Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 04:53:18 Player: vilepis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1690) 1690 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3605 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Hardlight Generator System Shield Field Recycling Unit (0) Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Improved Targeting Computer Improved Light Armor Plating Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Welding Torch [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 47 | 6 5 18 18 Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 3 | . . 3 . Leg . | . . . . Wheel 4 | 2 . 1 1 Hover . | . . . . Flight . | . . . . Utility 23 | 1 2 8 12 Device 9 | . 1 3 5 Storage 2 | 1 1 . . Processor 6 | . . 1 5 Hackware . | . . . . Protection 6 | . . 4 2 Artifact . | . . . . Weapon 11 | 2 2 2 5 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 4 | . 2 2 . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 1 4 19 Power 5 | . 1 1 3 Propulsion 4 | . . . 4 Utility 7 | . . 1 6 Weapon 8 | . . 2 6 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes 2 | . . 1 1 Average Backups 9 | . 2 11 10 Power 1 | . . 1 1 Propulsion . | . . . . Utility 4 | . . 4 6 Weapon 2 | . . 3 1 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 77 92 85 Engine 8 | . 5 9 6 Treads 14 | . . 18 14 Wheel 6 | . 28 3 . Device 8 | . . 10 7 Storage 11 | . 14 11 9 Processor 7 | . . 7 15 Protection 9 | . . 10 16 Ballistic Gun 3 | . 21 . 1 Ballistic Cannon 17 | . 7 21 9 Peak Build Rating 27 | 6 9 21 27 Average Rating 16 | 4 5 17 22 On Entrance 8 | . 6 8 20 Naked Turns . | . . . . Heaviest Build 44 | 13 33 40 44 Greatest Support 52 | 26 32 52 43 Greatest Overweight (x) 11 | . 1 1 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 14 | . 6 14 13 Average Carried 9 | . 2 11 10 Final Capacity 15 | 8 15 15 15 Final Carried 14 | . 6 14 10 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1370 | 227 185 707 251 Remotely . | . . . . Salvage Created 1520 | . 225 847 448 Parts 95 | . 14 56 25 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 7 30 11 Guns 7 | . 5 . 2 Cannons 41 | . 2 30 9 Classes Destroyed 9 | . 3 3 3 Worker 1 | . . 1 . Recycler 1 | . . 1 . Operator 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 14 | . 3 10 1 Grunt 21 | . 4 13 4 Sentry 10 | . . 7 3 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 7 6 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 367 | . 34 141 192 Missed 99 | . 9 40 50 Hits 268 | . 25 101 142 Projectile 268 | . 25 101 142 AOE 1 | . . . 1 Critical Strikes 10 | . 2 3 5 Damage Taken 3966 | . 296 1090 2580 Core 840 | . 92 189 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 90 | . . 90 . Core Remaining (%) 71 | 100 63 52 . Volleys Fired 143 | . 24 68 51 Largest 2 | . 2 2 2 Hottest 101 | . 66 66 101 Shots Fired 264 | . 48 130 86 Gun 61 | . 42 . 19 Cannon 202 | . 6 130 66 Launcher . | . . . . Special 1 | . . . 1 Kinetic 239 | . 48 130 61 Thermal 18 | . . . 18 Explosive . | . . . . Electromagnetic 7 | . . . 7 Robot Hit Streak 13 | . 8 12 13 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 156 | . 29 75 52 Core Hits 70 | . 11 35 24 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Destroy 1 | . 1 . . Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3040 | . 328 1637 1075 Guns 435 | . 284 . 151 Cannons 2591 | . 44 1637 910 Explosions . | . . . . Melee . | . . . . Ramming 12 | . . . 12 Kinetic 2596 | . 328 1637 631 Thermal 313 | . . . 313 Explosive . | . . . . Electromagnetic 119 | . . . 119 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . . 20 Message Errors 4 | . . . 4 Matter Fused 5 | . . . 5 Energy Discharges 6 | . . . 6 Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles 25 | . . 25 . Explosions . | . . . . Melee . | . . . . Knockbacks 33 | . . 27 6 Impact . | . . . . Kinetic 28 | . . 23 5 Secondary 5 | . . 4 1 Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 11 | . . . 11 Targets Rammed 11 | . . . 11 Kicked . | . . . . Crushed . | . . . . Highest Temperature 572 | . 36 124 572 Average Temperature 101 | . 15 33 168 Received Heat Transfer 1284 | . 147 324 813 Effects 6 | . . . 6 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 580 | . . . 580 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 45 | 100 100 17 100 Level 1 54 | . . 82 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 360 | . 80 360 175 Initial 102 | . . 14 102 Average 176 | . 17 239 97 Influence Increases 1458 | . 184 910 364 Destroy 0b10 Robot/C 960 | . 140 600 220 Destroy 0b10 Robot/NC 35 | . 5 20 10 Destroy Leader 238 | . 32 134 72 Successful Hack 18 | . 5 13 . Disable Machine 60 | . . 45 15 Destroy Structure 12 | . 2 8 2 Partial Spotted 45 | . . . 45 Lose Combat Pursuer 90 | . . 90 . Influence Decreases 1458 | . 149 703 606 Entered New Map 161 | . . 21 140 Time Decay 1065 | . 139 642 284 Lost Part 232 | . 10 40 182 Squads Dispatched 8 | . 2 3 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 11 47 23 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 4 7 2 Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 . 1 Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 27 | . 5 18 4 Successful 19 | . 3 12 4 Failed 8 | . 2 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 12 | . 2 10 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 3 . 1 Scanalyzers 9 | . . 6 3 Garrison Access . | . . . . Terminal Hacks 9 | . 2 7 . Record 3 | . . 3 . Robot Analysis 1 | . . 1 . Maintenance Status 1 | . . 1 . Garrison Status 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 1 . 1 Process 1 | . 1 . . Retrieve Matter 1 | . . . 1 Scanalyzer 6 | . . 3 3 Insert Component 3 | . . 2 1 Analyze 3 | . . 1 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 10 | . 10 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1984 | . . 1529 455 Optics 1730 | . . 1529 201 Sensors 267 | . . . 267 Terrain 1273 | . . 1114 159 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3612 | 40 558 2361 653 Spaces Moved 1925 | 39 452 1213 221 Core 20 | 11 . . 9 Treads 1204 | . . 995 209 Legs . | . . . . Wheels 701 | 28 452 218 3 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 95 Average Speed 140 | 79 98 150 181 Slowest Speed 600 | 100 105 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 37 | 3 55 62 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 2 5 1 Melee . | . . . . Projectile 8 | . 2 5 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2546 | 44 520 1617 365 Wait 380 | . 33 297 50 Move 1922 | 38 451 1212 221 Hop . | . . . . Pick Up 21 | . 5 10 6 Fast Attach 22 | 6 3 9 4 Attach 12 | . . 2 10 Detach 3 | . 1 1 1 Swap 22 | . 2 10 10 Drop 10 | . 1 8 1 Fire 143 | . 24 68 51 Melee . | . . . . Ram 11 | . . . 11 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 392 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Utility x2 599 | -9/Materials | Discovered new exit (range 8) 1075 | -9/Materials | Discovered new exit (range 9) 1224 | -9/Materials | Discovered new exit (range 6) 1588 | -9/Materials | Discovered new exit (range 8) 2755 | -9/Materials | Repaired Lgt. Treads 2960 | -9/Materials | Entered another Materials area 2960 | -8/Materials | Evolved 2 slots: Utility x2 3119 | -8/Materials | Crushed by falling debris 3150 | -8/Materials | Lost 5 parts (1p3u1w) 3564 | -8/Materials | Core integrity fell below 50% 3572 | -8/Materials | Lost 10 parts (1p3n3u3w) 3604 | -8/Materials | Core integrity fell below 20% 3613 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03590_ R-06 Scavenger collects Terrain Scanner. 03590_ Slammed into G-47 Trooper. 03590_ Wheel destroyed. 03591_ Slammed into G-47 Trooper. 03592_ Acquired 11 matter. 03592_ U-05 Engineer builds a Wall. 03594_ Slammed into G-47 Trooper. 03601_ U-05 Engineer lays Concrete. 03601_ Slammed into G-47 Trooper. 03601_ Adv. Targeting Computer broken. 03601_ Destabilizing: Short circuit. 03602_ Critical hit (Burn: +37). 03604_ U-05 Engineer builds a Wall. 03604_ U-05 Engineer lays Concrete. 03605_ Slammed into G-47 Trooper. 03606_ U-05 Engineer lays Concrete. 03608_ U-05 Engineer builds a Wall. 03608_ Slammed into G-47 Trooper. 03609_ U-05 Engineer builds a Wall. 03612_ Slammed into G-47 Trooper. 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Beam Cannon | -9/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustPartitionSteel Manual? 0 Play Time 00:40:57 Cumulative 11.1 hours Start 2025.07.13 @ 04:14:08 End 2025.07.13 @ 04:53:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73640bc5-de13-4335-9295-5aaae9fcaff9