Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 13:55:34 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (130) 650 Value Destroyed (3532) 3532 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 8307 Bonus ------- High Alert Combat Kills 557 Friendly Fire -92 Cogmind --------- Core Integrity 0/1200 Matter 219/300 Energy 160/160 System Corruption 2% Temperature Cool (12) Movement Flying (34) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (4) ------ Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (3) ---- Arc Projector Arc Projector Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Arc Projector Arc Projector [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Terrain Scanner Processor Improved Signal Interpreter Weapon Enhanced Autogun Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | 3 . . 1 . . 1 . 1 . . Power . | . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . Utility 3 | 1 . . 1 . . . . 1 . . Weapon 2 | 1 . . . . . 1 . . . . Parts Attached 33 | . 5 1 4 4 . . 13 6 . . Power 4 | . 1 . . . . . 1 2 . . Engine 3 | . 1 . . . . . 1 1 . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 7 | . 1 1 . 2 . . . 3 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . 1 1 . 2 . . . 3 . . Utility 6 | . . . . 1 . . 4 1 . . Device 1 | . . . . 1 . . . . . . Storage . | . . . . . . . . . . . Processor 5 | . . . . . . . 4 1 . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | . 3 . 4 1 . . 8 . . . Energy Gun 5 | . 2 . 2 . . . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | . . . 1 . . . 5 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 4 | . 1 . 1 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 1 . . Parts Lost 8 | . . . 1 . . . 6 1 . . Power 2 | . . . . . . . 1 1 . . Propulsion 1 | . . . . . . . 1 . . . Utility 1 | . . . . . . . 1 . . . Weapon 4 | . . . 1 . . . 3 . . . Highest Loss Streak 2 | . . . 1 . . . 2 1 . . Average Slot Usage (%) 77 | . 24 69 65 70 75 75 63 98 100 100 Engine 8 | . 5 14 12 12 12 12 7 9 . . Core 1 | . . . . . . . . . 10 10 Flight 20 | . 1 26 26 25 25 25 16 20 20 20 Device 3 | . . . . 7 12 12 6 . . . Processor 17 | . . . . . . . 9 37 40 40 Energy Gun 6 | . 10 28 15 12 12 12 3 . . . Ballistic Gun 18 | . . . 7 10 . . 17 31 30 30 Launcher 2 | . 8 . 2 1 12 12 1 . . . Naked Turns 6 | . 6 . . . . . . . . . Heaviest Build 15 | . 9 9 11 12 12 12 15 14 14 14 Greatest Support 32 | 13 14 18 18 18 18 18 24 32 32 32 Greatest Overweight (x) 1 | . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 2 3 3 3 Average Capacity 2 | 1 2 2 2 2 2 2 2 2 3 3 Most Carried 2 | . 2 1 1 2 1 1 2 2 2 2 Average Carried 1 | . . 1 . 1 1 1 1 1 2 2 Final Capacity 3 | 2 2 2 2 2 2 2 2 3 3 3 Final Carried 2 | . 1 1 1 1 1 1 2 2 2 2 Class Distribution -------------------- 56% | Hacker-Scout 17% | Mutant 17% | Scavenger-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 2076 | 147 89 47 159 151 . . 589 536 358 . Remotely . | . . . . . . . . . . . Salvage Created 4125 | . 227 98 156 197 . . 989 1498 960 . Parts 279 | . 14 8 25 26 . . 62 105 36 3 Haulers Intercepted 11 | . 1 . . . . . 4 6 . . Recyclers Shooed 2 | . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 35 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 92 | . 4 3 13 12 . . 24 15 19 2 Guns 76 | . . 3 10 12 . . 15 15 19 2 Cannons 1 | . . . . . . . 1 . . . AOE 15 | . 4 . 3 . . . 8 . . . Classes Destroyed 13 | . 6 2 2 1 . . 1 1 . . Worker 7 | . 2 . . . . . 2 3 . . Builder 4 | . . 1 . . . . . 3 . . Tunneler 2 | . . . . 1 . . 1 . . . Hauler 11 | . 1 . . . . . 4 6 . . Recycler 4 | . 1 1 . . . . 2 . . . Operator 4 | . 1 . . . . . . 3 . . Watcher 6 | . 1 . . . . . 4 1 . . Swarmer 34 | . . 3 4 10 . . 7 . 10 . Grunt 34 | . 4 . 7 1 . . 12 6 4 . Duelist 7 | . . . 1 1 . . . . 3 2 Sentry 12 | . . . 1 . . . 4 5 2 . Hunter 3 | . . . . . . . 1 2 . . Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 9 | . 9 3 6 4 . . 8 6 7 6 Combat Bots Only 7 | . 4 3 6 4 . . 6 5 7 6 Max Kills in Single Turn 5 | . 3 2 3 2 . . 5 2 2 1 Gunslinging 1 | . . 1 . . . . . . 1 . Exploded 3 | . 2 . 3 . . . 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 4468 | . 304 391 397 356 . . 1384 791 717 128 Core 3735 | . 271 317 326 286 . . 1170 674 589 102 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 2500 | . 110 262 250 223 . . 744 389 441 81 Core Remaining (%) 58 | 100 . 15 . . . 64 53 . . . Volleys Fired 300 | . 11 6 41 29 . . 111 57 36 9 Largest 3 | . 2 2 2 2 . . 3 3 3 3 Hottest 105 | . 105 105 105 88 . . 88 75 75 75 Shots Fired 619 | . 13 12 70 52 . . 167 170 108 27 Gun 596 | . 4 12 69 50 . . 156 170 108 27 Cannon 6 | . . . . . . . 6 . . . Launcher 17 | . 9 . 1 2 . . 5 . . . Special . | . . . . . . . . . . . Kinetic 493 | . . . 19 27 . . 142 170 108 27 Thermal 109 | . 4 12 50 23 . . 20 . . . Explosive 16 | . 9 . 1 2 . . 4 . . . Electromagnetic 1 | . . . . . . . 1 . . . Robot Hit Streak 40 | . 4 5 8 6 . . 21 40 36 11 Robot Miss Streak 9 | . 1 6 7 9 . . 3 2 4 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . . 1 1 2 . . . 1 5 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 1 1 Shots Hit Robots 454 | . 6 5 46 33 . . 132 127 83 22 Core Hits 277 | . 18 7 38 26 . . 88 58 36 6 Critical Hits 2 | . . . . . . . 2 . . . Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8302 | . 610 113 741 411 . . 2591 2218 1250 368 Guns 6793 | . 14 113 615 411 . . 1804 2218 1250 368 Cannons 73 | . . . . . . . 73 . . . Explosions 1436 | . 596 . 126 . . . 714 . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5792 | . . . 136 227 . . 1593 2218 1250 368 Thermal 1117 | . 14 113 479 184 . . 327 . . . Explosive 1344 | . 596 . 126 . . . 622 . . . Electromagnetic 49 | . . . . . . . 49 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 2 Average Corruption 1 | . . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . Effects 9 | . . . . . . . . 2 6 1 Energy Discharges 2 | . . . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . . . . . 2 . Targeting Errors 4 | . . . . . . . . . 3 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1 | . 1 . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 1 | . 1 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 212 | . 71 . . 7 . . 134 . . . Shots 6 | . 2 . . 1 . . 3 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 396 | . 45 178 396 240 . . 240 . . . Average Temperature 113 | . 17 72 153 82 . . 85 . . . Received Heat Transfer 1050 | . 105 . 147 15 . . 558 102 81 42 Effects 4 | . . . 4 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1837 | . 37 273 887 235 . . 405 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 756 | . 259 184 471 482 . . 480 756 . . Average Influence 339 | . 122 166 286 343 . . 275 495 . . Maximum Alert Level 3 | . 1 . 2 2 . . 2 3 . . Low Security (%) 23 | 100 69 100 22 7 . 100 35 . . . Level 1 38 | . 30 . 59 76 . . 33 24 . . Level 2 36 | . . . 18 16 . . 31 71 . . Level 3 1 | . . . . . . . . 4 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 3 . 3 . . . 3 5 . . Investigation 6 | . 2 . . . . . 2 2 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 7 | . 1 . 3 . . . 1 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . . . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 138 | . 9 5 20 13 . . 41 27 20 3 Peak Tracking Total 8 | . 3 3 4 4 . . 8 4 7 3 Tactical Retreats 7 | . . . . . . . 3 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 4 | . . . . . . . . 3 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 2 | . . . . 1 . . 1 . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 22 | . 5 . . . 2 . 6 9 . . Terminals 14 | . 3 . . . . . 4 7 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 46 | . 8 . . . 2 . 13 23 . . Successful 22 | . 5 . . . 2 . 9 6 . . Failed 24 | . 3 . . . . . 4 17 . . Catastrophic 9 | . 2 . . . . . 2 5 . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 8 . . . . . 11 19 . . Terminals 36 | . 5 . . . . . 11 20 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 14 | . 2 . . . 2 . 7 3 . . Record 2 | . . . . . 2 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . . . 2 1 . . Terminal Index 1 | . . . . . . . . 1 . . Recycling Unit Index 2 | . 1 . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 21 | . 7 . . . . . 4 10 . . Terminals 3 | . 1 . . . . . . 2 . . Assimilate 1 | . 1 . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . Tunnel 4 | . 2 . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . 1 . . Extract 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 14 | . 3 . . . . . 3 8 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Programmers 2 | . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 6 | . 1 2 . 3 . . . . . . Largest Group 3 | . 1 2 . 3 3 3 . . . . Highest-Rated Group 62 | . 10 62 . 40 40 40 . . . . Highest-Rated Ally 31 | . 10 31 . 16 16 16 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . 2 . 2 . . . . . . Total Damage 51 | . . 20 . 31 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 2508 | 13 143 71 252 323 153 22 539 655 314 23 Spaces Moved 3677 | 25 201 116 232 496 223 59 447 1261 610 7 Core 194 | 25 169 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3483 | . 32 116 232 496 223 59 447 1261 610 7 Fastest Speed 34 | 50 40 37 37 37 37 37 37 34 34 34 Average Speed 36 | 50 48 37 37 37 37 37 39 34 34 34 Slowest Speed 120 | 50 50 40 37 40 37 37 120 40 34 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 67 | . . 2 2 10 . . 9 44 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 48 16 24 87 65 25 53 36 69 4 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . 2 1 . . . . 2 . . . Known Exits Taken 4 | . 1 . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . 2 . . . . 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 92 | . 20 . 8 13 . . 50 . 1 . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . AOE 91 | . 20 . 8 13 . . 50 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 4363 | 24 232 128 325 573 292 58 664 1371 678 18 Wait 291 | . 13 4 22 38 70 . 51 68 23 2 Move 3541 | 24 200 111 227 476 222 58 430 1177 609 7 Hop 59 | . . 2 2 9 . . 7 39 . . Pick Up 7 | . 2 . . . . . 3 2 . . Fast Attach 22 | . 3 1 2 1 . . 9 6 . . Attach 7 | . 2 . 1 1 . . 3 . . . Detach 4 | . 1 . 1 1 . . 1 . . . Swap 4 | . . . 1 2 . . 1 . . . Drop 11 | . . . 1 2 . . 3 5 . . Fire 300 | . 11 6 41 29 . . 111 57 36 9 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 117 | . . 4 27 14 . . 45 17 10 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Identified exit to Mines 157 | -10/Materials | Entered Mines 160 | -10/Mines | Received a Mining Laser from a helpful Derelict 164 | -10/Mines | Discovered new exit (range 6) 165 | -10/Mines | Met a Derelict bent on vengeance 165 | -10/Mines | Reached level 2 170 | -10/Mines | Escorted by a lone wolf Derelict 191 | -10/Mines | Learned location of Storage (-9) 202 | -10/Mines | Assembled infested the area 207 | -10/Mines | Assisted by a Guerilla fighting off Assembled 221 | -10/Mines | Core integrity fell below 50% 227 | -10/Mines | Core integrity fell below 20% 228 | -10/Mines | Entered Materials 229 | -9/Materials | Core integrity fell below 50% 229 | -9/Materials | Core integrity fell below 20% 230 | -9/Materials | Reached level 3 289 | -9/Materials | Discovered new exit (range 11) 340 | -9/Materials | Upgraded with Utility slot (x1) 404 | -9/Materials | Discovered new exit (range 14) 433 | -9/Materials | Reached level 4 480 | -9/Materials | Entered Mines 550 | -9/Mines | Reached level 5 666 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 672 | -9/Mines | Discovered new exit (range 9) 746 | -9/Mines | Discovered new exit (range 15) 754 | -9/Mines | Discovered new exit (range 13) 773 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 803 | -9/Mines | Entered Exiles 803 | -9/Exiles | Found Exiles lab abandoned 803 | -9/Exiles | Accompanied by 3 allies 808 | -9/Exiles | Discovered new exit (range 15) 882 | -9/Exiles | Discovered new exit (range 15) 899 | -9/Exiles | Build established: Scavenger-Scout 956 | -9/Exiles | Entered Mines 956 | -8/Mines | Accompanied by 3 allies 958 | -8/Mines | Reached level 6 971 | -8/Mines | Upgraded with Weapon slot (x1) 973 | -8/Mines | Discovered new exit (range 15) 978 | -8/Mines | Entered Materials 980 | -8/Materials | Reached level 7 1063 | -8/Materials | Core integrity fell below 50% 1151 | -8/Materials | Core integrity fell below 20% 1170 | -8/Materials | Reached level 8 1363 | -8/Materials | Discovered new exit (range 18) 1371 | -8/Materials | Identified exit to Factory 1386 | -8/Materials | Reached level 9 1517 | -8/Materials | Entered Factory 1519 | -7/Factory | Reached level 10 1640 | -7/Factory | Core integrity fell below 50% 1654 | -7/Factory | Build established: Hacker-Scout 1764 | -7/Factory | Upgraded with Utility slot (x1) 1786 | -7/Factory | Reached level 11 1994 | -7/Factory | Discovered new exit (range 11) 2006 | -7/Factory | Identified exit to Factory 2010 | -7/Factory | Identified exit to Lower Caves 2029 | -7/Factory | Reached level 12 2125 | -7/Factory | Core integrity fell below 20% 2172 | -7/Factory | Entered Lower Caves 2246 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2266 | -7/Lower Caves | Reached level 13 2368 | -7/Lower Caves | Identified exit to Lower Caves 2390 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2436 | -7/Lower Caves | Learned Factory terminal intel 2447 | -7/Lower Caves | Destroyed 7 combat bots 2477 | -7/Lower Caves | Reached level 14 2486 | -7/Lower Caves | Entered another Lower Caves area 2488 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2509 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- VTOL Module fries itself beyond repair. S-27 Virus destroyed. Autogun fries itself beyond repair. S-27 Virus destroyed. Acquired 42 matter. System corrupted: Enh. Autogun targeting data glitched. Reached level 14. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Acquired 39 matter. Lgt. Nuclear Core fries itself beyond repair. LOCATION=LOWER CAVES GOAL=ESCAPE System corrupted: Enh. Autogun targeting data glitched. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." L-41 Fighter destroyed. Switching to secondary target: L-41 Fighter. L-41 Fighter destroyed. Imp. Deuterium Engine fries itself beyond repair. Microactuators fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#####???????? | | ????????????????????????????????????? #???????? | | ???????????????????????????????????? #???????? | | ???????????????????????????????????? #???????? | | ??????????????????????????????????? #???????? | | ???????????????#??????????????????? #???????? | | ??????????????## ???????????????? #???????? | | ??????????????# ?????????????# #???????? | | ??????????????# #######??## ##?????????? | | ???????????????# #### #?????????? | | ?????????????????# $ @ %!Y% #?????????? | | ?????????????????# #### #### #?????????? | | ?????????????????????????# #??#### ##?????????? | | ?????????????????????????# #???????###??????????? | | ????????????????????????? #????????????????????? | | ???????????????m???????? #????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????% ????????????????????? | | ????????????????????? k ????????????????????? | | ????????????????????? ##???????????????????? | | ???????????????????? #????????????????????? | | ???????????????????# ##### #????????????????????? | | ???????????????????# ????# #????????????????????? | | ??????????????????? ?????# #????????????????????? | | ?????????????????? ?????? ????????????????????? | | ????????????????? ???????##????????????????????? | | ????????????????? ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????## ???????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 26 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 710 Evasion (%) 63 Salvage Targeting 1 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Extracted Spread Laser | -7/Factory | Extracted Prc. Shock Rifle | -7/Factory | Extracted Arc Projector | -7/Factory | Extracted Hrd. Heavy Armor Plating | -7/Factory | Extracted Lightning Gun | -7/Factory | Extracted Cooling System | -7/Factory | Extracted Hvy. Ion Engine | -7/Factory | Extracted Imp. EM Pulse Cannon | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Levels Raised 13 | . . 1 2 1 . 1 3 3 2 . XP Earned 23047 | 3000 895 870 3112 1973 200 500 5141 4229 2624 503 XP Spent 16715 | 2950 . . 2485 450 . 4220 4100 1850 660 . Upgrades 61 | 9 . . 13 5 . 9 17 2 6 . Propulsion Slot 1 | 1 . . . . . . . . . . Utility Slot 3 | 1 . . 1 . . . . 1 . . Weapon Slot 2 | 1 . . . . . 1 . . . . Core Integrity 12 | . . . 2 . . . 4 . 6 . Heat Dissipation 8 | . . . . . . . 8 . . . Mass Support 4 | 2 . . . . . . 2 . . . Inventory Capacity 3 | 2 . . . . . . . 1 . . Sensor Range 10 | . . . 10 . . . . . . . Terrain Scan Density 7 | . . . . 5 . 2 . . . . Ranged Accuracy 5 | . . . . . . 4 1 . . . Hack Attack % 3 | 1 . . . . . 1 1 . . . Hack Defense % 3 | 1 . . . . . 1 1 . . . Protomatter Created 1265 | . 15 27 245 98 . . 390 259 109 122 Integrity Restored 2535 | . . 81 573 294 . . 999 387 201 . Core 2535 | . . 81 573 294 . . 999 387 201 . Protomatter Decayed 180 | . 15 . 54 . . . 28 41 42 . Game ------ Seed HeavyTachyonNanovents Manual? 0 Play Time 00:34:26 Cumulative 77.0 hours Start 2019.12.17 @ 13:15:35 End 2019.12.17 @ 13:55:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31eed8a6-4491-4e74-aab6-d7f5c26b2e2b