Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 19:32:17 Player: Figgis Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (301) 301 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 756 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 238/300 Energy 250/250 System Corruption 1% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Aluminum Leg Subdweller Optics Terrain Scanner Terrain Scanner Scrap Shield Medium Laser Light Assault Rifle Dirty Datajack (20) Scrap Shield Fragment (44) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Subdweller Optics Terrain Scanner Terrain Scanner Medium Laser Light Assault Rifle Dirty Datajack Scrap Shield Fragment [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 3 8 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 5 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 5 | 3 5 7 Power . | . 1 . Propulsion 1 | . 1 1 Utility 1 | . 1 3 Weapon 2 | 2 2 2 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 90 97 Engine 13 | . 13 14 Leg 27 | . 27 26 Storage 12 | . 12 14 Processor 11 | . 10 14 Energy Gun 6 | . 6 . Ballistic Gun 17 | . 17 14 Launcher 2 | . 1 14 Peak Build Rating 10 | 3 9 10 Average Rating 7 | 1 7 9 On Entrance 3 | . 3 8 Naked Turns . | . . . Heaviest Build 28 | 3 27 28 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 13 15 Most Carried 10 | 5 10 10 Average Carried 5 | 4 5 9 Final Capacity 15 | 5 15 15 Final Carried 10 | 5 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 409 | 229 148 32 Remotely . | . . . Salvage Created 260 | . 207 53 Parts 14 | . 10 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 6 3 Guns 6 | . 3 3 AOE 3 | . 3 . Classes Destroyed 5 | . 4 1 Tunneler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 3 | . 3 . Subdweller 3 | . 3 . Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 49 | . 44 5 Missed 11 | . 11 . Hits 38 | . 33 5 Projectile 38 | . 33 5 Damage Taken 764 | . 740 24 Core 254 | . 246 8 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 26 | . 23 3 Largest 2 | . 2 2 Hottest 70 | . 70 50 Shots Fired 50 | . 46 4 Gun 46 | . 43 3 Cannon . | . . . Launcher 4 | . 3 1 Special . | . . . Kinetic 36 | . 33 3 Thermal 10 | . 10 . Explosive 4 | . 3 1 Electromagnetic . | . . . Robot Hit Streak 11 | . 11 3 Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 31 | . 28 3 Core Hits 22 | . 19 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 843 | . 803 40 Guns 375 | . 335 40 Cannons . | . . . Explosions 468 | . 468 . Melee . | . . . Ramming . | . . . Kinetic 314 | . 274 40 Thermal 61 | . 61 . Explosive 468 | . 468 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 40 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 126 . Average Temperature 53 | . 53 . Received Heat Transfer 210 | . 204 6 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . 259 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 51 | . 51 . Initial . | . . . Average 6 | . 6 . Influence Increases 191 | . 121 70 Destroy 0b10 Robot/C 120 | . 60 60 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 32 | . 22 10 Successful Hack 6 | . 6 . Destroy Structure 23 | . 23 . Influence Decreases 131 | . 118 13 Entered New Map 3 | . . 3 Time Decay 110 | . 100 10 Lost Part 18 | . 18 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 12 4 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 3 | . 3 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 566 | . 506 60 Optics 566 | . 506 60 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 733 | 27 646 60 Spaces Moved 434 | 35 373 26 Core 125 | 35 90 . Treads . | . . . Legs 309 | . 283 26 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 190 Average Speed 141 | 50 147 190 Slowest Speed 260 | 50 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 69 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 27 | . 22 5 Melee . | . . . Projectile . | . . . AOE 27 | . 22 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 499 | 42 424 33 Wait 11 | . 10 1 Move 432 | 34 372 26 Hop . | . . . Pick Up 16 | 5 10 1 Fast Attach 4 | 3 1 . Attach 6 | . 4 2 Detach . | . . . Swap 3 | . 3 . Drop 1 | . 1 . Fire 26 | . 23 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 5) 554 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Discovered new exit (range 13) 628 | -10/Materials | Derelicts attacked the area 630 | -10/Materials | Core integrity fell below 50% 638 | -10/Materials | Core integrity fell below 20% 674 | -10/Materials | Entered Subcaves 675 | -10/Subcaves | Approached by a straggling Scientist 718 | -10/Subcaves | Discovered new exit (range 16) 734 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 00695_ Searching scrap... 00695_ Found Sub. Optics. 00695_ Found 32 Matter. 00696_ Acquired 32 matter. 00707_ Subatomizers dissect the Sub. Optics. 00715_ 1X-F8M(O) collects matter. 00715_ S-10 Pest destroyed. 00717_ HV Slug penetrates S-10 Pest. 00717_ S-10 Pest suffers critical hit (Destroy). 00717_ S-10 Pest destroyed. 00718_ EXIT=FOUND 00721_ 1X-F8M(O) puts together Mak. Sword. 00721_ Flight Unit fries itself beyond repair. 00722_ HV Slug penetrates Wall. 00722_ S-10 Pest destroyed. JB-9BZ(c): "I think it's somewhere north of here" 00730_ Flight Unit fries itself beyond repair. 00730_ Lgt. Ion Engine fries itself beyond repair. 00732_ Flight Unit fries itself beyond repair. 00734_ Lgt. Assault Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ??????????????## ?????????####?###???????????????? | | ??????????????# ???????## # ## ####????????????? | | ??????????????# %#??????% < #???????????? | | ???????????????# #????? #????????????? | | ???????????????# ###??# # ## ???????? | | ???????????????#%% ####% % t???????? | | ????????????????# ??????? | | ????????????????# ??????????? | | ???????????????## @ #??????????????????? | | ??????????????## ###??????????????????? | | ??????????????# ###????????????????????? | | ??????????????# c #??????????????????????? | | ??????????????## h #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????## ## #?????????????????????? | | ????????????????### ## #?????????????????????? | | ?????????????????## ### #????????????????????? | | ?????????????????# #?# ???????????????????? | | ?????????????????# ### ?????????????????? | | ?????????????????## #### # ????????????????? | | ??????????????????#!! #???# # #???????????????? | | ??????????????????# ###???? ?##?##???????????????? | | ??????????????????###?????? ????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponFlyingLauncher Manual? 0 Play Time 00:04:41 Cumulative 176.8 hours Start 2025.06.03 @ 19:27:55 End 2025.06.03 @ 19:32:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 271 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caab4295-c44a-43ac-a842-48f38528736e