Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.05 @ 20:54:46 Player: Gentle Jesus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2233) 2233 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (844) 844 TOTAL SCORE: 6887 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 657 Met Data Miner 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 70/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Advanced Visual Processing Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Improved Terrain Scan Processor Minigun Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Seismic Detector Transmission Jammer Light Armor Plating > --- WEAPON ----------- Particle Gun Improved Heavy Laser > --- INVENTORY -------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Armored Huge Wheel Visual Processing Unit Improved Signal Interpreter Reaction Control System Improved Light Cannon Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Terrain Scan Processor Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 48 | 7 1 5 2 4 26 . 1 . 2 Power 9 | 1 . 1 1 1 5 . . . . Engine 3 | 1 . . . . 2 . . . . Core 6 | . . 1 1 1 3 . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 1 . 1 12 . . . . Treads . | . . . . . . . . . . Leg 14 | 2 . 1 . 1 10 . . . . Wheel 2 | . . . . . 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | 2 1 1 . 2 3 . 1 . 1 Device 4 | 1 . 1 . 1 1 . . . . Storage 2 | 1 1 . . . . . . . . Processor 4 | . . . . 1 1 . 1 . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 . 2 1 . 6 . . . 1 Energy Gun 4 | 1 . . 1 . 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 4 | . . 1 . . 2 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 21 | . . . . . 16 . . . 5 Power 5 | . . . . . 4 . . . 1 Propulsion 7 | . . . . . 5 . . . 2 Utility 3 | . . . . . 3 . . . . Weapon 6 | . . . . . 4 . . . 2 Highest Loss Streak 6 | . . . . . 6 . . . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 2 4 5 9 8 5 4 5 5 4 Power . | 1 1 2 1 1 . . . . . Propulsion 2 | . 1 1 3 2 2 2 2 2 1 Utility 1 | . 1 . 3 1 1 . 1 1 1 Weapon 1 | . . 1 2 2 1 1 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . 1 2 2 5 . . . 3 Power 3 | . . 1 . 1 1 . . . . Propulsion 6 | . . . 2 1 2 . . . 1 Utility 3 | . . . . . 2 . . . 1 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 82 | . 100 99 99 99 75 53 57 61 66 Engine 3 | . 14 2 . . 2 7 7 7 6 Core 5 | . . 8 11 9 7 . . . . Leg 24 | . 28 33 32 36 19 15 15 15 14 Device 11 | . 14 21 22 18 9 . . . . Storage 6 | . 14 11 11 9 3 . . . . Processor 8 | . . . . 8 11 15 19 23 29 Protection 1 | . . . . . 3 . . . . Energy Gun 5 | . 14 1 1 9 6 7 7 7 7 Ballistic Gun 4 | . 14 17 9 . . . . . . Ballistic Cannon 2 | . . . . . 2 7 7 7 6 Launcher 3 | . . 2 11 9 2 . . . . Peak Build Rating 37 | 7 7 14 19 23 37 22 25 25 28 Average Rating 20 | 4 7 12 14 22 26 21 23 25 26 On Entrance 16 | . 7 7 14 19 23 21 22 25 25 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 11 16 21 25 25 40 20 20 20 20 Greatest Support 54 | 20 20 30 30 40 54 35 35 35 35 Greatest Overweight (x) 3 | . . . . . 3 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 7 5 5 5 5 Most Carried 10 | 5 6 10 10 10 10 5 5 5 5 Average Carried 6 | 2 4 5 9 8 6 4 5 5 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 Final Carried 10 | 3 6 9 10 10 3 5 5 5 2 Class Distribution -------------------- 73% | Mutant 18% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Matter Collected 1340 | 192 38 67 186 171 468 140 56 . 22 Remotely . | . . . . . . . . . . Salvage Created 1796 | 11 172 240 322 352 624 . 34 . 41 Parts 140 | 5 15 11 24 27 49 . 3 . 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 3 . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 47 | . 5 4 6 6 23 . 1 . 2 Guns 11 | . 5 2 . 2 1 . . . 1 Cannons 4 | . . . . . 3 . 1 . . AOE 30 | . . 2 6 4 17 . . . 1 Classes Destroyed 13 | 1 3 3 2 1 2 . . . 1 Worker 8 | . . . 1 2 5 . . . . Builder 7 | . . 1 . 2 4 . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 3 | . . 1 2 . . . . . . Operator 1 | . . . 1 . . . . . . Drone 1 | . . . . . . . . . 1 Watcher 2 | . 1 . 1 . . . . . . Swarmer 9 | . 3 . . . 6 . . . . Grunt 22 | . 2 3 6 4 7 . . . . Duelist 4 | . . . . . 4 . . . . Sentry 5 | . . 1 . 1 3 . . . . Hunter 1 | . . . . 1 . . . . . Programmer 5 | . . . . . 3 . 1 . 1 Thug 1 | . . . . 1 . . . . . Best Kill Streak 8 | 1 3 3 4 8 6 . 1 . 1 Combat Bots Only 5 | . 3 2 2 4 5 . 1 . 1 Max Kills in Single Turn 4 | 1 2 2 3 2 4 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 1 2 2 3 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Hostile Shots Fired 610 | . 22 9 26 17 507 . 4 . 25 Missed 250 | . 8 3 8 6 215 . 3 . 7 Hits 360 | . 14 6 18 11 292 . 1 . 18 Melee 6 | . . . . . 6 . . . . Projectile 354 | . 14 6 18 11 286 . 1 . 18 Critical Strikes 11 | . 1 . . . 10 . . . . Damage Taken 3514 | . 137 65 183 186 2711 . 11 . 221 Core 779 | . 23 17 13 18 645 . . . 63 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1068 | . 42 20 54 53 829 . 3 . 67 Regen/Repaired (Parts) 68 | . . . 68 . . . . . . Core Remaining (%) 94 | 100 90 . 92 96 . . . . . Volleys Fired 132 | 1 19 8 12 12 73 . 2 . 5 Largest 2 | 2 2 2 2 2 2 . 2 . 2 Hottest 130 | 60 60 50 50 95 130 . 105 . 105 Shots Fired 209 | 2 38 16 24 13 104 . 4 . 8 Gun 124 | 2 38 12 12 2 51 . 2 . 5 Cannon 31 | . . . . . 28 . 2 . 1 Launcher 54 | . . 4 12 11 25 . . . 2 Special . | . . . . . . . . . . Kinetic 75 | 1 19 12 12 . 28 . 2 . 1 Thermal 80 | 1 19 . . 2 51 . 2 . 5 Explosive 54 | . . 4 12 11 25 . . . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 36 | 1 8 11 16 23 36 . 7 . 8 Robot Miss Streak 3 | 1 1 3 . . 2 . . . 1 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 135 | 1 25 10 10 7 76 . 4 . 2 Core Hits 146 | 1 12 12 19 22 74 . 1 . 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . . 3 . . . . Burn 1 | . . . . . 1 . . . . Blast 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5485 | 10 236 209 588 715 3385 . 115 . 227 Guns 1245 | 10 236 56 36 50 789 . 40 . 28 Cannons 642 | . . . . . 567 . 75 . . Explosions 3587 | . . 153 545 665 2025 . . . 199 Melee . | . . . . . . . . . . Ramming 11 | . . . 7 . 4 . . . . Kinetic 831 | 10 87 56 36 . 567 . 75 . . Thermal 1056 | . 149 . . 50 789 . 40 . 28 Explosive 3587 | . . 153 545 665 2025 . . . 199 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 5 5 5 5 6 Average Corruption 4 | . . . . . 3 5 5 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . 5 9 2 5 4 Message Errors 8 | . . . . . 2 4 . . 2 Matter Fused 4 | . . . . . . 1 1 1 1 Heat Flow Errors 2 | . . . . . 1 1 . . . Energy Discharges 7 | . . . . . 1 2 1 2 1 Data Loss (minor) 2 | . . . . . 1 1 . . . Data Loss (major) 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 161 | . . . 8 . 153 . . . . Projectiles . | . . . . . . . . . . Explosions 161 | . . . 8 . 153 . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . 4 . 1 . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . 4 . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 322 | . . 16 . 28 278 . . . . Shots 12 | . . 1 . 2 9 . . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 3 | . . . 1 . 2 . . . . Kicked 2 | . . . 1 . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 431 | 20 132 14 17 30 431 124 48 . 24 Average Temperature 76 | 15 50 6 7 16 100 72 27 . 11 Received Heat Transfer 1215 | . 99 36 114 42 924 . . . . Effects 2 | . . . . . 2 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Melted 4 | . . . . . 4 . . . . Heat Transferred 2163 | . 350 . . 74 1591 . 74 . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 2 2 2 . . . . Low Security (%) 55 | 100 100 100 12 69 50 . . . . Level 1 26 | . . . 42 6 37 . . . . Level 2 18 | . . . 45 23 11 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 517 | 5 70 70 517 478 459 . . . . Initial 166 | . . 7 21 124 166 . . . . Average 200 | . 22 20 361 171 220 . . . . Influence Increases 3050 | 5 138 194 958 564 1134 . 30 . 27 Destroy 0b10 Robot/C 1420 | . 100 80 520 220 460 . 20 . 20 Destroy 0b10 Robot/NC 120 | 5 5 10 30 20 45 . . . 5 Destroy Leader 386 | . 22 20 164 60 110 . 10 . . Allied During Kill 137 | . . . 116 19 . . . . 2 Successful Hack 120 | . 11 34 18 . 57 . . . . Disable Machine 99 | . . . 27 9 63 . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . Destroy Structure 258 | . . 20 68 56 114 . . . . Lose Combat Pursuer 360 | . . 30 15 30 285 . . . . Influence Decreases 3048 | 5 117 155 673 481 1392 170 30 . 25 Entered New Map 613 | . . 14 39 221 262 77 . . . Time Decay 1841 | 5 117 141 430 200 820 93 30 . 5 Lost Part 180 | . . . . . 160 . . . 20 Lost Ally 220 | . . . 160 60 . . . . . Purge Threat 194 | . . . 44 . 150 . . . . Squads Dispatched 29 | . . 2 8 7 12 . . . . Investigation 3 | . . . . 1 2 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 10 | . . 2 3 2 3 . . . . Assault 3 | . . . 2 1 . . . . . Garrison 10 | . . . 3 3 4 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Distress Signals 9 | . 1 . 3 3 2 . . . . Communications Jammed 16 | . . . . . 16 . . . . Distress Signals 16 | . . . . . 16 . . . . Times Spotted 122 | . 13 8 33 14 50 . 1 . 3 Peak Tracking Total 9 | . 4 2 9 6 9 . 1 . 3 Tactical Retreats 9 | . . 1 1 1 6 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 12 | . . . 3 2 7 . . . . Max in Single Turn 4 | . . . 1 . 4 . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 31 | . 3 4 12 . 8 2 . 2 . Terminals 21 | . 2 3 10 . 5 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 2 | . . 1 . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 68 | . 9 9 20 . 22 2 . 6 . Successful 50 | . 8 6 15 . 13 2 . 6 . Failed 18 | . 1 3 5 . 9 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 46 | . 5 7 16 . 17 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 6 | . 4 . . . 2 . . . . Scanalyzers 3 | . . 2 . . 1 . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 38 | . 4 4 11 . 11 2 . 6 . Record 4 | . . . . . . 1 . 3 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 4 | . . . 3 . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . Emergency Access Points 3 | . 1 1 . . 1 . . . . Machine Index 1 | . . 1 . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . Unreport Threat 2 | . . . 1 . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . . . Dispatch Records 3 | . . . 1 . 2 . . . . Maintenance Status 1 | . . 1 . . . . . . . Investigation Status 2 | . . 1 . . 1 . . . . Extermination Status 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 7 | . 2 . 3 . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks 6 | . 4 . . . 2 . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 1 4 6 . 7 1 . . . Full Trace Events 3 | . . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 52 | . . . 52 . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 70 | . 70 . . . . . . . . Retrieved Matter 70 | . 70 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . Machine Destruction 1 | . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total Allies 13 | . . . 12 . . . . . 1 Largest Group 10 | . . . 10 4 . . . . 1 Highest-Rated Group 96 | . . . 88 86 . . . . 96 Highest-Rated Ally 96 | . . . 31 31 . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 199 | . . . 147 45 . . . . 7 Total Damage 1896 | . . . 1364 452 . . . . 80 Kills 26 | . . . 21 5 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Active Infowar (turns) 4897 | 5 380 472 906 402 1632 419 313 177 191 Optics 1950 | . . . . . 850 419 313 177 191 Terrain 2299 | . . 471 906 402 520 . . . . Seismic 2901 | 5 380 472 906 402 736 . . . . Jamming 909 | . . . . . 909 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Turns Passed 4968 | 65 380 472 906 402 1643 419 313 177 191 Spaces Moved 3524 | 44 256 304 614 264 1183 334 244 142 139 Core 86 | 10 . . . . 76 . . . . Treads . | . . . . . . . . . . Legs 3159 | 34 256 304 614 264 828 334 244 142 139 Wheels 279 | . . . . . 279 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 125 125 125 120 Average Speed 116 | 104 120 120 120 120 105 125 125 125 124 Slowest Speed 330 | 120 120 120 120 120 330 125 125 125 125 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 5 43 25 90 33 49 60 42 77 16 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . . 3 1 . 1 Spaces Dug 25 | . . . 15 4 6 . . . . Terrain Destroyed 304 | . . 17 73 56 125 . . . 33 Melee . | . . . . . . . . . . Projectile 4 | . . . . . 2 . . . 2 AOE 300 | . . 17 73 56 123 . . . 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total 4202 | 61 294 398 761 338 1478 335 247 141 149 Wait 410 | . 13 71 124 47 154 . 1 . . Move 3515 | 43 255 303 613 263 1182 333 243 141 139 Hop . | . . . . . . . . . . Pick Up 54 | 10 5 8 4 7 18 2 . . . Fast Attach 10 | . . . 2 . 6 . 1 . 1 Attach 37 | 7 . 3 1 3 21 . . . 2 Detach 4 | . . . . . 4 . . . . Swap 8 | . 1 2 1 1 3 . . . . Drop 29 | . 1 3 3 5 15 . . . 2 Fire 132 | 1 19 8 12 12 73 . 2 . 5 Melee . | . . . . . . . . . . Ram 1 | . . . . . 1 . . . . Kick 2 | . . . 1 . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Rec) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 15) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Discovered new exit (range 11) 903 | -9/Materials | Discovered new exit (range 16) 918 | -9/Materials | Entered Storage 929 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1118 | -9/Storage | Garrison activated, responded to threat 1178 | -9/Storage | Repaired Aluminum Leg 1218 | -9/Storage | Build established: Commander-Mutant 1222 | -9/Storage | Repaired Aluminum Leg 1361 | -9/Storage | Identified exit to Recycling 1373 | -9/Storage | Lost 3 allies 1625 | -9/Storage | Build established: Mutant 1781 | -9/Storage | Discovered new exit (range 17) 1800 | -9/Storage | Met a pair of Derelict thieves 1824 | -9/Storage | Entered Materials 1824 | -8/Materials | Accompanied by 4 allies 1824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -8/Materials | Garrison activated, responded to threat 2124 | -8/Materials | Build established: Scavenger-Mutant 2201 | -8/Materials | Discovered new exit (range 16) 2226 | -8/Materials | Entered Factory 2226 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2838 | -7/Factory | Lost 3 parts (1p1n1w) 3010 | -7/Factory | Garrison activated, responded to threat 3040 | -7/Factory | Build established: Mutant 3048 | -7/Factory | Garrison activated, responded to threat 3153 | -7/Factory | Core integrity fell below 50% 3170 | -7/Factory | Lost 6 parts (1p3n2w) 3544 | -7/Factory | Identified exit to Lower Caves 3723 | -7/Factory | Core integrity fell below 20% 3869 | -7/Factory | Entered Lower Caves 4184 | -7/Lower Caves | Learned Factory stockpile data 4250 | -7/Lower Caves | Discovered new exit (range 6) 4274 | -7/Lower Caves | Learned Factory stockpile data 4288 | -7/Lower Caves | Entered another Lower Caves area 4566 | -7/Lower Caves | Discovered new exit (range 6) 4582 | -7/Lower Caves | Learned Factory interactive machine intel 4601 | -7/Lower Caves | Entered Data Miner 4601 | -7/Data Miner | Discovered new exit (range 6) 4630 | -7/Data Miner | Met Data Miner 4690 | -7/Data Miner | Received God Mode back door access code from Data Miner 4778 | -7/Data Miner | Entered Proximity Caves 4952 | -6/Proximity Caves | Ambushed by research squad 4953 | -6/Proximity Caves | Escorted by Enhanced Grunt 4969 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- BWU1S RXIJY7J6J66X5WI 8H HE|XR1KEILEG P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." Penetrated by Slug. Gauss Cannon destroyed. Imp. Titanium Leg destroyed. Enhanced Grunt: "Protecting LRC-V3." Slug penetrates Enhanced Grunt. Slug penetrates Wall. P-60 Hacker fails to hack Enhanced Grunt. Imp. Deuterium Engine destroyed. Dropped Carbon-fiber Leg. Slug penetrates Enhanced Grunt. Enhanced Grunt suffers critical hit (Destroy). P-60 Hacker destroyed. Penetrated by Slug. Com. Wheel destroyed. Slug penetrates Enhanced Grunt. Hvy. Missile Launcher destroyed. Imp. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ????????????????# ???????????????????????????? | | ????####???????## #????###???????????????????? | | ???## ##??????# ?#### ##??????????????????? | | ???# ##?????## h ## #??????????????????? | | ???# #?????# h ###??????????????????? | | ???# ###???# [ #????????????????????? | | ????# ###?# % ##????????????????????? | | ????## #?# [ @ #?????????????????????? | | ###??# #?# #?????????????????????? | | # ##?# ##?# ##???????????? ???????? | | # #?# ## #??### # g ##????##?? #???????? | | #?# ## #??????### #??? ## #????????? | | ### ## #????????# #?? ##???????? | | ##/ ## #?????# ## ## ##??????? | | ##!%## #?????# ### #??????? | | /=## ####??## #### #???? | | ## # #???# ??# ???? | | ########## ???? | | ## ### # ## ????? | | ?# ##?# ##? ## ????? | | ## ###?# ### ##??? #??????? | | # " #?# #?# ##????? #?????? | | # ###?# #?# ##??????? ?????? | | ## #???# #?# #####?????????### ??????? | | ?# ##?## #####????????????????? ???????? | | ## ### ##???????????????????????????? | | # ### #???????????????????????????? | | #?## #???????????????????????????? | | #??## ##???????????????????????????? | | ##???# #????????????????????????????? | | ##???# #???????????????????????????? | | ####????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 62% | -9/Storage Aluminum Leg | 62% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationWarpJets Manual? 0 Play Time 01:09:36 Cumulative 20.6 hours Start 2025.06.04 @ 22:21:42 End 2025.06.05 @ 20:54:46 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1298eb9-c59c-458b-bf03-09703fb66a47