Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.13 @ 20:37:08 Player: AnotherZach Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (398) 1990 Value Destroyed (14946) 14946 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (7251) 7251 TOTAL SCORE: 32387 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 4237 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Scanned by Researcher 500 Friendly Fire -86 Cogmind --------- Core Integrity 0/1450 Matter 236/300 Energy 72/100 System Corruption 11% Temperature Warning (333) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Firepult Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Improved Cooling System Cargo Storage Unit Energy Well Heavy Armor Plating Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Heavy Proton Cannon Heavy Disruptor Cannon > --- INVENTORY -------- Impulse Thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Improved Matter Compressor Improved Matter Compressor Advanced Weight Redist. System Kinecellerator Experimental Weapon Shielding Reflective Plating Phase Gun Matter Neutralizer Firepult High-powered Shotgun Coil Gun Coil Gun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Compact Mass Driver Improved Plasma Cutter Heavy Mace [Rating: 124] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Diametric Drive Utility Experimental Heat Sink Device Experimental Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Compact Ion Cannon Energy Gun Spread Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . 2 . 2 . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . 2 . . Utility 8 | . . . . . 2 1 . . . . 2 . . 2 . 1 . Weapon 3 | . . . . . 1 1 . . . . . . . . . 1 . Parts Attached 433 | 7 8 . 1 5 26 51 7 1 2 20 125 2 . 117 19 6 36 Power 46 | 1 . . 1 . 2 6 1 . 1 4 10 2 . 14 1 . 3 Engine 16 | 1 . . 1 . 1 5 . . 1 . 3 . . 4 . . . Core 19 | . . . . . 1 1 1 . . 4 7 2 . 2 1 . . Reactor 11 | . . . . . . . . . . . . . . 8 . . 3 Propulsion 109 | 2 2 . . 2 7 16 1 1 1 5 29 . . 28 4 2 9 Treads 16 | . . . . . 3 13 . . . . . . . . . . . Leg 10 | . . . . . . . . . . . 5 . . 3 2 . . Wheel 71 | 2 2 . . 2 4 3 1 1 1 5 20 . . 25 2 2 1 Hover 4 | . . . . . . . . . . . 4 . . . . . . Flight 8 | . . . . . . . . . . . . . . . . . 8 Utility 161 | 2 4 . . 2 7 15 2 . . 5 52 . . 49 9 3 11 Device 84 | 1 . . . 2 4 7 1 . . 3 30 . . 25 5 1 5 Storage 20 | 1 3 . . . 1 3 . . . . 5 . . 5 1 . 1 Processor 8 | . 1 . . . . 2 . . . . 1 . . 3 . 1 . Hackware 6 | . . . . . 1 . . . . . 2 . . 2 1 . . Protection 43 | . . . . . 1 3 1 . . 2 14 . . 14 2 1 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 117 | 2 2 . . 1 10 14 3 . . 6 34 . . 26 5 1 13 Energy Gun 47 | 2 . . . . 7 5 1 . . 1 15 . . 9 2 1 4 Energy Cannon 32 | . . . . . . 4 2 . . . 11 . . 8 3 . 4 Ballistic Gun 16 | . 2 . . 1 1 5 . . . . . . . 5 . . 2 Ballistic Cannon 18 | . . . . . . . . . . 4 8 . . 4 . . 2 Launcher 1 | . . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 1 1 . . . 1 5 . . 2 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . 8 Parts Lost 100 | . . . . . . 20 . 1 . 3 17 1 . 28 1 . 29 Power 13 | . . . . . . 3 . . . . 1 1 . 4 . . 4 Propulsion 38 | . . . . . . 5 . 1 . 1 8 . . 14 . . 9 Utility 35 | . . . . . . 6 . . . 2 4 . . 10 1 . 12 Weapon 14 | . . . . . . 6 . . . . 4 . . . . . 4 Highest Loss Streak 16 | . . . . . . 13 . 1 . 2 5 1 . 4 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 99 99 95 99 100 100 98 90 76 76 87 82 85 71 Engine 3 | . 14 14 14 14 8 3 . . 6 . . 4 . 1 . . . Core 4 | . . . . . . 3 6 7 6 12 9 5 11 2 1 4 3 Reactor 1 | . . . . . . . . . . . . . . 5 7 4 3 Treads 3 | . . . . . 6 21 . . . . . . . . . . . Wheel 15 | . 28 28 28 27 19 . 22 23 26 25 15 11 11 16 12 23 12 Device 15 | . 5 . . 4 18 16 11 15 13 11 19 23 23 19 22 16 9 Storage 8 | . 14 14 14 14 9 12 7 7 6 6 6 5 5 6 5 8 4 Processor 3 | . 8 14 14 10 . . 15 15 13 13 . . . 2 . . 4 Hackware 2 | . . . . . 7 . . . . . 3 . . 2 3 4 3 Protection 4 | . . . . . 1 6 2 . . . 6 5 5 6 2 3 4 Energy Gun 9 | . 14 . . . 26 15 4 7 6 1 7 5 5 7 4 8 6 Energy Cannon 6 | . . . . . . 10 8 15 13 12 8 11 11 5 8 8 4 Ballistic Gun 4 | . 13 28 28 28 . 1 16 7 6 1 . . . 2 . . 1 Ballistic Cannon 1 | . . . . . . . . . . 10 3 . . 3 . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . 4 Heaviest Build 231 | 15 49 49 49 52 70 129 108 108 113 129 197 201 193 231 213 219 218 Greatest Support 66 | 26 32 32 32 32 60 62 42 42 52 58 56 56 56 56 46 66 66 Greatest Overweight (x) 44 | . 1 1 1 1 2 9 2 3 2 2 44 3 3 10 7 4 5 Average Overweight (x) 2 | . . 1 1 1 . 1 2 2 2 1 2 3 3 3 5 3 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 25 25 25 25 25 30 30 30 30 30 30 30 Average Capacity 24 | 7 16 20 20 20 20 21 25 25 25 25 25 30 30 30 30 30 18 Most Carried 30 | 5 20 20 20 20 20 25 25 25 24 25 30 30 30 30 30 30 30 Average Carried 23 | 2 15 19 19 19 19 19 24 24 23 24 24 29 30 28 27 29 17 Final Capacity 30 | 8 20 20 20 20 20 25 25 25 25 25 30 30 30 30 30 30 5 Final Carried 30 | 3 20 20 20 20 20 25 25 25 23 25 30 30 30 30 30 30 2 Class Distribution -------------------- 28% | Scavenger-Skirmisher 14% | Hauler-Tank 13% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Tank 8% | Hacker-Skirmisher 5% | Skirmisher 4% | Scavenger-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Skirmisher | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -4/Factory Hauler-Tank | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Tank | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Matter Collected 8429 | 161 372 90 . 166 260 819 . 176 . 532 2829 . 44 2039 416 249 276 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 20769 | 109 601 88 . 221 936 3374 67 91 . 692 5921 91 577 6059 257 419 1266 Parts 815 | 7 37 3 . 21 71 132 4 7 . 31 238 2 8 198 14 17 25 Haulers Intercepted 8 | . 2 . . . 2 2 . . . . 2 . . . . . . Recyclers Shooed 13 | . 1 . . 1 . 4 . . . . 6 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 1 7 . . . 1 7 . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Combat Hostiles Destroyed 286 | . 8 2 . 9 19 42 3 1 . 14 72 2 9 86 3 1 15 Guns 110 | . 6 2 . 9 19 22 3 . . 1 14 . 4 28 1 . 1 Cannons 102 | . . . . . . 15 . . . 11 35 1 . 36 1 . 3 AOE 17 | . 2 . . . . 1 . . . 1 8 . 3 1 . . 1 Classes Destroyed 22 | 2 3 . . 1 7 4 1 1 . 1 . . . 2 . . . Worker 37 | . . . . . 2 7 . . . . 14 . . 10 1 3 . Builder 31 | . . . . . 3 3 . . . . 12 . . 11 . 2 . Tunneler 7 | 2 . . . 1 . . . . . . 1 . . 1 1 1 . Hauler 8 | . 2 . . . 2 2 . . . . 2 . . . . . . Recycler 34 | 1 1 . . . 2 18 . . . . 7 . . 4 . 1 . Carrier 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 5 | . . . . . 1 1 . . . . 1 . . 1 . . 1 Operator 5 | . . . . . 1 1 . . . . 2 . . 1 . . . Watcher 12 | . 3 . . . 4 2 . . . . 3 . . . . . . Swarmer 42 | . . . . 7 4 . . . . 4 9 . . 18 . . . Saboteur 2 | . . . . . . . . . . . . . . 1 . . 1 Grunt 130 | . 8 2 . 2 7 19 . . . 3 36 . 9 37 . . 7 Brawler 8 | . . . . . . 1 . . . . 1 . . 4 . . 2 Duelist 9 | . . . . . 1 1 . . . . . . . 4 . . 3 Protector 3 | . . . . . . . . . . . . . . 3 . . . Sentry 23 | . . . . . 6 6 1 . . . 5 . . 2 1 1 1 Specialist 7 | . . . . . . 5 . . . 2 . . . . . . . Hunter 21 | . . . . . 1 2 1 . . 4 4 . . 8 . . 1 Programmer 34 | . . . . . . 6 . . . . 16 2 . 8 2 . . Heavy 4 | . . . . . . 2 . . . 1 . . . 1 . . . Behemoth 2 | . . . . . . . . 1 . . 1 . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | 3 2 2 . 4 6 13 1 1 . 7 13 2 5 11 4 2 11 Combat Bots Only 10 | . 2 2 . 4 5 10 1 1 . 7 9 2 5 10 2 1 10 Max Kills in Single Turn 4 | 1 2 1 . 2 2 3 1 1 . 1 4 1 2 4 2 2 4 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . . Exploded 3 | . 2 . . . . 1 . . . 1 3 . 2 1 . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Hostile Shots Fired 1910 | . 18 11 . 34 47 402 34 6 . 76 310 14 23 561 25 10 339 Missed 575 | . 6 2 . 8 20 119 16 2 . 15 82 3 5 188 4 4 101 Damage Taken 20135 | 19 157 102 . 182 278 3847 130 72 . 842 3789 240 284 5541 333 187 4132 Core 3204 | . 61 22 . 32 62 336 12 . . 166 410 41 45 544 18 . 1455 Absorbed by Shields 776 | . . . . . . . . . . . . . . 32 . . 744 Redirected to Shielding 649 | . . . . . . . . . . . 141 32 76 200 . . 200 Ignored by Resistances 6011 | 5 46 30 . 60 84 1118 39 19 . 244 1055 68 82 1697 92 51 1321 Regen/Repaired (Parts) 532 | . 30 . . . . 228 . . . . 133 . . 141 . . . Core Remaining (%) 71 | 100 . . . 54 88 . . 50 . 80 . . 50 52 98 . . Volleys Fired 669 | 7 29 8 . 17 49 102 7 1 . 25 180 2 11 193 11 7 20 Largest 4 | 2 2 2 . 2 3 4 4 3 . 4 4 3 3 4 3 4 4 Hottest 430 | 80 80 40 . 40 199 410 253 188 . 282 430 421 421 421 303 316 367 Shots Fired 2140 | 14 58 16 . 34 143 343 29 3 . 100 549 7 27 703 33 25 56 Gun 1153 | 14 58 16 . 34 143 217 25 1 . 20 188 2 11 374 11 14 25 Cannon 983 | . . . . . . 126 4 2 . 76 361 5 16 329 22 11 31 Launcher 4 | . . . . . . . . . . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 586 | . 27 16 . 34 . 53 23 1 . 40 147 . . 240 . . 5 Thermal 1236 | . . . . . 143 285 6 2 . 56 243 7 27 426 26 . 15 Explosive 4 | . . . . . . . . . . 4 . . . . . . . Electromagnetic 314 | 14 31 . . . . 5 . . . . 159 . . 37 7 25 36 Robot Hit Streak 48 | 10 27 28 . 13 44 44 13 14 . 31 34 13 8 48 17 13 20 Robot Miss Streak 6 | 1 1 1 . 2 5 3 4 . . 1 4 1 2 6 2 1 4 Penetration Max 2 | . . . . . . . . . . . 2 . . 2 . . . Secondary Targets 10 | . . 1 . 3 1 4 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . 1 . . . . . . Shots Hit Robots 1501 | 12 46 13 . 27 110 247 22 1 . 62 377 5 15 483 25 17 39 Core Hits 1055 | 4 23 5 . 14 175 249 20 . . 35 192 1 28 233 6 9 61 Critical Kills 43 | . . . . . . . . 1 . 1 23 . . 18 . . . Critical Parts Destroyed 84 | . . . . . . . . . . 2 40 . . 41 . . 1 Critical Strikes 167 | . 1 . . . 1 7 . 1 . 4 69 . 1 79 . 2 2 Burn 33 | . . . . . 1 7 . . . 1 4 . 1 19 . . . Meltdown 5 | . . . . . . . . 1 . . 4 . . . . . . Destroy 123 | . . . . . . . . . . 3 61 . . 59 . . . Corrupt 5 | . 1 . . . . . . . . . . . . 1 . 2 1 Smash 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . . . 3 . . . . . . . . . . . 14 Impact 17 | . . . . . 3 . . . . . . . . . . . 14 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 40771 | 178 674 164 . 355 1946 6460 403 26 . 1659 10113 206 974 13208 743 527 3135 Guns 18614 | 156 604 164 . 355 1848 4283 299 . . 352 3177 61 191 6206 252 270 396 Cannons 16756 | . . . . . . 2047 104 26 . 1042 5912 125 221 5288 491 257 1243 Explosions 5231 | 22 70 . . . . 130 . . . 265 1024 20 562 1714 . . 1424 Melee 164 | . . . . . 98 . . . . . . . . . . . 66 Ramming 6 | . . . . . . . . . . . . . . . . . 6 Kinetic 7676 | . 225 164 . 355 . 1205 282 . . 317 1715 . . 3016 . . 397 Thermal 26781 | 22 70 . . . 1848 5174 121 26 . 1077 5745 206 974 9132 594 . 1792 Explosive 507 | . . . . . . . . . . 265 . . . 242 . . . Electromagnetic 5637 | 156 379 . . . . 81 . . . . 2653 . . 818 149 527 874 Impact 164 | . . . . . 98 . . . . . . . . . . . 66 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 6 6 6 . 1 7 2 2 4 . 2 11 Average Corruption 2 | . . . . . . 2 6 6 . 1 2 1 2 2 . 1 6 Corruption Purged 12 | . . . . . . . . . . . 6 . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . 39 10 9 . 5 34 3 9 17 . 1 9 Message Errors 34 | . . . . . . 8 2 5 . 1 6 . 3 6 . . 3 Matter Fused 36 | . . . . . . 10 3 2 . 1 10 . 3 4 . 1 2 Heat Flow Errors 9 | . . . . . . 2 . . . . 4 . . 2 . . 1 Energy Discharges 14 | . . . . . . 5 . . . . 4 1 2 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 20 | . . . . . . 7 4 1 . 1 4 1 . 2 . . . Data Loss (major) 7 | . . . . . . 2 . 1 . . 3 . . 1 . . . Misfires 7 | . . . . . . 2 1 . . . 1 1 . 1 . . 1 Alerts 2 | . . . . . . . . . . 2 . . . . . . . Weapon Failures 5 | . . . . . . 3 . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 647 | . . . . . 68 7 14 . . . 264 29 . 168 . 63 34 Projectiles 368 | . . . . . . 7 14 . . . 231 24 . 29 . 63 . Explosions 178 | . . . . . . . . . . . 33 5 . 139 . . 1 Melee 101 | . . . . . 68 . . . . . . . . . . . 33 Knockbacks 51 | . . . . . . . . . . 2 30 . . 16 . . 3 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 48 | . . . . . . . . . . 2 28 . . 16 . . 2 Secondary 2 | . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 527 | 19 32 . . . . 20 . . . . 57 99 17 126 . . 157 Shots 44 | 1 1 . . . . 2 . . . . 6 8 4 10 . . 12 Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 850 | 66 42 16 . 3 188 543 149 21 . 432 850 376 397 611 153 . 592 Average Temperature 136 | 23 20 6 . 1 56 155 85 14 . 101 193 226 157 92 66 . 184 Received Heat Transfer 5100 | . 96 75 . 60 153 972 36 12 . 138 1359 . 165 1214 91 9 720 Effects 77 | . . . . . . 9 . . . 1 45 1 1 10 . . 10 Shutdowns 29 | . . . . . . 4 . . . 1 21 . 1 1 . . 1 Energy Bleed 8 | . . . . . . 1 . . . . 3 1 . 1 . . 2 Interference 12 | . . . . . . . . . . . 7 . . 3 . . 2 Matter Decay 3 | . . . . . . 2 . . . . 1 . . . . . . Short Circuit 7 | . . . . . . . . . . . 7 . . . . . . Damage (minor) 6 | . . . . . . . . . . . 2 . . 1 . . 3 Damage (major) 10 | . . . . . . 2 . . . . 3 . . 4 . . 1 Damage (core) 2 | . . . . . . . . . . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . 7 . . 2 1 1 2 Combat Hostiles 11 | . . . . . . . . . . . 5 . . 2 1 1 2 Parts Fried 37 | . 1 . . . 1 . . . . . 16 . . 4 2 7 6 Impact Corruptions 3 | . . . . . 2 . . . . . . . . . . . 1 Robots Melted 50 | . . . . . . 4 . 1 . 1 12 1 2 20 . . 9 Combat Hostiles 46 | . . . . . . 4 . 1 . 1 10 1 2 19 . . 8 Parts Melted 226 | . . . . . 1 38 1 2 . 4 40 1 18 92 4 . 25 Heat Transferred 60836 | . 50 . . . 2437 10551 237 50 . 2244 12287 388 4118 20434 666 . 7374 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 . . . . . . . . . 2 . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Peak Influence 1870 | 15 211 68 . 230 560 425 . . 80 416 674 . . 1815 1228 595 1870 Initial 1100 | . 8 3 . . 9 170 . . 80 49 189 . . 229 1100 520 196 Average 437 | 5 83 64 . 161 226 226 . . 80 194 289 . . 895 1134 552 1668 Maximum Alert Level 5 | . 1 . . 1 2 2 . . . 2 2 . . 5 4 2 5 Low Security (%) 36 | 100 89 100 . 42 48 53 . . 100 71 37 . . . . . . Level 1 30 | . 10 . . 57 23 44 . . . 16 43 . . 21 . . . Level 2 15 | . . . . . 27 1 . . . 11 19 . . 20 . 99 . Level 3 5 | . . . . . . . . . . . . . . 24 14 . . Level 4 7 | . . . . . . . . . . . . . . 24 85 . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . 8 . . . Max Security 2 | . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . Squads Dispatched 100 | . 2 . . . 3 14 . . . 1 20 . . 35 2 1 22 Investigation 25 | . 2 . . . 3 3 . . . . 10 . . 6 . 1 . Extermination 17 | . . . . . . 4 . . . . 8 . . 4 1 . . Reinforcement 16 | . . . . . . 6 . . . 1 2 . . 7 . . . Assault 34 | . . . . . . . . . . . . . . 13 1 . 20 Garrison 8 | . . . . . . 1 . . . . . . . 5 . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 3 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Distress Signals 8 | . . . . . 1 . . . . . 1 . . 5 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 494 | . 13 2 . 7 29 48 3 1 . 14 81 8 10 136 12 3 127 Peak Tracking Total 67 | . 2 2 . 3 6 6 1 1 . 4 6 6 5 18 4 2 67 Tactical Retreats 24 | . 1 . . . 1 2 . . . 1 3 . . 10 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Traps Triggered 15 | . 1 . . . . 2 . . . 3 8 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 2 1 . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Machines Disabled 21 | . 1 . . . . 2 . . . . 4 . . 13 . . 1 Max in Single Turn 2 | . 1 . . . . 1 . . . . 1 . . 2 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Machines Accessed 59 | . 10 . 5 1 8 8 . . 1 . 14 . . 9 2 1 . Terminals 30 | . 7 . . . 6 2 . . 1 . 7 . . 4 2 1 . Fabricators 5 | . . . . . . 1 . . . . 2 . . 2 . . . Repair Stations 6 | . 1 . . . . 3 . . . . 1 . . 1 . . . Recycling Units 4 | . 2 . . . . 1 . . . . 1 . . . . . . Scanalyzers 6 | . . . . . 2 1 . . . . 2 . . 1 . . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . . . Total Hacks 257 | . 31 . 50 1 48 29 . . 1 . 47 . . 43 5 2 . Successful 194 | . 24 . 50 1 30 24 . . 1 . 33 . . 28 3 . . Failed 63 | . 7 . . . 18 5 . . . . 14 . . 15 2 2 . Catastrophic 8 | . . . . . 1 . . . . . 3 . . 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 97 | . 18 . 1 . 27 8 . . . . 27 . . 14 1 1 . Terminals 114 | . 21 . . . 36 9 . . 1 . 26 . . 14 5 2 . Fabricators 13 | . . . . . . 3 . . . . 5 . . 5 . . . Repair Stations 31 | . 6 . . . . 13 . . . . 4 . . 8 . . . Recycling Units 6 | . 4 . . . . 1 . . . . 1 . . . . . . Scanalyzers 38 | . . . . . 12 3 . . . . 9 . . 14 . . . Garrison Access 4 | . . . . . . . . . . . 2 . . 2 . . . Terminal Hacks 86 | . 11 . 50 1 12 2 . . 1 . 6 . . 1 2 . . Record 50 | . 1 . 49 . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . 1 . . . . . . . . . . . Robot Analysis 7 | . 3 . . . 3 . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 6 | . 1 . . . 2 1 . . . . 2 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . . . 4 . . . . . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . 2 . . 2 . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . 1 . . . Build 3 | . . . . . . 1 . . . . 1 . . 1 . . . Repair Station Hacks 26 | . 6 . . . . 13 . . . . 4 . . 3 . . . Scan Component 14 | . 3 . . . . 7 . . . . 2 . . 2 . . . Repair 12 | . 3 . . . . 6 . . . . 2 . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 32 | . . . . . 8 3 . . . . 8 . . 13 . . . Insert Component 13 | . . . . . 4 1 . . . . 3 . . 5 . . . Analyze 19 | . . . . . 4 2 . . . . 5 . . 8 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 42 | . 6 . . . 10 4 . . . . 13 . . 8 1 . . Terminals 28 | . 3 . . . 8 3 . . . . 8 . . 5 1 . . Assimilate 3 | . . . . . 2 1 . . . . . . . . . . . Botnet 19 | . 3 . . . 6 2 . . . . 4 . . 3 1 . . Search 6 | . . . . . . . . . . . 4 . . 2 . . . Fabricators 5 | . . . . . . . . . . . 3 . . 2 . . . Report 1 | . . . . . . . . . . . 1 . . . . . . Liberate 4 | . . . . . . . . . . . 2 . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . 1 . . . . 1 . . . . . . Reject 4 | . 2 . . . . 1 . . . . 1 . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . 1 . . 1 . . . Extract 4 | . . . . . 2 . . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 . . . 8 7 . . . . 14 . . 8 2 1 . Full Trace Events 16 | . 3 . . . 1 3 . . . . 5 . . 3 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . . . 11 2 . . . . 6 . . 8 . . . Parts Built 4 | . . . . . . 1 . . . . 2 . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . Time 128 | . . . . . . 25 . . . . 53 . . 50 . . . Total Part Build Rating 18 | . . . . . . 1 . . . . 12 . . 5 . . . Parts Repaired 11 | . 3 . . . . 5 . . . . 2 . . 1 . . . Time 336 | . 78 . . . . 186 . . . . 32 . . 40 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 4 1 . . . . 3 . . 5 . . . Part Schematics Acquired 12 | . . . . . 4 1 . . . . 3 . . 4 . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Total Allies 6 | . . . . . 1 1 . . . . . . . 4 . . . Largest Group 2 | . . . . . 1 1 . . . . . . . 2 . . . Highest-Rated Group 98 | . . . . . 10 10 . . . . . . . 98 . . . Highest-Rated Ally 49 | . . . . . 10 10 . . . . . . . 49 . . . Total Orders 4 | . . . . . 2 . . . . . . . . 2 . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . Ally Attacks 15 | . . . . . . . . . . . . . . 15 . . . Total Damage 435 | . . . . . . . . . . . . . . 435 . . . Kills 4 | . . . . . . . . . . . . . . 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Robot Analysis Total 7 | . 3 . . . 3 . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Turns Passed 15257 | 79 872 158 668 489 1136 2469 316 322 22 531 3681 386 355 2527 470 414 362 Spaces Moved 7817 | 45 598 112 576 390 650 746 228 255 17 210 1738 254 217 1029 220 282 250 Core 8 | 2 . . . . . . . . . . 1 . . . . . 5 Treads 812 | . . . . . 113 699 . . . . . . . . . . . Legs 72 | . . . . . . . . . . . 69 . . 3 . . . Wheels 6645 | 43 598 112 576 390 537 47 228 255 17 210 1545 254 217 1026 220 282 88 Hover 123 | . . . . . . . . . . . 123 . . . . . . Flight 157 | . . . . . . . . . . . . . . . . . 157 Fastest Speed 26 | 50 90 115 115 105 95 123 123 123 120 110 105 145 145 135 145 128 26 Average Speed 139 | 87 101 115 115 106 121 237 123 123 120 122 143 145 145 148 173 130 64 Slowest Speed 2250 | 90 115 115 115 115 240 480 123 145 120 125 2250 145 145 400 195 145 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 91 22 72 73 51 19 41 34 1 82 33 49 36 30 7 7 20 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . . . . . Known Exits Taken 8 | . 1 1 1 . . . 1 1 1 . 1 . . . . 1 . Unknown Exits Taken 8 | 1 . . . 1 1 1 . . . . . 1 1 1 1 . . Scrap Searched 3 | . . 1 . . . . . 2 . . . . . . . . . Spaces Dug 11 | . . . . . 2 . . . . . . . . . . . 9 Terrain Destroyed 178 | 5 5 . . . 2 . . . . 38 33 3 9 71 3 . 9 Melee 11 | . . . . . 2 . . . . . . . . . . . 9 Projectile 44 | . . . . . . . . . . . 23 1 3 14 3 . . AOE 122 | 5 5 . . . . . . . . 38 10 2 6 56 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res Tes Total 10756 | 70 810 125 583 431 897 1208 244 261 18 432 2574 268 236 1610 288 313 388 Wait 1019 | . 130 4 . 7 110 206 . . . 103 299 8 9 126 10 . 7 Move 7786 | 44 597 111 575 389 649 745 227 254 16 209 1737 253 216 1028 219 281 236 Hop 6 | . . . . . . . . . . . . . . . . . 6 Pick Up 458 | 11 33 1 3 7 31 68 2 4 . 32 134 2 . 84 16 10 20 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 305 | 7 5 . 1 3 14 46 2 1 2 14 84 1 . 76 13 4 32 Detach 23 | . . . . . 3 1 . . . . 1 . . 9 2 . 7 Swap 129 | . 3 . . 2 12 5 5 . . 6 42 1 . 41 6 2 4 Drop 305 | 1 13 1 4 6 26 35 1 1 . 27 97 1 . 53 11 9 19 Fire 669 | 7 29 8 . 17 49 102 7 1 . 25 180 2 11 193 11 7 20 Melee 17 | . . . . . 3 . . . . . . . . . . . 14 Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . 16 . . . . . . 21 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 8) 490 | -10/Materials | Identified exit to Mines 649 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Identified exit to Materials 837 | -10/Materials | Repaired Ion Engine 864 | -10/Materials | Repaired Wheel 891 | -10/Materials | Repaired Com. Wheel 952 | -10/Materials | Entered Mines 1019 | -10/Mines | Assembled infested the area 1023 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1103 | -10/Mines | Discovered new exit (range 5) 1108 | -10/Mines | Identified exit to Exiles 1110 | -10/Mines | Entered Exiles 1131 | -10/Exiles | Discovered new exit (range 15) 1150 | -10/Exiles | Met 8R-AWN 1169 | -10/Exiles | Met EX-HEX 1214 | -10/Exiles | Met EX-DEC 1269 | -10/Exiles | Learned location of Zion (-7) 1341 | -10/Exiles | Discovered new exit (range 14) 1353 | -10/Exiles | Identified exit to Mines 1570 | -10/Exiles | Met EX-BIN 1589 | -10/Exiles | Aligned with FarCom system 1590 | -10/Exiles | Given EX-Vault access code 1656 | -10/Exiles | Opened EX-Vault 1665 | -10/Exiles | Found Firepult 1689 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1778 | -10/Exiles | Left Exiles lab with Firepult 1778 | -10/Exiles | Entered Mines 1795 | -9/Mines | Met a Derelict bent on vengeance 2116 | -9/Mines | Found the Drone Emporium 2121 | -9/Mines | Found Prototype Device 2122 | -9/Mines | Identified Thief Drone Bay 2263 | -9/Mines | Discovered new exit (range 4) 2267 | -9/Mines | Entered Materials 2267 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2663 | -8/Materials | Discovered new exit (range 3) 2732 | -8/Materials | Build established: Hacker-Skirmisher 2966 | -8/Materials | Discovered new exit (range 5) 3111 | -8/Materials | Found Powered Armor 3115 | -8/Materials | Found Powered Armor 3226 | -8/Materials | Found Powered Armor 3253 | -8/Materials | Found Powered Armor 3403 | -8/Materials | Entered Factory 3403 | -7/Factory | Accompanied by 1 ally 3403 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3520 | -7/Factory | Build established: Skirmisher 3993 | -7/Factory | Garrison activated, responded to threat 4230 | -7/Factory | Repaired Imp. Heat Sink 4259 | -7/Factory | Repaired Lgt. Treads 4294 | -7/Factory | Repaired Lgt. Treads 4300 | -7/Factory | Build established: Scavenger-Skirmisher 4326 | -7/Factory | Repaired Lgt. Treads 4561 | -7/Factory | Discovered new exit (range 15) 4838 | -7/Factory | Repaired Lgt. Treads 4926 | -7/Factory | Cargo convoy interrupted 5350 | -7/Factory | Fabricated Huge Storage Unit (x1) 5399 | -7/Factory | Discovered new exit (range 14) 5493 | -7/Factory | Lost 5 parts (1p1n2u1w) 5514 | -7/Factory | Found Prototype Device 5526 | -7/Factory | Destroyed 10 combat bots 5693 | -7/Factory | Lost 13 parts (2p4n3u4w) 5868 | -7/Factory | Discovered new exit (range 3) 5872 | -7/Factory | Entered Lower Caves 5906 | -7/Lower Caves | Identified exit to Lower Caves 6093 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6143 | -7/Lower Caves | Build established: Scavenger-Gunner 6188 | -7/Lower Caves | Entered another Lower Caves area 6276 | -7/Lower Caves | Spotted B-75 Beast 6309 | -7/Lower Caves | Destroyed B-75 Beast 6358 | -7/Lower Caves | Encountered a Warlord checkpoint 6375 | -7/Lower Caves | Identified exit to Factory 6510 | -7/Lower Caves | Entered Factory 6510 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6532 | -6/Factory | Identified exit to DSF 6532 | -6/Factory | Entered DSF 6582 | -6/DSF | Additional patrols routed to DSF 6678 | -6/DSF | Discovered new exit (range 16) 6985 | -6/DSF | Sterilization system engaged 7005 | -6/DSF | Ambient heat levels rising (+10) 7020 | -6/DSF | Ambient heat levels rising (+10) 7023 | -6/DSF | Destroyed 7 combat bots 7035 | -6/DSF | Ambient heat levels rising (+10) 7050 | -6/DSF | Ambient heat levels rising (+10) 7063 | -6/DSF | Entered Factory 7063 | -5/Factory | Evolved 2 slots: Utility x2 7186 | -5/Factory | Repaired Arm. Wheel 7204 | -5/Factory | Repaired Arm. Wheel 7319 | -5/Factory | Lost 5 parts (2n3w) 7440 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 7819 | -5/Factory | Discovered new exit (range 15) 8058 | -5/Factory | Build established: Hacker-Skirmisher 8430 | -5/Factory | Build established: Scavenger-Skirmisher 9820 | -5/Factory | Discovered new exit (range 16) 9926 | -5/Factory | Lost 3 parts (1n1u1w) 10417 | -5/Factory | Spotted B-75 Beast 10425 | -5/Factory | Destroyed B-75 Beast 10536 | -5/Factory | Destroyed 9 combat bots 10569 | -5/Factory | Identified exit to Upper Caves 10744 | -5/Factory | Entered Upper Caves 10750 | -5/Upper Caves | Met a Warlord Commander 10751 | -5/Upper Caves | Learned location of Warlord (-5) 10752 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10753 | -5/Upper Caves | Found Encrypted Comm Array 10803 | -5/Upper Caves | Learned Factory trap positions 11020 | -5/Upper Caves | Build established: Hauler-Tank 11094 | -5/Upper Caves | Discovered new exit (range 10) 11130 | -5/Upper Caves | Entered another Upper Caves area 11437 | -5/Upper Caves | Discovered new exit (range 12) 11441 | -5/Upper Caves | Encountered a Warlord checkpoint 11485 | -5/Upper Caves | Entered Factory 11485 | -4/Factory | Evolved 2 slots: Utility x2 11486 | -4/Factory | Loaded intel: 115 trap records 11708 | -4/Factory | Fabricated Exp. Weapon Shielding (x1) 11714 | -4/Factory | Discovered new exit (range 9) 11819 | -4/Factory | Lost 3 parts (2n1u) 12228 | -4/Factory | Garrison activated, responded to threat 12235 | -4/Factory | First assault squad dispatched 12636 | -4/Factory | Repaired Exp. Weapon Shielding 12790 | -4/Factory | Garrison activated, responded to threat 12944 | -4/Factory | Lost 4 parts (1p1n2u) 12973 | -4/Factory | Discovered new exit (range 16) 13016 | -4/Factory | Found Quantum Capacitor 13088 | -4/Factory | Build established: Hauler-Skirmisher 13240 | -4/Factory | Lost 3 parts (1p1n1u) 13489 | -4/Factory | Destroyed 7 combat bots 13622 | -4/Factory | Build established: Scavenger-Tank 13764 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 13796 | -4/Factory | High security lockdown imminent 13843 | -4/Factory | Lost 4 parts (3n1u) 13875 | -4/Factory | Destroyed 10 combat bots 13876 | -4/Factory | High security lockdown engaged 14012 | -4/Factory | Entered Research 14012 | -3/Research | Evolved 2 slots: Propulsion x2 14041 | -3/Research | Lost 3 parts (2n1u) 14302 | -3/Research | First assault squad dispatched 14472 | -3/Research | Discovered new exit (range 5) 14482 | -3/Research | Entered another Research area 14482 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14629 | -2/Research | Build established: Scavenger-Skirmisher 14849 | -2/Research | Discovered new exit (range 15) 14878 | -2/Research | Identified exit to Testing 14896 | -2/Research | Entered Testing 14897 | -2/Testing | Maximum security lockdown engaged 15077 | -2/Testing | Garrison activated, responded to threat 15104 | -2/Testing | System corruption reached 10% 15128 | -2/Testing | Spotted Striker 15130 | -2/Testing | Lost 11 parts (1p3n4u3w) 15153 | -2/Testing | Found Prototype Ballistic Cannon 15183 | -2/Testing | Spotted Alpha 7 15192 | -2/Testing | Spotted Investigator 15198 | -2/Testing | Scanned by Researcher 15202 | -2/Testing | Identified Omega Cannon 15209 | -2/Testing | Garrison activated, responded to threat 15230 | -2/Testing | Crushed by falling debris 15237 | -2/Testing | Destroyed 10 combat bots 15251 | -2/Testing | Core integrity fell below 50% 15256 | -2/Testing | Core integrity fell below 20% 15258 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15251_ Dropped Omega Cannon. 15251_ Penetrated by Slug. 15252_ Overheating: Energy bleed (-7). 15252_ C-30 ARC bursts open, deploying its payload. 15252_ G-73 Enforcer unfolds itself. 15252_ L-61 Swordsman unfolds itself. 15252_ G-73 Enforcer unfolds itself. 15252_ M-36 Artificer unfolds itself. 15253_ Overheating: Imp. Diametric Drive damaged (-13). 15253_ Imp. Diametric Drive destroyed. 15253_ Penetrated by Slug. 15253_ Critical hit (Burn: +37). 15254_ Overheating: Imp. Signal Interpreter damaged (-11). 15254_ Imp. Signal Interpreter destroyed. 15254_ Slammed into G-73 Enforcer. 15256_ Penetrated by Slug. 15257_ Overheating: Energy bleed (-19). 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Yggg hm g #? | | #######"#"=*%############# ##g###### l #? | | S""" = # [ /== #????????# %#bgYi ##i 7gg #? | | """ # [=%* #????????# #g"i"l ##g """b""" ## | | / "%" %#????????" #g" "g ## b""" """ | | # "####????????" #b"""hg## Y""" """ | | # #???????????" #g gg## | | #"####### #???????????" #] l Kb g | | #"########"########??????#### """g ###########//## | | # #?????????#c"""li########### ## | | # ! ! #?????????# """ "#%%%%[ %T# | | # #?????????# % [ [#%[%== # | | # """"" """""[ #?????????# ##%!*%[= %## | | # """"" """"" #?????????# ##########[[]## | | # """"" """"" #?????????# #????????####"# | | # """"" """"" =#?????????########???????????# | | ###################????????????????????????????### | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 80 Energy Generation 51 Energy Capacity 610 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 750 Resistance: KI 50 Resistance: TH 30 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 50 Particle Charging 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hpw. Shotgun | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Wheel | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Extracted Visual Processing Unit | -8/Materials | Extracted Target Analyzer | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Powered Armor | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Scanalyzed Prc. Shock Rifle | -5/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed ECM Suite | -5/Factory | Extracted Com. Wheel | -5/Factory | Extracted Katana | -5/Factory | Extracted Exp. Weapon Shielding | -4/Factory | Scanalyzed Imp. Medium Armor Plating | -4/Factory | Scanalyzed Arm. Huge Wheel | -4/Factory | Scanalyzed Dynamic Insulation System | -4/Factory | Scanalyzed Adv. Hacking Suite | -4/Factory | Extracted Adv. Target Analyzer | -4/Factory | Extracted Recoil Nullifier | -4/Factory | Extracted Adv. Weight Redist. System | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Hyp. Gauss Cannon | x2 | -5/Factory | Preloaded Exp. Weapon Shielding | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperLinearTrap Manual? 0 Play Time 03:22:42 Cumulative 327.7 hours Start 2024.05.13 @ 17:13:26 End 2024.05.13 @ 20:37:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c135bdc8-25aa-4f07-87a8-ff17763ca329