Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.05 @ 21:34:58 Player: Pitter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (87) 87 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1227 Bonus ------- None Cogmind --------- Core Integrity 326/400 Matter 500/500 Energy 280/280 System Corruption 0% Temperature Cool (3) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit High-capacity Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Heavy Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 12 | 5 1 3 3 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | . . 1 1 Treads . | . . . . Leg 1 | . . . 1 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device . | . . . . Storage 3 | 2 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . 5 2 Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 5 | . . 5 2 Average Slot Usage (%) 63 | . 71 62 54 Engine 12 | . 14 13 10 Leg 3 | . . . 9 Storage 26 | . 28 28 22 Energy Gun 8 | . 14 7 2 Ballistic Gun 12 | . 14 11 11 Naked Turns . | . . . . Heaviest Build 18 | 15 15 15 18 Greatest Support 16 | 3 3 16 10 Greatest Overweight (x) 5 | 4 4 4 5 Average Overweight (x) 2 | 2 4 3 1 Largest Inventory Capacity 8 | 8 8 6 6 Average Capacity 6 | 6 6 6 6 Most Carried 5 | 5 5 4 3 Average Carried 3 | 3 4 3 1 Final Capacity 8 | 8 6 6 6 Final Carried 4 | 4 4 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 526 | 253 54 172 47 Remotely . | . . . . Salvage Created 158 | 55 . 13 90 Parts 6 | 1 . . 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 3 | . . 1 2 Guns 3 | . . 1 2 Classes Destroyed 3 | 1 . 1 1 Recycler 1 | 1 . . . Grunt 2 | . . . 2 Assembled 1 | . . 1 . Best Kill Streak 2 | 1 . 1 2 Combat Bots Only 2 | . . 1 2 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 807 | . . 527 280 Core 259 | . . 185 74 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 . 26 . Volleys Fired 30 | 3 . 10 17 Largest 2 | 2 . 2 2 Hottest 70 | 70 . 70 60 Shots Fired 36 | 4 . 11 21 Gun 36 | 4 . 11 21 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 28 | 1 . 10 17 Thermal 8 | 3 . 1 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 1 . 8 16 Robot Miss Streak 1 | 1 . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | 2 . 7 20 Core Hits 10 | 2 . 2 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 273 | 37 . 61 175 Guns 273 | 37 . 61 175 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 192 | . . 61 131 Thermal 81 | 37 . . 44 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 25 | 20 . 9 25 Average Temperature 9 | 9 . 6 10 Received Heat Transfer 192 | . . . 192 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 211 | 111 . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 65 | 5 2 . 65 Average Influence 3 | 3 2 . 9 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . . 4 5 Peak Tracking Total 3 | . . 3 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 753 | 93 257 185 218 Spaces Moved 309 | 49 102 75 83 Core 233 | 49 102 68 14 Treads . | . . . . Legs 69 | . . . 69 Wheels 7 | . . 7 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 250 100 150 Average Speed 203 | 155 250 218 160 Slowest Speed 300 | 250 250 250 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 11 | 3 19 18 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 405 | 62 106 87 150 Wait 41 | . . . 41 Move 306 | 48 101 74 83 Hop . | . . . . Pick Up 13 | 6 2 . 5 Fast Attach 3 | 3 . . . Attach 8 | 2 . 3 3 Detach . | . . . . Swap 1 | . 1 . . Drop 3 | . 2 . 1 Fire 30 | 3 . 10 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 329 | -10/Materials | Discovered new exit (range 14) 351 | -10/Materials | Entered Mines 352 | -10/Mines | Assembled infested the area 357 | -10/Mines | Assisted by a Guerilla fighting off Assembled 369 | -10/Mines | Learned location of 1 exit from Materials 496 | -10/Mines | Core integrity fell below 50% 504 | -10/Mines | Discovered new exit (range 8) 536 | -10/Mines | Entered Materials 536 | -9/Materials | Evolved 2 slots: Weapon x2 537 | -9/Materials | Identified exit to Mines 554 | -9/Materials | Lost 5 parts (2p1n2w) 726 | -9/Materials | Discovered exit to Mines (range 9) 754 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Materials exit... 00548_ Acquired Prototype Engine. 00549_ Identified Hvy. Ion Engine. 00553_ Acquired Hvy. Ion Engine. 00569_ Acquired Aluminum Leg. 00571_ Dropped Wheel. 00590_ Acquired Lgt. Ion Engine. 00712_ G-34 Mercenary destroyed. 00713_ R-06 Scavenger collects Aluminum Leg. 00717_ Acquired Sml. Laser. 00722_ G-47 Trooper destroyed. 00723_ Acquired 46 matter. 00726_ EXIT=FOUND: MINES 00732_ R-06 Scavenger collects Ion Engine. 00736_ R-06 Scavenger collects Imp. Heat Sink. 00748_ Acquired 1 matter. 00751_ Sml. Laser destroyed. 00751_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????!!!????????????????????? | | ????????? ????????????????????? | | ????????? ????????????????????? | | ????????? ????????????????????? | | ????????? ????????????????????? | | ????????? ????????????????????? | | ????????? > ????????????????????? | | ????????? ????????????????????? | | ????????? ????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #######??????????????? | | ??######## ???????????????? | | ??# # #?????????????????? | | ??# """@#! #?????????????????? | | ??# """ YY #?????????????????? | | ??# """ #= w #?????????????????? | | ??# # #?????????????????? | | ??# # #?????????????????? | | ??##+##### #?????????????????? | | ???# ##### #?????????????????? | | ???# #?????????????????? | | ???####### ####?????????????????? | | ########## #????????????????????? | | # # #????????????????????? | | # """"" # #????????????????????? | | # """"" # ##########???????????? | | # """"" # #= #???????????? | | # + # || #???????????? | | # """"" # # || #???????????? | | # """"" # + || #???????????? | | # """"" # # #???????????? | | # # # #???????????? | | ########## ########???????????? | | ?????????#####??????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Magneticghostwarhead Manual? 1 Play Time 00:08:05 Cumulative 38.2 hours Start 2020.03.05 @ 21:25:49 End 2020.03.05 @ 21:34:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 19 Adventurer 15 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb50ffca-abc2-4bf2-8dd3-53b08b6c45a0