | -7/Garrison | Core integrity fell below 20% 1401 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01384_ Field strength at 76. 01385_ Field strength at 70. 01386_ Field strength at 48. 01387_ Field strength at 42. 01388_ Field strength at 36. 01389_ Field strength at 20. 01390_ Field strength at 14. 01391_ Field strength at 8. 01391_ Stasis field depleted. 01393_ Triggered Stasis Trap. 01393_ A bubble of rippling energy engulfs the area. 01393_ Field strength at 94. 01394_ Field strength at 88. 01395_ Field strength at 69. 01396_ Field strength at 63. 01397_ Field strength at 57. 01398_ Field strength at 51. 01399_ Field strength at 31. 01400_ Field strength at 25. 01401_ Field strength at 19. 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