Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.17 @ 20:31:14 Player: lando Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (205) 1025 Value Destroyed (7882) 7882 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (15183) 15183 TOTAL SCORE: 30410 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 101 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7050 Subatomizer Sterilization 3000 Friendly Fire -24 Cogmind --------- Core Integrity 0/1250 Matter 279/300 Energy 1300/1300 System Corruption 13% Temperature Cool (-666) Movement Hovering (66) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Gravmag Array Combat Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Thermal Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Long-range Sensor Array HERF Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Signal Interpreter Improved Signal Interpreter Weapon Mount Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator > --- WEAPON ----------- Gatling Laser Quantum Rifle Heavy Machine Gun Heavy Machine Gun Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Particle Reactor Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Seismic Detector Advanced Target Analyzer Advanced Target Analyzer Advanced Thermal Shield Advanced Thermal Shield EM Disruption Field Advanced Remote Force Field Advanced Recalibrator Makeshift Hammer Thunder Hammer [Rating: 147] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility Signal Interpreter Device Weapon Mount Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Heavy Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy Beamcaster Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . 2 1 . Utility 7 | . . 2 2 1 . . . 2 . . . Weapon 4 | . . . . . . . 1 . . 1 2 Parts Attached 172 | 7 4 15 13 14 9 . 21 21 17 27 24 Power 27 | 1 . 2 2 1 2 . 5 5 3 6 . Engine 9 | 1 . 2 1 . 1 . 2 1 . 1 . Core 13 | . . . 1 1 1 . 3 4 2 1 . Reactor 5 | . . . . . . . . . 1 4 . Propulsion 38 | 2 . 3 2 4 2 . 8 3 4 6 4 Treads 9 | . . . . 2 . . . . . 6 1 Leg 9 | . . . . . . . 2 3 4 . . Wheel 13 | 2 . 3 2 2 2 . 2 . . . . Hover 7 | . . . . . . . 4 . . . 3 Flight . | . . . . . . . . . . . . Utility 61 | 2 3 5 6 4 4 . 6 8 7 5 11 Device 40 | 1 1 3 3 4 2 . 5 6 4 3 8 Storage 2 | 1 1 . . . . . . . . . . Processor 13 | . 1 1 2 . 1 . 1 1 2 2 2 Hackware . | . . . . . . . . . . . . Protection 6 | . . 1 1 . 1 . . 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 46 | 2 1 5 3 5 1 . 2 5 3 10 9 Energy Gun 14 | 1 . 1 . . . . . 3 . 6 3 Energy Cannon 7 | . . . . 1 . . 1 1 2 . 2 Ballistic Gun 12 | 1 . 1 1 3 . . 1 1 1 2 1 Ballistic Cannon 3 | . . . 1 . . . . . . 1 1 Launcher 6 | . . 3 1 . 1 . . . . 1 . Special Weapon 2 | . 1 . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . 2 . . . . Parts Lost 87 | . . 4 5 2 10 . 3 5 17 18 23 Power 13 | . . . 1 . 3 . 1 1 3 1 3 Propulsion 18 | . . 2 2 2 1 . 1 . 4 2 4 Utility 31 | . . 1 2 . 6 . 1 4 5 4 8 Weapon 25 | . . 1 . . . . . . 5 11 8 Highest Loss Streak 11 | . . 2 3 1 8 . 1 3 6 3 11 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Backups 20 | 3 12 23 23 23 21 19 21 23 23 21 13 Power 1 | . 1 1 1 2 . . . 1 2 2 2 Propulsion 3 | 2 4 7 6 3 1 2 2 4 1 1 1 Utility 6 | . 3 4 5 9 9 7 6 3 5 6 8 Weapon 9 | . 3 8 8 8 10 10 11 14 14 9 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 47 | 3 4 1 7 4 1 . 10 4 1 3 9 Power 8 | . 1 1 2 . . . . . 1 1 2 Propulsion 22 | 2 3 . 3 2 1 . 6 3 . 1 1 Utility 10 | . . . . 1 . . 3 . . . 6 Weapon 6 | 1 . . 2 . . . 1 1 . 1 . Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 98 98 93 98 64 78 88 90 88 80 63 Engine 4 | . 13 10 3 . 5 7 9 . 3 . . Core 6 | . . . 4 13 3 . 6 14 6 7 . Reactor 1 | . . . . . . . . . 3 4 7 Treads 2 | . . . . 6 2 . . . . 10 4 Leg 2 | . . . . . . . . 8 18 3 . Wheel 6 | . 27 19 14 7 5 7 2 . . . . Hover 1 | . . . . . . . 7 1 . . 2 Device 19 | . 4 13 12 33 15 28 24 25 24 16 15 Storage 6 | . 13 10 8 7 7 7 6 5 5 4 2 Processor 16 | . 10 16 29 15 11 14 12 13 11 19 16 Protection 1 | . . 8 2 . . . . 3 4 . . Energy Gun 3 | . 9 2 . . . . . 9 3 4 4 Energy Cannon 2 | . . . . . . . 9 . 5 1 . Ballistic Gun 5 | . 13 6 5 13 1 . 4 4 2 2 3 Launcher 2 | . . 10 4 . 10 14 3 . . . . Peak Build Rating 147 | 9 23 28 30 42 40 40 76 91 105 139 147 Average Rating 61 | 5 10 16 24 39 31 40 61 84 94 108 97 On Entrance 44 | . 9 10 16 30 42 40 40 68 89 69 121 Avg Prop Armor Cover (%) 4 | . . . . 4 . . . . . 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 160 | 15 89 92 96 111 116 95 151 160 158 151 158 Greatest Support 205 | 26 26 32 26 40 40 28 38 43 91 205 203 Greatest Overweight (x) 42 | 2 3 3 15 11 6 3 12 9 2 3 42 Average Overweight (x) 2 | . 1 2 3 3 2 3 5 3 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 18 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 8 25 25 25 25 25 19 25 25 25 25 25 Average Carried 21 | 3 12 23 23 24 21 19 22 23 23 21 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 24 24 25 25 19 19 25 25 22 25 4 Class Distribution -------------------- 42% | Mutant 17% | Scavenger-Bomber 13% | Bomber 12% | Scavenger-Mutant 10% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Bomber | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Bomber | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Matter Collected 5812 | 288 85 410 848 575 203 57 656 689 157 1385 459 Remotely 669 | . . . . 575 94 . . . . . . Salvage Created 7749 | 151 75 707 985 453 274 . 671 1038 524 2301 570 Parts 416 | 9 4 39 54 33 12 . 37 40 30 131 27 Haulers Intercepted 5 | . . 2 2 1 . . . . . . . Recyclers Shooed 8 | . . 3 . . . . 1 . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Combat Hostiles Destroyed 138 | . . 14 28 6 13 . 15 12 9 31 10 Guns 41 | . . 3 2 5 . . 3 11 . 11 6 Cannons 28 | . . . 3 1 . . 9 . 6 5 4 AOE 61 | . . 11 23 . 13 . 3 1 1 9 . Classes Destroyed 18 | 2 1 7 5 1 . . . . 1 1 . Worker 16 | . . 3 5 . . . . . . 8 . Builder 12 | . . 1 3 . . . 1 . 1 6 . Tunneler 5 | 2 . . 2 . . . . . . 1 . Hauler 5 | . . 2 2 1 . . . . . . . Recycler 13 | 1 . 3 2 1 . . . 3 . 1 2 Mechanic 1 | . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 12 | . 3 2 3 . . . 3 . . 1 . Swarmer 26 | . . 4 4 . 3 . . 2 . 8 5 Grunt 50 | . . 7 18 . 5 . 3 7 . 10 . Brawler 5 | . . . 1 . 2 . 2 . . . . Duelist 7 | . . . 3 . 2 . 1 1 . . . Protector 1 | . . . 1 . . . . . . . . Sentry 15 | . . 3 3 2 1 . . . 2 4 . Specialist 3 | . . . . . . . . . 3 . . Hunter 10 | . . . 1 3 . . 4 . . 2 . Programmer 23 | . . . . 1 . . 5 2 4 6 5 Decomposer 1 | . . . . . 1 . . . . . . Best Kill Streak 18 | 3 1 9 18 3 7 . 4 4 2 11 5 Combat Bots Only 11 | . . 4 11 2 7 . 4 3 2 5 5 Max Kills in Single Turn 5 | 1 1 4 5 1 4 . 2 2 2 4 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 4 | . . 3 2 . 4 . 2 1 1 4 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Hostile Shots Fired 1404 | . . 46 77 106 111 . 67 135 223 382 257 Missed 452 | . . 10 25 40 39 . 26 39 64 122 87 Hits 952 | . . 36 52 66 72 . 41 96 159 260 170 Melee 18 | . . . . . . . . . . 18 . Projectile 934 | . . 36 52 66 72 . 41 96 159 242 170 AOE 3 | . . . . . . . . . 2 . 1 Critical Strikes 39 | . . 3 2 . 3 . 3 5 2 8 13 Part Disruptions 6 | . . . . 1 . . . . 1 1 3 Damage Taken 14728 | 22 26 474 750 517 1090 . 535 1216 2594 3950 3554 Core 2362 | . . 65 89 56 266 . 71 96 161 305 1253 Absorbed by Shields 1330 | . . . . . . . 41 282 . 1007 . Redirected to Shielding 143 | . . 4 48 . . . . . . . 91 Ignored by Resistances 4501 | 6 7 133 211 167 295 . 174 502 680 1362 964 Regen/Repaired (Parts) 139 | . 11 . 97 31 . . . . . . . Core Remaining (%) 84 | 100 100 78 100 . . 51 89 88 83 72 . Volleys Fired 395 | 6 15 43 51 29 12 . 41 29 40 89 40 Largest 3 | 2 2 2 2 2 2 . 3 3 3 3 3 Hottest 201 | 60 100 70 60 88 60 . 160 183 201 200 171 Shots Fired 834 | 12 20 66 101 46 25 . 103 85 72 226 78 Gun 448 | 12 10 46 22 39 1 . 29 80 17 137 55 Cannon 232 | . . . 22 2 . . 58 4 55 68 23 Launcher 139 | . . 20 57 . 24 . 16 1 . 21 . Special 15 | . 10 . . 5 . . . . . . . Kinetic 344 | 6 5 34 44 39 1 . 29 26 14 92 54 Thermal 195 | . 10 12 . 2 . . 32 20 56 44 19 Explosive 127 | . . 20 57 . 24 . 16 1 . 9 . Electromagnetic 163 | 6 5 . . . . . 26 38 2 81 5 Robot Hit Streak 50 | 10 16 30 37 38 18 . 20 31 32 50 29 Robot Miss Streak 5 | . . 1 1 3 1 . 5 1 1 3 3 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 5 | . . . . . . . . 4 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . Shots Hit Robots 601 | 10 6 41 66 36 19 . 69 58 57 181 58 Core Hits 423 | 4 3 42 87 18 38 . 52 30 18 103 28 Critical Kills 6 | . . . . 2 . . . 2 1 1 . Critical Parts Destroyed 6 | . . . . . . . 1 1 . 1 3 Critical Strikes 33 | . . . . 2 . . 1 9 1 16 4 Burn 10 | . . . . . . . . 5 . 5 . Meltdown 1 | . . . . . . . . . 1 . . Destroy 10 | . . . . 2 . . 1 3 . 2 2 Blast 3 | . . . . . . . . . . 2 1 Corrupt 8 | . . . . . . . . 1 . 7 . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23226 | 169 147 1643 4850 619 1751 . 2139 1364 1884 6557 2103 Guns 7397 | 139 114 460 337 562 . . 463 1242 338 2455 1287 Cannons 4775 | . . . 314 57 . . 843 71 1427 1411 652 Explosions 10779 | 30 33 1183 4199 . 1710 . 830 51 118 2625 . Melee 160 | . . . . . . . . . . . 160 Ramming 115 | . . . . . 41 . 3 . 1 66 4 Kinetic 6092 | 61 24 364 651 562 . . 463 454 300 1806 1407 Thermal 4766 | 30 33 96 317 57 . . 570 449 1568 1125 521 Explosive 8888 | . . 1183 3882 . 1710 . 830 51 . 1232 . Electromagnetic 3205 | 78 90 . . . . . 273 410 15 2328 11 Impact 160 | . . . . . . . . . . . 160 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 11 . 2 3 13 Average Corruption 4 | . . . . . . . 4 . 1 1 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . . . . . . 25 . . 6 25 Message Errors 12 | . . . . . . . 4 . . 3 5 Matter Fused 19 | . . . . . . . 10 . . . 9 Heat Flow Errors 5 | . . . . . . . 4 . . . 1 Energy Discharges 3 | . . . . . . . 2 . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . 2 3 Data Loss (major) 3 | . . . . . . . 1 . . . 2 Misfires 3 | . . . . . . . 2 . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . 1 . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 732 | . . 72 179 . 68 . 28 . 22 187 176 Projectiles 160 | . . . . . . . 25 . 22 67 46 Explosions 442 | . . 72 179 . 68 . 3 . . 120 . Melee 130 | . . . . . . . . . . . 130 Knockbacks 24 | . . . 2 . . . . . 1 12 9 Impact 5 | . . . . . . . . . 1 2 2 Kinetic 19 | . . . 2 . . . . . . 10 7 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 754 | 23 26 100 156 . 58 . 80 . 24 285 2 Shots 40 | 1 1 4 4 . 1 . 2 . 1 26 . Rammed 7 | . . . . . 1 . 1 . . 4 1 Targets Rammed 8 | . . . . . 1 . 1 . 1 4 1 Kicked 1 | . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 456 | 32 40 . 6 . . . 456 151 72 15 212 Average Temperature 63 | 22 16 . 3 . . . 96 47 34 7 132 Received Heat Transfer 2321 | . . 198 396 114 198 . 36 364 660 355 . Effects 4 | . . . . . . . 3 . . . 1 Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . 1 . . . 1 Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted 8 | . . . . . . . . . . 7 1 Combat Hostiles 7 | . . . . . . . . . . 7 . Parts Fried 18 | . 1 . . . . . 2 1 . 12 2 Impact Corruptions 3 | . . . . . . . . . . . 3 Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 10 | . . . . . . . 2 2 2 1 3 Heat Transferred 6373 | 50 . 225 250 74 . . 851 1036 1049 1915 923 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | 1 1 . . . . . . . 1 5 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Maximum Alert Level 2 | . . 1 2 . . . 1 1 2 2 1 Low Security (%) 85 | 100 100 95 7 100 . . 97 95 71 90 98 Level 1 12 | . . 4 68 . . . 2 4 28 9 1 Level 2 2 | . . . 23 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . Peak Influence 460 | 10 14 217 460 70 . . 270 259 408 406 206 Initial 190 | . . . 45 70 . . . 83 38 162 190 Average 79 | 1 1 91 313 8 . . 36 36 114 80 69 Influence Increases 5841 | 15 76 534 1108 185 295 . 889 528 791 1101 319 Destroy 0b10 Robot/C 2780 | . . 280 540 120 260 . 300 280 180 620 200 Destroy 0b10 Robot/NC 335 | 15 15 60 95 10 . . 20 15 5 90 10 Destroy Leader 532 | . 6 58 110 30 20 . 56 50 60 102 40 Allied During Kill 9 | . . . 2 . . . . 5 . 2 . Successful Hack 68 | . 37 9 . 14 . . . 8 . . . Disable Machine 180 | . 9 27 72 9 . . 27 . 9 . 27 Anti-Garrison Action 150 | . . . 150 . . . . . . . . Destroy Structure 551 | . 9 100 94 2 . . 67 10 30 212 27 Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 165 | . . . 45 . 15 . 15 . 15 60 15 Miscellaneous 1056 | . . . . . . . 404 160 492 . . Influence Decreases 5841 | 15 76 406 1053 363 180 120 691 635 524 1070 708 Entered New Map 796 | . . . 83 113 3 34 . 115 53 196 199 Time Decay 3856 | 15 76 370 620 230 155 86 561 395 241 708 399 Search Patrol Dispatched 300 | . . . . . . . 100 100 100 . . Lost Part 583 | . . 36 50 20 22 . 30 25 130 160 110 Lost Ally 6 | . . . . . . . . . . 6 . Purge Threat 300 | . . . 300 . . . . . . . . Squads Dispatched 35 | . . . 5 3 . . 5 4 4 11 3 Investigation 4 | . . . 1 1 . . . 2 . . . Extermination 16 | . . . . 2 . . 5 2 1 4 2 Reinforcement 9 | . . . 1 . . . . . 3 4 1 Assault 1 | . . . 1 . . . . . . . . Garrison 5 | . . . 2 . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 1 1 . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Distress Signals 11 | . . . 3 . . . 1 . 2 4 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 221 | . 3 21 46 9 14 . 18 18 15 47 30 Peak Tracking Total 10 | . 2 4 6 2 7 . 4 4 4 9 10 Tactical Retreats 17 | . . . 3 . 1 . 1 1 6 4 1 ECM-based Alert Blocks 6 | . . . . . . . . 1 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Traps Triggered 3 | . . . . . . . . 1 1 1 . Indirectly 1 | . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Machines Disabled 21 | . 1 3 9 1 . . 3 . 1 . 3 Max in Single Turn 5 | . 1 1 5 1 . . 2 . 1 . 1 Garrison Access 3 | . . . 1 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Machines Accessed 31 | . 8 5 3 4 . . 5 2 . 1 3 Terminals 20 | . 6 3 2 2 . . 2 2 . 1 2 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . 1 . 1 1 . . 1 . . . . Recycling Units 3 | . 1 1 . . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 Total Hacks 81 | . 21 16 12 9 . . 7 8 . 1 7 Successful 44 | . 12 11 7 5 . . 3 4 . 1 1 Failed 36 | . 8 5 5 4 . . 4 4 . . 6 Catastrophic 5 | . 1 1 . 1 . . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 36 | . 22 2 2 2 . . 1 5 . 1 1 Terminals 50 | . 17 8 6 4 . . 3 8 . 1 3 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 11 | . 2 . 6 2 . . 1 . . . . Recycling Units 6 | . 2 2 . . . . 2 . . . . Scanalyzers 6 | . . 6 . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . . . 4 Terminal Hacks 21 | . 8 3 2 2 . . 1 4 . 1 . Part Schematic 2 | . 2 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Open DSF 3 | . . . . 1 . . 1 1 . . . Level Access Points 3 | . . . . 1 . . . 1 . 1 . Terminal Index 2 | . 1 . . . . . . 1 . . . Fabricator Index 1 | . 1 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Alert Level 2 | . . 1 . . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 9 | . 2 . 5 2 . . . . . . . Scan Component 4 | . 1 . 2 1 . . . . . . . Repair 4 | . 1 . 2 1 . . . . . . . Refit 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 2 2 . . . . 1 . . . . Process 1 | . . 1 . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . Scanalyzer 6 | . . 6 . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 6 4 3 4 . . 4 2 . . 3 Full Trace Events 4 | . 1 . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 2 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . Parts Repaired 4 | . 1 . 2 1 . . . . . . . Time 122 | . 26 . 58 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 258 | . . 258 . . . . . . . . . Retrieved Matter 366 | . . 366 . . . . . . . . . Retrieved Components 12 | . 2 . . . . . 10 . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . 4 . . . . . . . Non-combat 3 | . . . . 3 . . . . . . . Combat 1 | . . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . . 4 . . . . . . . parse_system 1 | . . . . 1 . . . . . . . find_chute 1 | . . . . 1 . . . . . . . find_fabricator 1 | . . . . 1 . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . 4 . . . . . . . . Machine Destruction 4 | . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Total Allies 7 | . . 3 . . . . . 1 . 3 . Largest Group 3 | . . 3 3 . . . . 1 . 3 . Highest-Rated Group 90 | . . 54 54 . . . . 79 . 90 . Highest-Rated Ally 79 | . . 18 18 . . . . 79 . 30 . Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . 1 . . . . 11 . 9 . Total Damage 794 | . . . 35 . . . . 604 . 155 . Kills 2 | . . . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . X0-1V1 Amusement Gains 236 | . 14 97 . . . . 5 10 10 15 85 Good Acts 95 | . 3 9 4 . 5 . 26 9 6 23 10 Bad Acts 57 | . 1 1 1 3 3 . 26 10 6 4 2 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Active Infowar (turns) 7572 | 42 179 771 1243 1171 106 180 1662 1316 644 . 258 Optics 2980 | . . 465 1243 1171 101 . . . . . . Sensors 1985 | . . . . 61 5 180 1481 . . . 258 Terrain 652 | 42 179 208 . . . . . . 223 . . Structural 1015 | . . 771 244 . . . . . . . . Seismic 2 | . . . . . . . . 2 . . . Machine Analysis 1052 | . . . 989 63 . . . . . . . Jamming 1846 | . . . . . 4 180 1662 . . . . ECM 1960 | . . . . . . . . 1316 644 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Turns Passed 12352 | 126 934 772 1243 1171 682 180 2101 1316 662 1972 1193 Spaces Moved 5340 | 91 719 450 681 495 386 125 737 274 220 632 530 Core 57 | 18 . . . . . . . . . . 39 Treads 769 | . . . . 141 33 . . . . 477 118 Legs 614 | . . . . . . . 19 220 220 155 . Wheels 3113 | 73 719 450 680 354 353 125 359 . . . . Hover 787 | . . . 1 . . . 359 54 . . 373 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 135 135 145 145 120 330 190 145 50 Average Speed 180 | 94 113 134 142 200 162 145 231 351 198 229 153 Slowest Speed 2150 | 150 135 135 1285 560 560 145 660 750 260 330 2150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 7 | . 4 . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 27 | 4 88 52 38 8 59 18 13 9 7 21 10 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . 2 1 . . . . . Spaces Dug 21 | . 9 . . . . . . 6 6 . . Terrain Destroyed 591 | 2 13 118 128 . 92 . 98 9 18 106 7 Melee . | . . . . . . . . . . . . Projectile 39 | . 9 . . . . . 1 9 10 3 7 AOE 552 | 2 4 118 128 . 92 . 97 . 8 103 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Total 7286 | 117 793 554 862 633 416 124 1051 564 373 969 830 Wait 1083 | . 24 25 85 66 . . 215 213 75 165 215 Move 5329 | 90 718 449 680 494 385 124 736 273 219 631 530 Hop . | . . . . . . . . . . . . Pick Up 128 | 11 21 10 17 11 3 . 12 10 9 23 1 Fast Attach 84 | 7 1 4 2 7 2 . 17 9 9 12 14 Attach 86 | . 1 9 11 5 7 . 5 7 9 19 13 Detach 23 | . . 3 3 3 . . 1 3 2 4 4 Swap 41 | . 7 3 2 5 3 . 3 8 2 8 . Drop 107 | 3 6 8 11 13 3 . 20 12 7 14 10 Fire 395 | 6 15 43 51 29 12 . 41 29 40 89 40 Melee 2 | . . . . . . . . . . . 2 Ram 3 | . . . . . 1 . 1 . . . 1 Kick 1 | . . . . . . . . . 1 . . Crush 4 | . . . . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Identified exit to Mines 338 | -10/Materials | Discovered exit to Mines (range 10) 397 | -10/Materials | Repaired Wheel 443 | -10/Materials | Discovered new exit (range 12) 452 | -10/Materials | Identified exit to Materials 760 | -10/Materials | Prayed at D.C.S.S. Altar Unit 785 | -10/Materials | Discovered exit to Materials (range 16) 880 | -10/Materials | Utility slot count permanently improved by X0-1V1 (+1) 904 | -10/Materials | Central database locked down 939 | -10/Materials | X0-1V1 activates XOMVISION 1061 | -10/Materials | Entered another Materials area 1061 | -9/Materials | Evolved 2 slots: Utility x2 1090 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 1182 | -9/Materials | Identified exit to Mines 1182 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1259 | -9/Materials | X0-1V1 released a cloud of subatomizers 1314 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1637 | -9/Materials | X0-1V1 sent you into danger 1661 | -9/Materials | Sterilization system engaged 1661 | -9/Materials | Non-combat units ordered to evacuate 1761 | -9/Materials | Combat units ordered to evacuate 1787 | -9/Materials | X0-1V1 sent you to a vault 1803 | -9/Materials | Discovered new exit (range 19) 1814 | -9/Materials | X0-1V1 foreshadows a heat wave 1830 | -9/Materials | Identified exit to Materials 1833 | -9/Materials | Entered another Materials area 1833 | -8/Materials | Accompanied by 3 allies 1833 | -8/Materials | Evolved 2 slots: Utility x2 1852 | -8/Materials | Garrison activated, responded to threat 1900 | -8/Materials | Lost 3 allies 1918 | -8/Materials | Destroyed 8 combat bots 1963 | -8/Materials | Repaired Ion Engine 2040 | -8/Materials | Destroyed 11 combat bots 2052 | -8/Materials | Lost 3 parts (1p1n1u) 2312 | -8/Materials | Discovered new exit (range 18) 2349 | -8/Materials | Identified exit to Factory 2397 | -8/Materials | X0-1V1 activates XOMVISION 2493 | -8/Materials | Repaired Mni. Grenade Launcher+ 2598 | -8/Materials | Discovered exit to Factory (range 17) 2959 | -8/Materials | Discovered exit to Factory (range 17) 3063 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 3076 | -8/Materials | Entered Factory 3076 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3616 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 3762 | -7/Factory | Identified exit to Factory 3851 | -7/Factory | Discovered new exit (range 12) 4064 | -7/Factory | Repaired Imp. Heat Sink 4181 | -7/Factory | Identified exit to Lower Caves 4247 | -7/Factory | Entered Lower Caves 4328 | -7/Lower Caves | Spotted B-75 Beast 4407 | -7/Lower Caves | Lost 8 parts (2p1n5u) 4422 | -7/Lower Caves | X0-1V1 activates XOMVISION 4480 | -7/Lower Caves | Core integrity fell below 50% 4530 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Power slot 4551 | -7/Lower Caves | Core integrity restored by X0-1V1 (+80) 4604 | -7/Lower Caves | Learned 4 Factory zone layouts 4819 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4825 | -7/Lower Caves | Discovered new exit (range 12) 4852 | -7/Lower Caves | Destroyed 7 combat bots 4859 | -7/Lower Caves | Identified exit to Lower Caves 4929 | -7/Lower Caves | Entered another Lower Caves area 5047 | -7/Lower Caves | Discovered exit to Factory (range 10) 5109 | -7/Lower Caves | Entered Factory 5109 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5110 | -6/Factory | Identified exit to Factory 5117 | -6/Factory | Identified exit to DSF 5763 | -6/Factory | Build established: Skirmisher 6089 | -6/Factory | Discovered exit to Factory (range 11) 6331 | -6/Factory | Fabricated Neutrino Core (x2) 6339 | -6/Factory | System corruption reached 10% 6481 | -6/Factory | X0-1V1 sent you to a vault 6561 | -6/Factory | X0-1V1 activates XOMVISION 6585 | -6/Factory | X0-1V1 sent hostile P-60 Hacker (x2) 6690 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 6762 | -6/Factory | X0-1V1 sent hostile B-48 Gladiator (x2) 6789 | -6/Factory | Discovered exit to Factory (range 11) 6806 | -6/Factory | Build established: Bomber 6852 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 6859 | -6/Factory | Search patrols dispatched 6872 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 6873 | -6/Factory | X0-1V1 activates XOMVISION 6937 | -6/Factory | Identified exit to Lower Caves 6937 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 7059 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 7070 | -6/Factory | X0-1V1 enhanced Transport squad support 7097 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 7162 | -6/Factory | X0-1V1 sent hostile H-55 Commando (x2) 7181 | -6/Factory | Identified exit to Extension 7181 | -6/Factory | X0-1V1 revealed exit location to -6/Extension 7186 | -6/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 7210 | -6/Factory | Entered another Factory area 7210 | -5/Factory | Evolved 2 slots: Utility x2 7235 | -5/Factory | X0-1V1 sent you to a vault 7283 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 7296 | -5/Factory | X0-1V1 enhanced Transport squad support 7404 | -5/Factory | Lost 3 parts (3u) 7454 | -5/Factory | X0-1V1 sent allied Knight (x1) 7616 | -5/Factory | X0-1V1 activates XOMVISION 7760 | -5/Factory | Identified exit to Factory 8338 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 8410 | -5/Factory | Search patrols dispatched 8491 | -5/Factory | Build established: Scavenger-Bomber 8526 | -5/Factory | Entered another Factory area 8526 | -4/Factory | Evolved 2 slots: Propulsion x2 8713 | -4/Factory | Crushed by falling debris 8715 | -4/Factory | Lost 3 parts (1p2u) 8764 | -4/Factory | Discovered new exit (range 16) 8819 | -4/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 8972 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 9026 | -4/Factory | Search patrols dispatched 9029 | -4/Factory | X0-1V1 sent you to a vault 9035 | -4/Factory | Spotted B-86 Titan 9062 | -4/Factory | Identified exit to Research 9062 | -4/Factory | X0-1V1 revealed exit location to -3/Research 9063 | -4/Factory | Build established: Scavenger-Mutant 9077 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 9079 | -4/Factory | Lost 3 parts (1p1n1w) 9188 | -4/Factory | Entered Research 9188 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9213 | -3/Research | Lost 6 parts (1p2n2u1w) 9494 | -3/Research | Build established: Scavenger-Bomber 9917 | -3/Research | Spotted B-86 Titan 9983 | -3/Research | Lost 3 parts (1u2w) 10104 | -3/Research | Cargo convoy interrupted 10289 | -3/Research | X0-1V1 sent you to a vault 10336 | -3/Research | Garrison activated, responded to threat 10370 | -3/Research | X0-1V1 downgraded hostiles (x2) 10382 | -3/Research | Lost 3 allies 10637 | -3/Research | Spotted B-86 Titan 10637 | -3/Research | X0-1V1 whisked you away to safety 10715 | -3/Research | Identified exit to Research 10715 | -3/Research | X0-1V1 revealed exit location to -2/Research 10874 | -3/Research | Spotted B-86 Titan 10909 | -3/Research | Found Fusion Bomb Launcher 10915 | -3/Research | Proton Cannon reconfigured into Item Mimic 11005 | -3/Research | Identified exit to Quarantine 11005 | -3/Research | X0-1V1 revealed exit location to -3/Quarantine 11019 | -3/Research | Lost 3 parts (2u1w) 11155 | -3/Research | Lost 3 parts (1n2w) 11160 | -3/Research | Entered another Research area 11160 | -2/Research | Evolved 2 slots: Weapon x2 11467 | -2/Research | Build established: Scavenger-Gunner 11565 | -2/Research | Lost 3 parts (2n1w) 11643 | -2/Research | Lost 4 parts (1p1n2w) 11882 | -2/Research | Build established: Scavenger-Mutant 11970 | -2/Research | X0-1V1 downgraded hostiles (x2) 11999 | -2/Research | System corruption reached 10% 12008 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 12047 | -2/Research | Core integrity fell below 50% 12057 | -2/Research | Core integrity fell below 20% 12061 | -2/Research | X0-1V1 whisked you away to safety 12076 | -2/Research | Lost 11 parts (2p1n4u4w) 12121 | -2/Research | Discovered new exit (range 14) 12142 | -2/Research | Identified exit to Testing 12304 | -2/Research | Build established: Mutant 12342 | -2/Research | X0-1V1 activates XOMVISION 12353 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12340_ Critical hit (Blast). 12340_ Slug penetrates Wall. 12341_ Acquired 9 matter. 12342_ Suggestive images of robots vie for attention in your data streams. 12342_ X0-1V1: "Enjoy your XOMVISION!" 12347_ HERF Cannon destroyed. 12349_ X0-1V1 reimagines you as a refrigerator in hell. 12351_ X0-1V1: "I know that drunk sailor look when I see it." 12351_ R-10 Processor destroyed. 12351_ Imp. Weapon Shielding destroyed. 12351_ Critical hit (Blast). 12351_ Knocked back. 12351_ K-01 Serf collects debris. 12352_ System corrupted: Component data lost. 12353_ X0-1V1 cackles wildly! [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ????????????????????????????############ ##### | | ??????????????????????????? #???? | | ??????????????????????????? #???? | | ???????????????????????????! #???? | | ????????????????????????????############ #???? | | ???????????????????????????????????????# #???? | | ?????????????????????????????????####### #???? | | ????????????????????????????????# ## #?? ! | | ????????????????????????????????# ## # | | ????????????????????????????????# ## + | | ????????????????????????????????# ## # | | ????????????????????????????????# ## #??## | | ????????????????????????????????# ## #???! | | ????????????????????????????????# ## #???? | | ????????????????????????????????# ## #???? | | ????????????????????????????????# ## #???? | | ????????????????????????????????# ##h +???? | | ????????????????????????????????# ## #???? | | ????????????????####+###????????# ??# #???? | | ????????????????# ###+######+##### #???? | | ?????????? ###### p #???? | | ????????? p #???? | | ????????? H % % p #???? | | ????????? #???? | | ????????????????# @ % k #???? | | ????????????????# ################## ###???? | | ????????????????####+###?????????????????? #?????? | | ?????????????????????????????????????????? #?????? | | ??????????????????????????????????????????+#?????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????? ?????? | | ???????????Y?????????????????????????????? ?????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 115 Energy Generation 89 Energy Capacity 1660 Matter Stores 700 Matter Capacity 900 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Armor Coverage 600 Resistance: KI 36 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -6/Factory | Preloaded Repaired ---------- Wheel | 72% | -10/Materials Ion Engine | 3% | -8/Materials Mni. Grenade Launcher | 22% | -8/Materials Imp. Heat Sink | 22% | -7/Factory Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Chaos Is Inevitable Executioner Fancy Inventory Fitting Room Just What I Needed Knowing Is Half The Battle More Power To You Power Corrupts Respectable Loadout Spot Them First Suspicious Tank Use The Force Well-fed Force Field root@ Challenges ------------ None Game ------ Seed StorageProcessingPit Manual? 0 Play Time 02:50:03 Cumulative 14.7 hours Start 2026.07.17 @ 14:36:54 End 2026.07.17 @ 20:31:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a342600-36c3-47ad-942a-f14ce0a3a2bd